forked from toolshed/abra
		
	
							
								
								
									
										1
									
								
								vendor/github.com/charmbracelet/bubbletea/.gitattributes
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								vendor/github.com/charmbracelet/bubbletea/.gitattributes
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
			
		||||
*.golden -text
 | 
			
		||||
							
								
								
									
										23
									
								
								vendor/github.com/charmbracelet/bubbletea/.gitignore
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								vendor/github.com/charmbracelet/bubbletea/.gitignore
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
 | 
			
		||||
.DS_Store
 | 
			
		||||
.envrc
 | 
			
		||||
 | 
			
		||||
examples/fullscreen/fullscreen
 | 
			
		||||
examples/help/help
 | 
			
		||||
examples/http/http
 | 
			
		||||
examples/list-default/list-default
 | 
			
		||||
examples/list-fancy/list-fancy
 | 
			
		||||
examples/list-simple/list-simple
 | 
			
		||||
examples/mouse/mouse
 | 
			
		||||
examples/pager/pager
 | 
			
		||||
examples/progress-download/color_vortex.blend
 | 
			
		||||
examples/progress-download/progress-download
 | 
			
		||||
examples/simple/simple
 | 
			
		||||
examples/spinner/spinner
 | 
			
		||||
examples/textinput/textinput
 | 
			
		||||
examples/textinputs/textinputs
 | 
			
		||||
examples/views/views
 | 
			
		||||
tutorials/basics/basics
 | 
			
		||||
tutorials/commands/commands
 | 
			
		||||
.idea
 | 
			
		||||
coverage.txt
 | 
			
		||||
dist/
 | 
			
		||||
							
								
								
									
										40
									
								
								vendor/github.com/charmbracelet/bubbletea/.golangci-soft.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								vendor/github.com/charmbracelet/bubbletea/.golangci-soft.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,40 @@
 | 
			
		||||
run:
 | 
			
		||||
  tests: false
 | 
			
		||||
  issues-exit-code: 0
 | 
			
		||||
 | 
			
		||||
issues:
 | 
			
		||||
  include:
 | 
			
		||||
    - EXC0001
 | 
			
		||||
    - EXC0005
 | 
			
		||||
    - EXC0011
 | 
			
		||||
    - EXC0012
 | 
			
		||||
    - EXC0013
 | 
			
		||||
 | 
			
		||||
  max-issues-per-linter: 0
 | 
			
		||||
  max-same-issues: 0
 | 
			
		||||
 | 
			
		||||
linters:
 | 
			
		||||
  enable:
 | 
			
		||||
    - exhaustive
 | 
			
		||||
    - goconst
 | 
			
		||||
    - godot
 | 
			
		||||
    - godox
 | 
			
		||||
    - mnd
 | 
			
		||||
    - gomoddirectives
 | 
			
		||||
    - goprintffuncname
 | 
			
		||||
    - misspell
 | 
			
		||||
    - nakedret
 | 
			
		||||
    - nestif
 | 
			
		||||
    - noctx
 | 
			
		||||
    - nolintlint
 | 
			
		||||
    - prealloc
 | 
			
		||||
    - wrapcheck
 | 
			
		||||
 | 
			
		||||
  # disable default linters, they are already enabled in .golangci.yml
 | 
			
		||||
  disable:
 | 
			
		||||
    - errcheck
 | 
			
		||||
    - gosimple
 | 
			
		||||
    - govet
 | 
			
		||||
    - ineffassign
 | 
			
		||||
    - staticcheck
 | 
			
		||||
    - unused
 | 
			
		||||
							
								
								
									
										28
									
								
								vendor/github.com/charmbracelet/bubbletea/.golangci.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								vendor/github.com/charmbracelet/bubbletea/.golangci.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,28 @@
 | 
			
		||||
run:
 | 
			
		||||
  tests: false
 | 
			
		||||
 | 
			
		||||
issues:
 | 
			
		||||
  include:
 | 
			
		||||
    - EXC0001
 | 
			
		||||
    - EXC0005
 | 
			
		||||
    - EXC0011
 | 
			
		||||
    - EXC0012
 | 
			
		||||
    - EXC0013
 | 
			
		||||
 | 
			
		||||
  max-issues-per-linter: 0
 | 
			
		||||
  max-same-issues: 0
 | 
			
		||||
 | 
			
		||||
linters:
 | 
			
		||||
  enable:
 | 
			
		||||
    - bodyclose
 | 
			
		||||
    - gofumpt
 | 
			
		||||
    - goimports
 | 
			
		||||
    - gosec
 | 
			
		||||
    - nilerr
 | 
			
		||||
    - revive
 | 
			
		||||
    - rowserrcheck
 | 
			
		||||
    - sqlclosecheck
 | 
			
		||||
    - tparallel
 | 
			
		||||
    - unconvert
 | 
			
		||||
    - unparam
 | 
			
		||||
    - whitespace
 | 
			
		||||
							
								
								
									
										5
									
								
								vendor/github.com/charmbracelet/bubbletea/.goreleaser.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								vendor/github.com/charmbracelet/bubbletea/.goreleaser.yml
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
# yaml-language-server: $schema=https://goreleaser.com/static/schema-pro.json
 | 
			
		||||
version: 2
 | 
			
		||||
includes:
 | 
			
		||||
  - from_url:
 | 
			
		||||
      url: charmbracelet/meta/main/goreleaser-lib.yaml
 | 
			
		||||
							
								
								
									
										21
									
								
								vendor/github.com/charmbracelet/bubbletea/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								vendor/github.com/charmbracelet/bubbletea/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,21 @@
 | 
			
		||||
MIT License
 | 
			
		||||
 | 
			
		||||
Copyright (c) 2020-2023 Charmbracelet, Inc
 | 
			
		||||
 | 
			
		||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
			
		||||
of this software and associated documentation files (the "Software"), to deal
 | 
			
		||||
in the Software without restriction, including without limitation the rights
 | 
			
		||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
			
		||||
copies of the Software, and to permit persons to whom the Software is
 | 
			
		||||
furnished to do so, subject to the following conditions:
 | 
			
		||||
 | 
			
		||||
The above copyright notice and this permission notice shall be included in all
 | 
			
		||||
copies or substantial portions of the Software.
 | 
			
		||||
 | 
			
		||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
			
		||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
			
		||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
			
		||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
			
		||||
SOFTWARE.
 | 
			
		||||
							
								
								
									
										396
									
								
								vendor/github.com/charmbracelet/bubbletea/README.md
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										396
									
								
								vendor/github.com/charmbracelet/bubbletea/README.md
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,396 @@
 | 
			
		||||
# Bubble Tea
 | 
			
		||||
 | 
			
		||||
<p>
 | 
			
		||||
    <a href="https://stuff.charm.sh/bubbletea/bubbletea-4k.png"><img src="https://github.com/charmbracelet/bubbletea/assets/25087/108d4fdb-d554-4910-abed-2a5f5586a60e" width="313" alt="Bubble Tea Title Treatment"></a><br>
 | 
			
		||||
    <a href="https://github.com/charmbracelet/bubbletea/releases"><img src="https://img.shields.io/github/release/charmbracelet/bubbletea.svg" alt="Latest Release"></a>
 | 
			
		||||
    <a href="https://pkg.go.dev/github.com/charmbracelet/bubbletea?tab=doc"><img src="https://godoc.org/github.com/charmbracelet/bubbletea?status.svg" alt="GoDoc"></a>
 | 
			
		||||
    <a href="https://github.com/charmbracelet/bubbletea/actions"><img src="https://github.com/charmbracelet/bubbletea/actions/workflows/build.yml/badge.svg" alt="Build Status"></a>
 | 
			
		||||
    <a href="https://www.phorm.ai/query?projectId=a0e324b6-b706-4546-b951-6671ea60c13f"><img src="https://stuff.charm.sh/misc/phorm-badge.svg" alt="phorm.ai"></a>
 | 
			
		||||
</p>
 | 
			
		||||
 | 
			
		||||
The fun, functional and stateful way to build terminal apps. A Go framework
 | 
			
		||||
based on [The Elm Architecture][elm]. Bubble Tea is well-suited for simple and
 | 
			
		||||
complex terminal applications, either inline, full-window, or a mix of both.
 | 
			
		||||
 | 
			
		||||
<p>
 | 
			
		||||
    <img src="https://stuff.charm.sh/bubbletea/bubbletea-example.gif" width="100%" alt="Bubble Tea Example">
 | 
			
		||||
</p>
 | 
			
		||||
 | 
			
		||||
Bubble Tea is in use in production and includes a number of features and
 | 
			
		||||
performance optimizations we’ve added along the way. Among those is
 | 
			
		||||
a framerate-based renderer, mouse support, focus reporting and more.
 | 
			
		||||
 | 
			
		||||
To get started, see the tutorial below, the [examples][examples], the
 | 
			
		||||
[docs][docs], the [video tutorials][youtube] and some common [resources](#libraries-we-use-with-bubble-tea).
 | 
			
		||||
 | 
			
		||||
[youtube]: https://charm.sh/yt
 | 
			
		||||
 | 
			
		||||
## By the way
 | 
			
		||||
 | 
			
		||||
Be sure to check out [Bubbles][bubbles], a library of common UI components for Bubble Tea.
 | 
			
		||||
 | 
			
		||||
<p>
 | 
			
		||||
    <a href="https://github.com/charmbracelet/bubbles"><img src="https://stuff.charm.sh/bubbles/bubbles-badge.png" width="174" alt="Bubbles Badge"></a>  
 | 
			
		||||
    <a href="https://github.com/charmbracelet/bubbles"><img src="https://stuff.charm.sh/bubbles-examples/textinput.gif" width="400" alt="Text Input Example from Bubbles"></a>
 | 
			
		||||
</p>
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
## Tutorial
 | 
			
		||||
 | 
			
		||||
Bubble Tea is based on the functional design paradigms of [The Elm
 | 
			
		||||
Architecture][elm], which happens to work nicely with Go. It's a delightful way
 | 
			
		||||
to build applications.
 | 
			
		||||
 | 
			
		||||
This tutorial assumes you have a working knowledge of Go.
 | 
			
		||||
 | 
			
		||||
By the way, the non-annotated source code for this program is available
 | 
			
		||||
[on GitHub][tut-source].
 | 
			
		||||
 | 
			
		||||
[elm]: https://guide.elm-lang.org/architecture/
 | 
			
		||||
[tut-source]: https://github.com/charmbracelet/bubbletea/tree/main/tutorials/basics
 | 
			
		||||
 | 
			
		||||
### Enough! Let's get to it.
 | 
			
		||||
 | 
			
		||||
For this tutorial, we're making a shopping list.
 | 
			
		||||
 | 
			
		||||
To start we'll define our package and import some libraries. Our only external
 | 
			
		||||
import will be the Bubble Tea library, which we'll call `tea` for short.
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
package main
 | 
			
		||||
 | 
			
		||||
// These imports will be used later on the tutorial. If you save the file
 | 
			
		||||
// now, Go might complain they are unused, but that's fine.
 | 
			
		||||
// You may also need to run `go mod tidy` to download bubbletea and its
 | 
			
		||||
// dependencies.
 | 
			
		||||
import (
 | 
			
		||||
    "fmt"
 | 
			
		||||
    "os"
 | 
			
		||||
 | 
			
		||||
    tea "github.com/charmbracelet/bubbletea"
 | 
			
		||||
)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Bubble Tea programs are comprised of a **model** that describes the application
 | 
			
		||||
state and three simple methods on that model:
 | 
			
		||||
 | 
			
		||||
- **Init**, a function that returns an initial command for the application to run.
 | 
			
		||||
- **Update**, a function that handles incoming events and updates the model accordingly.
 | 
			
		||||
- **View**, a function that renders the UI based on the data in the model.
 | 
			
		||||
 | 
			
		||||
### The Model
 | 
			
		||||
 | 
			
		||||
So let's start by defining our model which will store our application's state.
 | 
			
		||||
It can be any type, but a `struct` usually makes the most sense.
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
type model struct {
 | 
			
		||||
    choices  []string           // items on the to-do list
 | 
			
		||||
    cursor   int                // which to-do list item our cursor is pointing at
 | 
			
		||||
    selected map[int]struct{}   // which to-do items are selected
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Initialization
 | 
			
		||||
 | 
			
		||||
Next, we’ll define our application’s initial state. In this case, we’re defining
 | 
			
		||||
a function to return our initial model, however, we could just as easily define
 | 
			
		||||
the initial model as a variable elsewhere, too.
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
func initialModel() model {
 | 
			
		||||
	return model{
 | 
			
		||||
		// Our to-do list is a grocery list
 | 
			
		||||
		choices:  []string{"Buy carrots", "Buy celery", "Buy kohlrabi"},
 | 
			
		||||
 | 
			
		||||
		// A map which indicates which choices are selected. We're using
 | 
			
		||||
		// the  map like a mathematical set. The keys refer to the indexes
 | 
			
		||||
		// of the `choices` slice, above.
 | 
			
		||||
		selected: make(map[int]struct{}),
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Next, we define the `Init` method. `Init` can return a `Cmd` that could perform
 | 
			
