forked from toolshed/abra
chore: vendor
This commit is contained in:
130
vendor/google.golang.org/grpc/encoding/encoding.go
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vendored
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130
vendor/google.golang.org/grpc/encoding/encoding.go
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package encoding defines the interface for the compressor and codec, and
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// functions to register and retrieve compressors and codecs.
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//
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// # Experimental
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//
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// Notice: This package is EXPERIMENTAL and may be changed or removed in a
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// later release.
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package encoding
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import (
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"io"
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"strings"
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"google.golang.org/grpc/internal/grpcutil"
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)
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// Identity specifies the optional encoding for uncompressed streams.
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// It is intended for grpc internal use only.
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const Identity = "identity"
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// Compressor is used for compressing and decompressing when sending or
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// receiving messages.
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//
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// If a Compressor implements `DecompressedSize(compressedBytes []byte) int`,
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// gRPC will invoke it to determine the size of the buffer allocated for the
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// result of decompression. A return value of -1 indicates unknown size.
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type Compressor interface {
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// Compress writes the data written to wc to w after compressing it. If an
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// error occurs while initializing the compressor, that error is returned
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// instead.
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Compress(w io.Writer) (io.WriteCloser, error)
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// Decompress reads data from r, decompresses it, and provides the
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// uncompressed data via the returned io.Reader. If an error occurs while
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// initializing the decompressor, that error is returned instead.
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Decompress(r io.Reader) (io.Reader, error)
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// Name is the name of the compression codec and is used to set the content
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// coding header. The result must be static; the result cannot change
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// between calls.
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Name() string
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}
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var registeredCompressor = make(map[string]Compressor)
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// RegisterCompressor registers the compressor with gRPC by its name. It can
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// be activated when sending an RPC via grpc.UseCompressor(). It will be
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// automatically accessed when receiving a message based on the content coding
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// header. Servers also use it to send a response with the same encoding as
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// the request.
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. If multiple Compressors are
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// registered with the same name, the one registered last will take effect.
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func RegisterCompressor(c Compressor) {
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registeredCompressor[c.Name()] = c
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if !grpcutil.IsCompressorNameRegistered(c.Name()) {
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grpcutil.RegisteredCompressorNames = append(grpcutil.RegisteredCompressorNames, c.Name())
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}
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}
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// GetCompressor returns Compressor for the given compressor name.
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func GetCompressor(name string) Compressor {
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return registeredCompressor[name]
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}
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// Codec defines the interface gRPC uses to encode and decode messages. Note
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// that implementations of this interface must be thread safe; a Codec's
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// methods can be called from concurrent goroutines.
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type Codec interface {
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// Marshal returns the wire format of v.
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Marshal(v any) ([]byte, error)
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// Unmarshal parses the wire format into v.
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Unmarshal(data []byte, v any) error
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// Name returns the name of the Codec implementation. The returned string
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// will be used as part of content type in transmission. The result must be
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// static; the result cannot change between calls.
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Name() string
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}
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var registeredCodecs = make(map[string]Codec)
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// RegisterCodec registers the provided Codec for use with all gRPC clients and
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// servers.
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//
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// The Codec will be stored and looked up by result of its Name() method, which
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// should match the content-subtype of the encoding handled by the Codec. This
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// is case-insensitive, and is stored and looked up as lowercase. If the
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// result of calling Name() is an empty string, RegisterCodec will panic. See
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// Content-Type on
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// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
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// more details.
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. If multiple Codecs are
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// registered with the same name, the one registered last will take effect.
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func RegisterCodec(codec Codec) {
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if codec == nil {
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panic("cannot register a nil Codec")
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}
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if codec.Name() == "" {
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panic("cannot register Codec with empty string result for Name()")
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}
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contentSubtype := strings.ToLower(codec.Name())
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registeredCodecs[contentSubtype] = codec
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}
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// GetCodec gets a registered Codec by content-subtype, or nil if no Codec is
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// registered for the content-subtype.
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//
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// The content-subtype is expected to be lowercase.
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func GetCodec(contentSubtype string) Codec {
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return registeredCodecs[contentSubtype]
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}
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132
vendor/google.golang.org/grpc/encoding/gzip/gzip.go
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132
vendor/google.golang.org/grpc/encoding/gzip/gzip.go
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/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package gzip implements and registers the gzip compressor
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// during the initialization.
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//
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// # Experimental
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//
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// Notice: This package is EXPERIMENTAL and may be changed or removed in a
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// later release.
