forked from toolshed/abra
		
	
		
			
				
	
	
		
			101 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // +build windows
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| 
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| package winterm
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| 
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| import "github.com/Azure/go-ansiterm"
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| 
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| const (
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| 	FOREGROUND_COLOR_MASK = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
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| 	BACKGROUND_COLOR_MASK = BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
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| )
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| 
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| // collectAnsiIntoWindowsAttributes modifies the passed Windows text mode flags to reflect the
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| // request represented by the passed ANSI mode.
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| func collectAnsiIntoWindowsAttributes(windowsMode uint16, inverted bool, baseMode uint16, ansiMode int16) (uint16, bool) {
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| 	switch ansiMode {
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| 
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| 	// Mode styles
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| 	case ansiterm.ANSI_SGR_BOLD:
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| 		windowsMode = windowsMode | FOREGROUND_INTENSITY
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| 
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| 	case ansiterm.ANSI_SGR_DIM, ansiterm.ANSI_SGR_BOLD_DIM_OFF:
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| 		windowsMode &^= FOREGROUND_INTENSITY
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| 
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| 	case ansiterm.ANSI_SGR_UNDERLINE:
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| 		windowsMode = windowsMode | COMMON_LVB_UNDERSCORE
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| 
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| 	case ansiterm.ANSI_SGR_REVERSE:
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| 		inverted = true
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| 
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| 	case ansiterm.ANSI_SGR_REVERSE_OFF:
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| 		inverted = false
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| 
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| 	case ansiterm.ANSI_SGR_UNDERLINE_OFF:
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| 		windowsMode &^= COMMON_LVB_UNDERSCORE
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| 
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| 		// Foreground colors
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| 	case ansiterm.ANSI_SGR_FOREGROUND_DEFAULT:
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| 		windowsMode = (windowsMode &^ FOREGROUND_MASK) | (baseMode & FOREGROUND_MASK)
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_BLACK:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK)
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_RED:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_GREEN:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_YELLOW:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_BLUE:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_MAGENTA:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_CYAN:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN | FOREGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_FOREGROUND_WHITE:
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| 		windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
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| 
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| 		// Background colors
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| 	case ansiterm.ANSI_SGR_BACKGROUND_DEFAULT:
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| 		// Black with no intensity
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| 		windowsMode = (windowsMode &^ BACKGROUND_MASK) | (baseMode & BACKGROUND_MASK)
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_BLACK:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK)
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_RED:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_GREEN:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_YELLOW:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_BLUE:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_MAGENTA:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_CYAN:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN | BACKGROUND_BLUE
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| 
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| 	case ansiterm.ANSI_SGR_BACKGROUND_WHITE:
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| 		windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
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| 	}
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| 
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| 	return windowsMode, inverted
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| }
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| 
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| // invertAttributes inverts the foreground and background colors of a Windows attributes value
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| func invertAttributes(windowsMode uint16) uint16 {
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| 	return (COMMON_LVB_MASK & windowsMode) | ((FOREGROUND_MASK & windowsMode) << 4) | ((BACKGROUND_MASK & windowsMode) >> 4)
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| }
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