Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: a793564b2591035aec5412fbcbcccf220c773a4c
Component: engine
Add `--restart` flag for `update` command, so we can change restart
policy for a container no matter it's running or stopped.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Upstream-commit: ff3ea4c90f2ede5cccc6b49c4d2aad7201c91a4c
Component: engine
In Docker 1.10 and earlier, "docker build" can do a build FROM a private
repository that hasn't yet been pulled. This doesn't work on master. I
bisected this to https://github.com/docker/docker/pull/19414.
AuthConfigs is deserialized from the HTTP request, but not included in
the builder options.
Signed-off-by: Aaron Lehmann <aaron.lehmann@docker.com>
Upstream-commit: 6fed46aeb97943315aed12f2dc62565f7bcc53dc
Component: engine
- Remove duplicated structs that we already have in engine-api.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 06d8f504f7b1883f490b5deda5a30ef9acd99f95
Component: engine
This is done by moving the following types to api/types/config.go:
- ContainersConfig
- ContainerAttachWithLogsConfig
- ContainerWsAttachWithLogsConfig
- ContainerLogsConfig
- ContainerStatsConfig
Remove dependency on "version" package from types.ContainerStatsConfig.
Decouple the "container" router from the "daemon/exec" implementation.
* This is done by making daemon.ContainerExecInspect() return an interface{}
value. The same trick is already used by daemon.ContainerInspect().
Improve documentation for router packages.
Extract localRoute and router into separate files.
Move local.router to image.imageRouter.
Changes:
- Move local/image.go to image/image_routes.go.
- Move local/local.go to image/image.go
- Rename router to imageRouter.
- Simplify imports for image/image.go (remove alias for router package).
Merge router/local package into router package.
Decouple the "image" router from the actual daemon implementation.
Add Daemon.GetNetworkByID and Daemon.GetNetworkByName.
Decouple the "network" router from the actual daemon implementation.
This is done by replacing the daemon.NetworkByName constant with
an explicit GetNetworkByName method.
Remove the unused Daemon.GetNetwork method and the associated constants NetworkByID and NetworkByName.
Signed-off-by: Lukas Waslowski <cr7pt0gr4ph7@gmail.com>
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: dd93571c69cc5284f695a21d5504fb57b1a4891a
Component: engine
Currently, daemonbuilder package (part of daemon) implemented the
builder backend. However, it was a very thin wrapper around daemon
methods and caused an implementation dependency for api/server build
endpoint. api/server buildrouter should only know about the backend
implementing the /build API endpoint.
Removing daemonbuilder involved moving build specific methods to
respective files in the daemon, where they fit naturally.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 9c332b164f1aefa2407706adf59d50495d6e02cb
Component: engine
This is happening now due to improvements in net/http:
99fb19194c
To test, change the go version in the Dockerfile:
-ENV GO_VERSION 1.5.3
+ENV GO_VERSION 1.6beta2
More info here: https://github.com/golang/go/issues/14001
Signed-off-by: Christy Perez <christy@linux.vnet.ibm.com>
Upstream-commit: 2df5dafdaf12296fa2bd92ced62ba80da41af744
Component: engine
Currently builder.Backend is implemented by daemonbuilder.Docker{} for
the daemon. This registration happens in the API/server code. However,
this is too implementation specific. Ideally we should be able to specify
that docker daemon (or any other) is implementing the Backend and abstract
the implementation details. So we should remove package daemonbuilder
dependency in build_routes.go
With this change, daemonbuilder.Docker is nothing more than the daemon.
A follow on change will remove the daemonbuilder package and move relevant
methods under daemon, so that API only knows about the backend.
Also cleanup code in api/client/build.go. docker cli always performs build
context tar download for remoteURLs and sends an empty remoteContext. So
remove relevant dead code.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 14215ed5a1900a88a3b17dd7cd566def50bfcbc9
Component: engine
* If user doesn't specify the subnets to create a network, it will pick
subnets from inside preferred pool. This PR aims to inspect these subnets info
* Add integration tests for docker inspect the subnets.
* docker-py project is already synchronized.
