We're having to override it in so many places that it no longer seems worthwhile to bother. On top of that, the reason we did it in the first place was for being able to compile devicemapper statically, which still works after this change (either due to other changes in the way we build, or improvements in Go itself). Signed-off-by: Andrew "Tianon" Page <admwiggin@gmail.com> Upstream-commit: 927e1e98b7d37bf0593651d4b639e19277e775ca Component: engine
This directory holds scripts called by make.sh in the parent directory.
Each script is named after the bundle it creates. They should not be called directly - instead, pass it as argument to make.sh, for example:
./hack/make.sh test
./hack/make.sh binary ubuntu
# Or to run all bundles:
./hack/make.sh
To add a bundle:
- Create a shell-compatible file here
- Add it to $DEFAULT_BUNDLES in make.sh