diff --git a/src/data.rs b/src/data.rs index 76a8055..9648fe7 100644 --- a/src/data.rs +++ b/src/data.rs @@ -30,97 +30,3 @@ pub struct TeamLegend { pub name: String, pub color: String } - -#[cfg(test)] -mod tests { - use super::*; - - #[test] - fn test_player_score_new() { - let player = Player { - username: "testuser".to_string(), - team: "TestTeam".to_string(), - }; - - let player_score = PlayerScore::new(player.clone()); - - assert_eq!(player_score.player.username, "testuser"); - assert_eq!(player_score.player.team, "TestTeam"); - assert_eq!(player_score.total_score, 0); - assert!(player_score.territory_scores.is_empty()); - } - - #[test] - fn test_player_score_add_territory_score() { - let player = Player { - username: "testuser".to_string(), - team: "TestTeam".to_string(), - }; - - let mut player_score = PlayerScore::new(player); - - player_score.add_territory_score("Capitol Hill".to_string(), 10); - assert_eq!(player_score.total_score, 10); - assert_eq!(player_score.territory_scores.get("Capitol Hill"), Some(&10)); - - player_score.add_territory_score("Downtown".to_string(), 5); - assert_eq!(player_score.total_score, 15); - assert_eq!(player_score.territory_scores.get("Downtown"), Some(&5)); - - // Add more points to existing territory - player_score.add_territory_score("Capitol Hill".to_string(), 3); - assert_eq!(player_score.total_score, 18); - assert_eq!(player_score.territory_scores.get("Capitol Hill"), Some(&13)); - } - - #[test] - fn test_team_score_new() { - let team_score = TeamScore::new("Red Team".to_string()); - - assert_eq!(team_score.team, "Red Team"); - assert_eq!(team_score.total_score, 0); - assert!(team_score.territory_scores.is_empty()); - } - - #[test] - fn test_team_score_add_territory_score() { - let mut team_score = TeamScore::new("Blue Team".to_string()); - - team_score.add_territory_score("Capitol Hill".to_string(), 20); - assert_eq!(team_score.total_score, 20); - assert_eq!(team_score.territory_scores.get("Capitol Hill"), Some(&20)); - - team_score.add_territory_score("Downtown".to_string(), 15); - assert_eq!(team_score.total_score, 35); - assert_eq!(team_score.territory_scores.get("Downtown"), Some(&15)); - - // Add more points to existing territory - team_score.add_territory_score("Capitol Hill".to_string(), 10); - assert_eq!(team_score.total_score, 45); - assert_eq!(team_score.territory_scores.get("Capitol Hill"), Some(&30)); - } - - #[test] - fn test_multiple_territories() { - let player = Player { - username: "mapper".to_string(), - team: "Green Team".to_string(), - }; - - let mut player_score = PlayerScore::new(player); - - let territories = vec![ - ("Capitol Hill", 5), - ("Downtown", 10), - ("Fremont", 3), - ("Ballard", 7), - ]; - - for (territory, score) in territories { - player_score.add_territory_score(territory.to_string(), score); - } - - assert_eq!(player_score.total_score, 25); - assert_eq!(player_score.territory_scores.len(), 4); - } -}