Split plugin package into `store` and `v2/plugin`. Now the functionality
is clearly delineated:
- Manager: Manages the global state of the plugin sub-system.
- PluginStore: Manages a collection of plugins (in memory and on-disk)
- Plugin: Manages the single plugin unit.
This also facilitates splitting the global PluginManager lock into:
- PluginManager lock to protect global states.
- PluginStore lock to protect store states.
- Plugin lock to protect individual plugin states.
Importing "github.com/docker/docker/plugin/store" will provide access
to plugins and has lesser dependencies when compared to importing the
original monolithic `plugin package`.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 27a55fba28ff9c085385254cb69ecc8ea6891aa9
Component: engine
handleLegacy is a flag to indicate whether daemon is supporting legacy
plugins. When the time comes to remove support for legacy plugins,
flipping this bool is all that will be needed to remove legacy plugin
support. This can be a global variable rather than be embedded in the
manager, thereby cleaning up code.
Also rename to allowV1PluginsFallback for clarity.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 031a2a5c4b58a153e6e76a573abfa6359d1c321a
Component: engine
The main intent of handling plugin exit is for graceful shutdown
of plugins during daemon shutdown. So avoid plugin lookup during
plugin exits caused by other reasons (eg. force remove)
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 57499fa62e697ea244455c5abda7ed8bc022f44c
Component: engine
Volumes and other content created under a bind mount should be
recursively propagated using rshared, not shared. This could be
the reason for EBUSY during removal. Override options with rbind,
rshared and see if CI errors are fixed.
May fix#25511
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: e58028d078077dc566639ff52ece09ad6c481e44
Component: engine
This prevents unnecessary API call to containerd.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: b867f6c6e18f9d999ddec911a241941428777569
Component: engine
When daemon has liveRestore set, daemon shutdown should not shutdown
plugins. Fixes#24759
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 4a44cf1d4c8e540b67aaa3834291a964c6ab7524
Component: engine
Legacy plugin model maintained a map of plugins. This is
not used by the new model. Using this map in the new model
causes incorrect lookup of plugins. This change uses adds
a plugin to the map only if its legacy.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 8fd779dc28a11d8727d76e9553379b0c854f7c4c
Component: engine
Unix sockets are limited to 108 bytes. As a result, we need to be
careful in not using exec-root as the parent directory for pluginID
(which is already 64 bytes), since it can result in socket path names
longer than 108 bytes. Use /tmp instead. Before this change, setting:
- dockerd --exec-root=/go/src/github.com/do passes
- dockerd --exec-root=/go/src/github.com/doc fails
After this change, there's no failure.
Also, write a volume plugins test to verify that the plugins socket
responds.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 21ecd5a93db34288c0c579d5738030716d7bef2d
Component: engine
This way, you don't have to specify the ":latest" tag for some command
and not for others
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Upstream-commit: cb321e82db662f5190a6d83a90677a9dd9fdcd31
Component: engine
This ensures that:
- The in-memory plugin store is populated with all the plugins
- Plugins which were active before daemon restart are active after.
This utilizes the liverestore feature when available, otherwise it
manually starts the plugin.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: dfd91873056c172ffc061d882da0cd18204b521a
Component: engine
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.
For more background, have a look at issue #20363.
Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.
Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.
Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: f37117045c5398fd3dca8016ea8ca0cb47e7312b
Component: engine