forked from toolshed/abra
chore: make deps, go mod vendor
This commit is contained in:
258
vendor/google.golang.org/grpc/internal/transport/controlbuf.go
generated
vendored
258
vendor/google.golang.org/grpc/internal/transport/controlbuf.go
generated
vendored
@ -32,6 +32,7 @@ import (
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"golang.org/x/net/http2/hpack"
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"google.golang.org/grpc/internal/grpclog"
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"google.golang.org/grpc/internal/grpcutil"
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"google.golang.org/grpc/mem"
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"google.golang.org/grpc/status"
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)
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@ -148,9 +149,9 @@ type dataFrame struct {
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streamID uint32
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endStream bool
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h []byte
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d []byte
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reader mem.Reader
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// onEachWrite is called every time
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// a part of d is written out.
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// a part of data is written out.
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onEachWrite func()
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}
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@ -289,18 +290,22 @@ func (l *outStreamList) dequeue() *outStream {
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}
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// controlBuffer is a way to pass information to loopy.
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// Information is passed as specific struct types called control frames.
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// A control frame not only represents data, messages or headers to be sent out
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// but can also be used to instruct loopy to update its internal state.
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// It shouldn't be confused with an HTTP2 frame, although some of the control frames
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// like dataFrame and headerFrame do go out on wire as HTTP2 frames.
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//
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// Information is passed as specific struct types called control frames. A
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// control frame not only represents data, messages or headers to be sent out
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// but can also be used to instruct loopy to update its internal state. It
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// shouldn't be confused with an HTTP2 frame, although some of the control
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// frames like dataFrame and headerFrame do go out on wire as HTTP2 frames.
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type controlBuffer struct {
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ch chan struct{}
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done <-chan struct{}
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wakeupCh chan struct{} // Unblocks readers waiting for something to read.
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done <-chan struct{} // Closed when the transport is done.
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// Mutex guards all the fields below, except trfChan which can be read
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// atomically without holding mu.
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mu sync.Mutex
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consumerWaiting bool
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list *itemList
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err error
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consumerWaiting bool // True when readers are blocked waiting for new data.
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closed bool // True when the controlbuf is finished.
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list *itemList // List of queued control frames.
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// transportResponseFrames counts the number of queued items that represent
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// the response of an action initiated by the peer. trfChan is created
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@ -308,47 +313,59 @@ type controlBuffer struct {
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// closed and nilled when transportResponseFrames drops below the
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// threshold. Both fields are protected by mu.
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transportResponseFrames int
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trfChan atomic.Value // chan struct{}
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trfChan atomic.Pointer[chan struct{}]
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}
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func newControlBuffer(done <-chan struct{}) *controlBuffer {
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return &controlBuffer{
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ch: make(chan struct{}, 1),
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list: &itemList{},
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done: done,
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wakeupCh: make(chan struct{}, 1),
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list: &itemList{},
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done: done,
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}
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}
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// throttle blocks if there are too many incomingSettings/cleanupStreams in the
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// controlbuf.
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// throttle blocks if there are too many frames in the control buf that
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// represent the response of an action initiated by the peer, like
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// incomingSettings cleanupStreams etc.
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func (c *controlBuffer) throttle() {
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ch, _ := c.trfChan.Load().(chan struct{})
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if ch != nil {
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if ch := c.trfChan.Load(); ch != nil {
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select {
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case <-ch:
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case <-(*ch):
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case <-c.done:
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}
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}
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}
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// put adds an item to the controlbuf.
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func (c *controlBuffer) put(it cbItem) error {
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_, err := c.executeAndPut(nil, it)
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return err
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}
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// executeAndPut runs f, and if the return value is true, adds the given item to
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// the controlbuf. The item could be nil, in which case, this method simply
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// executes f and does not add the item to the controlbuf.
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//
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// The first return value indicates whether the item was successfully added to
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// the control buffer. A non-nil error, specifically ErrConnClosing, is returned
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// if the control buffer is already closed.
