refactor: MVC multiple emote settings
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@ -4,6 +4,7 @@ import 'package:fluffychat/views/archive.dart';
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import 'package:fluffychat/views/homeserver_picker.dart';
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import 'package:fluffychat/views/invitation_selection.dart';
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import 'package:fluffychat/views/settings_emotes.dart';
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import 'package:fluffychat/views/settings_multiple_emotes.dart';
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import 'package:fluffychat/views/sign_up.dart';
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import 'package:fluffychat/views/sign_up_password.dart';
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import 'package:fluffychat/views/widgets/matrix.dart';
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@ -23,7 +24,6 @@ import 'package:fluffychat/views/ui/settings_ui.dart';
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import 'package:fluffychat/views/settings_3pid.dart';
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import 'package:fluffychat/views/device_settings.dart';
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import 'package:fluffychat/views/settings_ignore_list.dart';
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import 'package:fluffychat/views/ui/settings_multiple_emotes_ui.dart';
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import 'package:fluffychat/views/ui/settings_notifications_ui.dart';
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import 'package:fluffychat/views/settings_style.dart';
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import 'package:flutter/material.dart';
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18
lib/views/settings_multiple_emotes.dart
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18
lib/views/settings_multiple_emotes.dart
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@ -0,0 +1,18 @@
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import 'package:flutter/material.dart';
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import 'ui/settings_multiple_emotes_ui.dart';
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class MultipleEmotesSettings extends StatefulWidget {
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final String roomId;
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MultipleEmotesSettings(this.roomId, {Key key}) : super(key: key);
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@override
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MultipleEmotesSettingsController createState() =>
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MultipleEmotesSettingsController();
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}
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class MultipleEmotesSettingsController extends State<MultipleEmotesSettings> {
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@override
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Widget build(BuildContext context) => MultipleEmotesSettingsUI(this);
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}
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@ -1,17 +1,19 @@
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import 'package:adaptive_page_layout/adaptive_page_layout.dart';
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import 'package:fluffychat/views/settings_multiple_emotes.dart';
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import 'package:fluffychat/views/widgets/matrix.dart';
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import 'package:flutter/material.dart';
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import 'package:famedlysdk/famedlysdk.dart';
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import 'package:flutter_gen/gen_l10n/l10n.dart';
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class MultipleEmotesSettings extends StatelessWidget {
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final String roomId;
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class MultipleEmotesSettingsUI extends StatelessWidget {
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final MultipleEmotesSettingsController controller;
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MultipleEmotesSettings(this.roomId, {Key key}) : super(key: key);
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MultipleEmotesSettingsUI(this.controller, {Key key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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final room = Matrix.of(context).client.getRoomById(roomId);
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final room =
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Matrix.of(context).client.getRoomById(controller.widget.roomId);
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return Scaffold(
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appBar: AppBar(
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leading: BackButton(),
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