package server

import (
	"errors"
	"os"
	"path/filepath"

	"coopcloud.tech/abra/cli/internal"
	"coopcloud.tech/abra/pkg/client"
	"coopcloud.tech/abra/pkg/config"
	contextPkg "coopcloud.tech/abra/pkg/context"
	"coopcloud.tech/abra/pkg/dns"
	"coopcloud.tech/abra/pkg/log"
	"coopcloud.tech/abra/pkg/server"
	sshPkg "coopcloud.tech/abra/pkg/ssh"
	"github.com/urfave/cli"
)

var local bool
var localFlag = &cli.BoolFlag{
	Name:        "local, l",
	Usage:       "Use local server",
	Destination: &local,
}

// cleanUp cleans up the partially created context/client details for a failed
// "server add" attempt.
func cleanUp(name string) {
	if name != "default" {
		log.Debugf("serverAdd: cleanUp: cleaning up context for %s", name)
		if err := client.DeleteContext(name); err != nil {
			log.Fatal(err)
		}
	}

	serverDir := filepath.Join(config.SERVERS_DIR, name)
	files, err := config.GetAllFilesInDirectory(serverDir)
	if err != nil {
		log.Fatalf("serverAdd: cleanUp: unable to list files in %s: %s", serverDir, err)
	}

	if len(files) > 0 {
		log.Debugf("serverAdd: cleanUp: %s is not empty, aborting cleanup", serverDir)
		return
	}

	if err := os.RemoveAll(serverDir); err != nil {
		log.Fatalf("serverAdd: cleanUp: failed to remove %s: %s", serverDir, err)
	}
}

// newContext creates a new internal Docker context for a server. This is how
// Docker manages SSH connection details. These are stored to disk in
// ~/.docker. Abra can manage this completely for the user, so it's an
// implementation detail.
func newContext(name string) (bool, error) {
	store := contextPkg.NewDefaultDockerContextStore()
	contexts, err := store.Store.List()
	if err != nil {
		return false, err
	}

	for _, context := range contexts {
		if context.Name == name {
			log.Debugf("context for %s already exists", name)
			return false, nil
		}
	}

	log.Debugf("creating context with domain %s", name)

	if err := client.CreateContext(name); err != nil {
		return false, nil
	}

	return true, nil
}

// createServerDir creates the ~/.abra/servers/... directory for a new server.
func createServerDir(name string) (bool, error) {
	if err := server.CreateServerDir(name); err != nil {
		if !os.IsExist(err) {
			return false, err
		}

		log.Debugf("server dir for %s already created", name)

		return false, nil
	}

	return true, nil
}

var serverAddCommand = cli.Command{
	Name:    "add",
	Aliases: []string{"a"},
	Usage:   "Add a server to your configuration",
	Description: `
Add a new server to your configuration so that it can be managed by Abra.

Abra relies on the standard SSH command-line and ~/.ssh/config for client
connection details. You must configure an entry per-host in your ~/.ssh/config
for each server. For example:

  Host example.com example
    Hostname example.com
    User exampleUser
    Port 12345
    IdentityFile ~/.ssh/example@somewhere

You can then add a server like so:

  abra server add example.com

If "--local" is passed, then Abra assumes that the current local server is
intended as the target server. This is useful when you want to have your entire
Co-op Cloud config located on the server itself, and not on your local
developer machine. The domain is then set to "default".

You can also pass "--no-domain-checks/-D" flag to use any arbitrary name
instead of a real domain. The host will be resolved with the "Hostname" entry
of your ~/.ssh/config. Checks for a valid online domain will be skipped:

  abra server add -D example
`,
	Flags: []cli.Flag{
		internal.DebugFlag,
		internal.NoInputFlag,
		internal.NoDomainChecksFlag,
		localFlag,
	},
	Before:    internal.SubCommandBefore,
	ArgsUsage: "<name>",
	Action: func(c *cli.Context) error {
		if len(c.Args()) > 0 && local || !internal.ValidateSubCmdFlags(c) {
			err := errors.New("cannot use <name> and --local together")
			internal.ShowSubcommandHelpAndError(c, err)
		}

		var name string
		if local {
			name = "default"
		} else {
			name = internal.ValidateDomain(c)
		}

		// NOTE(d1): reasonable 5 second timeout for connections which can't
		// succeed. The connection is attempted twice, so this results in 10
		// seconds.
		timeout := client.WithTimeout(5)

		if local {
			created, err := createServerDir(name)
			if err != nil {
				log.Fatal(err)
			}

			log.Debugf("attempting to create client for %s", name)

			if _, err := client.New(name, timeout); err != nil {
				cleanUp(name)
				log.Fatal(err)
			}

			if created {
				log.Info("local server successfully added")
			} else {
				log.Warn("local server already exists")
			}

			return nil
		}

		if !internal.NoDomainChecks {
			if _, err := dns.EnsureIPv4(name); err != nil {
				log.Fatal(err)
			}
		}

		_, err := createServerDir(name)
		if err != nil {
			log.Fatal(err)
		}

		created, err := newContext(name)
		if err != nil {
			cleanUp(name)
			log.Fatal(err)
		}

		log.Debugf("attempting to create client for %s", name)
		if _, err := client.New(name, timeout); err != nil {
			cleanUp(name)
			log.Fatal(sshPkg.Fatal(name, err))
		}

		if created {
			log.Infof("%s successfully added", name)
		} else {
			log.Warnf("%s already exists", name)
		}

		return nil
	},
}