Files
abra/vendor/github.com/pjbgf/sha1cd/sha1cdblock_amd64.go

53 lines
1.2 KiB
Go

//go:build !noasm && gc && amd64 && !arm64
// +build !noasm,gc,amd64,!arm64
package sha1cd
import (
"runtime"
"github.com/klauspost/cpuid/v2"
shared "github.com/pjbgf/sha1cd/internal"
)
var hasSHANI = (runtime.GOARCH == "amd64" &&
cpuid.CPU.Supports(cpuid.AVX) &&
cpuid.CPU.Supports(cpuid.SHA) &&
cpuid.CPU.Supports(cpuid.SSE3) &&
cpuid.CPU.Supports(cpuid.SSE4))
// blockAMD64 hashes the message p into the current state in h.
// Both m1 and cs are used to store intermediate results which are used by the collision detection logic.
//
//go:noescape
func blockAMD64(h []uint32, p []byte, m1 []uint32, cs [][5]uint32)
func block(dig *digest, p []byte) {
if forceGeneric || !hasSHANI {
blockGeneric(dig, p)
return
}
m1 := [shared.Rounds]uint32{}
cs := [shared.PreStepState][shared.WordBuffers]uint32{}
for len(p) >= shared.Chunk {
// The assembly code only supports processing a block at a time,
// so adjust the chunk accordingly.
chunk := p[:shared.Chunk]
blockAMD64(dig.h[:], chunk, m1[:], cs[:])
rectifyCompressionState(m1, &cs)
col := checkCollision(m1, cs, dig.h)
if col {
dig.col = true
blockAMD64(dig.h[:], chunk, m1[:], cs[:])
blockAMD64(dig.h[:], chunk, m1[:], cs[:])
}
p = p[shared.Chunk:]
}
}