Licence and more readme

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John Barton (joho) 2013-07-31 14:16:18 +10:00
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Copyright (c) 2013 John Barton
MIT License
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# GoDotEnv
## A Go (golang) port of the Ruby dotenv project (which loads env vars from a .env file)
# GoDotEnv [![wercker status](https://app.wercker.com/status/507594c2ec7e60f19403a568dfea0f78/m "wercker status")](https://app.wercker.com/project/bykey/507594c2ec7e60f19403a568dfea0f78)
## Build Status
[![wercker status](https://app.wercker.com/status/507594c2ec7e60f19403a568dfea0f78/m "wercker status")](https://app.wercker.com/project/bykey/507594c2ec7e60f19403a568dfea0f78)
A Go (golang) port of the Ruby dotenv project (which loads env vars from a .env file)
## Installation
```shell
go get github.com/joho/godotenv
```
## Usage
Add your application configuration to your `.env` file in the root of your project:
```shell
S3_BUCKET=YOURS3BUCKET
SECRET_KEY=YOURSECRETKEYGOESHERE
```
Then in your Go app you can do something like
```go
import (
"github.com/joho/godotenv"
"os"
)
err := godotenv.Load()
if err != nil {
os.Fatal("Error loading .env file")
}
s3Bucket := os.Getenv("S3_BUCKET")
secretKey := os.Getenv("SECRET_KEY")
```
While `.env` in the project root is the default, you don't have to be constrained
```go
_ := godotenv.Load("somerandomfile")
_ := godotenv.Load("filenumberone.env", "filenumbertwo.env")
```
Are all valid options
## Contributing
Contributions are most welcome! The parser itself is pretty stupidly naive and I wouldn't be surprised if it breaks with edge cases.
*code changes without tests will not be accepted*
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Added some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create new Pull Request
## Who?
The original library [dotenv](https://github.com/bkeepers/dotenv) was written by [Brandon Keepers](http://opensoul.org/), and this port was done by [John Barton](http://whoisjohnbarton.com) based off the tests/fixtures in the original library.