go-ssb-room/handlers/tunnel/server/state.go

168 lines
3.7 KiB
Go

// SPDX-License-Identifier: MIT
package server
import (
"context"
"encoding/json"
"sync"
"time"
refs "go.mindeco.de/ssb-refs"
"github.com/ssb-ngi-pointer/go-ssb-room/internal/network"
kitlog "github.com/go-kit/kit/log"
"github.com/go-kit/kit/log/level"
"go.cryptoscope.co/muxrpc/v2"
"github.com/ssb-ngi-pointer/go-ssb-room/internal/broadcasts"
)
type roomState struct {
self refs.FeedRef
logger kitlog.Logger
updater broadcasts.RoomChangeSink
broadcaster *broadcasts.RoomChangeBroadcast
roomsMu sync.Mutex
rooms roomsStateMap
}
func (rs *roomState) stateTicker(ctx context.Context) {
tick := time.NewTicker(10 * time.Second)
for {
select {
case <-ctx.Done():
tick.Stop()
return
case <-tick.C:
}
rs.roomsMu.Lock()
for room, members := range rs.rooms {
level.Info(rs.logger).Log("room", room, "cnt", len(members))
for who := range members {
level.Info(rs.logger).Log("room", room, "feed", who[1:5])
}
}
rs.roomsMu.Unlock()
}
}
// layout is map[room-name]map[canonical feedref]client-handle
type roomsStateMap map[string]roomStateMap
// roomStateMap is a single room
type roomStateMap map[string]muxrpc.Endpoint
// copy map entries to list for broadcast update
func (rsm roomStateMap) asList() []string {
memberList := make([]string, 0, len(rsm))
for m := range rsm {
memberList = append(memberList, m)
}
return memberList
}
func (rs *roomState) isRoom(context.Context, *muxrpc.Request) (interface{}, error) {
level.Debug(rs.logger).Log("called", "isRoom")
return true, nil
}
func (rs *roomState) ping(context.Context, *muxrpc.Request) (interface{}, error) {
now := time.Now().UnixNano() / 1000
level.Debug(rs.logger).Log("called", "ping")
return now, nil
}
func (rs *roomState) announce(_ context.Context, req *muxrpc.Request) (interface{}, error) {
level.Debug(rs.logger).Log("called", "announce")
ref, err := network.GetFeedRefFromAddr(req.RemoteAddr())
if err != nil {
return nil, err
}
rs.roomsMu.Lock()
// add ref to lobby
rs.rooms["lobby"][ref.Ref()] = req.Endpoint()
// update all the connected tunnel.endpoints calls
rs.updater.Update(rs.rooms["lobby"].asList())
rs.roomsMu.Unlock()
return false, nil
}
func (rs *roomState) leave(_ context.Context, req *muxrpc.Request) (interface{}, error) {
ref, err := network.GetFeedRefFromAddr(req.RemoteAddr())
if err != nil {
return nil, err
}
rs.roomsMu.Lock()
// remove ref from lobby
delete(rs.rooms["lobby"], ref.Ref())
// update all the connected tunnel.endpoints calls
rs.updater.Update(rs.rooms["lobby"].asList())
rs.roomsMu.Unlock()
return false, nil
}
func (rs *roomState) endpoints(_ context.Context, req *muxrpc.Request, snk *muxrpc.ByteSink) error {
level.Debug(rs.logger).Log("called", "endpoints")
toPeer := newForwarder(snk)
// for future updates
rs.broadcaster.Register(toPeer)
ref, err := network.GetFeedRefFromAddr(req.RemoteAddr())
if err != nil {
return err
}
rs.roomsMu.Lock()
lobby := rs.rooms["lobby"]
// if the peer didn't call tunnel.announce()
if _, has := lobby[ref.Ref()]; has {
// just send the current state to the new peer
toPeer.Update(lobby.asList())
} else {
// register them as if they did
lobby[ref.Ref()] = req.Endpoint()
rs.rooms["lobby"] = lobby
// update everyone
rs.updater.Update(lobby.asList())
}
// send the current state
rs.roomsMu.Unlock()
return nil
}
type updateForwarder struct {
snk *muxrpc.ByteSink
enc *json.Encoder
}
func newForwarder(snk *muxrpc.ByteSink) updateForwarder {
enc := json.NewEncoder(snk)
snk.SetEncoding(muxrpc.TypeJSON)
return updateForwarder{
snk: snk,
enc: enc,
}
}
func (uf updateForwarder) Update(members []string) error {
return uf.enc.Encode(members)
}
func (uf updateForwarder) Close() error {
return uf.snk.Close()
}