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execabs
plan9
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windows
aliases.godll_windows.goenv_windows.goeventlog.goexec_windows.gomemory_windows.gomkerrors.bashmkknownfolderids.bashmksyscall.gorace.gorace0.go
registry
security_windows.goservice.gosetupapi_windows.gostr.gosyscall.gosyscall_windows.gotypes_windows.gotypes_windows_386.gotypes_windows_amd64.gotypes_windows_arm.gotypes_windows_arm64.gozerrors_windows.gozknownfolderids_windows.gozsyscall_windows.goterm
CONTRIBUTING.mdLICENSEPATENTSREADME.mdcodereview.cfgterm.goterm_plan9.goterm_unix.goterm_unix_bsd.goterm_unix_other.goterm_unsupported.goterm_windows.goterminal.go
text
LICENSEPATENTS
cases
cases.gocontext.gofold.goicu.goinfo.gomap.gotables10.0.0.gotables11.0.0.gotables12.0.0.gotables13.0.0.gotables15.0.0.gotables9.0.0.gotrieval.go
internal
internal.go
language
match.gotag
language
secure
transform
unicode
bidi
bidi.gobracket.gocore.goprop.gotables10.0.0.gotables11.0.0.gotables12.0.0.gotables13.0.0.gotables15.0.0.gotables9.0.0.gotrieval.go
norm
width
time
google.golang.org
genproto
googleapis
grpc
AUTHORSCODE-OF-CONDUCT.mdCONTRIBUTING.mdGOVERNANCE.mdLICENSEMAINTAINERS.mdMakefileNOTICE.txtREADME.mdSECURITY.mdcall.gointerceptor.go
attributes
backoff.gobackoff
balancer
balancer_wrapper.gobinarylog
grpc_binarylog_v1
channelz
clientconn.gocodec.gocodes
connectivity
credentials
dialoptions.godoc.goencoding
grpclog
health
grpc_health_v1
internal
backoff
balancer
gracefulswitch
balancerload
binarylog
buffer
channelz
channel.gochannelmap.gofuncs.gologging.goserver.gosocket.gosubchannel.gosyscall_linux.gosyscall_nonlinux.gotrace.go
credentials
envconfig
experimental.gogrpclog
grpcsync
grpcutil
idle
internal.gometadata
pretty
resolver
serviceconfig
status
syscall
tcp_keepalive_others.gotcp_keepalive_unix.gotcp_keepalive_windows.gotransport
keepalive
metadata
peer
picker_wrapper.gopreloader.goregenerate.shresolver
resolver_wrapper.gorpc_util.goserver.goservice_config.goserviceconfig
shared_buffer_pool.gostats
status
stream.gostream_interfaces.gotap
trace.gotrace_notrace.gotrace_withtrace.goversion.goprotobuf
LICENSEPATENTS
encoding
protodelim
protojson
prototext
protowire
internal
descfmt
descopts
detrand
editiondefaults
encoding
defval
json
messageset
tag
text
errors
filedesc
filetype
flags
genid
any_gen.goapi_gen.godescriptor_gen.godoc.goduration_gen.goempty_gen.gofield_mask_gen.gogo_features_gen.gogoname.gomap_entry.gosource_context_gen.gostruct_gen.gotimestamp_gen.gotype_gen.gowrappers.gowrappers_gen.go
impl
api_export.gocheckinit.gocodec_extension.gocodec_field.gocodec_gen.gocodec_map.gocodec_map_go111.gocodec_map_go112.gocodec_message.gocodec_messageset.gocodec_reflect.gocodec_tables.gocodec_unsafe.goconvert.goconvert_list.goconvert_map.godecode.goencode.goenum.goextension.golegacy_enum.golegacy_export.golegacy_extension.golegacy_file.golegacy_message.gomerge.gomerge_gen.gomessage.gomessage_reflect.gomessage_reflect_field.gomessage_reflect_gen.gopointer_reflect.gopointer_unsafe.govalidate.goweak.go
order
pragma
set
strs
version
proto
checkinit.godecode.godecode_gen.godoc.goencode.goencode_gen.goequal.goextension.gomerge.gomessageset.goproto.goproto_methods.goproto_reflect.goreset.gosize.gosize_gen.gowrappers.go
protoadapt
reflect
protoreflect
methods.goproto.gosource.gosource_gen.gotype.govalue.govalue_equal.govalue_pure.govalue_union.govalue_unsafe_go120.govalue_unsafe_go121.go
protoregistry
runtime
types
known
anypb
durationpb
fieldmaskpb
structpb
timestamppb
wrapperspb
gopkg.in
warnings.v0
yaml.v2
.travis.ymlLICENSELICENSE.libyamlNOTICEREADME.mdapic.godecode.goemitterc.goencode.goparserc.goreaderc.goresolve.goscannerc.gosorter.gowriterc.goyaml.goyamlh.goyamlprivateh.go
yaml.v3
gotest.tools
v3
919
vendor/github.com/hashicorp/go-retryablehttp/client.go
generated
vendored
Normal file
919
vendor/github.com/hashicorp/go-retryablehttp/client.go
generated
vendored
Normal file
@ -0,0 +1,919 @@
|
||||
// Copyright (c) HashiCorp, Inc.
