chore: make deps, go mod vendor

This commit is contained in:
2024-12-02 01:45:06 +01:00
parent f664599836
commit 31fa9b1a7a
598 changed files with 37898 additions and 18309 deletions

View File

@ -25,7 +25,6 @@ import (
"net/http"
"net/http/httptrace"
"net/textproto"
"os"
"sort"
"strconv"
"strings"
@ -203,6 +202,20 @@ func (t *Transport) markNewGoroutine() {
}
}
func (t *Transport) now() time.Time {
if t != nil && t.transportTestHooks != nil {
return t.transportTestHooks.group.Now()
}
return time.Now()
}
func (t *Transport) timeSince(when time.Time) time.Duration {
if t != nil && t.transportTestHooks != nil {
return t.now().Sub(when)
}
return time.Since(when)
}
// newTimer creates a new time.Timer, or a synthetic timer in tests.
func (t *Transport) newTimer(d time.Duration) timer {
if t.transportTestHooks != nil {
@ -227,40 +240,26 @@ func (t *Transport) contextWithTimeout(ctx context.Context, d time.Duration) (co
}
func (t *Transport) maxHeaderListSize() uint32 {
if t.MaxHeaderListSize == 0 {
n := int64(t.MaxHeaderListSize)
if t.t1 != nil && t.t1.MaxResponseHeaderBytes != 0 {
n = t.t1.MaxResponseHeaderBytes
if n > 0 {
n = adjustHTTP1MaxHeaderSize(n)
}
}
if n <= 0 {
return 10 << 20
}
if t.MaxHeaderListSize == 0xffffffff {
if n >= 0xffffffff {
return 0
}
return t.MaxHeaderListSize
}
func (t *Transport) maxFrameReadSize() uint32 {
if t.MaxReadFrameSize == 0 {
return 0 // use the default provided by the peer
}
if t.MaxReadFrameSize < minMaxFrameSize {
return minMaxFrameSize
}
if t.MaxReadFrameSize > maxFrameSize {
return maxFrameSize
}
return t.MaxReadFrameSize
return uint32(n)
}
func (t *Transport) disableCompression() bool {
return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression)
}
func (t *Transport) pingTimeout() time.Duration {
if t.PingTimeout == 0 {
return 15 * time.Second
}
return t.PingTimeout
}
// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2.
// It returns an error if t1 has already been HTTP/2-enabled.
//
@ -296,8 +295,8 @@ func configureTransports(t1 *http.Transport) (*Transport, error) {
if !strSliceContains(t1.TLSClientConfig.NextProtos, "http/1.1") {
t1.TLSClientConfig.NextProtos = append(t1.TLSClientConfig.NextProtos, "http/1.1")
}
upgradeFn := func(authority string, c *tls.Conn) http.RoundTripper {
addr := authorityAddr("https", authority)
upgradeFn := func(scheme, authority string, c net.Conn) http.RoundTripper {
addr := authorityAddr(scheme, authority)
if used, err := connPool.addConnIfNeeded(addr, t2, c); err != nil {
go c.Close()
return erringRoundTripper{err}
@ -308,18 +307,37 @@ func configureTransports(t1 *http.Transport) (*Transport, error) {
// was unknown)
go c.Close()
}
if scheme == "http" {
return (*unencryptedTransport)(t2)
}
return t2
}
if m := t1.TLSNextProto; len(m) == 0 {
t1.TLSNextProto = map[string]func(string, *tls.Conn) http.RoundTripper{
"h2": upgradeFn,
if t1.TLSNextProto == nil {
t1.TLSNextProto = make(map[string]func(string, *tls.Conn) http.RoundTripper)
}
t1.TLSNextProto[NextProtoTLS] = func(authority string, c *tls.Conn) http.RoundTripper {
return upgradeFn("https", authority, c)
}
// The "unencrypted_http2" TLSNextProto key is used to pass off non-TLS HTTP/2 conns.
