0
0
forked from toolshed/abra

chore: deps and vendor

This commit is contained in:
2024-12-27 13:47:45 +01:00
parent 671e1ca276
commit 18df498295
245 changed files with 9652 additions and 3484 deletions

View File

@ -77,6 +77,7 @@ const CUU1 = "\x1b[A"
// CursorUp1 is a sequence for moving the cursor up one cell.
//
// This is equivalent to CursorUp(1).
//
// Deprecated: use [CUU1] instead.
const CursorUp1 = "\x1b[A"
@ -104,6 +105,7 @@ const CUD1 = "\x1b[B"
// CursorDown1 is a sequence for moving the cursor down one cell.
//
// This is equivalent to CursorDown(1).
//
// Deprecated: use [CUD1] instead.
const CursorDown1 = "\x1b[B"
@ -133,6 +135,7 @@ const CUF1 = "\x1b[C"
// CSI n C
//
// See: https://vt100.net/docs/vt510-rm/CUF.html
//
// Deprecated: use [CursorForward] instead.
func CursorRight(n int) string {
return CursorForward(n)
@ -141,6 +144,7 @@ func CursorRight(n int) string {
// CursorRight1 is a sequence for moving the cursor right one cell.
//
// This is equivalent to CursorRight(1).
//
// Deprecated: use [CUF1] instead.
const CursorRight1 = CUF1
@ -170,6 +174,7 @@ const CUB1 = "\x1b[D"
// CSI n D
//
// See: https://vt100.net/docs/vt510-rm/CUB.html
//
// Deprecated: use [CursorBackward] instead.
func CursorLeft(n int) string {
return CursorBackward(n)
@ -178,6 +183,7 @@ func CursorLeft(n int) string {
// CursorLeft1 is a sequence for moving the cursor left one cell.
//
// This is equivalent to CursorLeft(1).
//
// Deprecated: use [CUB1] instead.
const CursorLeft1 = CUB1
@ -278,6 +284,7 @@ const CursorHomePosition = "\x1b[H"
// CSI n ; m H
//
// See: https://vt100.net/docs/vt510-rm/CUP.html
//
// Deprecated: use [CursorPosition] instead.
func SetCursorPosition(col, row int) string {
if row <= 0 && col <= 0 {
@ -296,6 +303,7 @@ func SetCursorPosition(col, row int) string {
// HomeCursorPosition is a sequence for moving the cursor to the upper left
// corner of the scrolling region. This is equivalent to `SetCursorPosition(1, 1)`.
//
// Deprecated: use [CursorHomePosition] instead.
const HomeCursorPosition = CursorHomePosition
@ -482,6 +490,7 @@ const (
// not saved.
//
// See: https://vt100.net/docs/vt510-rm/SCOSC.html
//
// Deprecated: use [SaveCurrentCursorPosition] instead.
const SaveCursorPosition = "\x1b[s"
@ -508,6 +517,7 @@ const (
// cursor was saved.
//
// See: https://vt100.net/docs/vt510-rm/SCORC.html
//
// Deprecated: use [RestoreCurrentCursorPosition] instead.
const RestoreCursorPosition = "\x1b[u"

71
vendor/github.com/charmbracelet/x/ansi/modes.go generated vendored Normal file
View File