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
// Package retryablehttp provides a familiar HTTP client interface with
|
||||
// automatic retries and exponential backoff. It is a thin wrapper over the
|
||||
// standard net/http client library and exposes nearly the same public API.
|
||||
// This makes retryablehttp very easy to drop into existing programs.
|
||||
//
|
||||
// retryablehttp performs automatic retries under certain conditions. Mainly, if
|
||||
// an error is returned by the client (connection errors etc), or if a 500-range
|
||||
// response is received, then a retry is invoked. Otherwise, the response is
|
||||
// returned and left to the caller to interpret.
|
||||
//
|
||||
// Requests which take a request body should provide a non-nil function
|
||||
// parameter. The best choice is to provide either a function satisfying
|
||||
// ReaderFunc which provides multiple io.Readers in an efficient manner, a
|
||||
// *bytes.Buffer (the underlying raw byte slice will be used) or a raw byte
|
||||
// slice. As it is a reference type, and we will wrap it as needed by readers,
|
||||
// we can efficiently re-use the request body without needing to copy it. If an
|
||||
// io.Reader (such as a *bytes.Reader) is provided, the full body will be read
|
||||
// prior to the first request, and will be efficiently re-used for any retries.
|
||||
// ReadSeeker can be used, but some users have observed occasional data races
|
||||
// between the net/http library and the Seek functionality of some
|
||||
// implementations of ReadSeeker, so should be avoided if possible.
|
||||
package retryablehttp
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"context"
|
||||
"fmt"
|
||||
"io"
|
||||
"log"
|
||||
"math"
|
||||
"math/rand"
|
||||
"net/http"
|
||||
"net/url"
|
||||
"os"
|
||||
"regexp"
|
||||
"strconv"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
cleanhttp "github.com/hashicorp/go-cleanhttp"
|
||||
)
|
||||
|
||||
var (
|
||||
// Default retry configuration
|
||||
defaultRetryWaitMin = 1 * time.Second
|
||||
defaultRetryWaitMax = 30 * time.Second
|
||||
defaultRetryMax = 4
|
||||
|
||||
// defaultLogger is the logger provided with defaultClient
|
||||
defaultLogger = log.New(os.Stderr, "", log.LstdFlags)
|
||||
|
||||
// defaultClient is used for performing requests without explicitly making
|
||||
// a new client. It is purposely private to avoid modifications.
|
||||
defaultClient = NewClient()
|
||||
|
||||
// We need to consume response bodies to maintain http connections, but
|
||||
// limit the size we consume to respReadLimit.
|
||||
respReadLimit = int64(4096)
|
||||
|
||||
// timeNow sets the function that returns the current time.
|
||||
// This defaults to time.Now. Changes to this should only be done in tests.
|
||||
timeNow = time.Now
|
||||
|
||||
// A regular expression to match the error returned by net/http when the
|
||||
// configured number of redirects is exhausted. This error isn't typed
|
||||
// specifically so we resort to matching on the error string.
|
||||
redirectsErrorRe = regexp.MustCompile(`stopped after \d+ redirects\z`)
|
||||
|
||||
// A regular expression to match the error returned by net/http when the
|
||||
// scheme specified in the URL is invalid. This error isn't typed
|
||||
// specifically so we resort to matching on the error string.
|
||||
schemeErrorRe = regexp.MustCompile(`unsupported protocol scheme`)
|
||||
|
||||
// A regular expression to match the error returned by net/http when a
|
||||
// request header or value is invalid. This error isn't typed
|
||||
// specifically so we resort to matching on the error string.
|
||||
invalidHeaderErrorRe = regexp.MustCompile(`invalid header`)
|
||||
|
||||
// A regular expression to match the error returned by net/http when the
|
||||
// TLS certificate is not trusted. This error isn't typed
|
||||
// specifically so we resort to matching on the error string.
|
||||
notTrustedErrorRe = regexp.MustCompile(`certificate is not trusted`)
|
||||
)
|
||||
|
||||
// ReaderFunc is the type of function that can be given natively to NewRequest
|
||||
type ReaderFunc func() (io.Reader, error)
|
||||
|
||||
// ResponseHandlerFunc is a type of function that takes in a Response, and does something with it.
|
||||
// The ResponseHandlerFunc is called when the HTTP client successfully receives a response and the
|
||||
// CheckRetry function indicates that a retry of the base request is not necessary.
|
||||
// If an error is returned from this function, the CheckRetry policy will be used to determine
|
||||
// whether to retry the whole request (including this handler).
|
||||
//
|
||||
// Make sure to check status codes! Even if the request was completed it may have a non-2xx status code.
|
||||
//
|
||||
// The response body is not automatically closed. It must be closed either by the ResponseHandlerFunc or
|
||||
// by the caller out-of-band. Failure to do so will result in a memory leak.
|
||||
type ResponseHandlerFunc func(*http.Response) error
|
||||
|
||||
// LenReader is an interface implemented by many in-memory io.Reader's. Used
|
||||
// for automatically sending the right Content-Length header when possible.
|
||||
type LenReader interface {
|
||||
Len() int
|
||||
}
|
||||
|
||||
// Request wraps the metadata needed to create HTTP requests.
|
||||
type Request struct {
|
||||
// body is a seekable reader over the request body payload. This is
|
||||
// used to rewind the request data in between retries.
