fix: don't create clients twice per server

Closes coop-cloud/organising#407
This commit is contained in:
2023-02-12 00:02:59 +01:00
parent cccbe4a2ec
commit e94f947d20

View File

@ -369,13 +369,6 @@ func GetAppStatuses(apps []App, MachineReadable bool) (map[string]map[string]str
}
}
for server := range servers {
// validate that all server connections work
if _, err := client.New(server); err != nil {
return statuses, err
}
}
var bar *progressbar.ProgressBar
if !MachineReadable {
bar = formatter.CreateProgressbar(len(servers), "querying remote servers...")