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func (c *controlBuffer) executeAndPut(f func() bool, it cbItem) (bool, error) {
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var wakeUp bool
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c.mu.Lock()
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if c.err != nil {
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c.mu.Unlock()
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return false, c.err
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defer c.mu.Unlock()
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if c.closed {
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return false, ErrConnClosing
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}
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if f != nil {
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if !f() { // f wasn't successful
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c.mu.Unlock()
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return false, nil
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}
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}
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if it == nil {
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return true, nil
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}
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var wakeUp bool
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if c.consumerWaiting {
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wakeUp = true
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c.consumerWaiting = false
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@ -359,98 +376,102 @@ func (c *controlBuffer) executeAndPut(f func() bool, it cbItem) (bool, error) {
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if c.transportResponseFrames == maxQueuedTransportResponseFrames {
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// We are adding the frame that puts us over the threshold; create
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// a throttling channel.
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c.trfChan.Store(make(chan struct{}))
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ch := make(chan struct{})
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c.trfChan.Store(&ch)
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}
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}
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c.mu.Unlock()
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if wakeUp {
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select {
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case c.ch <- struct{}{}:
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case c.wakeupCh <- struct{}{}:
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default:
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}
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}
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return true, nil
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}
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// Note argument f should never be nil.
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func (c *controlBuffer) execute(f func(it any) bool, it any) (bool, error) {
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c.mu.Lock()
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if c.err != nil {
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c.mu.Unlock()
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return false, c.err
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}
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if !f(it) { // f wasn't successful
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c.mu.Unlock()
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return false, nil
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}
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c.mu.Unlock()
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return true, nil
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}
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// get returns the next control frame from the control buffer. If block is true
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// **and** there are no control frames in the control buffer, the call blocks
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// until one of the conditions is met: there is a frame to return or the
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// transport is closed.
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func (c *controlBuffer) get(block bool) (any, error) {
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for {
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c.mu.Lock()
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if c.err != nil {
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frame, err := c.getOnceLocked()
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if frame != nil || err != nil || !block {
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// If we read a frame or an error, we can return to the caller. The
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// call to getOnceLocked() returns a nil frame and a nil error if
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// there is nothing to read, and in that case, if the caller asked
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// us not to block, we can return now as well.
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c.mu.Unlock()
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return nil, c.err
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}
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if !c.list.isEmpty() {
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h := c.list.dequeue().(cbItem)
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if h.isTransportResponseFrame() {
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if c.transportResponseFrames == maxQueuedTransportResponseFrames {
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// We are removing the frame that put us over the
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// threshold; close and clear the throttling channel.
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ch := c.trfChan.Load().(chan struct{})
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close(ch)
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c.trfChan.Store((chan struct{})(nil))
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}
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c.transportResponseFrames--
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}
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c.mu.Unlock()
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return h, nil
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}
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if !block {
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c.mu.Unlock()
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return nil, nil
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return frame, err
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}
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c.consumerWaiting = true
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c.mu.Unlock()
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// Release the lock above and wait to be woken up.
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select {
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case <-c.ch:
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case <-c.wakeupCh:
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case <-c.done:
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return nil, errors.New("transport closed by client")
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}
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}
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}
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// Callers must not use this method, but should instead use get().
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//
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// Caller must hold c.mu.
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func (c *controlBuffer) getOnceLocked() (any, error) {
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if c.closed {
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return false, ErrConnClosing
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}
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if c.list.isEmpty() {
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return nil, nil
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}
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h := c.list.dequeue().(cbItem)
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if h.isTransportResponseFrame() {
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if c.transportResponseFrames == maxQueuedTransportResponseFrames {
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// We are removing the frame that put us over the
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// threshold; close and clear the throttling channel.
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ch := c.trfChan.Swap(nil)
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close(*ch)
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}
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c.transportResponseFrames--
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}
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return h, nil
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}
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// finish closes the control buffer, cleaning up any streams that have queued
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// header frames. Once this method returns, no more frames can be added to the
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// control buffer, and attempts to do so will return ErrConnClosing.