|
||||
body ReaderFunc
|
||||
|
||||
responseHandler ResponseHandlerFunc
|
||||
|
||||
// Embed an HTTP request directly. This makes a *Request act exactly
|
||||
// like an *http.Request so that all meta methods are supported.
|
||||
*http.Request
|
||||
}
|
||||
|
||||
// WithContext returns wrapped Request with a shallow copy of underlying *http.Request
|
||||
// with its context changed to ctx. The provided ctx must be non-nil.
|
||||
func (r *Request) WithContext(ctx context.Context) *Request {
|
||||
return &Request{
|
||||
body: r.body,
|
||||
responseHandler: r.responseHandler,
|
||||
Request: r.Request.WithContext(ctx),
|
||||
}
|
||||
}
|
||||
|
||||
// SetResponseHandler allows setting the response handler.
|
||||
func (r *Request) SetResponseHandler(fn ResponseHandlerFunc) {
|
||||
r.responseHandler = fn
|
||||
}
|
||||
|
||||
// BodyBytes allows accessing the request body. It is an analogue to
|
||||
// http.Request's Body variable, but it returns a copy of the underlying data
|
||||
// rather than consuming it.
|
||||
//
|
||||
// This function is not thread-safe; do not call it at the same time as another
|
||||
// call, or at the same time this request is being used with Client.Do.
|
||||
func (r *Request) BodyBytes() ([]byte, error) {
|
||||
if r.body == nil {
|
||||
return nil, nil
|
||||
}
|
||||
body, err := r.body()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
buf := new(bytes.Buffer)
|
||||
_, err = buf.ReadFrom(body)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return buf.Bytes(), nil
|
||||
}
|
||||
|
||||
// SetBody allows setting the request body.
|
||||
//
|
||||
// It is useful if a new body needs to be set without constructing a new Request.
|
||||
func (r *Request) SetBody(rawBody interface{}) error {
|
||||
bodyReader, contentLength, err := getBodyReaderAndContentLength(rawBody)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
r.body = bodyReader
|
||||
r.ContentLength = contentLength
|
||||
if bodyReader != nil {
|
||||
r.GetBody = func() (io.ReadCloser, error) {
|
||||
body, err := bodyReader()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if rc, ok := body.(io.ReadCloser); ok {
|
||||
return rc, nil
|
||||
}
|
||||
return io.NopCloser(body), nil
|
||||
}
|
||||
} else {
|
||||
r.GetBody = func() (io.ReadCloser, error) { return http.NoBody, nil }
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// WriteTo allows copying the request body into a writer.
|
||||
//
|
||||
// It writes data to w until there's no more data to write or
|
||||
// when an error occurs. The return int64 value is the number of bytes
|
||||
// written. Any error encountered during the write is also returned.
|
||||
// The signature matches io.WriterTo interface.
|
||||
func (r *Request) WriteTo(w io.Writer) (int64, error) {
|
||||
body, err := r.body()
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
if c, ok := body.(io.Closer); ok {
|
||||
defer c.Close()
|
||||
}
|
||||
return io.Copy(w, body)
|
||||
}
|
||||
|
||||
func getBodyReaderAndContentLength(rawBody interface{}) (ReaderFunc, int64, error) {
|
||||
var bodyReader ReaderFunc
|
||||
var contentLength int64
|
||||
|
||||
switch body := rawBody.(type) {
|
||||
// If they gave us a function already, great! Use it.
|
||||
case ReaderFunc:
|
||||
bodyReader = body
|
||||
tmp, err := body()
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
if lr, ok := tmp.(LenReader); ok {
|
||||
contentLength = int64(lr.Len())
|
||||
}
|
||||
if c, ok := tmp.(io.Closer); ok {
|
||||
c.Close()
|
||||
}
|
||||
|
||||
case func() (io.Reader, error):
|
||||
bodyReader = body
|
||||
tmp, err := body()
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
if lr, ok := tmp.(LenReader); ok {
|
||||
contentLength = int64(lr.Len())
|
||||
}
|
||||
if c, ok := tmp.(io.Closer); ok {
|
||||
c.Close()
|
||||
}
|
||||
|
||||
// If a regular byte slice, we can read it over and over via new
|
||||
// readers
|
||||
case []byte:
|
||||
buf := body
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
return bytes.NewReader(buf), nil
|
||||
}
|
||||
contentLength = int64(len(buf))
|
||||
|
||||
// If a bytes.Buffer we can read the underlying byte slice over and
|
||||
// over
|
||||
case *bytes.Buffer:
|
||||
buf := body
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
return bytes.NewReader(buf.Bytes()), nil
|
||||
}
|
||||
contentLength = int64(buf.Len())
|
||||
|
||||
// We prioritize *bytes.Reader here because we don't really want to
|
||||
// deal with it seeking so want it to match here instead of the
|
||||
// io.ReadSeeker case.
