Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
There are five options 'debug' 'labels' 'cluster-store' 'cluster-store-opts'
and 'cluster-advertise' that can be reconfigured, configure any of these
options should not affect other options which may have configured in flags.
But this is not true, for example, I start a daemon with -D to enable the
debugging, and after a while, I want reconfigure the 'label', so I add a file
'/etc/docker/daemon.json' with content '"labels":["test"]' and send SIGHUP to daemon
to reconfigure the daemon, it work, but the debugging of the daemon is also diabled.
I don't think this is a expeted behaviour.
This patch also have some minor refactor of reconfiguration of cluster-advertiser.
Enable user to reconfigure cluster-advertiser without cluster-store in config file
since cluster-store could also be already set in flag, and we only want to reconfigure
the cluster-advertiser.
Signed-off-by: Lei Jitang <leijitang@huawei.com>
Upstream-commit: b9366c9609166d41e987608041b5a2079726aa5f
Component: engine
We should support update swap memory without memory.
Signed-off-by: Qiang Huang <h.huangqiang@huawei.com>
Upstream-commit: 8ae6f6ac28c1e9e28c1503b8118691580b66d885
Component: engine
- It reverts fa163f5619bb01cabca1c21 plus a small change
in order to allow passing the global scope datastore
to libnetwork after damon boot.
Signed-off-by: Alessandro Boch <aboch@docker.com>
Upstream-commit: ed364b69df0432d0143e7661c4c0695377ceef7b
Component: engine
Currently, daemonbuilder package (part of daemon) implemented the
builder backend. However, it was a very thin wrapper around daemon
methods and caused an implementation dependency for api/server build
endpoint. api/server buildrouter should only know about the backend
implementing the /build API endpoint.
Removing daemonbuilder involved moving build specific methods to
respective files in the daemon, where they fit naturally.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 9c332b164f1aefa2407706adf59d50495d6e02cb
Component: engine
SetMaxThreads from runtime/debug in Golang is called to set max threads
value to 90% of /proc/sys/kernel/threads-max
Signed-off-by: Antonio Murdaca <runcom@redhat.com>
Upstream-commit: 140a74347d7fde130598aeca028b72af99737239
Component: engine
The restart container has already prepared the mountpoint, there is
no need to do that again. This can speed up the daemon start if
the restart container has a volume and the volume driver is not
available.
Signed-off-by: Lei Jitang <leijitang@huawei.com>
Upstream-commit: 0feeab2e43a75bee3d5709248544b3078df96706
Component: engine
Daemon: do GetRWLayer after checking if container support the current graph driver
Upstream-commit: 63f8429bf0152bf0e8903ab4def18295bd6d4e1d
Component: engine
Because libnetwork won't really send container information to the new
storage anyways.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: fa163f5619bb01cabca1c214b59e14518a797a7a
Component: engine
daemon cache was getting the whole image map and then iterating through
it to find children. This information is already stored in the image
store.
Prior to this change building the docker repo with a full cache took 30
seconds.
After it takes between 15 seconds or less (As low as 9 seconds).
This is an improvement on docker 1.9.1 which hovered around 17 seconds.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: 1350e8b7b8025d73056b800963c001fb9619a85c
Component: engine
Error message was different if image was specified with the full ID.
Fixes#19652
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Upstream-commit: 8a68315c38d7e62b140e145766e842de07d0422d
Component: engine
This preserves old behavior from sqlite links/names.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: 332d95fd0dd08c352f96e8755414e40007f6bda2
Component: engine
During daemon startup, all containers are registered before any are
started.
During container registration it was calling out to initialize volumes.
If the volume uses a plugin that is running in a container, this will
cause the restart of that container to fail since the plugin is not yet
running.
This also slowed down daemon startup since volume initialization was
happening sequentially, which can be slow (and is flat out slow since
initialization would fail but take 8 seconds for each volume to do it).
This fix holds off on volume initialization until after containers are
restarted and does the initialization in parallel.
The containers that are restarted will have thier volumes initialized
because they are being started. If any of these containers are using a
plugin they will just keep retrying to reach the plugin (up to the
timeout, which is 8seconds) until the container with the plugin is up
and running.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: d85b9f858050dbfb2dde3d68517952958b8e38ee
Component: engine
- Generalize in an interface.
- Stop abusing of List for everything.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 3c82fad44112dc73861f325bbecd68b9922b0ad3
Component: engine
Read configuration after flags making this the priority:
1- Apply configuration from file.
2- Apply configuration from flags.
Reload configuration when a signal is received, USR2 in Linux:
- Reload router if the debug configuration changes.
- Reload daemon labels.
- Reload cluster discovery.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 677a6b3506107468ed8c00331991afd9176fa0b9
Component: engine
Before #16032, once links were setup
in the sqlite db, hostConfig.Links was cleared out.
This means that we need to migrate data back out of the sqlite db and
put it back into hostConfig.Links so that links specified on older
daemons can be used.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: 2600777469b18f7133fc4d6c6c99698d6aa700fe
Component: engine
Don't rely on sqlite db for name registration and linking.
Instead register names and links when the daemon starts to an in-memory
store.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: 0f9f99500c40f2a46682967ca358cd2346fd5e13
Component: engine
Makes `docker volume ls` and `docker volume inspect` ask the volume
drivers rather than only using what is cached locally.
Previously in order to use a volume from an external driver, one would
either have to use `docker volume create` or have a container that is
already using that volume for it to be visible to the other volume
API's.
For keeping uniqueness of volume names in the daemon, names are bound to
a driver on a first come first serve basis. If two drivers have a volume
with the same name, the first one is chosen, and a warning is logged
about the second one.
Adds 2 new methods to the plugin API, `List` and `Get`.
If a plugin does not implement these endpoints, a user will not be able
to find the specified volumes as well requests go through the drivers.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: d3eca4451d264aac564594fe46b8c097bd85a5cc
Component: engine
Merge was used by builder and daemon. With this commit, the builder
call has been inlined and the function moved to the daemon package,
which is the only other caller.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: eb4ae8e28aa0baf28d6cde1079a5f9c618d475b2
Component: engine