		||||
some initial I/O. For now, we don't need to do any I/O, so for the command,
 | 
			
		||||
we'll just return `nil`, which translates to "no command."
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
func (m model) Init() tea.Cmd {
 | 
			
		||||
    // Just return `nil`, which means "no I/O right now, please."
 | 
			
		||||
    return nil
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### The Update Method
 | 
			
		||||
 | 
			
		||||
Next up is the update method. The update function is called when ”things
 | 
			
		||||
happen.” Its job is to look at what has happened and return an updated model in
 | 
			
		||||
response. It can also return a `Cmd` to make more things happen, but for now
 | 
			
		||||
don't worry about that part.
 | 
			
		||||
 | 
			
		||||
In our case, when a user presses the down arrow, `Update`’s job is to notice
 | 
			
		||||
that the down arrow was pressed and move the cursor accordingly (or not).
 | 
			
		||||
 | 
			
		||||
The “something happened” comes in the form of a `Msg`, which can be any type.
 | 
			
		||||
Messages are the result of some I/O that took place, such as a keypress, timer
 | 
			
		||||
tick, or a response from a server.
 | 
			
		||||
 | 
			
		||||
We usually figure out which type of `Msg` we received with a type switch, but
 | 
			
		||||
you could also use a type assertion.
 | 
			
		||||
 | 
			
		||||
For now, we'll just deal with `tea.KeyMsg` messages, which are automatically
 | 
			
		||||
sent to the update function when keys are pressed.
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
 | 
			
		||||
    switch msg := msg.(type) {
 | 
			
		||||
 | 
			
		||||
    // Is it a key press?
 | 
			
		||||
    case tea.KeyMsg:
 | 
			
		||||
 | 
			
		||||
        // Cool, what was the actual key pressed?
 | 
			
		||||
        switch msg.String() {
 | 
			
		||||
 | 
			
		||||
        // These keys should exit the program.
 | 
			
		||||
        case "ctrl+c", "q":
 | 
			
		||||
            return m, tea.Quit
 | 
			
		||||
 | 
			
		||||
        // The "up" and "k" keys move the cursor up
 | 
			
		||||
        case "up", "k":
 | 
			
		||||
            if m.cursor > 0 {
 | 
			
		||||
                m.cursor--
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        // The "down" and "j" keys move the cursor down
 | 
			
		||||
        case "down", "j":
 | 
			
		||||
            if m.cursor < len(m.choices)-1 {
 | 
			
		||||
                m.cursor++
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        // The "enter" key and the spacebar (a literal space) toggle
 | 
			
		||||
        // the selected state for the item that the cursor is pointing at.
 | 
			
		||||
        case "enter", " ":
 | 
			
		||||
            _, ok := m.selected[m.cursor]
 | 
			
		||||
            if ok {
 | 
			
		||||
                delete(m.selected, m.cursor)
 | 
			
		||||
            } else {
 | 
			
		||||
                m.selected[m.cursor] = struct{}{}
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Return the updated model to the Bubble Tea runtime for processing.
 | 
			
		||||
    // Note that we're not returning a command.
 | 
			
		||||
    return m, nil
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
You may have noticed that <kbd>ctrl+c</kbd> and <kbd>q</kbd> above return
 | 
			
		||||
a `tea.Quit` command with the model. That’s a special command which instructs
 | 
			
		||||
the Bubble Tea runtime to quit, exiting the program.
 | 
			
		||||
 | 
			
		||||
### The View Method
 | 
			
		||||
 | 
			
		||||
At last, it’s time to render our UI. Of all the methods, the view is the
 | 
			
		||||
simplest. We look at the model in its current state and use it to return
 | 
			
		||||
a `string`. That string is our UI!
 | 
			
		||||
 | 
			
		||||
Because the view describes the entire UI of your application, you don’t have to
 | 
			
		||||
worry about redrawing logic and stuff like that. Bubble Tea takes care of it
 | 
			
		||||
for you.
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
func (m model) View() string {
 | 
			
		||||
    // The header
 | 
			
		||||
    s := "What should we buy at the market?\n\n"
 | 
			
		||||
 | 
			
		||||
    // Iterate over our choices
 | 
			
		||||
    for i, choice := range m.choices {
 | 
			
		||||
 | 
			
		||||
        // Is the cursor pointing at this choice?
 | 
			
		||||
        cursor := " " // no cursor
 | 
			
		||||
        if m.cursor == i {
 | 
			
		||||
            cursor = ">" // cursor!
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Is this choice selected?
 | 
			
		||||
        checked := " " // not selected
 | 
			
		||||
        if _, ok := m.selected[i]; ok {
 | 
			
		||||
            checked = "x" // selected!
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Render the row
 | 
			
		||||
        s += fmt.Sprintf("%s [%s] %s\n", cursor, checked, choice)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // The footer
 | 
			
		||||
    s += "\nPress q to quit.\n"
 | 
			
		||||
 | 
			
		||||
    // Send the UI for rendering
 | 
			
		||||
    return s
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### All Together Now
 | 
			
		||||
 | 
			
		||||
The last step is to simply run our program. We pass our initial model to
 | 
			
		||||
`tea.NewProgram` and let it rip:
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
func main() {
 | 
			
		||||
    p := tea.NewProgram(initialModel())
 | 
			
		||||
    if _, err := p.Run(); err != nil {
 | 
			
		||||
        fmt.Printf("Alas, there's been an error: %v", err)
 | 
			
		||||
        os.Exit(1)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## What’s Next?
 | 
			
		||||
 | 
			
		||||
This tutorial covers the basics of building an interactive terminal UI, but
 | 
			
		||||
in the real world you'll also need to perform I/O. To learn about that have a
 | 
			
		||||
look at the [Command Tutorial][cmd]. It's pretty simple.
 | 
			
		||||
 | 
			
		||||
There are also several [Bubble Tea examples][examples] available and, of course,
 | 
			
		||||
there are [Go Docs][docs].
 | 
			
		||||
 | 
			
		||||
[cmd]: https://github.com/charmbracelet/bubbletea/tree/main/tutorials/commands/
 | 
			
		||||
[examples]: https://github.com/charmbracelet/bubbletea/tree/main/examples
 | 
			
		||||
[docs]: https://pkg.go.dev/github.com/charmbracelet/bubbletea?tab=doc
 | 
			
		||||
 | 
			
		||||
## Debugging
 | 
			
		||||
 | 
			
		||||
### Debugging with Delve
 | 
			
		||||
 | 
			
		||||
Since Bubble Tea apps assume control of stdin and stdout, you’ll need to run
 | 
			
		||||
delve in headless mode and then connect to it:
 | 
			
		||||
 | 
			
		||||
```bash
 | 
			
		||||
# Start the debugger
 | 
			
		||||
$ dlv debug --headless --api-version=2 --listen=127.0.0.1:43000 .
 | 
			
		||||
API server listening at: 127.0.0.1:43000
 | 
			
		||||
 | 
			
		||||
# Connect to it from another terminal
 | 
			
		||||
$ dlv connect 127.0.0.1:43000
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
If you do not explicitly supply the `--listen` flag, the port used will vary
 | 
			
		||||
per run, so passing this in makes the debugger easier to use from a script
 | 
			
		||||
or your IDE of choice.
 | 
			
		||||
 | 
			
		||||
Additionally, we pass in `--api-version=2` because delve defaults to version 1
 | 
			
		||||
for backwards compatibility reasons. However, delve recommends using version 2
 | 
			
		||||
for all new development and some clients may no longer work with version 1.
 | 
			
		||||
For more information, see the [Delve documentation](https://github.com/go-delve/delve/tree/master/Documentation/api).
 | 
			
		||||
 | 
			
		||||
### Logging Stuff
 | 
			
		||||
 | 
			
		||||
You can’t really log to stdout with Bubble Tea because your TUI is busy
 | 
			
		||||
occupying that! You can, however, log to a file by including something like
 | 
			
		||||
the following prior to starting your Bubble Tea program:
 | 
			
		||||
 | 
			
		||||
```go
 | 
			
		||||
if len(os.Getenv("DEBUG")) > 0 {
 | 
			
		||||
	f, err := tea.LogToFile("debug.log", "debug")
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		fmt.Println("fatal:", err)
 | 
			
		||||
		os.Exit(1)
 | 
			
		||||
	}
 | 
			
		||||
	defer f.Close()
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
To see what’s being logged in real time, run `tail -f debug.log` while you run
 | 
			
		||||
your program in another window.
 | 
			
		||||
 | 
			
		||||
## Libraries we use with Bubble Tea
 | 
			
		||||
 | 
			
		||||
- [Bubbles][bubbles]: Common Bubble Tea components such as text inputs, viewports, spinners and so on
 | 
			
		||||
- [Lip Gloss][lipgloss]: Style, format and layout tools for terminal applications
 | 
			
		||||
- [Harmonica][harmonica]: A spring animation library for smooth, natural motion
 | 
			
		||||
- [BubbleZone][bubblezone]: Easy mouse event tracking for Bubble Tea components
 | 
			
		||||
- [ntcharts][ntcharts]: A terminal charting library built for Bubble Tea and [Lip Gloss][lipgloss]
 | 
			
		||||
 | 
			
		||||
[bubbles]: https://github.com/charmbracelet/bubbles
 | 
			
		||||
[lipgloss]: https://github.com/charmbracelet/lipgloss
 | 
			
		||||
[harmonica]: https://github.com/charmbracelet/harmonica
 | 
			
		||||
[bubblezone]: https://github.com/lrstanley/bubblezone
 | 
			
		||||
[ntcharts]: https://github.com/NimbleMarkets/ntcharts
 | 
			
		||||
 | 
			
		||||
## Bubble Tea in the Wild
 | 
			
		||||
 | 
			
		||||
There are over [10,000 applications](https://github.com/charmbracelet/bubbletea/network/dependents) built with Bubble Tea! Here are a handful of ’em.
 | 
			
		||||
 | 
			
		||||
### Staff favourites
 | 
			
		||||
 | 
			
		||||
- [chezmoi](https://github.com/twpayne/chezmoi): securely manage your dotfiles across multiple machines
 | 
			
		||||
- [circumflex](https://github.com/bensadeh/circumflex): read Hacker News in the terminal
 | 
			
		||||
- [gh-dash](https://www.github.com/dlvhdr/gh-dash): a GitHub CLI extension for PRs and issues
 | 
			
		||||
- [Tetrigo](https://github.com/Broderick-Westrope/tetrigo): Tetris in the terminal
 | 
			
		||||
- [Signls](https://github.com/emprcl/signls): a generative midi sequencer designed for composition and live performance
 | 
			
		||||
- [Superfile](https://github.com/yorukot/superfile): a super file manager
 | 
			
		||||
 | 
			
		||||
### In Industry
 | 
			
		||||
 | 
			
		||||
- Microsoft Azure – [Aztify](https://github.com/Azure/aztfy): bring Microsoft Azure resources under Terraform
 | 
			
		||||
- Daytona – [Daytona](https://github.com/daytonaio/daytona): open source dev environment manager
 | 
			
		||||
- Cockroach Labs – [CockroachDB](https://github.com/cockroachdb/cockroach): a cloud-native, high-availability distributed SQL database
 | 
			
		||||
- Truffle Security Co. – [Trufflehog](https://github.com/trufflesecurity/trufflehog): find leaked credentials
 | 
			
		||||
- NVIDIA – [container-canary](https://github.com/NVIDIA/container-canary): a container validator
 | 
			
		||||
- AWS – [eks-node-viewer](https://github.com/awslabs/eks-node-viewer): a tool for visualizing dynamic node usage within an EKS cluster
 | 
			
		||||
- MinIO – [mc](https://github.com/minio/mc): the official [MinIO](https://min.io) client
 | 
			
		||||
- Ubuntu – [Authd](https://github.com/ubuntu/authd): an authentication daemon for cloud-based identity providers
 | 
			
		||||
 | 
			
		||||
### Charm stuff
 | 
			
		||||
 | 
			
		||||
- [Glow](https://github.com/charmbracelet/glow): a markdown reader, browser, and online markdown stash
 | 
			
		||||
- [Huh?](https://github.com/charmbracelet/huh): an interactive prompt and form toolkit
 | 
			
		||||
- [Mods](https://github.com/charmbracelet/mods): AI on the CLI, built for pipelines
 | 
			
		||||
- [Wishlist](https://github.com/charmbracelet/wishlist): an SSH directory (and bastion!)
 | 
			
		||||
 | 
			
		||||
### There’s so much more where that came from
 | 
			
		||||
 | 
			
		||||
For more applications built with Bubble Tea see [Charm & Friends][community].
 | 
			
		||||
Is there something cool you made with Bubble Tea you want to share? [PRs][community] are
 | 
			
		||||
welcome!
 | 
			
		||||
 | 
			
		||||
## Contributing
 | 
			
		||||
 | 
			
		||||
See [contributing][contribute].
 | 
			
		||||
 | 
			
		||||
[contribute]: https://github.com/charmbracelet/bubbletea/contribute
 | 
			
		||||
 | 
			
		||||
## Feedback
 | 
			
		||||
 | 
			
		||||
We’d love to hear your thoughts on this project. Feel free to drop us a note!
 | 
			
		||||
 | 
			
		||||
- [Twitter](https://twitter.com/charmcli)
 | 
			
		||||
- [The Fediverse](https://mastodon.social/@charmcli)
 | 
			
		||||
- [Discord](https://charm.sh/chat)
 | 
			
		||||
 | 
			
		||||
## Acknowledgments
 | 
			
		||||
 | 
			
		||||
Bubble Tea is based on the paradigms of [The Elm Architecture][elm] by Evan
 | 
			
		||||
Czaplicki et alia and the excellent [go-tea][gotea] by TJ Holowaychuk. It’s
 | 
			
		||||
inspired by the many great [_Zeichenorientierte Benutzerschnittstellen_][zb]
 | 
			
		||||
of days past.
 | 
			
		||||
 | 
			
		||||
[elm]: https://guide.elm-lang.org/architecture/
 | 
			
		||||
[gotea]: https://github.com/tj/go-tea
 | 
			
		||||
[zb]: https://de.wikipedia.org/wiki/Zeichenorientierte_Benutzerschnittstelle
 | 
			
		||||
[community]: https://github.com/charm-and-friends/charm-in-the-wild
 | 
			
		||||
 | 
			
		||||
## License
 | 
			
		||||
 | 
			
		||||
[MIT](https://github.com/charmbracelet/bubbletea/raw/main/LICENSE)
 | 
			
		||||
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
Part of [Charm](https://charm.sh).
 | 
			
		||||
 | 
			
		||||
<a href="https://charm.sh/"><img alt="The Charm logo" src="https://stuff.charm.sh/charm-badge.jpg" width="400"></a>
 | 
			
		||||
 | 
			
		||||
Charm热爱开源 • Charm loves open source • نحنُ نحب المصادر المفتوحة
 | 
			
		||||
							
								
								
