As part of making graphdrivers support pluginv2, a PluginGetter
interface was necessary for cleaner separation and avoiding import
cycles.
This commit creates a PluginGetter interface and makes pluginStore
implement it. Then the pluginStore object is created in the daemon
(rather than by the plugin manager) and passed to plugin init as
well as to the different subsystems (eg. graphdrivers, volumedrivers).
A side effect of this change was that some code was moved out of
experimental. This is good, since plugin support will be stable soon.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: fefea805e930a67fb6327f8e59415932861358cb
Component: engine
This moves the types for the `engine-api` repo to the existing types
package.
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
Upstream-commit: 91e197d614547f0202e6ae9b8a24d88ee131d950
Component: engine
Split plugin package into `store` and `v2/plugin`. Now the functionality
is clearly delineated:
- Manager: Manages the global state of the plugin sub-system.
- PluginStore: Manages a collection of plugins (in memory and on-disk)
- Plugin: Manages the single plugin unit.
This also facilitates splitting the global PluginManager lock into:
- PluginManager lock to protect global states.
- PluginStore lock to protect store states.
- Plugin lock to protect individual plugin states.
Importing "github.com/docker/docker/plugin/store" will provide access
to plugins and has lesser dependencies when compared to importing the
original monolithic `plugin package`.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 27a55fba28ff9c085385254cb69ecc8ea6891aa9
Component: engine
This ensures that:
- The in-memory plugin store is populated with all the plugins
- Plugins which were active before daemon restart are active after.
This utilizes the liverestore feature when available, otherwise it
manually starts the plugin.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: dfd91873056c172ffc061d882da0cd18204b521a
Component: engine
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.
For more background, have a look at issue #20363.
Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.
Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.
Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: f37117045c5398fd3dca8016ea8ca0cb47e7312b
Component: engine