t1.TLSNextProto[nextProtoUnencryptedHTTP2] = func(authority string, c *tls.Conn) http.RoundTripper {
nc, err := unencryptedNetConnFromTLSConn(c)
if err != nil {
go c.Close()
return erringRoundTripper{err}
}
} else {
m["h2"] = upgradeFn
return upgradeFn("http", authority, nc)
}
return t2, nil
}
// unencryptedTransport is a Transport with a RoundTrip method that
// always permits http:// URLs.
type unencryptedTransport Transport
func (t *unencryptedTransport) RoundTrip(req *http.Request) (*http.Response, error) {
return (*Transport)(t).RoundTripOpt(req, RoundTripOpt{allowHTTP: true})
}
func (t *Transport) connPool() ClientConnPool {
t.connPoolOnce.Do(t.initConnPool)
return t.connPoolOrDef
@ -339,7 +357,7 @@ type ClientConn struct {
t *Transport
tconn net.Conn // usually *tls.Conn, except specialized impls
tlsState *tls.ConnectionState // nil only for specialized impls
reused uint32 // whether conn is being reused; atomic
atomicReused uint32 // whether conn is being reused; atomic
singleUse bool // whether being used for a single http.Request
getConnCalled bool // used by clientConnPool
@ -370,11 +388,22 @@ type ClientConn struct {
lastActive time.Time
lastIdle time.Time // time last idle
// Settings from peer: (also guarded by wmu)
maxFrameSize uint32
maxConcurrentStreams uint32
peerMaxHeaderListSize uint64
peerMaxHeaderTableSize uint32
initialWindowSize uint32
maxFrameSize uint32
maxConcurrentStreams uint32
peerMaxHeaderListSize uint64
peerMaxHeaderTableSize uint32
initialWindowSize uint32
initialStreamRecvWindowSize int32
readIdleTimeout time.Duration
pingTimeout time.Duration
// pendingResets is the number of RST_STREAM frames we have sent to the peer,
// without confirming that the peer has received them. When we send a RST_STREAM,
// we bundle it with a PING frame, unless a PING is already in flight. We count
// the reset stream against the connection's concurrency limit until we get
// a PING response. This limits the number of requests we'll try to send to a
// completely unresponsive connection.
pendingResets int
// reqHeaderMu is a 1-element semaphore channel controlling access to sending new requests.
// Write to reqHeaderMu to lock it, read from it to unlock.
@ -432,12 +461,12 @@ type clientStream struct {
sentHeaders bool
// owned by clientConnReadLoop:
firstByte bool // got the first response byte
pastHeaders bool // got first MetaHeadersFrame (actual headers)
pastTrailers bool // got optional second MetaHeadersFrame (trailers)
num1xx uint8 // number of 1xx responses seen
readClosed bool // peer sent an END_STREAM flag
readAborted bool // read loop reset the stream
firstByte bool // got the first response byte
pastHeaders bool // got first MetaHeadersFrame (actual headers)
pastTrailers bool // got optional second MetaHeadersFrame (trailers)
readClosed bool // peer sent an END_STREAM flag
readAborted bool // read loop reset the stream
totalHeaderSize int64 // total size of 1xx headers seen
trailer http.Header // accumulated trailers
resTrailer *http.Header // client's Response.Trailer
@ -499,6 +528,7 @@ func (cs *clientStream) closeReqBodyLocked() {
}
type stickyErrWriter struct {
group synctestGroupInterface
conn net.Conn
timeout time.Duration
err *error
@ -508,22 +538,9 @@ func (sew stickyErrWriter) Write(p []byte) (n int, err error) {
if *sew.err != nil {
return 0, *sew.err
}
for {
if sew.timeout != 0 {
sew.conn.SetWriteDeadline(time.Now().Add(sew.timeout))
}
nn, err := sew.conn.Write(p[n:])
n += nn
if n < len(p) && nn > 0 && errors.Is(err, os.ErrDeadlineExceeded) {
// Keep extending the deadline so long as we're making progress.
