decentral1se 1723025fbf
build: go 1.24
We were running behind and there were quite some deprecations to update.
This was mostly in the upstream copy/pasta package but seems quite
minimal.
2025-03-16 12:31:45 +01:00

302 lines
6.6 KiB
Go

package cellbuf
import (
"github.com/charmbracelet/x/ansi"
)
// hash returns the hash value of a [Line].
func hash(l Line) (h uint64) {
for _, c := range l {
var r rune
if c == nil {
r = ansi.SP
} else {
r = c.Rune
}
h += (h << 5) + uint64(r)
}
return
}
// hashmap represents a single [Line] hash.
type hashmap struct {
value uint64
oldcount, newcount int
oldindex, newindex int
}
// The value used to indicate lines created by insertions and scrolls.
const newIndex = -1
// updateHashmap updates the hashmap with the new hash value.
func (s *Screen) updateHashmap() {
height := s.newbuf.Height()
if len(s.oldhash) >= height && len(s.newhash) >= height {
// rehash changed lines
for i := 0; i < height; i++ {
_, ok := s.touch[i]
if ok {
s.oldhash[i] = hash(s.curbuf.Line(i))
s.newhash[i] = hash(s.newbuf.Line(i))
}
}
} else {
// rehash all
if len(s.oldhash) != height {
s.oldhash = make([]uint64, height)
}
if len(s.newhash) != height {
s.newhash = make([]uint64, height)
}
for i := 0; i < height; i++ {
s.oldhash[i] = hash(s.curbuf.Line(i))
s.newhash[i] = hash(s.newbuf.Line(i))
}
}
s.hashtab = make([]hashmap, height*2)
for i := 0; i < height; i++ {
hashval := s.oldhash[i]
// Find matching hash or empty slot
idx := 0
for idx < len(s.hashtab) && s.hashtab[idx].value != 0 {
if s.hashtab[idx].value == hashval {
break
}
idx++
}
s.hashtab[idx].value = hashval // in case this is a new hash
s.hashtab[idx].oldcount++
s.hashtab[idx].oldindex = i
}
for i := 0; i < height; i++ {
hashval := s.newhash[i]
// Find matching hash or empty slot
idx := 0
for idx < len(s.hashtab) && s.hashtab[idx].value != 0 {
if s.hashtab[idx].value == hashval {
break
}
idx++
}
s.hashtab[idx].value = hashval // in case this is a new hash
s.hashtab[idx].newcount++
s.hashtab[idx].newindex = i
s.oldnum[i] = newIndex // init old indices slice
}
// Mark line pair corresponding to unique hash pairs.
for i := 0; i < len(s.hashtab) && s.hashtab[i].value != 0; i++ {
hsp := &s.hashtab[i]
if hsp.oldcount == 1 && hsp.newcount == 1 && hsp.oldindex != hsp.newindex {
s.oldnum[hsp.newindex] = hsp.oldindex
}
}
s.growHunks()
// Eliminate bad or impossible shifts. This includes removing those hunks
// which could not grow because of conflicts, as well those which are to be
// moved too far, they are likely to destroy more than carry.
for i := 0; i < height; {
var start, shift, size int
for i < height && s.oldnum[i] == newIndex {
i++
}
if i >= height {
break
}
start = i
shift = s.oldnum[i] - i
i++
for i < height && s.oldnum[i] != newIndex && s.oldnum[i]-i == shift {
i++
}
size = i - start
if size < 3 || size+min(size/8, 2) < abs(shift) {
for start < i {
s.oldnum[start] = newIndex
start++
}
}
}
// After clearing invalid hunks, try grow the rest.