|
||||
case *bytes.Reader:
|
||||
snapshot := *body
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
r := snapshot
|
||||
return &r, nil
|
||||
}
|
||||
contentLength = int64(body.Len())
|
||||
|
||||
// Compat case
|
||||
case io.ReadSeeker:
|
||||
raw := body
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
_, err := raw.Seek(0, 0)
|
||||
return io.NopCloser(raw), err
|
||||
}
|
||||
if lr, ok := raw.(LenReader); ok {
|
||||
contentLength = int64(lr.Len())
|
||||
}
|
||||
|
||||
// Read all in so we can reset
|
||||
case io.Reader:
|
||||
buf, err := io.ReadAll(body)
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
if len(buf) == 0 {
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
return http.NoBody, nil
|
||||
}
|
||||
contentLength = 0
|
||||
} else {
|
||||
bodyReader = func() (io.Reader, error) {
|
||||
return bytes.NewReader(buf), nil
|
||||
}
|
||||
contentLength = int64(len(buf))
|
||||
}
|
||||
|
||||
// No body provided, nothing to do
|
||||
case nil:
|
||||
|
||||
// Unrecognized type
|
||||
default:
|
||||
return nil, 0, fmt.Errorf("cannot handle type %T", rawBody)
|
||||
}
|
||||
return bodyReader, contentLength, nil
|
||||
}
|
||||
|
||||
// FromRequest wraps an http.Request in a retryablehttp.Request
|
||||
func FromRequest(r *http.Request) (*Request, error) {
|
||||
bodyReader, _, err := getBodyReaderAndContentLength(r.Body)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Could assert contentLength == r.ContentLength
|
||||
return &Request{body: bodyReader, Request: r}, nil
|
||||
}
|
||||
|
||||
// NewRequest creates a new wrapped request.
|
||||
func NewRequest(method, url string, rawBody interface{}) (*Request, error) {
|
||||
return NewRequestWithContext(context.Background(), method, url, rawBody)
|
||||
}
|
||||
|
||||
// NewRequestWithContext creates a new wrapped request with the provided context.
|
||||
//
|
||||
// The context controls the entire lifetime of a request and its response:
|
||||
// obtaining a connection, sending the request, and reading the response headers and body.
|
||||
func NewRequestWithContext(ctx context.Context, method, url string, rawBody interface{}) (*Request, error) {
|
||||
httpReq, err := http.NewRequestWithContext(ctx, method, url, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
req := &Request{
|
||||
Request: httpReq,
|
||||
}
|
||||
if err := req.SetBody(rawBody); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return req, nil
|
||||
}
|
||||
|
||||
// Logger interface allows to use other loggers than
|
||||
// standard log.Logger.
|
||||
type Logger interface {
|
||||
Printf(string, ...interface{})
|
||||
}
|
||||
|
||||
// LeveledLogger is an interface that can be implemented by any logger or a
|
||||
// logger wrapper to provide leveled logging. The methods accept a message
|
||||
// string and a variadic number of key-value pairs. For log.Printf style
|
||||
// formatting where message string contains a format specifier, use Logger
|
||||
// interface.
|
||||
type LeveledLogger interface {
|
||||
Error(msg string, keysAndValues ...interface{})
|
||||
Info(msg string, keysAndValues ...interface{})
|
||||
Debug(msg string, keysAndValues ...interface{})
|
||||
Warn(msg string, keysAndValues ...interface{})
|
||||
}
|
||||
|
||||
// hookLogger adapts an LeveledLogger to Logger for use by the existing hook functions
|
||||
// without changing the API.
|
||||
type hookLogger struct {
|
||||
LeveledLogger
|
||||
}
|
||||
|
||||
func (h hookLogger) Printf(s string, args ...interface{}) {
|
||||
h.Info(fmt.Sprintf(s, args...))
|
||||
}
|
||||
|
||||
// RequestLogHook allows a function to run before each retry. The HTTP
|
||||
// request which will be made, and the retry number (0 for the initial
|
||||
// request) are available to users. The internal logger is exposed to
|
||||
// consumers.
|
||||
type RequestLogHook func(Logger, *http.Request, int)
|
||||
|
||||
// ResponseLogHook is like RequestLogHook, but allows running a function
|
||||
// on each HTTP response. This function will be invoked at the end of
|
||||
// every HTTP request executed, regardless of whether a subsequent retry
|
||||
// needs to be performed or not. If the response body is read or closed
|
||||
// from this method, this will affect the response returned from Do().
|
||||
type ResponseLogHook func(Logger, *http.Response)
|
||||
|
||||
// CheckRetry specifies a policy for handling retries. It is called
|
||||
// following each request with the response and error values returned by
|
||||
// the http.Client. If CheckRetry returns false, the Client stops retrying
|
||||
// and returns the response to the caller. If CheckRetry returns an error,
|
||||
// that error value is returned in lieu of the error from the request. The
|
||||
// Client will close any response body when retrying, but if the retry is
|
||||
// aborted it is up to the CheckRetry callback to properly close any
|
||||
// response body before returning.
|
||||
type CheckRetry func(ctx context.Context, resp *http.Response, err error) (bool, error)
|
||||
|
||||
// Backoff specifies a policy for how long to wait between retries.
|
||||
// It is called after a failing request to determine the amount of time
|
||||
// that should pass before trying again.
|
||||
type Backoff func(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration
|
||||
|
||||
// ErrorHandler is called if retries are expired, containing the last status
|
||||
// from the http library. If not specified, default behavior for the library is
|
||||
// to close the body and return an error indicating how many tries were
|
||||
// attempted. If overriding this, be sure to close the body if needed.
|
||||
type ErrorHandler func(resp *http.Response, err error, numTries int) (*http.Response, error)
|
||||
|
||||
// PrepareRetry is called before retry operation. It can be used for example to re-sign the request
|
||||
type PrepareRetry func(req *http.Request) error
|
||||
|
||||
// Client is used to make HTTP requests. It adds additional functionality
|
||||
// like automatic retries to tolerate minor outages.
