* Introduce isViewer field * Update policies * Make users read-only feature * Remove not demoting current user validation * Update tests * Catch the unhandled promise rejection * Hide unnecessary ui elements for read-only user * Update app/scenes/Settings/People.js Co-authored-by: Tom Moor <tom.moor@gmail.com> * Remove redundant logic for admin only policies * Use can logic * Update snapshot * Remove lint error * Update snapshot * Minor fix * Update app/menus/UserMenu.js Co-authored-by: Tom Moor <tom.moor@gmail.com> * Update server/api/users.js Co-authored-by: Tom Moor <tom.moor@gmail.com> * Update app/components/DocumentListItem.js Co-authored-by: Tom Moor <tom.moor@gmail.com> * Update app/stores/UsersStore.js Co-authored-by: Tom Moor <tom.moor@gmail.com> * Use useCurrentTeam hook in functional component * Update translation * Update ternary * Remove punctuation * Move the functions to User model * Update share policy and shareMenu * Rename makeAdmin to promote * Create updateCounts function and Rank enum * Update tests * Remove enum * Use async await, remove enum and create computed accessor * Remove unused variable * Fix lint issues * Hide templates * Create shared/types and use rank type from it * Delete shared/utils/rank type file Co-authored-by: Tom Moor <tom.moor@gmail.com>
28 lines
835 B
JavaScript
28 lines
835 B
JavaScript
// @flow
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import { AdminRequiredError } from "../errors";
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import { Group, User, Team } from "../models";
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import policy from "./policy";
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const { allow } = policy;
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allow(User, "createGroup", Team, (actor, team) => {
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if (!team || actor.isViewer || actor.teamId !== team.id) return false;
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if (actor.isAdmin) return true;
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throw new AdminRequiredError();
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});
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allow(User, "read", Group, (actor, group) => {
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if (!group || actor.teamId !== group.teamId) return false;
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if (actor.isAdmin) return true;
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if (group.groupMemberships.filter((gm) => gm.userId === actor.id).length) {
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return true;
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}
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return false;
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});
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allow(User, ["update", "delete"], Group, (actor, group) => {
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if (!group || actor.isViewer || actor.teamId !== group.teamId) return false;
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if (actor.isAdmin) return true;
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throw new AdminRequiredError();
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});
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