s.growHunks()
}
// scrollOldhash
func (s *Screen) scrollOldhash(n, top, bot int) {
if len(s.oldhash) == 0 {
return
}
size := bot - top + 1 - abs(n)
if n > 0 {
// Move existing hashes up
copy(s.oldhash[top:], s.oldhash[top+n:top+n+size])
// Recalculate hashes for newly shifted-in lines
for i := bot; i > bot-n; i-- {
s.oldhash[i] = hash(s.curbuf.Line(i))
}
} else {
// Move existing hashes down
copy(s.oldhash[top-n:], s.oldhash[top:top+size])
// Recalculate hashes for newly shifted-in lines
for i := top; i < top-n; i++ {
s.oldhash[i] = hash(s.curbuf.Line(i))
}
}
}
func (s *Screen) growHunks() {
var (
backLimit int // limits for cells to fill
backRefLimit int // limit for references
i int
nextHunk int
)
height := s.newbuf.Height()
for i < height && s.oldnum[i] == newIndex {
i++
}
for ; i < height; i = nextHunk {
var (
forwardLimit int
forwardRefLimit int
end int
start = i
shift = s.oldnum[i] - i
)
// get forward limit
i = start + 1
for i < height &&
s.oldnum[i] != newIndex &&
s.oldnum[i]-i == shift {
i++
}
end = i
for i < height && s.oldnum[i] == newIndex {
i++
}
nextHunk = i
forwardLimit = i
if i >= height || s.oldnum[i] >= i {
forwardRefLimit = i
} else {
forwardRefLimit = s.oldnum[i]
}
i = start - 1
// grow back
if shift < 0 {
backLimit = backRefLimit + (-shift)
}
for i >= backLimit {
if s.newhash[i] == s.oldhash[i+shift] ||
s.costEffective(i+shift, i, shift < 0) {
s.oldnum[i] = i + shift
} else {
break
}
i--
}
i = end
// grow forward
if shift > 0 {
forwardLimit = forwardRefLimit - shift
}
for i < forwardLimit {
if s.newhash[i] == s.oldhash[i+shift] ||
s.costEffective(i+shift, i, shift > 0) {
s.oldnum[i] = i + shift
} else {
break
}
i++
}
backLimit = i
backRefLimit = backLimit
if shift > 0 {
backRefLimit += shift
}
}
}
// costEffective returns true if the cost of moving line 'from' to line 'to' seems to be
// cost effective. 'blank' indicates whether the line 'to' would become blank.
func (s *Screen) costEffective(from, to int, blank bool) bool {
if from == to {
return false
}
newFrom := s.oldnum[from]
if newFrom == newIndex {
newFrom = from
}
// On the left side of >= is the cost before moving. On the right side --
// cost after moving.
// Calculate costs before moving.
var costBeforeMove int
if blank {
// Cost of updating blank line at destination.
costBeforeMove = s.updateCostBlank(s.newbuf.Line(to))
} else {
// Cost of updating exiting line at destination.
costBeforeMove = s.updateCost(s.curbuf.Line(to), s.newbuf.Line(to))
}
// Add cost of updating source line
costBeforeMove += s.updateCost(s.curbuf.Line(newFrom), s.newbuf.Line(from))
// Calculate costs after moving.
var costAfterMove int
if newFrom == from {
// Source becomes blank after move
costAfterMove = s.updateCostBlank(s.newbuf.Line(from))
} else {
// Source gets updated from another line
costAfterMove = s.updateCost(s.curbuf.Line(newFrom), s.newbuf.Line(from))
}
// Add cost of moving source line to destination
costAfterMove += s.updateCost(s.curbuf.Line(from), s.newbuf.Line(to))
// Return true if moving is cost effective (costs less or equal)
return costBeforeMove >= costAfterMove
}
func (s *Screen) updateCost(from, to Line) (cost int) {
var fidx, tidx int
for i := s.newbuf.Width() - 1; i > 0; i, fidx, tidx = i-1, fidx+1, tidx+1 {
if !cellEqual(from.At(fidx), to.At(tidx)) {
cost++
}
}
return
}
func (s *Screen) updateCostBlank(to Line) (cost int) {
var tidx int
for i := s.newbuf.Width() - 1; i > 0; i, tidx = i-1, tidx+1 {
if !cellEqual(nil, to.At(tidx)) {
cost++
}
}
return
}