|
||||
type Client struct {
|
||||
HTTPClient *http.Client // Internal HTTP client.
|
||||
Logger interface{} // Customer logger instance. Can be either Logger or LeveledLogger
|
||||
|
||||
RetryWaitMin time.Duration // Minimum time to wait
|
||||
RetryWaitMax time.Duration // Maximum time to wait
|
||||
RetryMax int // Maximum number of retries
|
||||
|
||||
// RequestLogHook allows a user-supplied function to be called
|
||||
// before each retry.
|
||||
RequestLogHook RequestLogHook
|
||||
|
||||
// ResponseLogHook allows a user-supplied function to be called
|
||||
// with the response from each HTTP request executed.
|
||||
ResponseLogHook ResponseLogHook
|
||||
|
||||
// CheckRetry specifies the policy for handling retries, and is called
|
||||
// after each request. The default policy is DefaultRetryPolicy.
|
||||
CheckRetry CheckRetry
|
||||
|
||||
// Backoff specifies the policy for how long to wait between retries
|
||||
Backoff Backoff
|
||||
|
||||
// ErrorHandler specifies the custom error handler to use, if any
|
||||
ErrorHandler ErrorHandler
|
||||
|
||||
// PrepareRetry can prepare the request for retry operation, for example re-sign it
|
||||
PrepareRetry PrepareRetry
|
||||
|
||||
loggerInit sync.Once
|
||||
clientInit sync.Once
|
||||
}
|
||||
|
||||
// NewClient creates a new Client with default settings.
|
||||
func NewClient() *Client {
|
||||
return &Client{
|
||||
HTTPClient: cleanhttp.DefaultPooledClient(),
|
||||
Logger: defaultLogger,
|
||||
RetryWaitMin: defaultRetryWaitMin,
|
||||
RetryWaitMax: defaultRetryWaitMax,
|
||||
RetryMax: defaultRetryMax,
|
||||
CheckRetry: DefaultRetryPolicy,
|
||||
Backoff: DefaultBackoff,
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Client) logger() interface{} {
|
||||
c.loggerInit.Do(func() {
|
||||
if c.Logger == nil {
|
||||
return
|
||||
}
|
||||
|
||||
switch c.Logger.(type) {
|
||||
case Logger, LeveledLogger:
|
||||
// ok
|
||||
default:
|
||||
// This should happen in dev when they are setting Logger and work on code, not in prod.
|
||||
panic(fmt.Sprintf("invalid logger type passed, must be Logger or LeveledLogger, was %T", c.Logger))
|
||||
}
|
||||
})
|
||||
|
||||
return c.Logger
|
||||
}
|
||||
|
||||
// DefaultRetryPolicy provides a default callback for Client.CheckRetry, which
|
||||
// will retry on connection errors and server errors.
|
||||
func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) {
|
||||
// do not retry on context.Canceled or context.DeadlineExceeded
|
||||
if ctx.Err() != nil {
|
||||
return false, ctx.Err()
|
||||
}
|
||||
|
||||
// don't propagate other errors
|
||||
shouldRetry, _ := baseRetryPolicy(resp, err)
|
||||
return shouldRetry, nil
|
||||
}
|
||||
|
||||
// ErrorPropagatedRetryPolicy is the same as DefaultRetryPolicy, except it
|
||||
// propagates errors back instead of returning nil. This allows you to inspect
|
||||
// why it decided to retry or not.
|
||||
func ErrorPropagatedRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) {
|
||||
// do not retry on context.Canceled or context.DeadlineExceeded
|
||||
if ctx.Err() != nil {
|
||||
return false, ctx.Err()
|
||||
}
|
||||
|
||||
return baseRetryPolicy(resp, err)
|
||||
}
|
||||
|
||||
func baseRetryPolicy(resp *http.Response, err error) (bool, error) {
|
||||
if err != nil {
|
||||
if v, ok := err.(*url.Error); ok {
|
||||
// Don't retry if the error was due to too many redirects.
|
||||
if redirectsErrorRe.MatchString(v.Error()) {
|
||||
return false, v
|
||||
}
|
||||
|
||||
// Don't retry if the error was due to an invalid protocol scheme.
|
||||
if schemeErrorRe.MatchString(v.Error()) {
|
||||
return false, v
|
||||
}
|
||||
|
||||
// Don't retry if the error was due to an invalid header.
|
||||
if invalidHeaderErrorRe.MatchString(v.Error()) {
|
||||
return false, v
|
||||
}
|
||||
|
||||
// Don't retry if the error was due to TLS cert verification failure.
|
||||
if notTrustedErrorRe.MatchString(v.Error()) {
|
||||
return false, v
|
||||
}
|
||||
if isCertError(v.Err) {
|
||||
return false, v
|
||||
}
|
||||
}
|
||||
|
||||
// The error is likely recoverable so retry.
|
||||
return true, nil
|
||||
}
|
||||
|
||||
// 429 Too Many Requests is recoverable. Sometimes the server puts
|
||||
// a Retry-After response header to indicate when the server is
|
||||
// available to start processing request from client.