									
										216
									
								
								vendor/github.com/charmbracelet/bubbletea/commands.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										216
									
								
								vendor/github.com/charmbracelet/bubbletea/commands.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,216 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"time"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Batch performs a bunch of commands concurrently with no ordering guarantees
 | 
			
		||||
// about the results. Use a Batch to return several commands.
 | 
			
		||||
//
 | 
			
		||||
// Example:
 | 
			
		||||
//
 | 
			
		||||
//	    func (m model) Init() Cmd {
 | 
			
		||||
//		       return tea.Batch(someCommand, someOtherCommand)
 | 
			
		||||
//	    }
 | 
			
		||||
func Batch(cmds ...Cmd) Cmd {
 | 
			
		||||
	var validCmds []Cmd //nolint:prealloc
 | 
			
		||||
	for _, c := range cmds {
 | 
			
		||||
		if c == nil {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		validCmds = append(validCmds, c)
 | 
			
		||||
	}
 | 
			
		||||
	switch len(validCmds) {
 | 
			
		||||
	case 0:
 | 
			
		||||
		return nil
 | 
			
		||||
	case 1:
 | 
			
		||||
		return validCmds[0]
 | 
			
		||||
	default:
 | 
			
		||||
		return func() Msg {
 | 
			
		||||
			return BatchMsg(validCmds)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// BatchMsg is a message used to perform a bunch of commands concurrently with
 | 
			
		||||
// no ordering guarantees. You can send a BatchMsg with Batch.
 | 
			
		||||
type BatchMsg []Cmd
 | 
			
		||||
 | 
			
		||||
// Sequence runs the given commands one at a time, in order. Contrast this with
 | 
			
		||||
// Batch, which runs commands concurrently.
 | 
			
		||||
func Sequence(cmds ...Cmd) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return sequenceMsg(cmds)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// sequenceMsg is used internally to run the given commands in order.
 | 
			
		||||
type sequenceMsg []Cmd
 | 
			
		||||
 | 
			
		||||
// Every is a command that ticks in sync with the system clock. So, if you
 | 
			
		||||
// wanted to tick with the system clock every second, minute or hour you
 | 
			
		||||
// could use this. It's also handy for having different things tick in sync.
 | 
			
		||||
//
 | 
			
		||||
// Because we're ticking with the system clock the tick will likely not run for
 | 
			
		||||
// the entire specified duration. For example, if we're ticking for one minute
 | 
			
		||||
// and the clock is at 12:34:20 then the next tick will happen at 12:35:00, 40
 | 
			
		||||
// seconds later.
 | 
			
		||||
//
 | 
			
		||||
// To produce the command, pass a duration and a function which returns
 | 
			
		||||
// a message containing the time at which the tick occurred.
 | 
			
		||||
//
 | 
			
		||||
//	type TickMsg time.Time
 | 
			
		||||
//
 | 
			
		||||
//	cmd := Every(time.Second, func(t time.Time) Msg {
 | 
			
		||||
//	   return TickMsg(t)
 | 
			
		||||
//	})
 | 
			
		||||
//
 | 
			
		||||
// Beginners' note: Every sends a single message and won't automatically
 | 
			
		||||
// dispatch messages at an interval. To do that, you'll want to return another
 | 
			
		||||
// Every command after receiving your tick message. For example:
 | 
			
		||||
//
 | 
			
		||||
//	type TickMsg time.Time
 | 
			
		||||
//
 | 
			
		||||
//	// Send a message every second.
 | 
			
		||||
//	func tickEvery() Cmd {
 | 
			
		||||
//	    return Every(time.Second, func(t time.Time) Msg {
 | 
			
		||||
//	        return TickMsg(t)
 | 
			
		||||
//	    })
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	func (m model) Init() Cmd {
 | 
			
		||||
//	    // Start ticking.
 | 
			
		||||
//	    return tickEvery()
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	func (m model) Update(msg Msg) (Model, Cmd) {
 | 
			
		||||
//	    switch msg.(type) {
 | 
			
		||||
//	    case TickMsg:
 | 
			
		||||
//	        // Return your Every command again to loop.
 | 
			
		||||
//	        return m, tickEvery()
 | 
			
		||||
//	    }
 | 
			
		||||
//	    return m, nil
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
// Every is analogous to Tick in the Elm Architecture.
 | 
			
		||||
func Every(duration time.Duration, fn func(time.Time) Msg) Cmd {
 | 
			
		||||
	n := time.Now()
 | 
			
		||||
	d := n.Truncate(duration).Add(duration).Sub(n)
 | 
			
		||||
	t := time.NewTimer(d)
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		ts := <-t.C
 | 
			
		||||
		t.Stop()
 | 
			
		||||
		for len(t.C) > 0 {
 | 
			
		||||
			<-t.C
 | 
			
		||||
		}
 | 
			
		||||
		return fn(ts)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Tick produces a command at an interval independent of the system clock at
 | 
			
		||||
// the given duration. That is, the timer begins precisely when invoked,
 | 
			
		||||
// and runs for its entire duration.
 | 
			
		||||
//
 | 
			
		||||
// To produce the command, pass a duration and a function which returns
 | 
			
		||||
// a message containing the time at which the tick occurred.
 | 
			
		||||
//
 | 
			
		||||
//	type TickMsg time.Time
 | 
			
		||||
//
 | 
			
		||||
//	cmd := Tick(time.Second, func(t time.Time) Msg {
 | 
			
		||||
//	   return TickMsg(t)
 | 
			
		||||
//	})
 | 
			
		||||
//
 | 
			
		||||
// Beginners' note: Tick sends a single message and won't automatically
 | 
			
		||||
// dispatch messages at an interval. To do that, you'll want to return another
 | 
			
		||||
// Tick command after receiving your tick message. For example:
 | 
			
		||||
//
 | 
			
		||||
//	type TickMsg time.Time
 | 
			
		||||
//
 | 
			
		||||
//	func doTick() Cmd {
 | 
			
		||||
//	    return Tick(time.Second, func(t time.Time) Msg {
 | 
			
		||||
//	        return TickMsg(t)
 | 
			
		||||
//	    })
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	func (m model) Init() Cmd {
 | 
			
		||||
//	    // Start ticking.
 | 
			
		||||
//	    return doTick()
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	func (m model) Update(msg Msg) (Model, Cmd) {
 | 
			
		||||
//	    switch msg.(type) {
 | 
			
		||||
//	    case TickMsg:
 | 
			
		||||
//	        // Return your Tick command again to loop.
 | 
			
		||||
//	        return m, doTick()
 | 
			
		||||
//	    }
 | 
			
		||||
//	    return m, nil
 | 
			
		||||
//	}
 | 
			
		||||
func Tick(d time.Duration, fn func(time.Time) Msg) Cmd {
 | 
			
		||||
	t := time.NewTimer(d)
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		ts := <-t.C
 | 
			
		||||
		t.Stop()
 | 
			
		||||
		for len(t.C) > 0 {
 | 
			
		||||
			<-t.C
 | 
			
		||||
		}
 | 
			
		||||
		return fn(ts)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Sequentially produces a command that sequentially executes the given
 | 
			
		||||
// commands.
 | 
			
		||||
// The Msg returned is the first non-nil message returned by a Cmd.
 | 
			
		||||
//
 | 
			
		||||
//	func saveStateCmd() Msg {
 | 
			
		||||
//	   if err := save(); err != nil {
 | 
			
		||||
//	       return errMsg{err}
 | 
			
		||||
//	   }
 | 
			
		||||
//	   return nil
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	cmd := Sequentially(saveStateCmd, Quit)
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: use Sequence instead.
 | 
			
		||||
func Sequentially(cmds ...Cmd) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		for _, cmd := range cmds {
 | 
			
		||||
			if cmd == nil {
 | 
			
		||||
				continue
 | 
			
		||||
			}
 | 
			
		||||
			if msg := cmd(); msg != nil {
 | 
			
		||||
				return msg
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		return nil
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// setWindowTitleMsg is an internal message used to set the window title.
 | 
			
		||||
type setWindowTitleMsg string
 | 
			
		||||
 | 
			
		||||
// SetWindowTitle produces a command that sets the terminal title.
 | 
			
		||||
//
 | 
			
		||||
// For example:
 | 
			
		||||
//
 | 
			
		||||
//	func (m model) Init() Cmd {
 | 
			
		||||
//	    // Set title.
 | 
			
		||||
//	    return tea.SetWindowTitle("My App")
 | 
			
		||||
//	}
 | 
			
		||||
func SetWindowTitle(title string) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return setWindowTitleMsg(title)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type windowSizeMsg struct{}
 | 
			
		||||
 | 
			
		||||
// WindowSize is a command that queries the terminal for its current size. It
 | 
			
		||||
// delivers the results to Update via a [WindowSizeMsg]. Keep in mind that
 | 
			
		||||
// WindowSizeMsgs will automatically be delivered to Update when the [Program]
 | 
			
		||||
// starts and when the window dimensions change so in many cases you will not
 | 
			
		||||
// need to explicitly invoke this command.
 | 
			
		||||
func WindowSize() Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return windowSizeMsg{}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										129
									
								
								vendor/github.com/charmbracelet/bubbletea/exec.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										129
									
								
								vendor/github.com/charmbracelet/bubbletea/exec.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,129 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"io"
 | 
			
		||||
	"os"
 | 
			
		||||
	"os/exec"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// execMsg is used internally to run an ExecCommand sent with Exec.
 | 
			
		||||
type execMsg struct {
 | 
			
		||||
	cmd ExecCommand
 | 
			
		||||
	fn  ExecCallback
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Exec is used to perform arbitrary I/O in a blocking fashion, effectively
 | 
			
		||||
// pausing the Program while execution is running and resuming it when
 | 
			
		||||
// execution has completed.
 | 
			
		||||
//
 | 
			
		||||
// Most of the time you'll want to use ExecProcess, which runs an exec.Cmd.
 | 
			
		||||
//
 | 
			
		||||
// For non-interactive i/o you should use a Cmd (that is, a tea.Cmd).
 | 
			
		||||
func Exec(c ExecCommand, fn ExecCallback) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return execMsg{cmd: c, fn: fn}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ExecProcess runs the given *exec.Cmd in a blocking fashion, effectively
 | 
			
		||||
// pausing the Program while the command is running. After the *exec.Cmd exists
 | 
			
		||||
// the Program resumes. It's useful for spawning other interactive applications
 | 
			
		||||
// such as editors and shells from within a Program.
 | 
			
		||||
//
 | 
			
		||||
// To produce the command, pass an *exec.Cmd and a function which returns
 | 
			
		||||
// a message containing the error which may have occurred when running the
 | 
			
		||||
// ExecCommand.
 | 
			
		||||
//
 | 
			
		||||
//	type VimFinishedMsg struct { err error }
 | 
			
		||||
//
 | 
			
		||||
//	c := exec.Command("vim", "file.txt")
 | 
			
		||||
//
 | 
			
		||||
//	cmd := ExecProcess(c, func(err error) Msg {
 | 
			
		||||
//	    return VimFinishedMsg{err: err}
 | 
			
		||||
//	})
 | 
			
		||||
//
 | 
			
		||||
// Or, if you don't care about errors, you could simply:
 | 
			
		||||
//
 | 
			
		||||
//	cmd := ExecProcess(exec.Command("vim", "file.txt"), nil)
 | 
			
		||||
//
 | 
			
		||||
// For non-interactive i/o you should use a Cmd (that is, a tea.Cmd).
 | 
			
		||||
func ExecProcess(c *exec.Cmd, fn ExecCallback) Cmd {
 | 
			
		||||
	return Exec(wrapExecCommand(c), fn)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ExecCallback is used when executing an *exec.Command to return a message
 | 
			
