As described in our ROADMAP.md, introduce new Swarm management API
endpoints relying on swarmkit to deploy services. It currently vendors
docker/engine-api changes.
This PR is fully backward compatible (joining a Swarm is an optional
feature of the Engine, and existing commands are not impacted).
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Victor Vieux <vieux@docker.com>
Signed-off-by: Daniel Nephin <dnephin@docker.com>
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: 534a90a99367af6f6bba1ddcc7eb07506e41f774
Component: engine
This functionality has been fixed by
7bca93218291767c5dd8782de0ad630dbcda9995 but then it has been broken
again by a793564b2591035aec5412fbcbcccf220c773a4c and finally refixed
here.
Basically the functionality was to prompt for login when trying to pull
from the official docker hub.
Signed-off-by: Antonio Murdaca <runcom@redhat.com>
Upstream-commit: 4316ae2ed33d158e1d8d994646a75e25a70d9320
Component: engine
Use an interface to specify the behavior of a configuration decoder.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: f0d26e1665f7552972db5b041554cc7b45bc3060
Component: engine
Changes how the Engine interacts with Registry servers on image pull.
Previously, Engine sent a User-Agent string to the Registry server
that included only the Engine's version information. This commit
appends to that string the fields from the User-Agent sent by the
client (e.g., Compose) of the Engine. This allows Registry server
operators to understand what tools are actually generating pulls on
their registries.
Signed-off-by: Mike Goelzer <mgoelzer@docker.com>
Upstream-commit: d1502afb63a10df0bfce20ae2957774cfb3e58d8
Component: engine
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
if daemon encounters removing-file error. It will record two
similar logs as following . The later is meaningful for client, But not for
daemon. So remove it.
Signed-off-by: Liu Hua <sdu.liu@huawei.com>
Upstream-commit: 343e15fa3f3e6838a6cf6ebd2dd02e4e627fffcc
Component: engine
We should not check if the mux framework internals work as expected in every handler.
The missing parameter error doesn't make sense from the user point of view.
This change initializes a proper vars context if the mux fails to do so and delegates
specific parameter error checks to the handlers.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 389ce0aae6a303660e591ef80272322ac82854e2
Component: engine
Implement basic interfaces to write custom routers that can be plugged
to the server. Remove server coupling with the daemon.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: da982cf5511814b6897244ecaa9c016f8800340a
Component: engine