forked from toolshed/abra
chore: vendor
This commit is contained in:
252
vendor/github.com/moby/term/windows/ansi_reader.go
generated
vendored
Normal file
252
vendor/github.com/moby/term/windows/ansi_reader.go
generated
vendored
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@ -0,0 +1,252 @@
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//go:build windows
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// +build windows
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package windowsconsole
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"os"
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"strings"
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"unsafe"
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ansiterm "github.com/Azure/go-ansiterm"
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"github.com/Azure/go-ansiterm/winterm"
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)
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const (
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escapeSequence = ansiterm.KEY_ESC_CSI
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)
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// ansiReader wraps a standard input file (e.g., os.Stdin) providing ANSI sequence translation.
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type ansiReader struct {
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file *os.File
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fd uintptr
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buffer []byte
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cbBuffer int
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command []byte
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}
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// NewAnsiReader returns an io.ReadCloser that provides VT100 terminal emulation on top of a
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// Windows console input handle.
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func NewAnsiReader(nFile int) io.ReadCloser {
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file, fd := winterm.GetStdFile(nFile)
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return &ansiReader{
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file: file,
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fd: fd,
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command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
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buffer: make([]byte, 0),
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}
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}
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// Close closes the wrapped file.
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func (ar *ansiReader) Close() (err error) {
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return ar.file.Close()
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}
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// Fd returns the file descriptor of the wrapped file.
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func (ar *ansiReader) Fd() uintptr {
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return ar.fd
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}
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// Read reads up to len(p) bytes of translated input events into p.
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func (ar *ansiReader) Read(p []byte) (int, error) {
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if len(p) == 0 {
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return 0, nil
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}
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// Previously read bytes exist, read as much as we can and return
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if len(ar.buffer) > 0 {
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originalLength := len(ar.buffer)
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copiedLength := copy(p, ar.buffer)
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if copiedLength == originalLength {
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ar.buffer = make([]byte, 0, len(p))
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} else {
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ar.buffer = ar.buffer[copiedLength:]
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}
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return copiedLength, nil
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}
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// Read and translate key events
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events, err := readInputEvents(ar, len(p))
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if err != nil {
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return 0, err
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} else if len(events) == 0 {
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return 0, nil
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}
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keyBytes := translateKeyEvents(events, []byte(escapeSequence))
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// Save excess bytes and right-size keyBytes
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if len(keyBytes) > len(p) {
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ar.buffer = keyBytes[len(p):]
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keyBytes = keyBytes[:len(p)]
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} else if len(keyBytes) == 0 {
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return 0, nil
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}
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copiedLength := copy(p, keyBytes)
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if copiedLength != len(keyBytes) {
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return 0, errors.New("unexpected copy length encountered")
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}
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return copiedLength, nil
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}
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// readInputEvents polls until at least one event is available.
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func readInputEvents(ar *ansiReader, maxBytes int) ([]winterm.INPUT_RECORD, error) {
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// Determine the maximum number of records to retrieve
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// -- Cast around the type system to obtain the size of a single INPUT_RECORD.
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// unsafe.Sizeof requires an expression vs. a type-reference; the casting
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// tricks the type system into believing it has such an expression.