continue
}
if sew.timeout != 0 {
sew.conn.SetWriteDeadline(time.Time{})
}
*sew.err = err
return n, err
}
n, err = writeWithByteTimeout(sew.group, sew.conn, sew.timeout, p)
*sew.err = err
return n, err
}
// noCachedConnError is the concrete type of ErrNoCachedConn, which
@ -554,6 +571,8 @@ type RoundTripOpt struct {
// no cached connection is available, RoundTripOpt
// will return ErrNoCachedConn.
OnlyCachedConn bool
allowHTTP bool // allow http:// URLs
}
func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) {
@ -586,7 +605,14 @@ func authorityAddr(scheme string, authority string) (addr string) {
// RoundTripOpt is like RoundTrip, but takes options.
func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) {
if !(req.URL.Scheme == "https" || (req.URL.Scheme == "http" && t.AllowHTTP)) {
switch req.URL.Scheme {
case "https":
// Always okay.
case "http":
if !t.AllowHTTP && !opt.allowHTTP {
return nil, errors.New("http2: unencrypted HTTP/2 not enabled")
}
default:
return nil, errors.New("http2: unsupported scheme")
}
@ -597,7 +623,7 @@ func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Res
t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err)
return nil, err
}
reused := !atomic.CompareAndSwapUint32(&cc.reused, 0, 1)
reused := !atomic.CompareAndSwapUint32(&cc.atomicReused, 0, 1)
traceGotConn(req, cc, reused)
res, err := cc.RoundTrip(req)
if err != nil && retry <= 6 {
@ -622,6 +648,22 @@ func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Res
}
}
}
if err == errClientConnNotEstablished {
// This ClientConn was created recently,
// this is the first request to use it,
// and the connection is closed and not usable.
//
// In this state, cc.idleTimer will remove the conn from the pool
// when it fires. Stop the timer and remove it here so future requests
// won't try to use this connection.
//
// If the timer has already fired and we're racing it, the redundant
// call to MarkDead is harmless.
if cc.idleTimer != nil {
cc.idleTimer.Stop()
}
t.connPool().MarkDead(cc)
}
if err != nil {
t.vlogf("RoundTrip failure: %v", err)
return nil, err
@ -640,9 +682,10 @@ func (t *Transport) CloseIdleConnections() {
}
var (
errClientConnClosed = errors.New("http2: client conn is closed")
errClientConnUnusable = errors.New("http2: client conn not usable")
errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY")
errClientConnClosed = errors.New("http2: client conn is closed")
errClientConnUnusable = errors.New("http2: client conn not usable")
errClientConnNotEstablished = errors.New("http2: client conn could not be established")
errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY")
)
// shouldRetryRequest is called by RoundTrip when a request fails to get
@ -758,44 +801,37 @@ func (t *Transport) expectContinueTimeout() time.Duration {
return t.t1.ExpectContinueTimeout
}
func (t *Transport) maxDecoderHeaderTableSize() uint32 {
if v := t.MaxDecoderHeaderTableSize; v > 0 {
return v
}
return initialHeaderTableSize
}
func (t *Transport) maxEncoderHeaderTableSize() uint32 {
if v := t.MaxEncoderHeaderTableSize; v > 0 {
return v
}
return initialHeaderTableSize
}
func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
return t.newClientConn(c, t.disableKeepAlives())
}
func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) {
conf := configFromTransport(t)
cc := &ClientConn{
t: t,
tconn: c,
readerDone: make(chan struct{}),
nextStreamID: 1,
maxFrameSize: 16 << 10, // spec default
initialWindowSize: 65535, // spec default
maxConcurrentStreams: initialMaxConcurrentStreams, // "infinite", per spec. Use a smaller value until we have received server settings.
peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
streams: make(map[uint32]*clientStream),
singleUse: singleUse,
wantSettingsAck: true,
pings: make(map[[8]byte]chan struct{}),
reqHeaderMu: make(chan struct{}, 1),
t: t,
tconn: c,
readerDone: make(chan struct{}),
nextStreamID: 1,
maxFrameSize: 16 << 10, // spec default
initialWindowSize: 65535, // spec default
initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
maxConcurrentStreams: initialMaxConcurrentStreams, // "infinite", per spec. Use a smaller value until we have received server settings.
peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
streams: make(map[uint32]*clientStream),
singleUse: singleUse,
wantSettingsAck: true,
readIdleTimeout: conf.SendPingTimeout,
pingTimeout: conf.PingTimeout,
pings: make(map[[8]byte]chan struct{}),
reqHeaderMu: make(chan struct{}, 1),
lastActive: t.now(),
}
var group synctestGroupInterface
if t.transportTestHooks != nil {
t.markNewGoroutine()
t.transportTestHooks.newclientconn(cc)
c = cc.tconn
group = t.group
}
if VerboseLogs {
t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr())
@ -807,24 +843,23 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
// TODO: adjust this writer size to account for frame size +
// MTU + crypto/tls record padding.
cc.bw = bufio.NewWriter(stickyErrWriter{
group: group,
conn: c,
timeout: t.WriteByteTimeout,
timeout: conf.WriteByteTimeout,
err: &cc.werr,
})
cc.br = bufio.NewReader(c)
cc.fr = NewFramer(cc.bw, cc.br)
if t.maxFrameReadSize() != 0 {
cc.fr.SetMaxReadFrameSize(t.maxFrameReadSize())
}
cc.fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
if t.CountError != nil {
cc.fr.countError = t.CountError
}
maxHeaderTableSize := t.maxDecoderHeaderTableSize()
maxHeaderTableSize := conf.MaxDecoderHeaderTableSize
cc.fr.ReadMetaHeaders = hpack.NewDecoder(maxHeaderTableSize, nil)
cc.fr.MaxHeaderListSize = t.maxHeaderListSize()
cc.henc = hpack.NewEncoder(&cc.hbuf)
cc.henc.SetMaxDynamicTableSizeLimit(t.maxEncoderHeaderTableSize())
cc.henc.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
cc.peerMaxHeaderTableSize = initialHeaderTableSize
if cs, ok := c.(connectionStater); ok {
@ -834,11 +869,9 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
initialSettings := []Setting{
{ID: SettingEnablePush, Val: 0},
{ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow},
}
if max := t.maxFrameReadSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxFrameSize, Val: max})
{ID: SettingInitialWindowSize, Val: uint32(cc.initialStreamRecvWindowSize)},
}
initialSettings = append(initialSettings, Setting{ID: SettingMaxFrameSize, Val: conf.MaxReadFrameSize})
if max := t.maxHeaderListSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
}
@ -848,8 +881,8 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
cc.bw.Write(clientPreface)
cc.fr.WriteSettings(initialSettings...)
cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow)
cc.inflow.init(transportDefaultConnFlow + initialWindowSize)
cc.fr.WriteWindowUpdate(0, uint32(conf.MaxUploadBufferPerConnection))
cc.inflow.init(conf.MaxUploadBufferPerConnection + initialWindowSize)
cc.bw.Flush()
if cc.werr != nil {
cc.Close()
@ -867,7 +900,7 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
}
func (cc *ClientConn) healthCheck() {
pingTimeout := cc.t.pingTimeout()
pingTimeout := cc.pingTimeout
// We don't need to periodically ping in the health check, because the readLoop of ClientConn will
// trigger the healthCheck again if there is no frame received.
