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forked from toolshed/abra

refactor!: cobra migrate

This commit is contained in:
2024-12-26 17:53:25 +01:00
parent 0df2b15c33
commit 671e1ca276
76 changed files with 12042 additions and 2545 deletions

View File

@ -1,12 +1,11 @@
package server
import (
"context"
"errors"
"os"
"path/filepath"
"coopcloud.tech/abra/cli/internal"
"coopcloud.tech/abra/pkg/autocomplete"
"coopcloud.tech/abra/pkg/client"
"coopcloud.tech/abra/pkg/config"
contextPkg "coopcloud.tech/abra/pkg/context"
@ -14,15 +13,109 @@ import (
"coopcloud.tech/abra/pkg/log"
"coopcloud.tech/abra/pkg/server"
sshPkg "coopcloud.tech/abra/pkg/ssh"
"github.com/urfave/cli/v3"
"github.com/spf13/cobra"
)
var local bool
var localFlag = &cli.BoolFlag{
Name: "local",
Aliases: []string{"l"},
Usage: "Use local server",
Destination: &local,
var ServerAddCommand = &cobra.Command{
Use: "add [[server] | --local] [flags]",
Aliases: []string{"a"},
Short: "Add a new server",
Long: `Add a new server to your configuration so that it can be managed by Abra.
Abra relies on the standard SSH command-line and ~/.ssh/config for client
connection details. You must configure an entry per-host in your ~/.ssh/config
for each server:
Host 1312.net 1312
Hostname 1312.net
User antifa
Port 12345
IdentityFile ~/.ssh/antifa@somewhere
If "--local" is passed, then Abra assumes that the current local server is
intended as the target server. This is useful when you want to have your entire
Co-op Cloud config located on the server itself, and not on your local
developer machine. The domain is then set to "default".`,
Example: " abra server add 1312.net",
Args: cobra.RangeArgs(0, 1),
ValidArgsFunction: func(
cmd *cobra.Command,
args []string,
toComplete string) ([]string, cobra.ShellCompDirective) {
if !local {
return autocomplete.ServerNameComplete()
}
return nil, cobra.ShellCompDirectiveDefault
},
Run: func(cmd *cobra.Command, args []string) {
if len(args) > 0 && local {
log.Fatal("cannot use [server] and --local together")
}
if len(args) == 0 && !local {
log.Fatal("missing argument or --local/-l flag")
}
name := "default"
if !local {
name = internal.ValidateDomain(args)
}
// NOTE(d1): reasonable 5 second timeout for connections which can't
// succeed. The connection is attempted twice, so this results in 10
// seconds.
timeout := client.WithTimeout(5)
if local {
created, err := createServerDir(name)
if err != nil {
log.Fatal(err)
}
log.Debugf("attempting to create client for %s", name)
if _, err := client.New(name, timeout); err != nil {
cleanUp(name)
log.Fatal(err)
}
if created {
log.Info("local server successfully added")
} else {
log.Warn("local server already exists")
}
return
}
if _, err := dns.EnsureIPv4(name); err != nil {
log.Warn(err)
}
_, err := createServerDir(name)
if err != nil {
log.Fatal(err)
}
created, err := newContext(name)
if err != nil {
cleanUp(name)
log.Fatal(err)
}
log.Debugf("attempting to create client for %s", name)
if _, err := client.New(name, timeout); err != nil {
cleanUp(name)
log.Fatal(sshPkg.Fatal(name, err))
}
if created {
log.Infof("%s successfully added", name)
} else {
log.Warnf("%s already exists", name)
}
},
}
// cleanUp cleans up the partially created context/client details for a failed
@ -93,101 +186,16 @@ func createServerDir(name string) (bool, error) {
return true, nil
}
var serverAddCommand = cli.Command{
Name: "add",
Aliases: []string{"a"},
Usage: "Add a new server",
UsageText: "abra server add <domain> [options]",
Description: `Add a new server to your configuration so that it can be managed by Abra.
var (
local bool
)
Abra relies on the standard SSH command-line and ~/.ssh/config for client
connection details. You must configure an entry per-host in your ~/.ssh/config
for each server:
Host example.com example
Hostname example.com
User exampleUser
Port 12345
IdentityFile ~/.ssh/example@somewhere
If "--local" is passed, then Abra assumes that the current local server is
intended as the target server. This is useful when you want to have your entire
Co-op Cloud config located on the server itself, and not on your local
developer machine. The domain is then set to "default".`,
Flags: []cli.Flag{
internal.DebugFlag,
internal.NoInputFlag,
localFlag,
},
Before: internal.SubCommandBefore,
HideHelp: true,
Action: func(ctx context.Context, cmd *cli.Command) error {
if cmd.Args().Len() > 0 && local || !internal.ValidateSubCmdFlags(cmd) {
err := errors.New("cannot use <name> and --local together")
internal.ShowSubcommandHelpAndError(cmd, err)
}
var name string
if local {
name = "default"
} else {
name = internal.ValidateDomain(cmd)
}
// NOTE(d1): reasonable 5 second timeout for connections which can't
// succeed. The connection is attempted twice, so this results in 10
// seconds.
timeout := client.WithTimeout(5)
if local {
created, err := createServerDir(name)
if err != nil {
log.Fatal(err)
}
log.Debugf("attempting to create client for %s", name)
if _, err := client.New(name, timeout); err != nil {
cleanUp(name)
log.Fatal(err)
}
if created {
log.Info("local server successfully added")
} else {
log.Warn("local server already exists")
}
return nil
}
if _, err := dns.EnsureIPv4(name); err != nil {
log.Warn(err)
}
_, err := createServerDir(name)
if err != nil {
log.Fatal(err)
}
created, err := newContext(name)
if err != nil {
cleanUp(name)
log.Fatal(err)
}
log.Debugf("attempting to create client for %s", name)
if _, err := client.New(name, timeout); err != nil {
cleanUp(name)
log.Fatal(sshPkg.Fatal(name, err))
}
if created {
log.Infof("%s successfully added", name)
} else {
log.Warnf("%s already exists", name)
}
return nil
},
func init() {
ServerAddCommand.Flags().BoolVarP(
&local,
"local",
"l",
false,
"use local server",
)
}