//go:build windows // +build windows package coninput import ( "strings" "golang.org/x/sys/windows" ) // AddInputModes returns the given mode with one or more additional modes enabled. func AddInputModes(mode uint32, enableModes ...uint32) uint32 { for _, enableMode := range enableModes { mode |= enableMode } return mode } // RemoveInputModes returns the given mode with one or more additional modes disabled. func RemoveInputModes(mode uint32, disableModes ...uint32) uint32 { for _, disableMode := range disableModes { mode &^= disableMode } return mode } // ToggleInputModes returns the given mode with one or more additional modes toggeled. func ToggleInputModes(mode uint32, toggleModes ...uint32) uint32 { for _, toggeMode := range toggleModes { mode ^= toggeMode } return mode } var inputModes = []struct { mode uint32 name string }{ {mode: windows.ENABLE_ECHO_INPUT, name: "ENABLE_ECHO_INPUT"}, {mode: windows.ENABLE_INSERT_MODE, name: "ENABLE_INSERT_MODE"}, {mode: windows.ENABLE_LINE_INPUT, name: "ENABLE_LINE_INPUT"}, {mode: windows.ENABLE_MOUSE_INPUT, name: "ENABLE_MOUSE_INPUT"}, {mode: windows.ENABLE_PROCESSED_INPUT, name: "ENABLE_PROCESSED_INPUT"}, {mode: windows.ENABLE_QUICK_EDIT_MODE, name: "ENABLE_QUICK_EDIT_MODE"}, {mode: windows.ENABLE_WINDOW_INPUT, name: "ENABLE_WINDOW_INPUT"}, {mode: windows.ENABLE_VIRTUAL_TERMINAL_INPUT, name: "ENABLE_VIRTUAL_TERMINAL_INPUT"}, } // ListInputMode returnes the isolated enabled input modes as a list. func ListInputModes(mode uint32) []uint32 { modes := []uint32{} for _, inputMode := range inputModes { if mode&inputMode.mode > 0 { modes = append(modes, inputMode.mode) } } return modes } // ListInputMode returnes the isolated enabled input mode names as a list. func ListInputModeNames(mode uint32) []string { modes := []string{} for _, inputMode := range inputModes { if mode&inputMode.mode > 0 { modes = append(modes, inputMode.name) } } return modes } // DescribeInputMode returns a string containing the names of each enabled input mode. func DescribeInputMode(mode uint32) string { return strings.Join(ListInputModeNames(mode), "|") }