Add stub function for game update endpoint

This commit is contained in:
2026-05-21 22:25:20 -07:00
parent 6b65608e78
commit 5bb33c87f7

View File

@ -177,6 +177,13 @@ async fn list_of_games(games: web::Data<Arc<Mutex<Vec<Game>>>>) -> impl Responde
.body(games_json)
}
#[post("/admin/game/{game_code}")]
async fn update_game(pool: web::Data<Pool>, form: web::Form<Game>) -> impl Responder {
db::update_game(&pool, form.into_inner()).await.unwrap();
HttpResponse::Ok()
}
#[post("/admin/query")]
async fn admin_query(pool: web::Data<Pool>, form: web::Form<QueryForm>) -> impl Responder {
let res: String;
@ -203,7 +210,7 @@ async fn main() -> std::io::Result<()> {
games: state.clone(),
}
.start();
sync_scores(actor_addr.clone()).await;
//sync_scores(actor_addr.clone()).await;
HttpServer::new(move || {
App::new()
.app_data(web::Data::new(pool.clone()))