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package gzip
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import (
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"compress/gzip"
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"encoding/binary"
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"fmt"
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"io"
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"sync"
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"google.golang.org/grpc/encoding"
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)
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// Name is the name registered for the gzip compressor.
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const Name = "gzip"
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func init() {
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c := &compressor{}
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c.poolCompressor.New = func() any {
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return &writer{Writer: gzip.NewWriter(io.Discard), pool: &c.poolCompressor}
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}
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encoding.RegisterCompressor(c)
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}
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type writer struct {
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*gzip.Writer
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pool *sync.Pool
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}
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// SetLevel updates the registered gzip compressor to use the compression level specified (gzip.HuffmanOnly is not supported).
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// NOTE: this function must only be called during initialization time (i.e. in an init() function),
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// and is not thread-safe.
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//
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// The error returned will be nil if the specified level is valid.
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func SetLevel(level int) error {
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if level < gzip.DefaultCompression || level > gzip.BestCompression {
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return fmt.Errorf("grpc: invalid gzip compression level: %d", level)
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}
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c := encoding.GetCompressor(Name).(*compressor)
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c.poolCompressor.New = func() any {
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w, err := gzip.NewWriterLevel(io.Discard, level)
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if err != nil {
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panic(err)
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}
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return &writer{Writer: w, pool: &c.poolCompressor}
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}
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return nil
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}
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func (c *compressor) Compress(w io.Writer) (io.WriteCloser, error) {
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z := c.poolCompressor.Get().(*writer)
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z.Writer.Reset(w)
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return z, nil
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}
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func (z *writer) Close() error {
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defer z.pool.Put(z)
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return z.Writer.Close()
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}
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type reader struct {
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*gzip.Reader
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pool *sync.Pool
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}
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func (c *compressor) Decompress(r io.Reader) (io.Reader, error) {
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z, inPool := c.poolDecompressor.Get().(*reader)
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if !inPool {
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newZ, err := gzip.NewReader(r)
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if err != nil {
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return nil, err
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}
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return &reader{Reader: newZ, pool: &c.poolDecompressor}, nil
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}
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if err := z.Reset(r); err != nil {
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c.poolDecompressor.Put(z)
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return nil, err
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}
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return z, nil
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}
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func (z *reader) Read(p []byte) (n int, err error) {
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n, err = z.Reader.Read(p)
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if err == io.EOF {
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z.pool.Put(z)
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}
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return n, err
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}
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// RFC1952 specifies that the last four bytes "contains the size of
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// the original (uncompressed) input data modulo 2^32."
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// gRPC has a max message size of 2GB so we don't need to worry about wraparound.
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func (c *compressor) DecompressedSize(buf []byte) int {
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last := len(buf)
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if last < 4 {
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return -1
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}
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return int(binary.LittleEndian.Uint32(buf[last-4 : last]))
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}
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func (c *compressor) Name() string {
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return Name
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}
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type compressor struct {
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poolCompressor sync.Pool
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poolDecompressor sync.Pool
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}
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72
vendor/google.golang.org/grpc/encoding/proto/proto.go
generated
vendored
Normal file
72
vendor/google.golang.org/grpc/encoding/proto/proto.go
generated
vendored
Normal file
@ -0,0 +1,72 @@
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/*
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*
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* Copyright 2018 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package proto defines the protobuf codec. Importing this package will
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// register the codec.
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package proto
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import (
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"fmt"
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"google.golang.org/grpc/encoding"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/protoadapt"
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)
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// Name is the name registered for the proto compressor.
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const Name = "proto"
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func init() {
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encoding.RegisterCodec(codec{})
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}
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// codec is a Codec implementation with protobuf. It is the default codec for gRPC.
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type codec struct{}
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func (codec) Marshal(v any) ([]byte, error) {
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vv := messageV2Of(v)
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if vv == nil {
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return nil, fmt.Errorf("failed to marshal, message is %T, want proto.Message", v)
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}
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return proto.Marshal(vv)
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}
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func (codec) Unmarshal(data []byte, v any) error {
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vv := messageV2Of(v)
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if vv == nil {
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return fmt.Errorf("failed to unmarshal, message is %T, want proto.Message", v)
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}
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return proto.Unmarshal(data, vv)
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}
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func messageV2Of(v any) proto.Message {
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switch v := v.(type) {
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case protoadapt.MessageV1:
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return protoadapt.MessageV2Of(v)
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case protoadapt.MessageV2:
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return v
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}
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return nil
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}
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func (codec) Name() string {
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return Name
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}
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