ctx, cancel := cc.t.contextWithTimeout(context.Background(), pingTimeout)
@ -995,7 +1028,7 @@ func (cc *ClientConn) State() ClientConnState {
return ClientConnState{
Closed: cc.closed,
Closing: cc.closing || cc.singleUse || cc.doNotReuse || cc.goAway != nil,
StreamsActive: len(cc.streams),
StreamsActive: len(cc.streams) + cc.pendingResets,
StreamsReserved: cc.streamsReserved,
StreamsPending: cc.pendingRequests,
LastIdle: cc.lastIdle,
@ -1027,16 +1060,38 @@ func (cc *ClientConn) idleStateLocked() (st clientConnIdleState) {
// writing it.
maxConcurrentOkay = true
} else {
maxConcurrentOkay = int64(len(cc.streams)+cc.streamsReserved+1) <= int64(cc.maxConcurrentStreams)
// We can take a new request if the total of
// - active streams;
// - reservation slots for new streams; and
// - streams for which we have sent a RST_STREAM and a PING,
// but received no subsequent frame
// is less than the concurrency limit.
maxConcurrentOkay = cc.currentRequestCountLocked() < int(cc.maxConcurrentStreams)
}
st.canTakeNewRequest = cc.goAway == nil && !cc.closed && !cc.closing && maxConcurrentOkay &&
!cc.doNotReuse &&
int64(cc.nextStreamID)+2*int64(cc.pendingRequests) < math.MaxInt32 &&
!cc.tooIdleLocked()
// If this connection has never been used for a request and is closed,
// then let it take a request (which will fail).
//
// This avoids a situation where an error early in a connection's lifetime
// goes unreported.
if cc.nextStreamID == 1 && cc.streamsReserved == 0 && cc.closed {
st.canTakeNewRequest = true
}
return
}
// currentRequestCountLocked reports the number of concurrency slots currently in use,
// including active streams, reserved slots, and reset streams waiting for acknowledgement.
func (cc *ClientConn) currentRequestCountLocked() int {
return len(cc.streams) + cc.streamsReserved + cc.pendingResets
}
func (cc *ClientConn) canTakeNewRequestLocked() bool {
st := cc.idleStateLocked()
return st.canTakeNewRequest
@ -1049,7 +1104,7 @@ func (cc *ClientConn) tooIdleLocked() bool {
// times are compared based on their wall time. We don't want
// to reuse a connection that's been sitting idle during
// VM/laptop suspend if monotonic time was also frozen.
return cc.idleTimeout != 0 && !cc.lastIdle.IsZero() && time.Since(cc.lastIdle.Round(0)) > cc.idleTimeout
return cc.idleTimeout != 0 && !cc.lastIdle.IsZero() && cc.t.timeSince(cc.lastIdle.Round(0)) > cc.idleTimeout
}
// onIdleTimeout is called from a time.AfterFunc goroutine. It will
@ -1613,6 +1668,7 @@ func (cs *clientStream) cleanupWriteRequest(err error) {
cs.reqBodyClosed = make(chan struct{})
}
bodyClosed := cs.reqBodyClosed
closeOnIdle := cc.singleUse || cc.doNotReuse || cc.t.disableKeepAlives() || cc.goAway != nil
cc.mu.Unlock()
if mustCloseBody {
cs.reqBody.Close()
@ -1637,16 +1693,40 @@ func (cs *clientStream) cleanupWriteRequest(err error) {
if cs.sentHeaders {
if se, ok := err.(StreamError); ok {
if se.Cause != errFromPeer {
cc.writeStreamReset(cs.ID, se.Code, err)
cc.writeStreamReset(cs.ID, se.Code, false, err)
}
} else {
cc.writeStreamReset(cs.ID, ErrCodeCancel, err)
// We're cancelling an in-flight request.
//
// This could be due to the server becoming unresponsive.
// To avoid sending too many requests on a dead connection,
// we let the request continue to consume a concurrency slot
// until we can confirm the server is still responding.
// We do this by sending a PING frame along with the RST_STREAM
// (unless a ping is already in flight).