		||||
// with an error, which may or may not be nil.
 | 
			
		||||
type ExecCallback func(error) Msg
 | 
			
		||||
 | 
			
		||||
// ExecCommand can be implemented to execute things in a blocking fashion in
 | 
			
		||||
// the current terminal.
 | 
			
		||||
type ExecCommand interface {
 | 
			
		||||
	Run() error
 | 
			
		||||
	SetStdin(io.Reader)
 | 
			
		||||
	SetStdout(io.Writer)
 | 
			
		||||
	SetStderr(io.Writer)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// wrapExecCommand wraps an exec.Cmd so that it satisfies the ExecCommand
 | 
			
		||||
// interface so it can be used with Exec.
 | 
			
		||||
func wrapExecCommand(c *exec.Cmd) ExecCommand {
 | 
			
		||||
	return &osExecCommand{Cmd: c}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// osExecCommand is a layer over an exec.Cmd that satisfies the ExecCommand
 | 
			
		||||
// interface.
 | 
			
		||||
type osExecCommand struct{ *exec.Cmd }
 | 
			
		||||
 | 
			
		||||
// SetStdin sets stdin on underlying exec.Cmd to the given io.Reader.
 | 
			
		||||
func (c *osExecCommand) SetStdin(r io.Reader) {
 | 
			
		||||
	// If unset, have the command use the same input as the terminal.
 | 
			
		||||
	if c.Stdin == nil {
 | 
			
		||||
		c.Stdin = r
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetStdout sets stdout on underlying exec.Cmd to the given io.Writer.
 | 
			
		||||
func (c *osExecCommand) SetStdout(w io.Writer) {
 | 
			
		||||
	// If unset, have the command use the same output as the terminal.
 | 
			
		||||
	if c.Stdout == nil {
 | 
			
		||||
		c.Stdout = w
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetStderr sets stderr on the underlying exec.Cmd to the given io.Writer.
 | 
			
		||||
func (c *osExecCommand) SetStderr(w io.Writer) {
 | 
			
		||||
	// If unset, use stderr for the command's stderr
 | 
			
		||||
	if c.Stderr == nil {
 | 
			
		||||
		c.Stderr = w
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// exec runs an ExecCommand and delivers the results to the program as a Msg.
 | 
			
		||||
func (p *Program) exec(c ExecCommand, fn ExecCallback) {
 | 
			
		||||
	if err := p.ReleaseTerminal(); err != nil {
 | 
			
		||||
		// If we can't release input, abort.
 | 
			
		||||
		if fn != nil {
 | 
			
		||||
			go p.Send(fn(err))
 | 
			
		||||
		}
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	c.SetStdin(p.input)
 | 
			
		||||
	c.SetStdout(p.output)
 | 
			
		||||
	c.SetStderr(os.Stderr)
 | 
			
		||||
 | 
			
		||||
	// Execute system command.
 | 
			
		||||
	if err := c.Run(); err != nil {
 | 
			
		||||
		_ = p.RestoreTerminal() // also try to restore the terminal.
 | 
			
		||||
		if fn != nil {
 | 
			
		||||
			go p.Send(fn(err))
 | 
			
		||||
		}
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Have the program re-capture input.
 | 
			
		||||
	err := p.RestoreTerminal()
 | 
			
		||||
	if fn != nil {
 | 
			
		||||
		go p.Send(fn(err))
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										9
									
								
								vendor/github.com/charmbracelet/bubbletea/focus.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								vendor/github.com/charmbracelet/bubbletea/focus.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,9 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
// FocusMsg represents a terminal focus message.
 | 
			
		||||
// This occurs when the terminal gains focus.
 | 
			
		||||
type FocusMsg struct{}
 | 
			
		||||
 | 
			
		||||
// BlurMsg represents a terminal blur message.
 | 
			
		||||
// This occurs when the terminal loses focus.
 | 
			
		||||
type BlurMsg struct{}
 | 
			
		||||
							
								
								
									
										14
									
								
								vendor/github.com/charmbracelet/bubbletea/inputreader_other.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								vendor/github.com/charmbracelet/bubbletea/inputreader_other.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
//go:build !windows
 | 
			
		||||
// +build !windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"io"
 | 
			
		||||
 | 
			
		||||
	"github.com/muesli/cancelreader"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func newInputReader(r io.Reader, _ bool) (cancelreader.CancelReader, error) {
 | 
			
		||||
	return cancelreader.NewReader(r)
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										127
									
								
								vendor/github.com/charmbracelet/bubbletea/inputreader_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										127
									
								
								vendor/github.com/charmbracelet/bubbletea/inputreader_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,127 @@
 | 
			
		||||
//go:build windows
 | 
			
		||||
// +build windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"os"
 | 
			
		||||
	"sync"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/term"
 | 
			
		||||
	"github.com/erikgeiser/coninput"
 | 
			
		||||
	"github.com/muesli/cancelreader"
 | 
			
		||||
	"golang.org/x/sys/windows"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
type conInputReader struct {
 | 
			
		||||
	cancelMixin
 | 
			
		||||
 | 
			
		||||
	conin windows.Handle
 | 
			
		||||
 | 
			
		||||
	originalMode uint32
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var _ cancelreader.CancelReader = &conInputReader{}
 | 
			
		||||
 | 
			
		||||
func newInputReader(r io.Reader, enableMouse bool) (cancelreader.CancelReader, error) {
 | 
			
		||||
	fallback := func(io.Reader) (cancelreader.CancelReader, error) {
 | 
			
		||||
		return cancelreader.NewReader(r)
 | 
			
		||||
	}
 | 
			
		||||
	if f, ok := r.(term.File); !ok || f.Fd() != os.Stdin.Fd() {
 | 
			
		||||
		return fallback(r)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	conin, err := coninput.NewStdinHandle()
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return fallback(r)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	modes := []uint32{
 | 
			
		||||
		windows.ENABLE_WINDOW_INPUT,
 | 
			
		||||
		windows.ENABLE_EXTENDED_FLAGS,
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Since we have options to enable mouse events, [WithMouseCellMotion],
 | 
			
		||||
	// [WithMouseAllMotion], and [EnableMouseCellMotion],
 | 
			
		||||
	// [EnableMouseAllMotion], and [DisableMouse], we need to check if the user
 | 
			
		||||
	// has enabled mouse events and add the appropriate mode accordingly.
 | 
			
		||||
	// Otherwise, mouse events will be enabled all the time.
 | 
			
		||||
	if enableMouse {
 | 
			
		||||
		modes = append(modes, windows.ENABLE_MOUSE_INPUT)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	originalMode, err := prepareConsole(conin, modes...)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return nil, fmt.Errorf("failed to prepare console input: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return &conInputReader{
 | 
			
		||||
		conin:        conin,
 | 
			
		||||
		originalMode: originalMode,
 | 
			
		||||
	}, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Cancel implements cancelreader.CancelReader.
 | 
			
		||||
func (r *conInputReader) Cancel() bool {
 | 
			
		||||
	r.setCanceled()
 | 
			
		||||
 | 
			
		||||
	return windows.CancelIoEx(r.conin, nil) == nil || windows.CancelIo(r.conin) == nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Close implements cancelreader.CancelReader.
 | 
			
		||||
func (r *conInputReader) Close() error {
 | 
			
		||||
	if r.originalMode != 0 {
 | 
			
		||||
		err := windows.SetConsoleMode(r.conin, r.originalMode)
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return fmt.Errorf("reset console mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Read implements cancelreader.CancelReader.
 | 
			
		||||
func (r *conInputReader) Read(_ []byte) (n int, err error) {
 | 
			
		||||
	if r.isCanceled() {
 | 
			
		||||
		err = cancelreader.ErrCanceled
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func prepareConsole(input windows.Handle, modes ...uint32) (originalMode uint32, err error) {
 | 
			
		||||
	err = windows.GetConsoleMode(input, &originalMode)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return 0, fmt.Errorf("get console mode: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	newMode := coninput.AddInputModes(0, modes...)
 | 
			
		||||
 | 
			
		||||
	err = windows.SetConsoleMode(input, newMode)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return 0, fmt.Errorf("set console mode: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return originalMode, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// cancelMixin represents a goroutine-safe cancelation status.
 | 
			
		||||
type cancelMixin struct {
 | 
			
		||||
	unsafeCanceled bool
 | 
			
		||||
	lock           sync.Mutex
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (c *cancelMixin) setCanceled() {
 | 
			
		||||
	c.lock.Lock()
 | 
			
		||||
	defer c.lock.Unlock()
 | 
			
		||||
 | 
			
		||||
	c.unsafeCanceled = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (c *cancelMixin) isCanceled() bool {
 | 
			
		||||
	c.lock.Lock()
 | 
			
		||||
	defer c.lock.Unlock()
 | 
			
		||||
 | 
			
		||||
	return c.unsafeCanceled
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										715
									
								
								vendor/github.com/charmbracelet/bubbletea/key.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										715
									
								
								vendor/github.com/charmbracelet/bubbletea/key.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,715 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"context"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"regexp"
 | 
			
		||||
	"strings"
 | 
			
		||||
	"unicode/utf8"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// KeyMsg contains information about a keypress. KeyMsgs are always sent to
 | 
			
		||||
// the program's update function. There are a couple general patterns you could
 | 
			
		||||
// use to check for keypresses:
 | 
			
		||||
//
 | 
			
		||||
//	// Switch on the string representation of the key (shorter)
 | 
			
		||||
//	switch msg := msg.(type) {
 | 
			
		||||
//	case KeyMsg:
 | 
			
		||||
//	    switch msg.String() {
 | 
			
		||||
//	    case "enter":
 | 
			
		||||
//	        fmt.Println("you pressed enter!")
 | 
			
		||||
//	    case "a":
 | 
			
		||||
//	        fmt.Println("you pressed a!")
 | 
			
		||||
//	    }
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	// Switch on the key type (more foolproof)
 | 
			
		||||
//	switch msg := msg.(type) {
 | 
			
		||||
//	case KeyMsg:
 | 
			
		||||
//	    switch msg.Type {
 | 
			
		||||
//	    case KeyEnter:
 | 
			
		||||
//	        fmt.Println("you pressed enter!")
 | 
			
		||||
//	    case KeyRunes:
 | 
			
		||||
//	        switch string(msg.Runes) {
 | 
			
		||||
//	        case "a":
 | 
			
		||||
//	            fmt.Println("you pressed a!")
 | 
			
		||||
//	        }
 | 
			
		||||
//	    }
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
// Note that Key.Runes will always contain at least one character, so you can
 | 
			
		||||
// always safely call Key.Runes[0]. In most cases Key.Runes will only contain
 | 
			
		||||
// one character, though certain input method editors (most notably Chinese
 | 
			
		||||
// IMEs) can input multiple runes at once.
 | 
			
		||||
type KeyMsg Key
 | 
			
		||||
 | 
			
		||||
// String returns a string representation for a key message. It's safe (and
 | 
			
		||||
// encouraged) for use in key comparison.
 | 
			
		||||
func (k KeyMsg) String() (str string) {
 | 
			
		||||
	return Key(k).String()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Key contains information about a keypress.
 | 
			
		||||
type Key struct {
 | 
			
		||||
	Type  KeyType
 | 
			
		||||
	Runes []rune
 | 
			
		||||
	Alt   bool
 | 
			
		||||
	Paste bool
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// String returns a friendly string representation for a key. It's safe (and
 | 
			
		||||
// encouraged) for use in key comparison.
 | 
			
		||||
//
 | 
			
		||||
//	k := Key{Type: KeyEnter}
 | 
			
		||||
//	fmt.Println(k)
 | 
			
		||||
//	// Output: enter
 | 
			
		||||
func (k Key) String() (str string) {
 | 
			
		||||
	var buf strings.Builder
 | 
			
		||||
	if k.Alt {
 | 
			
		||||
		buf.WriteString("alt+")
 | 
			
		||||
	}
 | 
			
		||||
	if k.Type == KeyRunes {
 | 
			
		||||
		if k.Paste {
 | 
			
		||||
			// Note: bubbles/keys bindings currently do string compares to
 | 
			
		||||
			// recognize shortcuts. Since pasted text should never activate
 | 
			
		||||
			// shortcuts, we need to ensure that the binding code doesn't
 | 
			
		||||
			// match Key events that result from pastes. We achieve this
 | 
			
		||||
			// here by enclosing pastes in '[...]' so that the string
 | 
			
		||||
			// comparison in Matches() fails in that case.
 | 
			
		||||
			buf.WriteByte('[')
 | 
			
		||||
		}
 | 
			
		||||
		buf.WriteString(string(k.Runes))
 | 
			
		||||
		if k.Paste {
 | 
			
		||||
			buf.WriteByte(']')
 | 
			
		||||
		}
 | 
			
		||||
		return buf.String()
 | 
			
		||||
	} else if s, ok := keyNames[k.Type]; ok {
 | 
			
		||||
		buf.WriteString(s)
 | 
			
		||||
		return buf.String()
 | 
			
		||||
	}
 | 
			
		||||
	return ""
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// KeyType indicates the key pressed, such as KeyEnter or KeyBreak or KeyCtrlC.
 | 
			