@ -0,0 +1,71 @@
package ansi
// Modes represents the terminal modes that can be set or reset. By default,
// all modes are [ModeNotRecognized].
type Modes map[Mode]ModeSetting
// NewModes creates a new Modes map. By default, all modes are
// [ModeNotRecognized].
func NewModes() Modes {
return make(Modes)
}
// Get returns the setting of a terminal mode. If the mode is not set, it
// returns [ModeNotRecognized].
func (m Modes) Get(mode Mode) ModeSetting {
return m[mode]
}
// Delete deletes a terminal mode. This has the same effect as setting the mode
// to [ModeNotRecognized].
func (m Modes) Delete(mode Mode) {
delete(m, mode)
}
// Set sets a terminal mode to [ModeSet].
func (m Modes) Set(modes ...Mode) {
for _, mode := range modes {
m[mode] = ModeSet
}
}
// PermanentlySet sets a terminal mode to [ModePermanentlySet].
func (m Modes) PermanentlySet(modes ...Mode) {
for _, mode := range modes {
m[mode] = ModePermanentlySet
}
}
// Reset sets a terminal mode to [ModeReset].
func (m Modes) Reset(modes ...Mode) {
for _, mode := range modes {
m[mode] = ModeReset
}
}
// PermanentlyReset sets a terminal mode to [ModePermanentlyReset].
func (m Modes) PermanentlyReset(modes ...Mode) {
for _, mode := range modes {
m[mode] = ModePermanentlyReset
}
}
// IsSet returns true if the mode is set to [ModeSet] or [ModePermanentlySet].
func (m Modes) IsSet(mode Mode) bool {
return m[mode].IsSet()
}
// IsPermanentlySet returns true if the mode is set to [ModePermanentlySet].
func (m Modes) IsPermanentlySet(mode Mode) bool {
return m[mode].IsPermanentlySet()
}
// IsReset returns true if the mode is set to [ModeReset] or [ModePermanentlyReset].
func (m Modes) IsReset(mode Mode) bool {
return m[mode].IsReset()
}
// IsPermanentlyReset returns true if the mode is set to [ModePermanentlyReset].
func (m Modes) IsPermanentlyReset(mode Mode) bool {
return m[mode].IsPermanentlyReset()
}

View File

@ -4,6 +4,134 @@ import (
"fmt"
)
// MouseButton represents the button that was pressed during a mouse message.
type MouseButton byte
// Mouse event buttons
//
// This is based on X11 mouse button codes.
//
// 1 = left button
// 2 = middle button (pressing the scroll wheel)
// 3 = right button
// 4 = turn scroll wheel up
// 5 = turn scroll wheel down
// 6 = push scroll wheel left
// 7 = push scroll wheel right
// 8 = 4th button (aka browser backward button)
// 9 = 5th button (aka browser forward button)
// 10
// 11
//
// Other buttons are not supported.
const (
MouseNone MouseButton = iota
MouseLeft
MouseMiddle
MouseRight
MouseWheelUp
MouseWheelDown
MouseWheelLeft
MouseWheelRight
MouseBackward
MouseForward
MouseButton10
MouseButton11
MouseRelease = MouseNone
)
var mouseButtons = map[MouseButton]string{
MouseNone: "none",
MouseLeft: "left",
MouseMiddle: "middle",
MouseRight: "right",
MouseWheelUp: "wheelup",
MouseWheelDown: "wheeldown",
MouseWheelLeft: "wheelleft",
MouseWheelRight: "wheelright",
MouseBackward: "backward",
MouseForward: "forward",
MouseButton10: "button10",
MouseButton11: "button11",
}
// String returns a string representation of the mouse button.
func (b MouseButton) String() string {
return mouseButtons[b]
}
// Button returns a byte representing a mouse button.
// The button is a bitmask of the following leftmost values:
//
// - The first two bits are the button number:
// 0 = left button, wheel up, or button no. 8 aka (backwards)
// 1 = middle button, wheel down, or button no. 9 aka (forwards)
// 2 = right button, wheel left, or button no. 10
// 3 = release event, wheel right, or button no. 11
//
// - The third bit indicates whether the shift key was pressed.
//
// - The fourth bit indicates the alt key was pressed.
//
// - The fifth bit indicates the control key was pressed.
//
// - The sixth bit indicates motion events. Combined with button number 3, i.e.
// release event, it represents a drag event.
//
// - The seventh bit indicates a wheel event.
//
// - The eighth bit indicates additional buttons.
//
// If button is [MouseNone], and motion is false, this returns a release event.
// If button is undefined, this function returns 0xff.
func (b MouseButton) Button(motion, shift, alt, ctrl bool) (m byte) {
// mouse bit shifts
const (
bitShift = 0b0000_0100
bitAlt = 0b0000_1000
bitCtrl = 0b0001_0000
bitMotion = 0b0010_0000
bitWheel = 0b0100_0000
bitAdd = 0b1000_0000 // additional buttons 8-11
bitsMask = 0b0000_0011
)
if b == MouseNone {
m = bitsMask
} else if b >= MouseLeft && b <= MouseRight {
m = byte(b - MouseLeft)
} else if b >= MouseWheelUp && b <= MouseWheelRight {
m = byte(b - MouseWheelUp)
m |= bitWheel
} else if b >= MouseBackward && b <= MouseButton11 {
m = byte(b - MouseBackward)
m |= bitAdd
} else {
m = 0xff // invalid button
}
if shift {
m |= bitShift
}
if alt {
m |= bitAlt
}
if ctrl {
m |= bitCtrl
}
if motion {
m |= bitMotion
}
return
}
// x10Offset is the offset for X10 mouse events.
// See https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
const x10Offset = 32
// MouseX10 returns an escape sequence representing a mouse event in X10 mode.
// Note that this requires the terminal support X10 mouse modes.
//
@ -11,7 +139,6 @@ import (
//
// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
func MouseX10(b byte, x, y int) string {
const x10Offset = 32
return "\x1b[M" + string(b+x10Offset) + string(byte(x)+x10Offset+1) + string(byte(y)+x10Offset+1)
}
@ -22,9 +149,9 @@ func MouseX10(b byte, x, y int) string {
//
// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#Mouse%20Tracking
func MouseSgr(b byte, x, y int, release bool) string {
s := "M"
s := 'M'
if release {
s = "m"
s = 'm'
}
if x < 0 {
x = -x
@ -32,5 +159,5 @@ func MouseSgr(b byte, x, y int, release bool) string {
if y < 0 {
y = -y
}
return fmt.Sprintf("\x1b[<%d;%d;%d%s", b, x+1, y+1, s)
return fmt.Sprintf("\x1b[<%d;%d;%d%c", b, x+1, y+1, s)
}