//
// For simplicity, we don't bother tracking the PING payload:
// We reset cc.pendingResets any time we receive a PING ACK.
//
// We skip this if the conn is going to be closed on idle,
// because it's short lived and will probably be closed before
// we get the ping response.
ping := false
if !closeOnIdle {
cc.mu.Lock()
if cc.pendingResets == 0 {
ping = true
}
cc.pendingResets++
cc.mu.Unlock()
}
cc.writeStreamReset(cs.ID, ErrCodeCancel, ping, err)
}
}
cs.bufPipe.CloseWithError(err) // no-op if already closed
} else {
if cs.sentHeaders && !cs.sentEndStream {
cc.writeStreamReset(cs.ID, ErrCodeNo, nil)
cc.writeStreamReset(cs.ID, ErrCodeNo, false, nil)
}
cs.bufPipe.CloseWithError(errRequestCanceled)
}
@ -1668,12 +1748,17 @@ func (cs *clientStream) cleanupWriteRequest(err error) {
// Must hold cc.mu.
func (cc *ClientConn) awaitOpenSlotForStreamLocked(cs *clientStream) error {
for {
cc.lastActive = time.Now()
if cc.closed && cc.nextStreamID == 1 && cc.streamsReserved == 0 {
// This is the very first request sent to this connection.
// Return a fatal error which aborts the retry loop.
return errClientConnNotEstablished
}
cc.lastActive = cc.t.now()
if cc.closed || !cc.canTakeNewRequestLocked() {
return errClientConnUnusable
}
cc.lastIdle = time.Time{}
if int64(len(cc.streams)) < int64(cc.maxConcurrentStreams) {
if cc.currentRequestCountLocked() < int(cc.maxConcurrentStreams) {
return nil
}
cc.pendingRequests++
@ -2199,7 +2284,7 @@ type resAndError struct {
func (cc *ClientConn) addStreamLocked(cs *clientStream) {
cs.flow.add(int32(cc.initialWindowSize))
cs.flow.setConnFlow(&cc.flow)
cs.inflow.init(transportDefaultStreamFlow)
cs.inflow.init(cc.initialStreamRecvWindowSize)
cs.ID = cc.nextStreamID
cc.nextStreamID += 2
cc.streams[cs.ID] = cs
@ -2215,10 +2300,10 @@ func (cc *ClientConn) forgetStreamID(id uint32) {
if len(cc.streams) != slen-1 {
panic("forgetting unknown stream id")
}
cc.lastActive = time.Now()
cc.lastActive = cc.t.now()
if len(cc.streams) == 0 && cc.idleTimer != nil {
cc.idleTimer.Reset(cc.idleTimeout)
cc.lastIdle = time.Now()
cc.lastIdle = cc.t.now()
}
// Wake up writeRequestBody via clientStream.awaitFlowControl and
// wake up RoundTrip if there is a pending request.
@ -2278,7 +2363,6 @@ func isEOFOrNetReadError(err error) bool {
func (rl *clientConnReadLoop) cleanup() {
cc := rl.cc
cc.t.connPool().MarkDead(cc)
defer cc.closeConn()
defer close(cc.readerDone)
@ -2302,6 +2386,24 @@ func (rl *clientConnReadLoop) cleanup() {
}
cc.closed = true
// If the connection has never been used, and has been open for only a short time,
// leave it in the connection pool for a little while.