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func (c *controlBuffer) finish() {
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c.mu.Lock()
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if c.err != nil {
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c.mu.Unlock()
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defer c.mu.Unlock()
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if c.closed {
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return
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}
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c.err = ErrConnClosing
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c.closed = true
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// There may be headers for streams in the control buffer.
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// These streams need to be cleaned out since the transport
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// is still not aware of these yet.
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for head := c.list.dequeueAll(); head != nil; head = head.next {
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hdr, ok := head.it.(*headerFrame)
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if !ok {
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continue
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}
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if hdr.onOrphaned != nil { // It will be nil on the server-side.
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hdr.onOrphaned(ErrConnClosing)
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switch v := head.it.(type) {
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case *headerFrame:
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if v.onOrphaned != nil { // It will be nil on the server-side.
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v.onOrphaned(ErrConnClosing)
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}
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case *dataFrame:
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_ = v.reader.Close()
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}
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}
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// In case throttle() is currently in flight, it needs to be unblocked.
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// Otherwise, the transport may not close, since the transport is closed by
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// the reader encountering the connection error.
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ch, _ := c.trfChan.Load().(chan struct{})
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ch := c.trfChan.Swap(nil)
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if ch != nil {
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close(ch)
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close(*ch)
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}
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c.trfChan.Store((chan struct{})(nil))
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c.mu.Unlock()
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}
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type side int
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@ -466,7 +487,7 @@ const (
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// stream maintains a queue of data frames; as loopy receives data frames
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// it gets added to the queue of the relevant stream.
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// Loopy goes over this list of active streams by processing one node every iteration,
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// thereby closely resemebling to a round-robin scheduling over all streams. While
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// thereby closely resembling a round-robin scheduling over all streams. While
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// processing a stream, loopy writes out data bytes from this stream capped by the min
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// of http2MaxFrameLen, connection-level flow control and stream-level flow control.
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type loopyWriter struct {
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@ -490,12 +511,13 @@ type loopyWriter struct {
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draining bool
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conn net.Conn
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logger *grpclog.PrefixLogger
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bufferPool mem.BufferPool
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// Side-specific handlers
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ssGoAwayHandler func(*goAway) (bool, error)
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}
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func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator, conn net.Conn, logger *grpclog.PrefixLogger, goAwayHandler func(*goAway) (bool, error)) *loopyWriter {
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func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator, conn net.Conn, logger *grpclog.PrefixLogger, goAwayHandler func(*goAway) (bool, error), bufferPool mem.BufferPool) *loopyWriter {
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var buf bytes.Buffer
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l := &loopyWriter{
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side: s,
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@ -511,6 +533,7 @@ func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimato
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conn: conn,
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logger: logger,
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ssGoAwayHandler: goAwayHandler,
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bufferPool: bufferPool,
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}
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return l
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}
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@ -768,6 +791,11 @@ func (l *loopyWriter) cleanupStreamHandler(c *cleanupStream) error {
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// not be established yet.
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delete(l.estdStreams, c.streamID)
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str.deleteSelf()
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for head := str.itl.dequeueAll(); head != nil; head = head.next {
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if df, ok := head.it.(*dataFrame); ok {
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_ = df.reader.Close()
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}
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}
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}
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if c.rst { // If RST_STREAM needs to be sent.
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if err := l.framer.fr.WriteRSTStream(c.streamID, c.rstCode); err != nil {
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@ -903,16 +931,18 @@ func (l *loopyWriter) processData() (bool, error) {
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dataItem := str.itl.peek().(*dataFrame) // Peek at the first data item this stream.
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// A data item is represented by a dataFrame, since it later translates into
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// multiple HTTP2 data frames.
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// Every dataFrame has two buffers; h that keeps grpc-message header and d that is actual data.
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// As an optimization to keep wire traffic low, data from d is copied to h to make as big as the
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// maximum possible HTTP2 frame size.
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// Every dataFrame has two buffers; h that keeps grpc-message header and data
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// that is the actual message. As an optimization to keep wire traffic low, data
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// from data is copied to h to make as big as the maximum possible HTTP2 frame
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// size.
