We need to have labels applied even if a container is running in privileged
mode. On an tightly locked down SELinux system, this will cause running
without labels will cause SELinux to block privileged mode containers.
Signed-off-by: Dan Walsh <dwalsh@redhat.com>
Upstream-commit: 3894773d6edf8127ddf5f811492a9b49673196e7
Component: engine
Restore the 1.10 logic that will reset the restart manager's timeout or
backoff delay if a container executes longer than 10s reguardless of
exit status or policy.
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
Upstream-commit: b6db56b5eba00c4e8ad7a6f6c5b018e15dc883eb
Component: engine
Currently if you restart docker daemon, all the containers with restart
policy `on-failure` regardless of its `RestartCount` will be started,
this will make daemon cost more extra time for restart.
This commit will stop these containers to do unnecessary start on
daemon's restart.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Upstream-commit: 51e42e6ee01eb4b5c8c7678e2fc7be0f13ef6a68
Component: engine
This allows a user to specify explicitly to enable
automatic copying of data from the container path to the volume path.
This does not change the default behavior of automatically copying, but
does allow a user to disable it at runtime.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: b0ac69b67ef79c6c937f84bee3df20a1924ad334
Component: engine
Attach can hang forever if there is no data to send. This PR adds notification
of Attach goroutine about container stop.
Signed-off-by: Alexander Morozov <lk4d4@docker.com>
Upstream-commit: 7bb815e2960c97c5cc0624566ac51581bdd884ab
Component: engine
Correct creation of a non-existing WORKDIR during docker build to use
remapped root uid/gid on mkdir
Docker-DCO-1.1-Signed-off-by: Phil Estes <estesp@linux.vnet.ibm.com> (github: estesp)
Upstream-commit: 799a6b94ee661022d66f88a009ff58f08eb5a2c3
Component: engine
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
Add `--restart` flag for `update` command, so we can change restart
policy for a container no matter it's running or stopped.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Upstream-commit: ff3ea4c90f2ede5cccc6b49c4d2aad7201c91a4c
Component: engine
Revert "Combine SetupWorkingDirectory for Linux and Windows"
This reverts commit ec31741ca186278ea60faf49f85087c493e78806.
Upstream-commit: 54320d8d187d8b33be4fd33cfb3f8e486c6c8d90
Component: engine
Implement configurable detach keys (for `attach`, exec`, `run` and
`start`) using the client-side configuration
- Adds a `--detach-keys` flag to `attach`, `exec`, `run` and `start`
commands.
- Adds a new configuration field (in `~/.docker/config.json`) to
configure the default escape keys for docker client.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Upstream-commit: 15aa2a663b47b6126a66efefcadb64edfbffb9f5
Component: engine
- Make the API client library completely standalone.
- Move windows partition isolation detection to the client, so the
driver doesn't use external types.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 7ac4232e70fe7cf7318333cd0890db7f95663079
Component: engine
Container needs to be locked when updating the fields, and
this PR also remove the redundant `parseSecurityOpt` since
it'll be done in `setHostConfig`.
Signed-off-by: Qiang Huang <h.huangqiang@huawei.com>
Upstream-commit: 464eefd7957c3e0c7bcfb80bdc96ef8790687615
Component: engine
So other packages don't need to import the daemon package when they
want to use this struct.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Tibor Vass <tibor@docker.com>
Upstream-commit: 6bb0d1816acd8d4f7a542a6aac047da2b874f476
Component: engine