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recordSize := int(unsafe.Sizeof(*((*winterm.INPUT_RECORD)(unsafe.Pointer(&maxBytes)))))
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countRecords := maxBytes / recordSize
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if countRecords > ansiterm.MAX_INPUT_EVENTS {
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countRecords = ansiterm.MAX_INPUT_EVENTS
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} else if countRecords == 0 {
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countRecords = 1
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}
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// Wait for and read input events
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events := make([]winterm.INPUT_RECORD, countRecords)
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nEvents := uint32(0)
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eventsExist, err := winterm.WaitForSingleObject(ar.fd, winterm.WAIT_INFINITE)
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if err != nil {
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return nil, err
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}
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if eventsExist {
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err = winterm.ReadConsoleInput(ar.fd, events, &nEvents)
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if err != nil {
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return nil, err
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}
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}
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// Return a slice restricted to the number of returned records
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return events[:nEvents], nil
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}
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// KeyEvent Translation Helpers
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var arrowKeyMapPrefix = map[uint16]string{
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winterm.VK_UP: "%s%sA",
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winterm.VK_DOWN: "%s%sB",
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winterm.VK_RIGHT: "%s%sC",
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winterm.VK_LEFT: "%s%sD",
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}
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var keyMapPrefix = map[uint16]string{
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winterm.VK_UP: "\x1B[%sA",
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winterm.VK_DOWN: "\x1B[%sB",
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winterm.VK_RIGHT: "\x1B[%sC",
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winterm.VK_LEFT: "\x1B[%sD",
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winterm.VK_HOME: "\x1B[1%s~", // showkey shows ^[[1
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winterm.VK_END: "\x1B[4%s~", // showkey shows ^[[4
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winterm.VK_INSERT: "\x1B[2%s~",
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winterm.VK_DELETE: "\x1B[3%s~",
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winterm.VK_PRIOR: "\x1B[5%s~",
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winterm.VK_NEXT: "\x1B[6%s~",
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winterm.VK_F1: "",
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winterm.VK_F2: "",
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winterm.VK_F3: "\x1B[13%s~",
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winterm.VK_F4: "\x1B[14%s~",
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winterm.VK_F5: "\x1B[15%s~",
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winterm.VK_F6: "\x1B[17%s~",
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winterm.VK_F7: "\x1B[18%s~",
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winterm.VK_F8: "\x1B[19%s~",
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winterm.VK_F9: "\x1B[20%s~",
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winterm.VK_F10: "\x1B[21%s~",
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winterm.VK_F11: "\x1B[23%s~",
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winterm.VK_F12: "\x1B[24%s~",
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}
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// translateKeyEvents converts the input events into the appropriate ANSI string.
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func translateKeyEvents(events []winterm.INPUT_RECORD, escapeSequence []byte) []byte {
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var buffer bytes.Buffer
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for _, event := range events {
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if event.EventType == winterm.KEY_EVENT && event.KeyEvent.KeyDown != 0 {
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buffer.WriteString(keyToString(&event.KeyEvent, escapeSequence))
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}
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}
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return buffer.Bytes()
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}
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// keyToString maps the given input event record to the corresponding string.
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func keyToString(keyEvent *winterm.KEY_EVENT_RECORD, escapeSequence []byte) string {
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if keyEvent.UnicodeChar == 0 {
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return formatVirtualKey(keyEvent.VirtualKeyCode, keyEvent.ControlKeyState, escapeSequence)
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}
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_, alt, control := getControlKeys(keyEvent.ControlKeyState)
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if control {
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// TODO(azlinux): Implement following control sequences
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// <Ctrl>-D Signals the end of input from the keyboard; also exits current shell.
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// <Ctrl>-H Deletes the first character to the left of the cursor. Also called the ERASE key.
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// <Ctrl>-Q Restarts printing after it has been stopped with <Ctrl>-s.
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// <Ctrl>-S Suspends printing on the screen (does not stop the program).
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// <Ctrl>-U Deletes all characters on the current line. Also called the KILL key.
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// <Ctrl>-E Quits current command and creates a core
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}
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// <Alt>+Key generates ESC N Key
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if !control && alt {
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return ansiterm.KEY_ESC_N + strings.ToLower(string(rune(keyEvent.UnicodeChar)))
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}
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return string(rune(keyEvent.UnicodeChar))
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}
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// formatVirtualKey converts a virtual key (e.g., up arrow) into the appropriate ANSI string.
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func formatVirtualKey(key uint16, controlState uint32, escapeSequence []byte) string {
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shift, alt, control := getControlKeys(controlState)
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modifier := getControlKeysModifier(shift, alt, control)
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if format, ok := arrowKeyMapPrefix[key]; ok {
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return fmt.Sprintf(format, escapeSequence, modifier)
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}
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if format, ok := keyMapPrefix[key]; ok {
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return fmt.Sprintf(format, modifier)
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}
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return ""
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}
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// getControlKeys extracts the shift, alt, and ctrl key states.
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func getControlKeys(controlState uint32) (shift, alt, control bool) {
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shift = 0 != (controlState & winterm.SHIFT_PRESSED)
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alt = 0 != (controlState & (winterm.LEFT_ALT_PRESSED | winterm.RIGHT_ALT_PRESSED))
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control = 0 != (controlState & (winterm.LEFT_CTRL_PRESSED | winterm.RIGHT_CTRL_PRESSED))
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return shift, alt, control
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}
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// getControlKeysModifier returns the ANSI modifier for the given combination of control keys.