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if len(dataItem.h) == 0 && len(dataItem.d) == 0 { // Empty data frame
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if len(dataItem.h) == 0 && dataItem.reader.Remaining() == 0 { // Empty data frame
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// Client sends out empty data frame with endStream = true
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if err := l.framer.fr.WriteData(dataItem.streamID, dataItem.endStream, nil); err != nil {
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return false, err
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}
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str.itl.dequeue() // remove the empty data item from stream
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_ = dataItem.reader.Close()
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if str.itl.isEmpty() {
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str.state = empty
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} else if trailer, ok := str.itl.peek().(*headerFrame); ok { // the next item is trailers.
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@ -927,9 +957,7 @@ func (l *loopyWriter) processData() (bool, error) {
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}
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return false, nil
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}
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var (
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buf []byte
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)
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// Figure out the maximum size we can send
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maxSize := http2MaxFrameLen
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if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota <= 0 { // stream-level flow control.
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@ -943,43 +971,50 @@ func (l *loopyWriter) processData() (bool, error) {
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}
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// Compute how much of the header and data we can send within quota and max frame length
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hSize := min(maxSize, len(dataItem.h))
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dSize := min(maxSize-hSize, len(dataItem.d))
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if hSize != 0 {
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if dSize == 0 {
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buf = dataItem.h
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} else {
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// We can add some data to grpc message header to distribute bytes more equally across frames.
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// Copy on the stack to avoid generating garbage
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var localBuf [http2MaxFrameLen]byte
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copy(localBuf[:hSize], dataItem.h)
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copy(localBuf[hSize:], dataItem.d[:dSize])
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buf = localBuf[:hSize+dSize]
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}
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} else {
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buf = dataItem.d
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}
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dSize := min(maxSize-hSize, dataItem.reader.Remaining())
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remainingBytes := len(dataItem.h) + dataItem.reader.Remaining() - hSize - dSize
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size := hSize + dSize
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var buf *[]byte
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if hSize != 0 && dSize == 0 {
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buf = &dataItem.h
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} else {
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// Note: this is only necessary because the http2.Framer does not support
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// partially writing a frame, so the sequence must be materialized into a buffer.
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// TODO: Revisit once https://github.com/golang/go/issues/66655 is addressed.
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pool := l.bufferPool
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if pool == nil {
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// Note that this is only supposed to be nil in tests. Otherwise, stream is
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// always initialized with a BufferPool.
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pool = mem.DefaultBufferPool()
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}
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buf = pool.Get(size)
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defer pool.Put(buf)
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copy((*buf)[:hSize], dataItem.h)
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_, _ = dataItem.reader.Read((*buf)[hSize:])
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}
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// Now that outgoing flow controls are checked we can replenish str's write quota
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str.wq.replenish(size)
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var endStream bool
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// If this is the last data message on this stream and all of it can be written in this iteration.
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if dataItem.endStream && len(dataItem.h)+len(dataItem.d) <= size {
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if dataItem.endStream && remainingBytes == 0 {
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endStream = true
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}
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if dataItem.onEachWrite != nil {
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dataItem.onEachWrite()
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}
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if err := l.framer.fr.WriteData(dataItem.streamID, endStream, buf[:size]); err != nil {
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if err := l.framer.fr.WriteData(dataItem.streamID, endStream, (*buf)[:size]); err != nil {
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return false, err
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}
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str.bytesOutStanding += size
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l.sendQuota -= uint32(size)
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dataItem.h = dataItem.h[hSize:]
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dataItem.d = dataItem.d[dSize:]
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if len(dataItem.h) == 0 && len(dataItem.d) == 0 { // All the data from that message was written out.
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if remainingBytes == 0 { // All the data from that message was written out.
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_ = dataItem.reader.Close()
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str.itl.dequeue()
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}
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if str.itl.isEmpty() {
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@ -998,10 +1033,3 @@ func (l *loopyWriter) processData() (bool, error) {
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}
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return false, nil
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}
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func min(a, b int) int {
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if a < b {
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return a
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}
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return b
|
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}
|
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|
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Block a user