forked from toolshed/abra
chore: deps and vendor
This commit is contained in:
135
vendor/github.com/charmbracelet/x/ansi/mouse.go
generated
vendored
135
vendor/github.com/charmbracelet/x/ansi/mouse.go
generated
vendored
@ -4,6 +4,134 @@ import (
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"fmt"
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)
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// MouseButton represents the button that was pressed during a mouse message.
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type MouseButton byte
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// Mouse event buttons
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//
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// This is based on X11 mouse button codes.
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//
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// 1 = left button
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// 2 = middle button (pressing the scroll wheel)
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// 3 = right button
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// 4 = turn scroll wheel up
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// 5 = turn scroll wheel down
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// 6 = push scroll wheel left
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// 7 = push scroll wheel right
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// 8 = 4th button (aka browser backward button)
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// 9 = 5th button (aka browser forward button)
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// 10
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// 11
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//
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// Other buttons are not supported.
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const (
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MouseNone MouseButton = iota
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MouseLeft
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MouseMiddle
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MouseRight
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MouseWheelUp
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MouseWheelDown
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MouseWheelLeft
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MouseWheelRight
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MouseBackward
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MouseForward
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MouseButton10
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MouseButton11
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MouseRelease = MouseNone
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)
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var mouseButtons = map[MouseButton]string{
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MouseNone: "none",
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MouseLeft: "left",
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MouseMiddle: "middle",
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MouseRight: "right",
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MouseWheelUp: "wheelup",
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MouseWheelDown: "wheeldown",
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MouseWheelLeft: "wheelleft",
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MouseWheelRight: "wheelright",
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MouseBackward: "backward",
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MouseForward: "forward",
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MouseButton10: "button10",
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MouseButton11: "button11",
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}
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// String returns a string representation of the mouse button.
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func (b MouseButton) String() string {
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return mouseButtons[b]
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}
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// Button returns a byte representing a mouse button.
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// The button is a bitmask of the following leftmost values:
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//
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// - The first two bits are the button number:
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// 0 = left button, wheel up, or button no. 8 aka (backwards)
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// 1 = middle button, wheel down, or button no. 9 aka (forwards)
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// 2 = right button, wheel left, or button no. 10
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// 3 = release event, wheel right, or button no. 11
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//
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// - The third bit indicates whether the shift key was pressed.
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//
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// - The fourth bit indicates the alt key was pressed.
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//
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// - The fifth bit indicates the control key was pressed.
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//
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// - The sixth bit indicates motion events. Combined with button number 3, i.e.
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// release event, it represents a drag event.
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//
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// - The seventh bit indicates a wheel event.
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//
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// - The eighth bit indicates additional buttons.
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//
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// If button is [MouseNone], and motion is false, this returns a release event.
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// If button is undefined, this function returns 0xff.
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func (b MouseButton) Button(motion, shift, alt, ctrl bool) (m byte) {
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// mouse bit shifts
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const (
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bitShift = 0b0000_0100
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bitAlt = 0b0000_1000
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bitCtrl = 0b0001_0000
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bitMotion = 0b0010_0000
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bitWheel = 0b0100_0000
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bitAdd = 0b1000_0000 // additional buttons 8-11
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bitsMask = 0b0000_0011
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)
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if b == MouseNone {
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m = bitsMask
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} else if b >= MouseLeft && b <= MouseRight {
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m = byte(b - MouseLeft)
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} else if b >= MouseWheelUp && b <= MouseWheelRight {
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m = byte(b - MouseWheelUp)
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m |= bitWheel
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} else if b >= MouseBackward && b <= MouseButton11 {
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m = byte(b - MouseBackward)
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m |= bitAdd
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} else {
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m = 0xff // invalid button
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}
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if shift {
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m |= bitShift
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}
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if alt {
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m |= bitAlt
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}
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if ctrl {
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m |= bitCtrl
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}
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if motion {
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m |= bitMotion
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}
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return
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}
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// x10Offset is the offset for X10 mouse events.
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// See https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
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const x10Offset = 32
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// MouseX10 returns an escape sequence representing a mouse event in X10 mode.
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// Note that this requires the terminal support X10 mouse modes.
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//
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@ -11,7 +139,6 @@ import (
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//
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// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
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func MouseX10(b byte, x, y int) string {
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const x10Offset = 32
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return "\x1b[M" + string(b+x10Offset) + string(byte(x)+x10Offset+1) + string(byte(y)+x10Offset+1)
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}
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@ -22,9 +149,9 @@ func MouseX10(b byte, x, y int) string {
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//
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// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
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func MouseSgr(b byte, x, y int, release bool) string {
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s := "M"
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s := 'M'
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if release {
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s = "m"
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s = 'm'
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}
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if x < 0 {
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x = -x
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@ -32,5 +159,5 @@ func MouseSgr(b byte, x, y int, release bool) string {
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if y < 0 {
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y = -y
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}
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return fmt.Sprintf("\x1b[<%d;%d;%d%s", b, x+1, y+1, s)
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return fmt.Sprintf("\x1b[<%d;%d;%d%c", b, x+1, y+1, s)
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}
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