package backoff import ( "math/rand/v2" "time" ) /* ExponentialBackOff is a backoff implementation that increases the backoff period for each retry attempt using a randomization function that grows exponentially. NextBackOff() is calculated using the following formula: randomized interval = RetryInterval * (random value in range [1 - RandomizationFactor, 1 + RandomizationFactor]) In other words NextBackOff() will range between the randomization factor percentage below and above the retry interval. For example, given the following parameters: RetryInterval = 2 RandomizationFactor = 0.5 Multiplier = 2 the actual backoff period used in the next retry attempt will range between 1 and 3 seconds, multiplied by the exponential, that is, between 2 and 6 seconds. Note: MaxInterval caps the RetryInterval and not the randomized interval. Example: Given the following default arguments, for 9 tries the sequence will be: Request # RetryInterval (seconds) Randomized Interval (seconds) 1 0.5 [0.25, 0.75] 2 0.75 [0.375, 1.125] 3 1.125 [0.562, 1.687] 4 1.687 [0.8435, 2.53] 5 2.53 [1.265, 3.795] 6 3.795 [1.897, 5.692] 7 5.692 [2.846, 8.538] 8 8.538 [4.269, 12.807] 9 12.807 [6.403, 19.210] Note: Implementation is not thread-safe. */ type ExponentialBackOff struct { InitialInterval time.Duration RandomizationFactor float64 Multiplier float64 MaxInterval time.Duration currentInterval time.Duration } // Default values for ExponentialBackOff. const ( DefaultInitialInterval = 500 * time.Millisecond DefaultRandomizationFactor = 0.5 DefaultMultiplier = 1.5 DefaultMaxInterval = 60 * time.Second ) // NewExponentialBackOff creates an instance of ExponentialBackOff using default values. func NewExponentialBackOff() *ExponentialBackOff { return &ExponentialBackOff{ InitialInterval: DefaultInitialInterval, RandomizationFactor: DefaultRandomizationFactor, Multiplier: DefaultMultiplier, MaxInterval: DefaultMaxInterval, } } // Reset the interval back to the initial retry interval and restarts the timer. // Reset must be called before using b. func (b *ExponentialBackOff) Reset() { b.currentInterval = b.InitialInterval } // NextBackOff calculates the next backoff interval using the formula: // // Randomized interval = RetryInterval * (1 ± RandomizationFactor) func (b *ExponentialBackOff) NextBackOff() time.Duration { if b.currentInterval == 0 { b.currentInterval = b.InitialInterval } next := getRandomValueFromInterval(b.RandomizationFactor, rand.Float64(), b.currentInterval) b.incrementCurrentInterval() return next } // Increments the current interval by multiplying it with the multiplier. func (b *ExponentialBackOff) incrementCurrentInterval() { // Check for overflow, if overflow is detected set the current interval to the max interval. if float64(b.currentInterval) >= float64(b.MaxInterval)/b.Multiplier { b.currentInterval = b.MaxInterval } else { b.currentInterval = time.Duration(float64(b.currentInterval) * b.Multiplier) } } // Returns a random value from the following interval: // // [currentInterval - randomizationFactor * currentInterval, currentInterval + randomizationFactor * currentInterval]. func getRandomValueFromInterval(randomizationFactor, random float64, currentInterval time.Duration) time.Duration { if randomizationFactor == 0 { return currentInterval // make sure no randomness is used when randomizationFactor is 0. } var delta = randomizationFactor * float64(currentInterval) var minInterval = float64(currentInterval) - delta var maxInterval = float64(currentInterval) + delta // Get a random value from the range [minInterval, maxInterval]. // The formula used below has a +1 because if the minInterval is 1 and the maxInterval is 3 then // we want a 33% chance for selecting either 1, 2 or 3. return time.Duration(minInterval + (random * (maxInterval - minInterval + 1))) }