		||||
// All other keys will be type KeyRunes. To get the rune value, check the Rune
 | 
			
		||||
// method on a Key struct, or use the Key.String() method:
 | 
			
		||||
//
 | 
			
		||||
//	k := Key{Type: KeyRunes, Runes: []rune{'a'}, Alt: true}
 | 
			
		||||
//	if k.Type == KeyRunes {
 | 
			
		||||
//
 | 
			
		||||
//	    fmt.Println(k.Runes)
 | 
			
		||||
//	    // Output: a
 | 
			
		||||
//
 | 
			
		||||
//	    fmt.Println(k.String())
 | 
			
		||||
//	    // Output: alt+a
 | 
			
		||||
//
 | 
			
		||||
//	}
 | 
			
		||||
type KeyType int
 | 
			
		||||
 | 
			
		||||
func (k KeyType) String() (str string) {
 | 
			
		||||
	if s, ok := keyNames[k]; ok {
 | 
			
		||||
		return s
 | 
			
		||||
	}
 | 
			
		||||
	return ""
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Control keys. We could do this with an iota, but the values are very
 | 
			
		||||
// specific, so we set the values explicitly to avoid any confusion.
 | 
			
		||||
//
 | 
			
		||||
// See also:
 | 
			
		||||
// https://en.wikipedia.org/wiki/C0_and_C1_control_codes
 | 
			
		||||
const (
 | 
			
		||||
	keyNUL KeyType = 0   // null, \0
 | 
			
		||||
	keySOH KeyType = 1   // start of heading
 | 
			
		||||
	keySTX KeyType = 2   // start of text
 | 
			
		||||
	keyETX KeyType = 3   // break, ctrl+c
 | 
			
		||||
	keyEOT KeyType = 4   // end of transmission
 | 
			
		||||
	keyENQ KeyType = 5   // enquiry
 | 
			
		||||
	keyACK KeyType = 6   // acknowledge
 | 
			
		||||
	keyBEL KeyType = 7   // bell, \a
 | 
			
		||||
	keyBS  KeyType = 8   // backspace
 | 
			
		||||
	keyHT  KeyType = 9   // horizontal tabulation, \t
 | 
			
		||||
	keyLF  KeyType = 10  // line feed, \n
 | 
			
		||||
	keyVT  KeyType = 11  // vertical tabulation \v
 | 
			
		||||
	keyFF  KeyType = 12  // form feed \f
 | 
			
		||||
	keyCR  KeyType = 13  // carriage return, \r
 | 
			
		||||
	keySO  KeyType = 14  // shift out
 | 
			
		||||
	keySI  KeyType = 15  // shift in
 | 
			
		||||
	keyDLE KeyType = 16  // data link escape
 | 
			
		||||
	keyDC1 KeyType = 17  // device control one
 | 
			
		||||
	keyDC2 KeyType = 18  // device control two
 | 
			
		||||
	keyDC3 KeyType = 19  // device control three
 | 
			
		||||
	keyDC4 KeyType = 20  // device control four
 | 
			
		||||
	keyNAK KeyType = 21  // negative acknowledge
 | 
			
		||||
	keySYN KeyType = 22  // synchronous idle
 | 
			
		||||
	keyETB KeyType = 23  // end of transmission block
 | 
			
		||||
	keyCAN KeyType = 24  // cancel
 | 
			
		||||
	keyEM  KeyType = 25  // end of medium
 | 
			
		||||
	keySUB KeyType = 26  // substitution
 | 
			
		||||
	keyESC KeyType = 27  // escape, \e
 | 
			
		||||
	keyFS  KeyType = 28  // file separator
 | 
			
		||||
	keyGS  KeyType = 29  // group separator
 | 
			
		||||
	keyRS  KeyType = 30  // record separator
 | 
			
		||||
	keyUS  KeyType = 31  // unit separator
 | 
			
		||||
	keyDEL KeyType = 127 // delete. on most systems this is mapped to backspace, I hear
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Control key aliases.
 | 
			
		||||
const (
 | 
			
		||||
	KeyNull      KeyType = keyNUL
 | 
			
		||||
	KeyBreak     KeyType = keyETX
 | 
			
		||||
	KeyEnter     KeyType = keyCR
 | 
			
		||||
	KeyBackspace KeyType = keyDEL
 | 
			
		||||
	KeyTab       KeyType = keyHT
 | 
			
		||||
	KeyEsc       KeyType = keyESC
 | 
			
		||||
	KeyEscape    KeyType = keyESC
 | 
			
		||||
 | 
			
		||||
	KeyCtrlAt           KeyType = keyNUL // ctrl+@
 | 
			
		||||
	KeyCtrlA            KeyType = keySOH
 | 
			
		||||
	KeyCtrlB            KeyType = keySTX
 | 
			
		||||
	KeyCtrlC            KeyType = keyETX
 | 
			
		||||
	KeyCtrlD            KeyType = keyEOT
 | 
			
		||||
	KeyCtrlE            KeyType = keyENQ
 | 
			
		||||
	KeyCtrlF            KeyType = keyACK
 | 
			
		||||
	KeyCtrlG            KeyType = keyBEL
 | 
			
		||||
	KeyCtrlH            KeyType = keyBS
 | 
			
		||||
	KeyCtrlI            KeyType = keyHT
 | 
			
		||||
	KeyCtrlJ            KeyType = keyLF
 | 
			
		||||
	KeyCtrlK            KeyType = keyVT
 | 
			
		||||
	KeyCtrlL            KeyType = keyFF
 | 
			
		||||
	KeyCtrlM            KeyType = keyCR
 | 
			
		||||
	KeyCtrlN            KeyType = keySO
 | 
			
		||||
	KeyCtrlO            KeyType = keySI
 | 
			
		||||
	KeyCtrlP            KeyType = keyDLE
 | 
			
		||||
	KeyCtrlQ            KeyType = keyDC1
 | 
			
		||||
	KeyCtrlR            KeyType = keyDC2
 | 
			
		||||
	KeyCtrlS            KeyType = keyDC3
 | 
			
		||||
	KeyCtrlT            KeyType = keyDC4
 | 
			
		||||
	KeyCtrlU            KeyType = keyNAK
 | 
			
		||||
	KeyCtrlV            KeyType = keySYN
 | 
			
		||||
	KeyCtrlW            KeyType = keyETB
 | 
			
		||||
	KeyCtrlX            KeyType = keyCAN
 | 
			
		||||
	KeyCtrlY            KeyType = keyEM
 | 
			
		||||
	KeyCtrlZ            KeyType = keySUB
 | 
			
		||||
	KeyCtrlOpenBracket  KeyType = keyESC // ctrl+[
 | 
			
		||||
	KeyCtrlBackslash    KeyType = keyFS  // ctrl+\
 | 
			
		||||
	KeyCtrlCloseBracket KeyType = keyGS  // ctrl+]
 | 
			
		||||
	KeyCtrlCaret        KeyType = keyRS  // ctrl+^
 | 
			
		||||
	KeyCtrlUnderscore   KeyType = keyUS  // ctrl+_
 | 
			
		||||
	KeyCtrlQuestionMark KeyType = keyDEL // ctrl+?
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Other keys.
 | 
			
		||||
const (
 | 
			
		||||
	KeyRunes KeyType = -(iota + 1)
 | 
			
		||||
	KeyUp
 | 
			
		||||
	KeyDown
 | 
			
		||||
	KeyRight
 | 
			
		||||
	KeyLeft
 | 
			
		||||
	KeyShiftTab
 | 
			
		||||
	KeyHome
 | 
			
		||||
	KeyEnd
 | 
			
		||||
	KeyPgUp
 | 
			
		||||
	KeyPgDown
 | 
			
		||||
	KeyCtrlPgUp
 | 
			
		||||
	KeyCtrlPgDown
 | 
			
		||||
	KeyDelete
 | 
			
		||||
	KeyInsert
 | 
			
		||||
	KeySpace
 | 
			
		||||
	KeyCtrlUp
 | 
			
		||||
	KeyCtrlDown
 | 
			
		||||
	KeyCtrlRight
 | 
			
		||||
	KeyCtrlLeft
 | 
			
		||||
	KeyCtrlHome
 | 
			
		||||
	KeyCtrlEnd
 | 
			
		||||
	KeyShiftUp
 | 
			
		||||
	KeyShiftDown
 | 
			
		||||
	KeyShiftRight
 | 
			
		||||
	KeyShiftLeft
 | 
			
		||||
	KeyShiftHome
 | 
			
		||||
	KeyShiftEnd
 | 
			
		||||
	KeyCtrlShiftUp
 | 
			
		||||
	KeyCtrlShiftDown
 | 
			
		||||
	KeyCtrlShiftLeft
 | 
			
		||||
	KeyCtrlShiftRight
 | 
			
		||||
	KeyCtrlShiftHome
 | 
			
		||||
	KeyCtrlShiftEnd
 | 
			
		||||
	KeyF1
 | 
			
		||||
	KeyF2
 | 
			
		||||
	KeyF3
 | 
			
		||||
	KeyF4
 | 
			
		||||
	KeyF5
 | 
			
		||||
	KeyF6
 | 
			
		||||
	KeyF7
 | 
			
		||||
	KeyF8
 | 
			
		||||
	KeyF9
 | 
			
		||||
	KeyF10
 | 
			
		||||
	KeyF11
 | 
			
		||||
	KeyF12
 | 
			
		||||
	KeyF13
 | 
			
		||||
	KeyF14
 | 
			
		||||
	KeyF15
 | 
			
		||||
	KeyF16
 | 
			
		||||
	KeyF17
 | 
			
		||||
	KeyF18
 | 
			
		||||
	KeyF19
 | 
			
		||||
	KeyF20
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Mappings for control keys and other special keys to friendly consts.
 | 
			
