From 85e631994ebf9271cd968727787c3482772f037f Mon Sep 17 00:00:00 2001 From: "John Barton (joho)" Date: Wed, 31 Jul 2013 14:38:18 +1000 Subject: [PATCH] Update readme --- README.md | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index e5218c7..7a9d0c3 100644 --- a/README.md +++ b/README.md @@ -31,13 +31,17 @@ import ( "os" ) -err := godotenv.Load() -if err != nil { - os.Fatal("Error loading .env file") -} +func main() { + err := godotenv.Load() + if err != nil { + os.Fatal("Error loading .env file") + } -s3Bucket := os.Getenv("S3_BUCKET") -secretKey := os.Getenv("SECRET_KEY") + s3Bucket := os.Getenv("S3_BUCKET") + secretKey := os.Getenv("SECRET_KEY") + + // now do something with s3 or whatever +} ``` While `.env` in the project root is the default, you don't have to be constrained