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func getControlKeysModifier(shift, alt, control bool) string {
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if shift && alt && control {
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return ansiterm.KEY_CONTROL_PARAM_8
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}
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if alt && control {
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return ansiterm.KEY_CONTROL_PARAM_7
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}
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if shift && control {
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return ansiterm.KEY_CONTROL_PARAM_6
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}
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if control {
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return ansiterm.KEY_CONTROL_PARAM_5
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}
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if shift && alt {
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return ansiterm.KEY_CONTROL_PARAM_4
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}
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if alt {
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return ansiterm.KEY_CONTROL_PARAM_3
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}
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if shift {
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return ansiterm.KEY_CONTROL_PARAM_2
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}
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return ""
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}
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57
vendor/github.com/moby/term/windows/ansi_writer.go
generated
vendored
Normal file
57
vendor/github.com/moby/term/windows/ansi_writer.go
generated
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@ -0,0 +1,57 @@
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//go:build windows
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// +build windows
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package windowsconsole
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import (
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"io"
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"os"
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ansiterm "github.com/Azure/go-ansiterm"
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"github.com/Azure/go-ansiterm/winterm"
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)
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// ansiWriter wraps a standard output file (e.g., os.Stdout) providing ANSI sequence translation.
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type ansiWriter struct {
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file *os.File
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fd uintptr
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infoReset *winterm.CONSOLE_SCREEN_BUFFER_INFO
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command []byte
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escapeSequence []byte
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inAnsiSequence bool
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parser *ansiterm.AnsiParser
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}
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// NewAnsiWriter returns an io.Writer that provides VT100 terminal emulation on top of a
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// Windows console output handle.
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func NewAnsiWriter(nFile int) io.Writer {
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file, fd := winterm.GetStdFile(nFile)
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info, err := winterm.GetConsoleScreenBufferInfo(fd)
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if err != nil {
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return nil
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}
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parser := ansiterm.CreateParser("Ground", winterm.CreateWinEventHandler(fd, file))
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return &ansiWriter{
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file: file,
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fd: fd,
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infoReset: info,
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command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
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escapeSequence: []byte(ansiterm.KEY_ESC_CSI),
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parser: parser,
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}
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}
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func (aw *ansiWriter) Fd() uintptr {
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return aw.fd
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}
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// Write writes len(p) bytes from p to the underlying data stream.
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func (aw *ansiWriter) Write(p []byte) (total int, err error) {
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if len(p) == 0 {
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return 0, nil
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}
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return aw.parser.Parse(p)
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}
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43
vendor/github.com/moby/term/windows/console.go
generated
vendored
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43
vendor/github.com/moby/term/windows/console.go
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@ -0,0 +1,43 @@
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//go:build windows
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// +build windows
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package windowsconsole
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import (
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"os"
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"golang.org/x/sys/windows"
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)
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// GetHandleInfo returns file descriptor and bool indicating whether the file is a console.
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func GetHandleInfo(in interface{}) (uintptr, bool) {
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switch t := in.(type) {
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case *ansiReader:
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return t.Fd(), true
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case *ansiWriter:
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return t.Fd(), true
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}
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var inFd uintptr
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var isTerminal bool
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if file, ok := in.(*os.File); ok {
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inFd = file.Fd()
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isTerminal = isConsole(inFd)
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}
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return inFd, isTerminal
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}
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// IsConsole returns true if the given file descriptor is a Windows Console.
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// The code assumes that GetConsoleMode will return an error for file descriptors that are not a console.
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//
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// Deprecated: use [windows.GetConsoleMode] or [golang.org/x/term.IsTerminal].
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func IsConsole(fd uintptr) bool {
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return isConsole(fd)
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}
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func isConsole(fd uintptr) bool {
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var mode uint32
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err := windows.GetConsoleMode(windows.Handle(fd), &mode)
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return err == nil
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}
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5
vendor/github.com/moby/term/windows/doc.go
generated
vendored
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5
vendor/github.com/moby/term/windows/doc.go
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@ -0,0 +1,5 @@
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// These files implement ANSI-aware input and output streams for use by the Docker Windows client.
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// When asked for the set of standard streams (e.g., stdin, stdout, stderr), the code will create
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// and return pseudo-streams that convert ANSI sequences to / from Windows Console API calls.
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package windowsconsole
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Block a user