View File

@ -105,3 +105,81 @@ func Truncate(s string, length int, tail string) string {
return buf.String()
}
// TruncateLeft truncates a string from the left side to a given length, adding
// a prefix to the beginning if the string is longer than the given length.
// This function is aware of ANSI escape codes and will not break them, and
// accounts for wide-characters (such as East Asians and emojis).
func TruncateLeft(s string, length int, prefix string) string {
if length == 0 {
return ""
}
var cluster []byte
var buf bytes.Buffer
curWidth := 0
ignoring := true
pstate := parser.GroundState
b := []byte(s)
i := 0
for i < len(b) {
if !ignoring {
buf.Write(b[i:])
break
}
state, action := parser.Table.Transition(pstate, b[i])
if state == parser.Utf8State {
var width int
cluster, _, width, _ = uniseg.FirstGraphemeCluster(b[i:], -1)
i += len(cluster)
curWidth += width
if curWidth > length && ignoring {
ignoring = false
buf.WriteString(prefix)
}
if ignoring {
continue
}
if curWidth > length {
buf.Write(cluster)
}
pstate = parser.GroundState
continue
}
switch action {
case parser.PrintAction:
curWidth++
if curWidth > length && ignoring {
ignoring = false
buf.WriteString(prefix)
}
if ignoring {
i++
continue
}
fallthrough
default:
buf.WriteByte(b[i])
i++
}
pstate = state
if curWidth > length && ignoring {
ignoring = false
buf.WriteString(prefix)
}
}
return buf.String()
}

View File

@ -378,14 +378,17 @@ func Wrap(s string, limit int, breakpoints string) string {
i++
}
if word.Len() != 0 {
// Preserve ANSI wrapped spaces at the end of string
if wordLen == 0 {
if curWidth+space.Len() > limit {
buf.WriteByte('\n')
curWidth = 0
} else {
// preserve whitespaces
buf.Write(space.Bytes())
}
addSpace()
space.Reset()
}
buf.Write(word.Bytes())
addWord()
return buf.String()
}