chore: make deps, go mod vendor
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268
vendor/google.golang.org/grpc/mem/buffers.go
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vendored
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268
vendor/google.golang.org/grpc/mem/buffers.go
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/*
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*
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* Copyright 2024 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package mem provides utilities that facilitate memory reuse in byte slices
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// that are used as buffers.
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//
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// # Experimental
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//
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// Notice: All APIs in this package are EXPERIMENTAL and may be changed or
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// removed in a later release.
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package mem
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import (
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"fmt"
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"sync"
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"sync/atomic"
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)
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// A Buffer represents a reference counted piece of data (in bytes) that can be
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// acquired by a call to NewBuffer() or Copy(). A reference to a Buffer may be
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// released by calling Free(), which invokes the free function given at creation
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// only after all references are released.
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//
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// Note that a Buffer is not safe for concurrent access and instead each
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// goroutine should use its own reference to the data, which can be acquired via
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// a call to Ref().
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//
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// Attempts to access the underlying data after releasing the reference to the
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// Buffer will panic.
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type Buffer interface {
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// ReadOnlyData returns the underlying byte slice. Note that it is undefined
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// behavior to modify the contents of this slice in any way.
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ReadOnlyData() []byte
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// Ref increases the reference counter for this Buffer.
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Ref()
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// Free decrements this Buffer's reference counter and frees the underlying
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// byte slice if the counter reaches 0 as a result of this call.
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Free()
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// Len returns the Buffer's size.
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Len() int
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split(n int) (left, right Buffer)
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read(buf []byte) (int, Buffer)
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}
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var (
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bufferPoolingThreshold = 1 << 10
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bufferObjectPool = sync.Pool{New: func() any { return new(buffer) }}
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refObjectPool = sync.Pool{New: func() any { return new(atomic.Int32) }}
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)
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// IsBelowBufferPoolingThreshold returns true if the given size is less than or
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// equal to the threshold for buffer pooling. This is used to determine whether
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// to pool buffers or allocate them directly.
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func IsBelowBufferPoolingThreshold(size int) bool {
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return size <= bufferPoolingThreshold
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}
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type buffer struct {
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origData *[]byte
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data []byte
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refs *atomic.Int32
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pool BufferPool
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}
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func newBuffer() *buffer {
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return bufferObjectPool.Get().(*buffer)
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}
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// NewBuffer creates a new Buffer from the given data, initializing the reference
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// counter to 1. The data will then be returned to the given pool when all
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// references to the returned Buffer are released. As a special case to avoid
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// additional allocations, if the given buffer pool is nil, the returned buffer
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// will be a "no-op" Buffer where invoking Buffer.Free() does nothing and the
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// underlying data is never freed.
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//
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// Note that the backing array of the given data is not copied.
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func NewBuffer(data *[]byte, pool BufferPool) Buffer {
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// Use the buffer's capacity instead of the length, otherwise buffers may
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// not be reused under certain conditions. For example, if a large buffer
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// is acquired from the pool, but fewer bytes than the buffering threshold
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// are written to it, the buffer will not be returned to the pool.
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if pool == nil || IsBelowBufferPoolingThreshold(cap(*data)) {
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return (SliceBuffer)(*data)
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}
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b := newBuffer()
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b.origData = data
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b.data = *data
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b.pool = pool
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b.refs = refObjectPool.Get().(*atomic.Int32)
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b.refs.Add(1)
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return b
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}
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// Copy creates a new Buffer from the given data, initializing the reference
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// counter to 1.
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//
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// It acquires a []byte from the given pool and copies over the backing array
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// of the given data. The []byte acquired from the pool is returned to the
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// pool when all references to the returned Buffer are released.
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func Copy(data []byte, pool BufferPool) Buffer {
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if IsBelowBufferPoolingThreshold(len(data)) {
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buf := make(SliceBuffer, len(data))
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copy(buf, data)
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return buf
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}
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buf := pool.Get(len(data))
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copy(*buf, data)
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return NewBuffer(buf, pool)
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}
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func (b *buffer) ReadOnlyData() []byte {
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if b.refs == nil {
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panic("Cannot read freed buffer")
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}
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return b.data
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}
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func (b *buffer) Ref() {
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if b.refs == nil {
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panic("Cannot ref freed buffer")
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}
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b.refs.Add(1)
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}
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func (b *buffer) Free() {
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if b.refs == nil {
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panic("Cannot free freed buffer")
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}
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refs := b.refs.Add(-1)
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switch {
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case refs > 0:
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return
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case refs == 0:
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if b.pool != nil {
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b.pool.Put(b.origData)
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}
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refObjectPool.Put(b.refs)
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b.origData = nil
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b.data = nil
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b.refs = nil
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b.pool = nil
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bufferObjectPool.Put(b)
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default:
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panic("Cannot free freed buffer")
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}
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}
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func (b *buffer) Len() int {
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return len(b.ReadOnlyData())
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}
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func (b *buffer) split(n int) (Buffer, Buffer) {
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if b.refs == nil {
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panic("Cannot split freed buffer")
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}
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b.refs.Add(1)
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split := newBuffer()
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split.origData = b.origData
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split.data = b.data[n:]
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split.refs = b.refs
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split.pool = b.pool
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b.data = b.data[:n]
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return b, split
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}
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func (b *buffer) read(buf []byte) (int, Buffer) {
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if b.refs == nil {
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panic("Cannot read freed buffer")
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}
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n := copy(buf, b.data)
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if n == len(b.data) {
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b.Free()
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return n, nil
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}
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b.data = b.data[n:]
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return n, b
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}
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func (b *buffer) String() string {
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return fmt.Sprintf("mem.Buffer(%p, data: %p, length: %d)", b, b.ReadOnlyData(), len(b.ReadOnlyData()))
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}
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// ReadUnsafe reads bytes from the given Buffer into the provided slice.
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// It does not perform safety checks.
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func ReadUnsafe(dst []byte, buf Buffer) (int, Buffer) {
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return buf.read(dst)
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}
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// SplitUnsafe modifies the receiver to point to the first n bytes while it
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// returns a new reference to the remaining bytes. The returned Buffer
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// functions just like a normal reference acquired using Ref().
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func SplitUnsafe(buf Buffer, n int) (left, right Buffer) {
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return buf.split(n)
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}
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type emptyBuffer struct{}
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func (e emptyBuffer) ReadOnlyData() []byte {
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return nil
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}
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func (e emptyBuffer) Ref() {}
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func (e emptyBuffer) Free() {}
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func (e emptyBuffer) Len() int {
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return 0
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}
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func (e emptyBuffer) split(int) (left, right Buffer) {
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return e, e
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}
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func (e emptyBuffer) read([]byte) (int, Buffer) {
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return 0, e
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}
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// SliceBuffer is a Buffer implementation that wraps a byte slice. It provides
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// methods for reading, splitting, and managing the byte slice.
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type SliceBuffer []byte
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// ReadOnlyData returns the byte slice.
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func (s SliceBuffer) ReadOnlyData() []byte { return s }
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// Ref is a noop implementation of Ref.
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func (s SliceBuffer) Ref() {}
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// Free is a noop implementation of Free.
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func (s SliceBuffer) Free() {}
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// Len is a noop implementation of Len.
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func (s SliceBuffer) Len() int { return len(s) }
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func (s SliceBuffer) split(n int) (left, right Buffer) {
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return s[:n], s[n:]
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}
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func (s SliceBuffer) read(buf []byte) (int, Buffer) {
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n := copy(buf, s)
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if n == len(s) {
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return n, nil
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}
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return n, s[n:]
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}
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