|
||||
if resp.StatusCode == http.StatusTooManyRequests {
|
||||
return true, nil
|
||||
}
|
||||
|
||||
// Check the response code. We retry on 500-range responses to allow
|
||||
// the server time to recover, as 500's are typically not permanent
|
||||
// errors and may relate to outages on the server side. This will catch
|
||||
// invalid response codes as well, like 0 and 999.
|
||||
if resp.StatusCode == 0 || (resp.StatusCode >= 500 && resp.StatusCode != http.StatusNotImplemented) {
|
||||
return true, fmt.Errorf("unexpected HTTP status %s", resp.Status)
|
||||
}
|
||||
|
||||
return false, nil
|
||||
}
|
||||
|
||||
// DefaultBackoff provides a default callback for Client.Backoff which
|
||||
// will perform exponential backoff based on the attempt number and limited
|
||||
// by the provided minimum and maximum durations.
|
||||
//
|
||||
// It also tries to parse Retry-After response header when a http.StatusTooManyRequests
|
||||
// (HTTP Code 429) is found in the resp parameter. Hence it will return the number of
|
||||
// seconds the server states it may be ready to process more requests from this client.
|
||||
func DefaultBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration {
|
||||
if resp != nil {
|
||||
if resp.StatusCode == http.StatusTooManyRequests || resp.StatusCode == http.StatusServiceUnavailable {
|
||||
if sleep, ok := parseRetryAfterHeader(resp.Header["Retry-After"]); ok {
|
||||
return sleep
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mult := math.Pow(2, float64(attemptNum)) * float64(min)
|
||||
sleep := time.Duration(mult)
|
||||
if float64(sleep) != mult || sleep > max {
|
||||
sleep = max
|
||||
}
|
||||
return sleep
|
||||
}
|
||||
|
||||
// parseRetryAfterHeader parses the Retry-After header and returns the
|
||||
// delay duration according to the spec: https://httpwg.org/specs/rfc7231.html#header.retry-after
|
||||
// The bool returned will be true if the header was successfully parsed.
|
||||
// Otherwise, the header was either not present, or was not parseable according to the spec.
|
||||
//
|
||||
// Retry-After headers come in two flavors: Seconds or HTTP-Date
|
||||
//
|
||||
// Examples:
|
||||
// * Retry-After: Fri, 31 Dec 1999 23:59:59 GMT
|
||||
// * Retry-After: 120
|
||||
func parseRetryAfterHeader(headers []string) (time.Duration, bool) {
|
||||
if len(headers) == 0 || headers[0] == "" {
|
||||
return 0, false
|
||||
}
|
||||
header := headers[0]
|
||||
// Retry-After: 120
|
||||
if sleep, err := strconv.ParseInt(header, 10, 64); err == nil {
|
||||
if sleep < 0 { // a negative sleep doesn't make sense
|
||||
return 0, false
|
||||
}
|
||||
return time.Second * time.Duration(sleep), true
|
||||
}
|
||||
|
||||
// Retry-After: Fri, 31 Dec 1999 23:59:59 GMT
|
||||
retryTime, err := time.Parse(time.RFC1123, header)
|
||||
if err != nil {
|
||||
return 0, false
|
||||
}
|
||||
if until := retryTime.Sub(timeNow()); until > 0 {
|
||||
return until, true
|
||||
}
|
||||
// date is in the past
|
||||
return 0, true
|
||||
}
|
||||
|
||||
// LinearJitterBackoff provides a callback for Client.Backoff which will
|
||||
// perform linear backoff based on the attempt number and with jitter to
|
||||
// prevent a thundering herd.
|
||||
//
|
||||
// min and max here are *not* absolute values. The number to be multiplied by
|
||||
// the attempt number will be chosen at random from between them, thus they are
|
||||
// bounding the jitter.
|
||||
//
|
||||
// For instance:
|
||||
// * To get strictly linear backoff of one second increasing each retry, set
|
||||
// both to one second (1s, 2s, 3s, 4s, ...)
|
||||
// * To get a small amount of jitter centered around one second increasing each
|
||||
// retry, set to around one second, such as a min of 800ms and max of 1200ms
|
||||
// (892ms, 2102ms, 2945ms, 4312ms, ...)
|
||||
// * To get extreme jitter, set to a very wide spread, such as a min of 100ms
|
||||
// and a max of 20s (15382ms, 292ms, 51321ms, 35234ms, ...)
|
||||
func LinearJitterBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration {
|
||||
// attemptNum always starts at zero but we want to start at 1 for multiplication
|
||||
attemptNum++
|
||||
|
||||
if max <= min {
|
||||
// Unclear what to do here, or they are the same, so return min *
|
||||
// attemptNum
|
||||
return min * time.Duration(attemptNum)
|
||||
}
|
||||
|
||||
// Seed rand; doing this every time is fine
|
||||
source := rand.New(rand.NewSource(int64(time.Now().Nanosecond())))
|
||||
|
||||
// Pick a random number that lies somewhere between the min and max and
|
||||
// multiply by the attemptNum. attemptNum starts at zero so we always
|
||||
// increment here. We first get a random percentage, then apply that to the
|
||||
// difference between min and max, and add to min.
|
||||
jitter := source.Float64() * float64(max-min)
|
||||
jitterMin := int64(jitter) + int64(min)
|
||||
return time.Duration(jitterMin * int64(attemptNum))
|
||||
}
|
||||
|
||||
// PassthroughErrorHandler is an ErrorHandler that directly passes through the
|
||||
// values from the net/http library for the final request. The body is not
|
||||
// closed.
