reduce tunnel debug logging

This commit is contained in:
Henry 2021-05-10 13:53:04 +02:00
parent 5385ef65bb
commit cf3cf1791e
1 changed files with 0 additions and 6 deletions

View File

@ -15,7 +15,6 @@ import (
refs "go.mindeco.de/ssb-refs"
kitlog "github.com/go-kit/kit/log"
"github.com/go-kit/kit/log/level"
"go.cryptoscope.co/muxrpc/v2"
)
@ -29,18 +28,15 @@ type Handler struct {
}
func (h *Handler) isRoom(context.Context, *muxrpc.Request) (interface{}, error) {
level.Debug(h.logger).Log("called", "isRoom")
return true, nil
}
func (h *Handler) ping(context.Context, *muxrpc.Request) (interface{}, error) {
now := time.Now().UnixNano() / 1000
level.Debug(h.logger).Log("called", "ping")
return now, nil
}
func (h *Handler) announce(_ context.Context, req *muxrpc.Request) (interface{}, error) {
level.Debug(h.logger).Log("called", "announce")
ref, err := network.GetFeedRefFromAddr(req.RemoteAddr())
if err != nil {
return nil, err
@ -63,8 +59,6 @@ func (h *Handler) leave(_ context.Context, req *muxrpc.Request) (interface{}, er
}
func (h *Handler) endpoints(ctx context.Context, req *muxrpc.Request, snk *muxrpc.ByteSink) error {
level.Debug(h.logger).Log("called", "endpoints")
toPeer := newForwarder(snk)
// for future updates