		||||
var keyNames = map[KeyType]string{
 | 
			
		||||
	// Control keys.
 | 
			
		||||
	keyNUL: "ctrl+@", // also ctrl+` (that's ctrl+backtick)
 | 
			
		||||
	keySOH: "ctrl+a",
 | 
			
		||||
	keySTX: "ctrl+b",
 | 
			
		||||
	keyETX: "ctrl+c",
 | 
			
		||||
	keyEOT: "ctrl+d",
 | 
			
		||||
	keyENQ: "ctrl+e",
 | 
			
		||||
	keyACK: "ctrl+f",
 | 
			
		||||
	keyBEL: "ctrl+g",
 | 
			
		||||
	keyBS:  "ctrl+h",
 | 
			
		||||
	keyHT:  "tab", // also ctrl+i
 | 
			
		||||
	keyLF:  "ctrl+j",
 | 
			
		||||
	keyVT:  "ctrl+k",
 | 
			
		||||
	keyFF:  "ctrl+l",
 | 
			
		||||
	keyCR:  "enter",
 | 
			
		||||
	keySO:  "ctrl+n",
 | 
			
		||||
	keySI:  "ctrl+o",
 | 
			
		||||
	keyDLE: "ctrl+p",
 | 
			
		||||
	keyDC1: "ctrl+q",
 | 
			
		||||
	keyDC2: "ctrl+r",
 | 
			
		||||
	keyDC3: "ctrl+s",
 | 
			
		||||
	keyDC4: "ctrl+t",
 | 
			
		||||
	keyNAK: "ctrl+u",
 | 
			
		||||
	keySYN: "ctrl+v",
 | 
			
		||||
	keyETB: "ctrl+w",
 | 
			
		||||
	keyCAN: "ctrl+x",
 | 
			
		||||
	keyEM:  "ctrl+y",
 | 
			
		||||
	keySUB: "ctrl+z",
 | 
			
		||||
	keyESC: "esc",
 | 
			
		||||
	keyFS:  "ctrl+\\",
 | 
			
		||||
	keyGS:  "ctrl+]",
 | 
			
		||||
	keyRS:  "ctrl+^",
 | 
			
		||||
	keyUS:  "ctrl+_",
 | 
			
		||||
	keyDEL: "backspace",
 | 
			
		||||
 | 
			
		||||
	// Other keys.
 | 
			
		||||
	KeyRunes:          "runes",
 | 
			
		||||
	KeyUp:             "up",
 | 
			
		||||
	KeyDown:           "down",
 | 
			
		||||
	KeyRight:          "right",
 | 
			
		||||
	KeySpace:          " ", // for backwards compatibility
 | 
			
		||||
	KeyLeft:           "left",
 | 
			
		||||
	KeyShiftTab:       "shift+tab",
 | 
			
		||||
	KeyHome:           "home",
 | 
			
		||||
	KeyEnd:            "end",
 | 
			
		||||
	KeyCtrlHome:       "ctrl+home",
 | 
			
		||||
	KeyCtrlEnd:        "ctrl+end",
 | 
			
		||||
	KeyShiftHome:      "shift+home",
 | 
			
		||||
	KeyShiftEnd:       "shift+end",
 | 
			
		||||
	KeyCtrlShiftHome:  "ctrl+shift+home",
 | 
			
		||||
	KeyCtrlShiftEnd:   "ctrl+shift+end",
 | 
			
		||||
	KeyPgUp:           "pgup",
 | 
			
		||||
	KeyPgDown:         "pgdown",
 | 
			
		||||
	KeyCtrlPgUp:       "ctrl+pgup",
 | 
			
		||||
	KeyCtrlPgDown:     "ctrl+pgdown",
 | 
			
		||||
	KeyDelete:         "delete",
 | 
			
		||||
	KeyInsert:         "insert",
 | 
			
		||||
	KeyCtrlUp:         "ctrl+up",
 | 
			
		||||
	KeyCtrlDown:       "ctrl+down",
 | 
			
		||||
	KeyCtrlRight:      "ctrl+right",
 | 
			
		||||
	KeyCtrlLeft:       "ctrl+left",
 | 
			
		||||
	KeyShiftUp:        "shift+up",
 | 
			
		||||
	KeyShiftDown:      "shift+down",
 | 
			
		||||
	KeyShiftRight:     "shift+right",
 | 
			
		||||
	KeyShiftLeft:      "shift+left",
 | 
			
		||||
	KeyCtrlShiftUp:    "ctrl+shift+up",
 | 
			
		||||
	KeyCtrlShiftDown:  "ctrl+shift+down",
 | 
			
		||||
	KeyCtrlShiftLeft:  "ctrl+shift+left",
 | 
			
		||||
	KeyCtrlShiftRight: "ctrl+shift+right",
 | 
			
		||||
	KeyF1:             "f1",
 | 
			
		||||
	KeyF2:             "f2",
 | 
			
		||||
	KeyF3:             "f3",
 | 
			
		||||
	KeyF4:             "f4",
 | 
			
		||||
	KeyF5:             "f5",
 | 
			
		||||
	KeyF6:             "f6",
 | 
			
		||||
	KeyF7:             "f7",
 | 
			
		||||
	KeyF8:             "f8",
 | 
			
		||||
	KeyF9:             "f9",
 | 
			
		||||
	KeyF10:            "f10",
 | 
			
		||||
	KeyF11:            "f11",
 | 
			
		||||
	KeyF12:            "f12",
 | 
			
		||||
	KeyF13:            "f13",
 | 
			
		||||
	KeyF14:            "f14",
 | 
			
		||||
	KeyF15:            "f15",
 | 
			
		||||
	KeyF16:            "f16",
 | 
			
		||||
	KeyF17:            "f17",
 | 
			
		||||
	KeyF18:            "f18",
 | 
			
		||||
	KeyF19:            "f19",
 | 
			
		||||
	KeyF20:            "f20",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Sequence mappings.
 | 
			
		||||
var sequences = map[string]Key{
 | 
			
		||||
	// Arrow keys
 | 
			
		||||
	"\x1b[A":    {Type: KeyUp},
 | 
			
		||||
	"\x1b[B":    {Type: KeyDown},
 | 
			
		||||
	"\x1b[C":    {Type: KeyRight},
 | 
			
		||||
	"\x1b[D":    {Type: KeyLeft},
 | 
			
		||||
	"\x1b[1;2A": {Type: KeyShiftUp},
 | 
			
		||||
	"\x1b[1;2B": {Type: KeyShiftDown},
 | 
			
		||||
	"\x1b[1;2C": {Type: KeyShiftRight},
 | 
			
		||||
	"\x1b[1;2D": {Type: KeyShiftLeft},
 | 
			
		||||
	"\x1b[OA":   {Type: KeyShiftUp},    // DECCKM
 | 
			
		||||
	"\x1b[OB":   {Type: KeyShiftDown},  // DECCKM
 | 
			
		||||
	"\x1b[OC":   {Type: KeyShiftRight}, // DECCKM
 | 
			
		||||
	"\x1b[OD":   {Type: KeyShiftLeft},  // DECCKM
 | 
			
		||||
	"\x1b[a":    {Type: KeyShiftUp},    // urxvt
 | 
			
		||||
	"\x1b[b":    {Type: KeyShiftDown},  // urxvt
 | 
			
		||||
	"\x1b[c":    {Type: KeyShiftRight}, // urxvt
 | 
			
		||||
	"\x1b[d":    {Type: KeyShiftLeft},  // urxvt
 | 
			
		||||
	"\x1b[1;3A": {Type: KeyUp, Alt: true},
 | 
			
		||||
	"\x1b[1;3B": {Type: KeyDown, Alt: true},
 | 
			
		||||
	"\x1b[1;3C": {Type: KeyRight, Alt: true},
 | 
			
		||||
	"\x1b[1;3D": {Type: KeyLeft, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[1;4A": {Type: KeyShiftUp, Alt: true},
 | 
			
		||||
	"\x1b[1;4B": {Type: KeyShiftDown, Alt: true},
 | 
			
		||||
	"\x1b[1;4C": {Type: KeyShiftRight, Alt: true},
 | 
			
		||||
	"\x1b[1;4D": {Type: KeyShiftLeft, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[1;5A": {Type: KeyCtrlUp},
 | 
			
		||||
	"\x1b[1;5B": {Type: KeyCtrlDown},
 | 
			
		||||
	"\x1b[1;5C": {Type: KeyCtrlRight},
 | 
			
		||||
	"\x1b[1;5D": {Type: KeyCtrlLeft},
 | 
			
		||||
	"\x1b[Oa":   {Type: KeyCtrlUp, Alt: true},    // urxvt
 | 
			
		||||
	"\x1b[Ob":   {Type: KeyCtrlDown, Alt: true},  // urxvt
 | 
			
		||||
	"\x1b[Oc":   {Type: KeyCtrlRight, Alt: true}, // urxvt
 | 
			
		||||
	"\x1b[Od":   {Type: KeyCtrlLeft, Alt: true},  // urxvt
 | 
			
		||||
	"\x1b[1;6A": {Type: KeyCtrlShiftUp},
 | 
			
		||||
	"\x1b[1;6B": {Type: KeyCtrlShiftDown},
 | 
			
		||||
	"\x1b[1;6C": {Type: KeyCtrlShiftRight},
 | 
			
		||||
	"\x1b[1;6D": {Type: KeyCtrlShiftLeft},
 | 
			
		||||
	"\x1b[1;7A": {Type: KeyCtrlUp, Alt: true},
 | 
			
		||||
	"\x1b[1;7B": {Type: KeyCtrlDown, Alt: true},
 | 
			
		||||
	"\x1b[1;7C": {Type: KeyCtrlRight, Alt: true},
 | 
			
		||||
	"\x1b[1;7D": {Type: KeyCtrlLeft, Alt: true},
 | 
			
		||||
	"\x1b[1;8A": {Type: KeyCtrlShiftUp, Alt: true},
 | 
			
		||||
	"\x1b[1;8B": {Type: KeyCtrlShiftDown, Alt: true},
 | 
			
		||||
	"\x1b[1;8C": {Type: KeyCtrlShiftRight, Alt: true},
 | 
			
		||||
	"\x1b[1;8D": {Type: KeyCtrlShiftLeft, Alt: true},
 | 
			
		||||
 | 
			
		||||
	// Miscellaneous keys
 | 
			
		||||
	"\x1b[Z": {Type: KeyShiftTab},
 | 
			
		||||
 | 
			
		||||
	"\x1b[2~":   {Type: KeyInsert},
 | 
			
		||||
	"\x1b[3;2~": {Type: KeyInsert, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[3~":   {Type: KeyDelete},
 | 
			
		||||
	"\x1b[3;3~": {Type: KeyDelete, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[5~":   {Type: KeyPgUp},
 | 
			
		||||
	"\x1b[5;3~": {Type: KeyPgUp, Alt: true},
 | 
			
		||||
	"\x1b[5;5~": {Type: KeyCtrlPgUp},
 | 
			
		||||
	"\x1b[5^":   {Type: KeyCtrlPgUp}, // urxvt
 | 
			
		||||
	"\x1b[5;7~": {Type: KeyCtrlPgUp, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[6~":   {Type: KeyPgDown},
 | 
			
		||||
	"\x1b[6;3~": {Type: KeyPgDown, Alt: true},
 | 
			
		||||
	"\x1b[6;5~": {Type: KeyCtrlPgDown},
 | 
			
		||||
	"\x1b[6^":   {Type: KeyCtrlPgDown}, // urxvt
 | 
			
		||||
	"\x1b[6;7~": {Type: KeyCtrlPgDown, Alt: true},
 | 
			
		||||
 | 
			
		||||
	"\x1b[1~":   {Type: KeyHome},
 | 
			
		||||
	"\x1b[H":    {Type: KeyHome},                     // xterm, lxterm
 | 
			
		||||
	"\x1b[1;3H": {Type: KeyHome, Alt: true},          // xterm, lxterm
 | 
			
		||||
	"\x1b[1;5H": {Type: KeyCtrlHome},                 // xterm, lxterm
 | 
			
		||||
	"\x1b[1;7H": {Type: KeyCtrlHome, Alt: true},      // xterm, lxterm
 | 
			
		||||
	"\x1b[1;2H": {Type: KeyShiftHome},                // xterm, lxterm
 | 
			
		||||
	"\x1b[1;4H": {Type: KeyShiftHome, Alt: true},     // xterm, lxterm
 | 
			
		||||
	"\x1b[1;6H": {Type: KeyCtrlShiftHome},            // xterm, lxterm
 | 
			
		||||
	"\x1b[1;8H": {Type: KeyCtrlShiftHome, Alt: true}, // xterm, lxterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[4~":   {Type: KeyEnd},
 | 
			
		||||
	"\x1b[F":    {Type: KeyEnd},                     // xterm, lxterm
 | 
			
		||||
	"\x1b[1;3F": {Type: KeyEnd, Alt: true},          // xterm, lxterm
 | 
			
		||||
	"\x1b[1;5F": {Type: KeyCtrlEnd},                 // xterm, lxterm
 | 
			
		||||
	"\x1b[1;7F": {Type: KeyCtrlEnd, Alt: true},      // xterm, lxterm
 | 
			
		||||
	"\x1b[1;2F": {Type: KeyShiftEnd},                // xterm, lxterm
 | 
			
		||||
	"\x1b[1;4F": {Type: KeyShiftEnd, Alt: true},     // xterm, lxterm
 | 
			
		||||
	"\x1b[1;6F": {Type: KeyCtrlShiftEnd},            // xterm, lxterm
 | 
			
		||||
	"\x1b[1;8F": {Type: KeyCtrlShiftEnd, Alt: true}, // xterm, lxterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[7~": {Type: KeyHome},          // urxvt
 | 
			
		||||
	"\x1b[7^": {Type: KeyCtrlHome},      // urxvt
 | 
			
		||||
	"\x1b[7$": {Type: KeyShiftHome},     // urxvt
 | 
			
		||||
	"\x1b[7@": {Type: KeyCtrlShiftHome}, // urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[8~": {Type: KeyEnd},          // urxvt
 | 
			
		||||
	"\x1b[8^": {Type: KeyCtrlEnd},      // urxvt
 | 
			
		||||
	"\x1b[8$": {Type: KeyShiftEnd},     // urxvt
 | 
			
		||||
	"\x1b[8@": {Type: KeyCtrlShiftEnd}, // urxvt
 | 
			
		||||
 | 
			
		||||
	// Function keys, Linux console
 | 
			
		||||
	"\x1b[[A": {Type: KeyF1}, // linux console
 | 
			
		||||
	"\x1b[[B": {Type: KeyF2}, // linux console
 | 
			
		||||
	"\x1b[[C": {Type: KeyF3}, // linux console
 | 
			
		||||
	"\x1b[[D": {Type: KeyF4}, // linux console
 | 
			
		||||
	"\x1b[[E": {Type: KeyF5}, // linux console
 | 
			
		||||
 | 
			
		||||
	// Function keys, X11
 | 
			
		||||
	"\x1bOP": {Type: KeyF1}, // vt100, xterm
 | 
			
		||||
	"\x1bOQ": {Type: KeyF2}, // vt100, xterm
 | 
			
		||||
	"\x1bOR": {Type: KeyF3}, // vt100, xterm
 | 
			
		||||
	"\x1bOS": {Type: KeyF4}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[1;3P": {Type: KeyF1, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[1;3Q": {Type: KeyF2, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[1;3R": {Type: KeyF3, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[1;3S": {Type: KeyF4, Alt: true}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[11~": {Type: KeyF1}, // urxvt
 | 
			