* jenkins checks depend on https://github.com/docker/docker-py/pull/888
Fixes issue #18626
Signed-off-by: Wen Cheng Ma <wenchma@cn.ibm.com>
Upstream-commit: 5cc672b0061f3df41073cb7b4ff962998a13a09c
Component: engine
docker's network disconnect api now supports `Force` option which can be
used to force cleanup an endpoint from any host in the cluster.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Upstream-commit: b464f1d78cdfa2a4124e083b8f7b0f2353f12de3
Component: engine
This allows to define clearly what is mutable or not in a container
and remove the use of the internal HostConfig struct to be used.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Upstream-commit: a4f6920731c6af27a7e89c3da8d0e6fd309de90a
Component: engine
Makes `docker volume ls` and `docker volume inspect` ask the volume
drivers rather than only using what is cached locally.
Previously in order to use a volume from an external driver, one would
either have to use `docker volume create` or have a container that is
already using that volume for it to be visible to the other volume
API's.
For keeping uniqueness of volume names in the daemon, names are bound to
a driver on a first come first serve basis. If two drivers have a volume
with the same name, the first one is chosen, and a warning is logged
about the second one.
Adds 2 new methods to the plugin API, `List` and `Get`.
If a plugin does not implement these endpoints, a user will not be able
to find the specified volumes as well requests go through the drivers.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Upstream-commit: d3eca4451d264aac564594fe46b8c097bd85a5cc
Component: engine
dockerfile.Config is almost redundant with ImageBuildOptions.
Unify the two so that the latter can be removed. This also
helps build's API endpoint code to be less dependent on package
dockerfile.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Upstream-commit: 5190794f1d85d5406611eb69c270df62ac1cdc7f
Component: engine
It's an internal type that only extends string.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 9961816adead89622f5d4201a0b5cb33845fa852
Component: engine
Implement configurable detach keys (for `attach`, exec`, `run` and
`start`) using the client-side configuration
- Adds a `--detach-keys` flag to `attach`, `exec`, `run` and `start`
commands.
- Adds a new configuration field (in `~/.docker/config.json`) to
configure the default escape keys for docker client.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Upstream-commit: 15aa2a663b47b6126a66efefcadb64edfbffb9f5
Component: engine
- Stop serializing JSONMessage in favor of events.Message.
- Keep backwards compatibility with JSONMessage for container events.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 72f1881df102fce9ad31e98045b91c204dd44513
Component: engine
`docker kill 123` will show something like:
`Error response from daemon: Cannot kill container 123: nosuchcontainer: No such container: 123`
Notice the `nosuchcontainer` text, that should not be there as that's an internal ID that means nothing to the end user.
This PR fixes this by using `util.GetErrorMessage()` to extract just the message.
While in that dir I found a couple of other spots that could use the same call, just to be safe.
Signed-off-by: Doug Davis <dug@us.ibm.com>
Upstream-commit: b3e1178ad0e2cee43e9958f0f3b6e720bddc4ea4
Component: engine
It's used for updating properties of one or more containers, we only
support resource configs for now. It can be extended in the future.
Signed-off-by: Qiang Huang <h.huangqiang@huawei.com>
Upstream-commit: 8799c4fc0feadede6ae60e77bd7d9dfd7cc72a79
Component: engine
Add filter support for `network ls` to hide predefined network,
then user can use "docker network rm `docker network ls -f type=custom`"
to delete a bundle of userdefined networks.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Upstream-commit: 26dd026bd70c9c18a16b0e339821c309e56d8ff0
Component: engine
- Make the API client library completely standalone.
- Move windows partition isolation detection to the client, so the
driver doesn't use external types.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: 7ac4232e70fe7cf7318333cd0890db7f95663079
Component: engine
Move connection hijacking logic to the daemon.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Upstream-commit: af94f941df9ee43b61e0e8f9d3c3b3962597eff6
Component: engine
Right now, the quiet (-q, --quiet) flag ignores the output
generated from within the container.
However, it ought to be quiet in a way that all kind
of diagnostic output should be ignored, unless the build
process fails.
This patch makes the quiet flag behave in the following way:
1. If the build process succeeds, stdout contains the image ID
and stderr is empty.
2. If the build process fails, stdout is empty and stderr
has the error message and the diagnostic output of that process.
If the quiet flag is not set, then everything goes to stdout
and error messages, if there are any, go to stderr.
Signed-off-by: Boaz Shuster <ripcurld.github@gmail.com>
Upstream-commit: 60b4db7eb17f4eb509be4a4968364ada2075d60c
Component: engine