Correct creation of a non-existing WORKDIR during docker build to use
remapped root uid/gid on mkdir
Docker-DCO-1.1-Signed-off-by: Phil Estes <estesp@linux.vnet.ibm.com> (github: estesp)
Upstream-commit: 799a6b94ee661022d66f88a009ff58f08eb5a2c3
Component: engine
This fixes an issue that caused the client to hang forever if the
process died before the code arrived to exit the `Kill` function.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 1a729c3dd8e84eef0a0b10cab24e88b768557482
Component: engine
Only register a container once it's successfully started. This avoids a
race condition where the daemon is killed while in the process of
calling `libcontainer.Container.Start`, and ends up killing -1.
There is a time window where the container `initProcess` is not set, and
its PID unknown. This commit fixes the race Engine side.
Signed-off-by: Arnaud Porterie <arnaud.porterie@docker.com>
Upstream-commit: ad2fa3945997905760a4c7ef0444580ffb4b939a
Component: engine
Check whether or not the file system type of a mountpoint is aufs
by calling statfs() instead of parsing mountinfo. This assumes
that aufs graph driver does not allow aufs as a backing file
system.
Signed-off-by: Tatsushi Inagaki <e29253@jp.ibm.com>
Upstream-commit: e8513675a20e2756e6c2915604605236d1a94d65
Component: engine
Previously, Windows layer diffs were written using a Windows-internal
format based on the BackupRead/BackupWrite Win32 APIs. This caused
problems with tar-split and tarsum and led to performance problems
in implementing methods such as DiffPath. It also was just an
unnecessary differentiation point between Windows and Linux.
With this change, Windows layer diffs look much more like their
Linux counterparts. They use AUFS-style whiteout files for files
that have been removed, and they encode all metadata directly in
the tar file.
This change only affects Windows post-TP4, since changes to the Windows
container storage APIs were necessary to make this possible.
Signed-off-by: John Starks <jostarks@microsoft.com>
Upstream-commit: 5649030e25bd87b4b0bbd200515b8c7317ae8ce1
Component: engine
This change adds "KernelMemory" to the /info endpoint and
shows a warning if KernelMemory is not supported by the kernel.
This makes it more consistent with the other memory-limit
options.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Upstream-commit: 747a486b4aac2ebbbb28bd713b9a4a929f89353b
Component: engine
This allows a graph driver to provide a custom FileGetter for tar-split
to use. Windows will use this to provide a more efficient implementation
in a follow-up change.
Signed-off-by: John Starks <jostarks@microsoft.com>
Upstream-commit: 58bec40d16265362fd4e41dbd652e6fba903794d
Component: engine
I noticied an inconsistency when reviewing docker/pull/20692.
Changing Ip to IP and Nf to NF.
More info: The golang folks recommend that you keep the initials consistent:
https://github.com/golang/go/wiki/CodeReviewComments#initialisms.
Signed-off-by: Christy Perez <christy@linux.vnet.ibm.com>
Upstream-commit: 5b3fc7aab25be908cab869dab5c0b2cb821d31dc
Component: engine
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
The execdriver pipes setup uses OS pipes with fds so that they can be
chown'ed to the remapped root user for proper access. Recent flakiness
in certain short-lived tests (usually via the "exec" path) reveals that
the copy routines are not completing before exit/tear-down.
This fix adds synchronization and proper closure such that these
routines exit successfully.
Docker-DCO-1.1-Signed-off-by: Phil Estes <estesp@linux.vnet.ibm.com> (github: estesp)
Upstream-commit: 995386735c2fe47ebb144f95adbc8eb1341ac48b
Component: engine