		||||
	"\x1b[12~": {Type: KeyF2}, // urxvt
 | 
			
		||||
	"\x1b[13~": {Type: KeyF3}, // urxvt
 | 
			
		||||
	"\x1b[14~": {Type: KeyF4}, // urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[15~": {Type: KeyF5}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[15;3~": {Type: KeyF5, Alt: true}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[17~": {Type: KeyF6},  // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[18~": {Type: KeyF7},  // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[19~": {Type: KeyF8},  // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[20~": {Type: KeyF9},  // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[21~": {Type: KeyF10}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[17;3~": {Type: KeyF6, Alt: true},  // vt100, xterm
 | 
			
		||||
	"\x1b[18;3~": {Type: KeyF7, Alt: true},  // vt100, xterm
 | 
			
		||||
	"\x1b[19;3~": {Type: KeyF8, Alt: true},  // vt100, xterm
 | 
			
		||||
	"\x1b[20;3~": {Type: KeyF9, Alt: true},  // vt100, xterm
 | 
			
		||||
	"\x1b[21;3~": {Type: KeyF10, Alt: true}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[23~": {Type: KeyF11}, // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[24~": {Type: KeyF12}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[23;3~": {Type: KeyF11, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[24;3~": {Type: KeyF12, Alt: true}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[1;2P": {Type: KeyF13},
 | 
			
		||||
	"\x1b[1;2Q": {Type: KeyF14},
 | 
			
		||||
 | 
			
		||||
	"\x1b[25~": {Type: KeyF13}, // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[26~": {Type: KeyF14}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[25;3~": {Type: KeyF13, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[26;3~": {Type: KeyF14, Alt: true}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[1;2R": {Type: KeyF15},
 | 
			
		||||
	"\x1b[1;2S": {Type: KeyF16},
 | 
			
		||||
 | 
			
		||||
	"\x1b[28~": {Type: KeyF15}, // vt100, xterm, also urxvt
 | 
			
		||||
	"\x1b[29~": {Type: KeyF16}, // vt100, xterm, also urxvt
 | 
			
		||||
 | 
			
		||||
	"\x1b[28;3~": {Type: KeyF15, Alt: true}, // vt100, xterm
 | 
			
		||||
	"\x1b[29;3~": {Type: KeyF16, Alt: true}, // vt100, xterm
 | 
			
		||||
 | 
			
		||||
	"\x1b[15;2~": {Type: KeyF17},
 | 
			
		||||
	"\x1b[17;2~": {Type: KeyF18},
 | 
			
		||||
	"\x1b[18;2~": {Type: KeyF19},
 | 
			
		||||
	"\x1b[19;2~": {Type: KeyF20},
 | 
			
		||||
 | 
			
		||||
	"\x1b[31~": {Type: KeyF17},
 | 
			
		||||
	"\x1b[32~": {Type: KeyF18},
 | 
			
		||||
	"\x1b[33~": {Type: KeyF19},
 | 
			
		||||
	"\x1b[34~": {Type: KeyF20},
 | 
			
		||||
 | 
			
		||||
	// Powershell sequences.
 | 
			
		||||
	"\x1bOA": {Type: KeyUp, Alt: false},
 | 
			
		||||
	"\x1bOB": {Type: KeyDown, Alt: false},
 | 
			
		||||
	"\x1bOC": {Type: KeyRight, Alt: false},
 | 
			
		||||
	"\x1bOD": {Type: KeyLeft, Alt: false},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// unknownInputByteMsg is reported by the input reader when an invalid
 | 
			
		||||
// utf-8 byte is detected on the input. Currently, it is not handled
 | 
			
		||||
// further by bubbletea. However, having this event makes it possible
 | 
			
		||||
// to troubleshoot invalid inputs.
 | 
			
		||||
type unknownInputByteMsg byte
 | 
			
		||||
 | 
			
		||||
func (u unknownInputByteMsg) String() string {
 | 
			
		||||
	return fmt.Sprintf("?%#02x?", int(u))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// unknownCSISequenceMsg is reported by the input reader when an
 | 
			
		||||
// unrecognized CSI sequence is detected on the input. Currently, it
 | 
			
		||||
// is not handled further by bubbletea. However, having this event
 | 
			
		||||
// makes it possible to troubleshoot invalid inputs.
 | 
			
		||||
type unknownCSISequenceMsg []byte
 | 
			
		||||
 | 
			
		||||
func (u unknownCSISequenceMsg) String() string {
 | 
			
		||||
	return fmt.Sprintf("?CSI%+v?", []byte(u)[2:])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var spaceRunes = []rune{' '}
 | 
			
		||||
 | 
			
		||||
// readAnsiInputs reads keypress and mouse inputs from a TTY and produces messages
 | 
			
		||||
// containing information about the key or mouse events accordingly.
 | 
			
		||||
func readAnsiInputs(ctx context.Context, msgs chan<- Msg, input io.Reader) error {
 | 
			
		||||
	var buf [256]byte
 | 
			
		||||
 | 
			
		||||
	var leftOverFromPrevIteration []byte
 | 
			
		||||
loop:
 | 
			
		||||
	for {
 | 
			
		||||
		// Read and block.
 | 
			
		||||
		numBytes, err := input.Read(buf[:])
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return fmt.Errorf("error reading input: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
		b := buf[:numBytes]
 | 
			
		||||
		if leftOverFromPrevIteration != nil {
 | 
			
		||||
			b = append(leftOverFromPrevIteration, b...)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// If we had a short read (numBytes < len(buf)), we're sure that
 | 
			
		||||
		// the end of this read is an event boundary, so there is no doubt
 | 
			
		||||
		// if we are encountering the end of the buffer while parsing a message.
 | 
			
		||||
		// However, if we've succeeded in filling up the buffer, there may
 | 
			
		||||
		// be more data in the OS buffer ready to be read in, to complete
 | 
			
		||||
		// the last message in the input. In that case, we will retry with
 | 
			
		||||
		// the left over data in the next iteration.
 | 
			
		||||
		canHaveMoreData := numBytes == len(buf)
 | 
			
		||||
 | 
			
		||||
		var i, w int
 | 
			
		||||
		for i, w = 0, 0; i < len(b); i += w {
 | 
			
		||||
			var msg Msg
 | 
			
		||||
			w, msg = detectOneMsg(b[i:], canHaveMoreData)
 | 
			
		||||
			if w == 0 {
 | 
			
		||||
				// Expecting more bytes beyond the current buffer. Try waiting
 | 
			
		||||
				// for more input.
 | 
			
		||||
				leftOverFromPrevIteration = make([]byte, 0, len(b[i:])+len(buf))
 | 
			
		||||
				leftOverFromPrevIteration = append(leftOverFromPrevIteration, b[i:]...)
 | 
			
		||||
				continue loop
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			select {
 | 
			
		||||
			case msgs <- msg:
 | 
			
		||||
			case <-ctx.Done():
 | 
			
		||||
				err := ctx.Err()
 | 
			
		||||
				if err != nil {
 | 
			
		||||
					err = fmt.Errorf("found context error while reading input: %w", err)
 | 
			
		||||
				}
 | 
			
		||||
				return err
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		leftOverFromPrevIteration = nil
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var (
 | 
			
		||||
	unknownCSIRe  = regexp.MustCompile(`^\x1b\[[\x30-\x3f]*[\x20-\x2f]*[\x40-\x7e]`)
 | 
			
		||||
	mouseSGRRegex = regexp.MustCompile(`(\d+);(\d+);(\d+)([Mm])`)
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func detectOneMsg(b []byte, canHaveMoreData bool) (w int, msg Msg) {
 | 
			
		||||
	// Detect mouse events.
 | 
			
		||||
	// X10 mouse events have a length of 6 bytes
 | 
			
		||||
	const mouseEventX10Len = 6
 | 
			
		||||
	if len(b) >= mouseEventX10Len && b[0] == '\x1b' && b[1] == '[' {
 | 
			
		||||
		switch b[2] {
 | 
			
		||||
		case 'M':
 | 
			
		||||
			return mouseEventX10Len, MouseMsg(parseX10MouseEvent(b))
 | 
			
		||||
		case '<':
 | 
			
		||||
			if matchIndices := mouseSGRRegex.FindSubmatchIndex(b[3:]); matchIndices != nil {
 | 
			
		||||
				// SGR mouse events length is the length of the match plus the length of the escape sequence
 | 
			
		||||
				mouseEventSGRLen := matchIndices[1] + 3 //nolint:gomnd
 | 
			
		||||
				return mouseEventSGRLen, MouseMsg(parseSGRMouseEvent(b))
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Detect focus events.
 | 
			
		||||
	var foundRF bool
 | 
			
		||||
	foundRF, w, msg = detectReportFocus(b)
 | 
			
		||||
	if foundRF {
 | 
			
		||||
		return w, msg
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Detect bracketed paste.
 | 
			
		||||
	var foundbp bool
 | 
			
		||||
	foundbp, w, msg = detectBracketedPaste(b)
 | 
			
		||||
	if foundbp {
 | 
			
		||||
		return w, msg
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Detect escape sequence and control characters other than NUL,
 | 
			
		||||
	// possibly with an escape character in front to mark the Alt
 | 
			
		||||
	// modifier.
 | 
			
		||||
	var foundSeq bool
 | 
			
		||||
	foundSeq, w, msg = detectSequence(b)
 | 
			
		||||
	if foundSeq {
 | 
			
		||||
		return w, msg
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// No non-NUL control character or escape sequence.
 | 
			
		||||
	// If we are seeing at least an escape character, remember it for later below.
 | 
			
		||||
	alt := false
 | 
			
		||||
	i := 0
 | 
			
		||||
	if b[0] == '\x1b' {
 | 
			
		||||
		alt = true
 | 
			
		||||
		i++
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Are we seeing a standalone NUL? This is not handled by detectSequence().
 | 
			
		||||
	if i < len(b) && b[i] == 0 {
 | 
			
		||||
		return i + 1, KeyMsg{Type: keyNUL, Alt: alt}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Find the longest sequence of runes that are not control
 | 
			
		||||
	// characters from this point.
 | 
			
		||||
	var runes []rune
 | 
			
		||||
	for rw := 0; i < len(b); i += rw {
 | 
			
		||||
		var r rune
 | 
			
		||||
		r, rw = utf8.DecodeRune(b[i:])
 | 
			
		||||
		if r == utf8.RuneError || r <= rune(keyUS) || r == rune(keyDEL) || r == ' ' {
 | 
			
		||||
			// Rune errors are handled below; control characters and spaces will
 | 
			
		||||
			// be handled by detectSequence in the next call to detectOneMsg.
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
		runes = append(runes, r)
 | 
			
		||||
		if alt {
 | 
			
		||||
			// We only support a single rune after an escape alt modifier.
 | 
			
		||||
			i += rw
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if i >= len(b) && canHaveMoreData {
 | 
			
		||||
		// We have encountered the end of the input buffer. Alas, we can't
 | 
			
		||||
		// be sure whether the data in the remainder of the buffer is
 | 
			
		||||
		// complete (maybe there was a short read). Instead of sending anything
 | 
			
		||||
		// dumb to the message channel, do a short read. The outer loop will
 | 
			
		||||
		// handle this case by extending the buffer as necessary.
 | 
			
		||||
		return 0, nil
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// If we found at least one rune, we report the bunch of them as
 | 
			
		||||
	// a single KeyRunes or KeySpace event.
 | 
			
		||||
	if len(runes) > 0 {
 | 
			
		||||
		k := Key{Type: KeyRunes, Runes: runes, Alt: alt}
 | 
			
		||||
		if len(runes) == 1 && runes[0] == ' ' {
 | 
			
		||||
			k.Type = KeySpace
 | 
			
		||||
		}
 | 
			
		||||
		return i, KeyMsg(k)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// We didn't find an escape sequence, nor a valid rune. Was this a
 | 
			
		||||
	// lone escape character at the end of the input?
 | 
			
		||||
	if alt && len(b) == 1 {
 | 
			
		||||
		return 1, KeyMsg(Key{Type: KeyEscape})
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// The character at the current position is neither an escape
 | 
			
		||||
	// sequence, a valid rune start or a sole escape character. Report
 | 
			
		||||
	// it as an invalid byte.
 | 
			
		||||
	return 1, unknownInputByteMsg(b[0])
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								vendor/github.com/charmbracelet/bubbletea/key_other.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								vendor/github.com/charmbracelet/bubbletea/key_other.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,13 @@
 | 
			
		||||
//go:build !windows
 | 
			
		||||
// +build !windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"context"
 | 
			
		||||
	"io"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func readInputs(ctx context.Context, msgs chan<- Msg, input io.Reader) error {
 | 
			
		||||
	return readAnsiInputs(ctx, msgs, input)
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										131
									
								
								vendor/github.com/charmbracelet/bubbletea/key_sequences.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										131
									
								
								vendor/github.com/charmbracelet/bubbletea/key_sequences.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,131 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"bytes"
 | 
			
		||||
	"sort"
 | 
			
		||||
	"unicode/utf8"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// extSequences is used by the map-based algorithm below. It contains
 | 
			
