New territories struct keeps tracks of all territories in a game to improve the logic of finding the claiming team and score of the territory. Next steps are to use the new endpoint to add more info to the front end.
New territories struct keeps tracks of all territories in a game to improve the logic of finding the claiming team and score of the territory. Next steps are to use the new endpoint to add more info to the front end.
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New territories struct keeps tracks of all territories in a game to improve the logic of finding the claiming team and score of the territory. Next steps are to use the new endpoint to add more info to the front end.
neat! one thing left (just some cleaning, can be done later if feeling lazy so I approved)
@@ -57,6 +67,33 @@ impl GeoUtils {copy}// pub fn get_number_neighborhoods(self, teams : Vec<Team>) -> HashMap<Team, i32> {delete this pls <3 (hint: you can use
git add -pwhen adding you changes to see what is getting added exactly and not miss stuff like this)yolo merge!