//
// This avoids a situation where new connections are constantly created,
// added to the pool, fail, and are removed from the pool, without any error
// being surfaced to the user.
const unusedWaitTime = 5 * time.Second
idleTime := cc.t.now().Sub(cc.lastActive)
if atomic.LoadUint32(&cc.atomicReused) == 0 && idleTime < unusedWaitTime {
cc.idleTimer = cc.t.afterFunc(unusedWaitTime-idleTime, func() {
cc.t.connPool().MarkDead(cc)
})
} else {
cc.mu.Unlock() // avoid any deadlocks in MarkDead
cc.t.connPool().MarkDead(cc)
cc.mu.Lock()
}
for _, cs := range cc.streams {
select {
case <-cs.peerClosed:
@ -2345,7 +2447,7 @@ func (cc *ClientConn) countReadFrameError(err error) {
func (rl *clientConnReadLoop) run() error {
cc := rl.cc
gotSettings := false
readIdleTimeout := cc.t.ReadIdleTimeout
readIdleTimeout := cc.readIdleTimeout
var t timer
if readIdleTimeout != 0 {
t = cc.t.afterFunc(readIdleTimeout, cc.healthCheck)
@ -2529,15 +2631,34 @@ func (rl *clientConnReadLoop) handleResponse(cs *clientStream, f *MetaHeadersFra
if f.StreamEnded() {
return nil, errors.New("1xx informational response with END_STREAM flag")
}
cs.num1xx++
const max1xxResponses = 5 // arbitrary bound on number of informational responses, same as net/http
if cs.num1xx > max1xxResponses {
return nil, errors.New("http2: too many 1xx informational responses")
}
if fn := cs.get1xxTraceFunc(); fn != nil {
// If the 1xx response is being delivered to the user,
// then they're responsible for limiting the number
// of responses.
if err := fn(statusCode, textproto.MIMEHeader(header)); err != nil {
return nil, err
}
} else {
// If the user didn't examine the 1xx response, then we
// limit the size of all 1xx headers.
//
// This differs a bit from the HTTP/1 implementation, which
// limits the size of all 1xx headers plus the final response.
// Use the larger limit of MaxHeaderListSize and
// net/http.Transport.MaxResponseHeaderBytes.
limit := int64(cs.cc.t.maxHeaderListSize())
if t1 := cs.cc.t.t1; t1 != nil && t1.MaxResponseHeaderBytes > limit {
limit = t1.MaxResponseHeaderBytes
}
for _, h := range f.Fields {
cs.totalHeaderSize += int64(h.Size())
}
if cs.totalHeaderSize > limit {
if VerboseLogs {
log.Printf("http2: 1xx informational responses too large")
}
return nil, errors.New("header list too large")
}
}
if statusCode == 100 {
traceGot100Continue(cs.trace)
@ -3081,6 +3202,11 @@ func (rl *clientConnReadLoop) processPing(f *PingFrame) error {
close(c)
delete(cc.pings, f.Data)
}
if cc.pendingResets > 0 {
// See clientStream.cleanupWriteRequest.
cc.pendingResets = 0
cc.cond.Broadcast()
}
return nil
}
cc := rl.cc
@ -3103,13 +3229,20 @@ func (rl *clientConnReadLoop) processPushPromise(f *PushPromiseFrame) error {
return ConnectionError(ErrCodeProtocol)
}
func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, err error) {
// writeStreamReset sends a RST_STREAM frame.
// When ping is true, it also sends a PING frame with a random payload.
func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, ping bool, err error) {
// TODO: map err to more interesting error codes, once the
// HTTP community comes up with some. But currently for
// RST_STREAM there's no equivalent to GOAWAY frame's debug
// data, and the error codes are all pretty vague ("cancel").
cc.wmu.Lock()
cc.fr.WriteRSTStream(streamID, code)
if ping {
var payload [8]byte
rand.Read(payload[:])
cc.fr.WritePing(false, payload)
}
cc.bw.Flush()
cc.wmu.Unlock()
}
@ -3263,7 +3396,7 @@ func traceGotConn(req *http.Request, cc *ClientConn, reused bool) {
cc.mu.Lock()
ci.WasIdle = len(cc.streams) == 0 && reused
if ci.WasIdle && !cc.lastActive.IsZero() {
ci.IdleTime = time.Since(cc.lastActive)
ci.IdleTime = cc.t.timeSince(cc.lastActive)
}
cc.mu.Unlock()