|
||||
func PassthroughErrorHandler(resp *http.Response, err error, _ int) (*http.Response, error) {
|
||||
return resp, err
|
||||
}
|
||||
|
||||
// Do wraps calling an HTTP method with retries.
|
||||
func (c *Client) Do(req *Request) (*http.Response, error) {
|
||||
c.clientInit.Do(func() {
|
||||
if c.HTTPClient == nil {
|
||||
c.HTTPClient = cleanhttp.DefaultPooledClient()
|
||||
}
|
||||
})
|
||||
|
||||
logger := c.logger()
|
||||
|
||||
if logger != nil {
|
||||
switch v := logger.(type) {
|
||||
case LeveledLogger:
|
||||
v.Debug("performing request", "method", req.Method, "url", redactURL(req.URL))
|
||||
case Logger:
|
||||
v.Printf("[DEBUG] %s %s", req.Method, redactURL(req.URL))
|
||||
}
|
||||
}
|
||||
|
||||
var resp *http.Response
|
||||
var attempt int
|
||||
var shouldRetry bool
|
||||
var doErr, respErr, checkErr, prepareErr error
|
||||
|
||||
for i := 0; ; i++ {
|
||||
doErr, respErr, prepareErr = nil, nil, nil
|
||||
attempt++
|
||||
|
||||
// Always rewind the request body when non-nil.
|
||||
if req.body != nil {
|
||||
body, err := req.body()
|
||||
if err != nil {
|
||||
c.HTTPClient.CloseIdleConnections()
|
||||
return resp, err
|
||||
}
|
||||
if c, ok := body.(io.ReadCloser); ok {
|
||||
req.Body = c
|
||||
} else {
|
||||
req.Body = io.NopCloser(body)
|
||||
}
|
||||
}
|
||||
|
||||
if c.RequestLogHook != nil {
|
||||
switch v := logger.(type) {
|
||||
case LeveledLogger:
|
||||
c.RequestLogHook(hookLogger{v}, req.Request, i)
|
||||
case Logger:
|
||||
c.RequestLogHook(v, req.Request, i)
|
||||
default:
|
||||
c.RequestLogHook(nil, req.Request, i)
|
||||
}
|
||||
}
|
||||
|
||||
// Attempt the request
|
||||
resp, doErr = c.HTTPClient.Do(req.Request)
|
||||
|
||||
// Check if we should continue with retries.
|
||||
shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, doErr)
|
||||
if !shouldRetry && doErr == nil && req.responseHandler != nil {
|
||||
respErr = req.responseHandler(resp)
|
||||
shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, respErr)
|
||||
}
|
||||
|
||||
err := doErr
|
||||
if respErr != nil {
|
||||
err = respErr
|
||||
}
|
||||
if err != nil {
|
||||
switch v := logger.(type) {
|
||||
case LeveledLogger:
|
||||
v.Error("request failed", "error", err, "method", req.Method, "url", redactURL(req.URL))
|
||||
case Logger:
|
||||
v.Printf("[ERR] %s %s request failed: %v", req.Method, redactURL(req.URL), err)
|
||||
}
|
||||
} else {
|
||||
// Call this here to maintain the behavior of logging all requests,
|
||||
// even if CheckRetry signals to stop.
|
||||
if c.ResponseLogHook != nil {
|
||||
// Call the response logger function if provided.
|
||||
switch v := logger.(type) {
|
||||
case LeveledLogger:
|
||||
c.ResponseLogHook(hookLogger{v}, resp)
|
||||
case Logger:
|
||||
c.ResponseLogHook(v, resp)
|
||||
default:
|
||||
c.ResponseLogHook(nil, resp)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if !shouldRetry {
|
||||
break
|
||||
}
|
||||
|
||||
// We do this before drainBody because there's no need for the I/O if
|
||||
// we're breaking out
|
||||
remain := c.RetryMax - i
|
||||
if remain <= 0 {
|
||||
break
|
||||
}
|
||||
|
||||
// We're going to retry, consume any response to reuse the connection.
|
||||
if doErr == nil {
|
||||
c.drainBody(resp.Body)
|
||||
}
|
||||
|
||||
wait := c.Backoff(c.RetryWaitMin, c.RetryWaitMax, i, resp)
|
||||
if logger != nil {
|
||||
desc := fmt.Sprintf("%s %s", req.Method, redactURL(req.URL))
|
||||
if resp != nil {
|
||||
desc = fmt.Sprintf("%s (status: %d)", desc, resp.StatusCode)
|
||||
}
|
||||
switch v := logger.(type) {
|
||||
case LeveledLogger:
|
||||
v.Debug("retrying request", "request", desc, "timeout", wait, "remaining", remain)
|
||||
case Logger:
|
||||
v.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain)
|
||||
}
|
||||
}
|
||||
timer := time.NewTimer(wait)
|
||||
select {
|
||||
case <-req.Context().Done():
|
||||
timer.Stop()
|
||||
c.HTTPClient.CloseIdleConnections()
|
||||
return nil, req.Context().Err()
|
||||
case <-timer.C:
|
||||
}
|
||||
|
||||
// Make shallow copy of http Request so that we can modify its body
|
||||
// without racing against the closeBody call in persistConn.writeLoop.
