- libnetwork controller Networks() already returns
a copy list. Also Networks() correctly skips any
network which ahs already been marked for deletion
while getNetworks implementation bypass this.
Signed-off-by: Alessandro Boch <aboch@docker.com>
Upstream-commit: 5d71cc01b6bb089a70fa1e855943dab0d88439bb
Component: engine
- When the node leaves the cluster, if any user run
container(s) is connected to the swarm network,
then daemon needs to detach the container(s) and
remove the network.
Signed-off-by: Alessandro Boch <aboch@docker.com>
Upstream-commit: 3cedca5d532958ffc007d9b62cc871d3d113f054
Component: engine
returned in "docker info". Currently info endpoint isnt using the
GetAllByCap, but relies on existing networks to get the plugin names.
This causes a basic issue when it comes to global network plugins which
swarm-mode relies on, wherein swarmkit will not be able to schedule the
network on the worker nodes due to the filtering logic.
In order to break this chicken & egg issue, we must start to use the
GetAllManagedPluginsByCap. We are unable to use GetAllByCap due to
various issues with Plugin-V1's lazy loading approach causing issues
especially during daemon restarts (which uses SystemInfo)
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: 6aaa85f0b0dd030f68512ca9004823926419f5fd
Component: engine
Go style calls for mixed caps instead of all caps:
https://golang.org/doc/effective_go.html#mixed-caps
Change LOOKUP, ACQUIRE, and RELEASE to Lookup, Acquire, and Release.
This vendors a fork of libnetwork for now, to deal with a cyclic
dependency issue. The change will be upstream to libnetwork once this is
merged.
Signed-off-by: Aaron Lehmann <aaron.lehmann@docker.com>
Upstream-commit: 428600108cce0a11e65ec4ebd9e439e947b55da7
Component: engine
This adds a metrics packages that creates additional metrics. Add the
metrics endpoint to the docker api server under `/metrics`.
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
Add metrics to daemon package
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
api: use standard way for metrics route
Also add "type" query parameter
Signed-off-by: Alexander Morozov <lk4d4@docker.com>
Convert timers to ms
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
Upstream-commit: 3343d234f3b131d4be1d4ca84385e184633a79bd
Component: engine
This fix tries to address the issue raised in 27695 where
duplicate `nat` and `null` has been listed in `docker info`
for Windows.
Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
Upstream-commit: 3347aba95762955fe17916e8cfc66aabbd6d66d6
Component: engine
Currently the plugins pkg allows a single handler. This assumption
breaks down if there are mutiple listeners to a plugin of a certain
Manifest such as NetworkDriver or IpamDriver when swarm-mode is enabled.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: 5e9c78aeaf1d88000921190b88a1d91d6261208c
Component: engine
When calling the /networks/ endpoint with a trailing
slash, the default network was returned.
This changes the endpoint to return the list of networks
instead (same response as `/networks` without trailing
slash).
Also updated the description for GetNetworkByName to
explain that the "default" network is returned if
no name or id is provided.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Upstream-commit: 6ad4bf0a533f8851b0ddccb56fe3b457819f6146
Component: engine
This PR adds support for running regular containers to be connected to
swarm mode multi-host network so that:
- containers connected to the same network across the cluster can
discover and connect to each other.
- Get access to services(and their associated loadbalancers)
connected to the same network
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Upstream-commit: 99a98ccc14a9427be47c8006e130750710db0a16
Component: engine
This moves the types for the `engine-api` repo to the existing types
package.
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
Upstream-commit: 91e197d614547f0202e6ae9b8a24d88ee131d950
Component: engine
There are cases such as migrating from classic overlay network to the
swarm-mode networking (without kv-store), such a mechanism to allow
disconnecting a container even when a network isnt available will be
useful.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: 05a3f2666ee34c2dfa04663bbdda3c7763b001d8
Component: engine
No user of GetNetworkDriverList needs to access the map by key.
The only user of GetNetworkDriverList is in docker info and with a map
the network list is always flipping because loop is not deterministic.
Fix this by returning a string slice which instead is.
Signed-off-by: Antonio Murdaca <runcom@redhat.com>
Upstream-commit: 7ca635a1ec2962358a5f7d3c021faca83ff5e55f
Component: engine
As described in our ROADMAP.md, introduce new Swarm management API
endpoints relying on swarmkit to deploy services. It currently vendors
docker/engine-api changes.
This PR is fully backward compatible (joining a Swarm is an optional
feature of the Engine, and existing commands are not impacted).
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Victor Vieux <vieux@docker.com>
Signed-off-by: Daniel Nephin <dnephin@docker.com>
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: 534a90a99367af6f6bba1ddcc7eb07506e41f774
Component: engine
Using new methods from engine-api, that make it clearer which element is
required when consuming the API.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Upstream-commit: b9c94b70bf2f703f260844b3862a61f93dee6337
Component: engine
Use an interface to specify the behavior of a configuration decoder.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: f0d26e1665f7552972db5b041554cc7b45bc3060
Component: engine
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
This is done by moving the following types to api/types/config.go:
- ContainersConfig
- ContainerAttachWithLogsConfig
- ContainerWsAttachWithLogsConfig
- ContainerLogsConfig
- ContainerStatsConfig
Remove dependency on "version" package from types.ContainerStatsConfig.
Decouple the "container" router from the "daemon/exec" implementation.
* This is done by making daemon.ContainerExecInspect() return an interface{}
value. The same trick is already used by daemon.ContainerInspect().
Improve documentation for router packages.
Extract localRoute and router into separate files.
Move local.router to image.imageRouter.
Changes:
- Move local/image.go to image/image_routes.go.
- Move local/local.go to image/image.go
- Rename router to imageRouter.
- Simplify imports for image/image.go (remove alias for router package).
Merge router/local package into router package.
Decouple the "image" router from the actual daemon implementation.
Add Daemon.GetNetworkByID and Daemon.GetNetworkByName.
Decouple the "network" router from the actual daemon implementation.
This is done by replacing the daemon.NetworkByName constant with
an explicit GetNetworkByName method.
Remove the unused Daemon.GetNetwork method and the associated constants NetworkByID and NetworkByName.
Signed-off-by: Lukas Waslowski <cr7pt0gr4ph7@gmail.com>
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: dd93571c69cc5284f695a21d5504fb57b1a4891a
Component: engine
docker's network disconnect api now supports `Force` option which can be
used to force cleanup an endpoint from any host in the cluster.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: b464f1d78cdfa2a4124e083b8f7b0f2353f12de3
Component: engine
Add filter support for `network ls` to hide predefined network,
then user can use "docker network rm `docker network ls -f type=custom`"
to delete a bundle of userdefined networks.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Upstream-commit: 26dd026bd70c9c18a16b0e339821c309e56d8ff0
Component: engine
This is more aligned with `Daemon.GetImage` and less confusing.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: d7d512bb927023b76c3c01f54a3655ee7c341637
Component: engine