|
||||
httpreq := *req.Request
|
||||
req.Request = &httpreq
|
||||
|
||||
if c.PrepareRetry != nil {
|
||||
if err := c.PrepareRetry(req.Request); err != nil {
|
||||
prepareErr = err
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// this is the closest we have to success criteria
|
||||
if doErr == nil && respErr == nil && checkErr == nil && prepareErr == nil && !shouldRetry {
|
||||
return resp, nil
|
||||
}
|
||||
|
||||
defer c.HTTPClient.CloseIdleConnections()
|
||||
|
||||
var err error
|
||||
if prepareErr != nil {
|
||||
err = prepareErr
|
||||
} else if checkErr != nil {
|
||||
err = checkErr
|
||||
} else if respErr != nil {
|
||||
err = respErr
|
||||
} else {
|
||||
err = doErr
|
||||
}
|
||||
|
||||
if c.ErrorHandler != nil {
|
||||
return c.ErrorHandler(resp, err, attempt)
|
||||
}
|
||||
|
||||
// By default, we close the response body and return an error without
|
||||
// returning the response
|
||||
if resp != nil {
|
||||
c.drainBody(resp.Body)
|
||||
}
|
||||
|
||||
// this means CheckRetry thought the request was a failure, but didn't
|
||||
// communicate why
|
||||
if err == nil {
|
||||
return nil, fmt.Errorf("%s %s giving up after %d attempt(s)",
|
||||
req.Method, redactURL(req.URL), attempt)
|
||||
}
|
||||
|
||||
return nil, fmt.Errorf("%s %s giving up after %d attempt(s): %w",
|
||||
req.Method, redactURL(req.URL), attempt, err)
|
||||
}
|
||||
|
||||
// Try to read the response body so we can reuse this connection.
|
||||
func (c *Client) drainBody(body io.ReadCloser) {
|
||||
defer body.Close()
|
||||
_, err := io.Copy(io.Discard, io.LimitReader(body, respReadLimit))
|
||||
if err != nil {
|
||||
if c.logger() != nil {
|
||||
switch v := c.logger().(type) {
|
||||
case LeveledLogger:
|
||||
v.Error("error reading response body", "error", err)
|
||||
case Logger:
|
||||
v.Printf("[ERR] error reading response body: %v", err)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get is a shortcut for doing a GET request without making a new client.
|
||||
func Get(url string) (*http.Response, error) {
|
||||
return defaultClient.Get(url)
|
||||
}
|
||||
|
||||
// Get is a convenience helper for doing simple GET requests.
|
||||
func (c *Client) Get(url string) (*http.Response, error) {
|
||||
req, err := NewRequest("GET", url, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return c.Do(req)
|
||||
}
|
||||
|
||||
// Head is a shortcut for doing a HEAD request without making a new client.
|
||||
func Head(url string) (*http.Response, error) {
|
||||
return defaultClient.Head(url)
|
||||
}
|
||||
|
||||
// Head is a convenience method for doing simple HEAD requests.
|
||||
func (c *Client) Head(url string) (*http.Response, error) {
|
||||
req, err := NewRequest("HEAD", url, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return c.Do(req)
|
||||
}
|
||||
|
||||
// Post is a shortcut for doing a POST request without making a new client.
|
||||
func Post(url, bodyType string, body interface{}) (*http.Response, error) {
|
||||
return defaultClient.Post(url, bodyType, body)
|
||||
}
|
||||
|
||||
// Post is a convenience method for doing simple POST requests.
|
||||
func (c *Client) Post(url, bodyType string, body interface{}) (*http.Response, error) {
|
||||
req, err := NewRequest("POST", url, body)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
req.Header.Set("Content-Type", bodyType)
|
||||
return c.Do(req)
|
||||
}
|
||||
|
||||
// PostForm is a shortcut to perform a POST with form data without creating
|
||||
// a new client.
|
||||
func PostForm(url string, data url.Values) (*http.Response, error) {
|
||||
return defaultClient.PostForm(url, data)
|
||||
}
|
||||
|
||||
// PostForm is a convenience method for doing simple POST operations using
|
||||
// pre-filled url.Values form data.
|
||||
func (c *Client) PostForm(url string, data url.Values) (*http.Response, error) {
|
||||
return c.Post(url, "application/x-www-form-urlencoded", strings.NewReader(data.Encode()))
|
||||
}
|
||||
|
||||
// StandardClient returns a stdlib *http.Client with a custom Transport, which
|
||||
// shims in a *retryablehttp.Client for added retries.
|
||||
func (c *Client) StandardClient() *http.Client {
|
||||
return &http.Client{
|
||||
Transport: &RoundTripper{Client: c},
|
||||
}
|
||||
}
|
||||
|
||||
// Taken from url.URL#Redacted() which was introduced in go 1.15.
|
||||
// We can switch to using it directly if we'll bump the minimum required go version.
|
||||
func redactURL(u *url.URL) string {
|
||||
if u == nil {
|
||||
return ""
|
||||
}
|
||||
|
||||
ru := *u
|
||||
if _, has := ru.User.Password(); has {
|
||||
ru.User = url.UserPassword(ru.User.Username(), "xxxxx")
|
||||
}
|
||||
return ru.String()
|
||||
}
|
Reference in New Issue
Block a user