		||||
// the sequences plus their alternatives with an escape character
 | 
			
		||||
// prefixed, plus the control chars, plus the space.
 | 
			
		||||
// It does not contain the NUL character, which is handled specially
 | 
			
		||||
// by detectOneMsg.
 | 
			
		||||
var extSequences = func() map[string]Key {
 | 
			
		||||
	s := map[string]Key{}
 | 
			
		||||
	for seq, key := range sequences {
 | 
			
		||||
		key := key
 | 
			
		||||
		s[seq] = key
 | 
			
		||||
		if !key.Alt {
 | 
			
		||||
			key.Alt = true
 | 
			
		||||
			s["\x1b"+seq] = key
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	for i := keyNUL + 1; i <= keyDEL; i++ {
 | 
			
		||||
		if i == keyESC {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		s[string([]byte{byte(i)})] = Key{Type: i}
 | 
			
		||||
		s[string([]byte{'\x1b', byte(i)})] = Key{Type: i, Alt: true}
 | 
			
		||||
		if i == keyUS {
 | 
			
		||||
			i = keyDEL - 1
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	s[" "] = Key{Type: KeySpace, Runes: spaceRunes}
 | 
			
		||||
	s["\x1b "] = Key{Type: KeySpace, Alt: true, Runes: spaceRunes}
 | 
			
		||||
	s["\x1b\x1b"] = Key{Type: KeyEscape, Alt: true}
 | 
			
		||||
	return s
 | 
			
		||||
}()
 | 
			
		||||
 | 
			
		||||
// seqLengths is the sizes of valid sequences, starting with the
 | 
			
		||||
// largest size.
 | 
			
		||||
var seqLengths = func() []int {
 | 
			
		||||
	sizes := map[int]struct{}{}
 | 
			
		||||
	for seq := range extSequences {
 | 
			
		||||
		sizes[len(seq)] = struct{}{}
 | 
			
		||||
	}
 | 
			
		||||
	lsizes := make([]int, 0, len(sizes))
 | 
			
		||||
	for sz := range sizes {
 | 
			
		||||
		lsizes = append(lsizes, sz)
 | 
			
		||||
	}
 | 
			
		||||
	sort.Slice(lsizes, func(i, j int) bool { return lsizes[i] > lsizes[j] })
 | 
			
		||||
	return lsizes
 | 
			
		||||
}()
 | 
			
		||||
 | 
			
		||||
// detectSequence uses a longest prefix match over the input
 | 
			
		||||
// sequence and a hash map.
 | 
			
		||||
func detectSequence(input []byte) (hasSeq bool, width int, msg Msg) {
 | 
			
		||||
	seqs := extSequences
 | 
			
		||||
	for _, sz := range seqLengths {
 | 
			
		||||
		if sz > len(input) {
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
		prefix := input[:sz]
 | 
			
		||||
		key, ok := seqs[string(prefix)]
 | 
			
		||||
		if ok {
 | 
			
		||||
			return true, sz, KeyMsg(key)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	// Is this an unknown CSI sequence?
 | 
			
		||||
	if loc := unknownCSIRe.FindIndex(input); loc != nil {
 | 
			
		||||
		return true, loc[1], unknownCSISequenceMsg(input[:loc[1]])
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return false, 0, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// detectBracketedPaste detects an input pasted while bracketed
 | 
			
		||||
// paste mode was enabled.
 | 
			
		||||
//
 | 
			
		||||
// Note: this function is a no-op if bracketed paste was not enabled
 | 
			
		||||
// on the terminal, since in that case we'd never see this
 | 
			
		||||
// particular escape sequence.
 | 
			
		||||
func detectBracketedPaste(input []byte) (hasBp bool, width int, msg Msg) {
 | 
			
		||||
	// Detect the start sequence.
 | 
			
		||||
	const bpStart = "\x1b[200~"
 | 
			
		||||
	if len(input) < len(bpStart) || string(input[:len(bpStart)]) != bpStart {
 | 
			
		||||
		return false, 0, nil
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Skip over the start sequence.
 | 
			
		||||
	input = input[len(bpStart):]
 | 
			
		||||
 | 
			
		||||
	// If we saw the start sequence, then we must have an end sequence
 | 
			
		||||
	// as well. Find it.
 | 
			
		||||
	const bpEnd = "\x1b[201~"
 | 
			
		||||
	idx := bytes.Index(input, []byte(bpEnd))
 | 
			
		||||
	inputLen := len(bpStart) + idx + len(bpEnd)
 | 
			
		||||
	if idx == -1 {
 | 
			
		||||
		// We have encountered the end of the input buffer without seeing
 | 
			
		||||
		// the marker for the end of the bracketed paste.
 | 
			
		||||
		// Tell the outer loop we have done a short read and we want more.
 | 
			
		||||
		return true, 0, nil
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// The paste is everything in-between.
 | 
			
		||||
	paste := input[:idx]
 | 
			
		||||
 | 
			
		||||
	// All there is in-between is runes, not to be interpreted further.
 | 
			
		||||
	k := Key{Type: KeyRunes, Paste: true}
 | 
			
		||||
	for len(paste) > 0 {
 | 
			
		||||
		r, w := utf8.DecodeRune(paste)
 | 
			
		||||
		if r != utf8.RuneError {
 | 
			
		||||
			k.Runes = append(k.Runes, r)
 | 
			
		||||
		}
 | 
			
		||||
		paste = paste[w:]
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return true, inputLen, KeyMsg(k)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// detectReportFocus detects a focus report sequence.
 | 
			
		||||
// nolint: gomnd
 | 
			
		||||
func detectReportFocus(input []byte) (hasRF bool, width int, msg Msg) {
 | 
			
		||||
	switch {
 | 
			
		||||
	case bytes.Equal(input, []byte("\x1b[I")):
 | 
			
		||||
		return true, 3, FocusMsg{}
 | 
			
		||||
	case bytes.Equal(input, []byte("\x1b[O")):
 | 
			
		||||
		return true, 3, BlurMsg{}
 | 
			
		||||
	}
 | 
			
		||||
	return false, 0, nil
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										360
									
								
								vendor/github.com/charmbracelet/bubbletea/key_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										360
									
								
								vendor/github.com/charmbracelet/bubbletea/key_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,360 @@
 | 
			
		||||
//go:build windows
 | 
			
		||||
// +build windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"context"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
 | 
			
		||||
	"github.com/erikgeiser/coninput"
 | 
			
		||||
	localereader "github.com/mattn/go-localereader"
 | 
			
		||||
	"github.com/muesli/cancelreader"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func readInputs(ctx context.Context, msgs chan<- Msg, input io.Reader) error {
 | 
			
		||||
	if coninReader, ok := input.(*conInputReader); ok {
 | 
			
		||||
		return readConInputs(ctx, msgs, coninReader)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return readAnsiInputs(ctx, msgs, localereader.NewReader(input))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func readConInputs(ctx context.Context, msgsch chan<- Msg, con *conInputReader) error {
 | 
			
		||||
	var ps coninput.ButtonState                 // keep track of previous mouse state
 | 
			
		||||
	var ws coninput.WindowBufferSizeEventRecord // keep track of the last window size event
 | 
			
		||||
	for {
 | 
			
		||||
		events, err := coninput.ReadNConsoleInputs(con.conin, 16)
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			if con.isCanceled() {
 | 
			
		||||
				return cancelreader.ErrCanceled
 | 
			
		||||
			}
 | 
			
		||||
			return fmt.Errorf("read coninput events: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		for _, event := range events {
 | 
			
		||||
			var msgs []Msg
 | 
			
		||||
			switch e := event.Unwrap().(type) {
 | 
			
		||||
			case coninput.KeyEventRecord:
 | 
			
		||||
				if !e.KeyDown || e.VirtualKeyCode == coninput.VK_SHIFT {
 | 
			
		||||
					continue
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				for i := 0; i < int(e.RepeatCount); i++ {
 | 
			
		||||
					eventKeyType := keyType(e)
 | 
			
		||||
					var runes []rune
 | 
			
		||||
 | 
			
		||||
					// Add the character only if the key type is an actual character and not a control sequence.
 | 
			
		||||
					// This mimics the behavior in readAnsiInputs where the character is also removed.
 | 
			
		||||
					// We don't need to handle KeySpace here. See the comment in keyType().
 | 
			
		||||
					if eventKeyType == KeyRunes {
 | 
			
		||||
						runes = []rune{e.Char}
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					msgs = append(msgs, KeyMsg{
 | 
			
		||||
						Type:  eventKeyType,
 | 
			
		||||
						Runes: runes,
 | 
			
		||||
						Alt:   e.ControlKeyState.Contains(coninput.LEFT_ALT_PRESSED | coninput.RIGHT_ALT_PRESSED),
 | 
			
		||||
					})
 | 
			
		||||
				}
 | 
			
		||||
			case coninput.WindowBufferSizeEventRecord:
 | 
			
		||||
				if e != ws {
 | 
			
		||||
					ws = e
 | 
			
		||||
					msgs = append(msgs, WindowSizeMsg{
 | 
			
		||||
						Width:  int(e.Size.X),
 | 
			
		||||
						Height: int(e.Size.Y),
 | 
			
		||||
					})
 | 
			
		||||
				}
 | 
			
		||||
			case coninput.MouseEventRecord:
 | 
			
		||||
				event := mouseEvent(ps, e)
 | 
			
		||||
				if event.Type != MouseUnknown {
 | 
			
		||||
					msgs = append(msgs, event)
 | 
			
		||||
				}
 | 
			
		||||
				ps = e.ButtonState
 | 
			
		||||
			case coninput.FocusEventRecord, coninput.MenuEventRecord:
 | 
			
		||||
				// ignore
 | 
			
		||||
			default: // unknown event
 | 
			
		||||
				continue
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			// Send all messages to the channel
 | 
			
		||||
			for _, msg := range msgs {
 | 
			
		||||
				select {
 | 
			
		||||
				case msgsch <- msg:
 | 
			
		||||
				case <-ctx.Done():
 | 
			
		||||
					err := ctx.Err()
 | 
			
		||||
					if err != nil {
 | 
			
		||||
						return fmt.Errorf("coninput context error: %w", err)
 | 
			
		||||
					}
 | 
			
		||||
					return err
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func mouseEventButton(p, s coninput.ButtonState) (button MouseButton, action MouseAction) {
 | 
			
		||||
	btn := p ^ s
 | 
			
		||||
	action = MouseActionPress
 | 
			
		||||
	if btn&s == 0 {
 | 
			
		||||
		action = MouseActionRelease
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if btn == 0 {
 | 
			
		||||
		switch {
 | 
			
		||||
		case s&coninput.FROM_LEFT_1ST_BUTTON_PRESSED > 0:
 | 
			
		||||
			button = MouseButtonLeft
 | 
			
		||||
		case s&coninput.FROM_LEFT_2ND_BUTTON_PRESSED > 0:
 | 
			
		||||
			button = MouseButtonMiddle
 | 
			
		||||
		case s&coninput.RIGHTMOST_BUTTON_PRESSED > 0:
 | 
			
		||||
			button = MouseButtonRight
 | 
			
		||||
		case s&coninput.FROM_LEFT_3RD_BUTTON_PRESSED > 0:
 | 
			
		||||
			button = MouseButtonBackward
 | 
			
		||||
		case s&coninput.FROM_LEFT_4TH_BUTTON_PRESSED > 0:
 | 
			
		||||
			button = MouseButtonForward
 | 
			
		||||
		}
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	switch {
 | 
			
		||||
	case btn == coninput.FROM_LEFT_1ST_BUTTON_PRESSED: // left button
 | 
			
		||||
		button = MouseButtonLeft
 | 
			
		||||
	case btn == coninput.RIGHTMOST_BUTTON_PRESSED: // right button
 | 
			
		||||
		button = MouseButtonRight
 | 
			
		||||
	case btn == coninput.FROM_LEFT_2ND_BUTTON_PRESSED: // middle button
 | 
			
		||||
		button = MouseButtonMiddle
 | 
			
		||||
	case btn == coninput.FROM_LEFT_3RD_BUTTON_PRESSED: // unknown (possibly mouse backward)
 | 
			
		||||
		button = MouseButtonBackward
 | 
			
		||||
	case btn == coninput.FROM_LEFT_4TH_BUTTON_PRESSED: // unknown (possibly mouse forward)
 | 
			
		||||
		button = MouseButtonForward
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return button, action
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func mouseEvent(p coninput.ButtonState, e coninput.MouseEventRecord) MouseMsg {
 | 
			
		||||
	ev := MouseMsg{
 | 
			
		||||
		X:     int(e.MousePositon.X),
 | 
			
		||||
		Y:     int(e.MousePositon.Y),
 | 
			
		||||
		Alt:   e.ControlKeyState.Contains(coninput.LEFT_ALT_PRESSED | coninput.RIGHT_ALT_PRESSED),
 | 
			
		||||
		Ctrl:  e.ControlKeyState.Contains(coninput.LEFT_CTRL_PRESSED | coninput.RIGHT_CTRL_PRESSED),
 | 
			
		||||
		Shift: e.ControlKeyState.Contains(coninput.SHIFT_PRESSED),
 | 
			
		||||
	}
 | 
			
		||||
	switch e.EventFlags {
 | 
			
		||||
	case coninput.CLICK, coninput.DOUBLE_CLICK:
 | 
			
		||||
		ev.Button, ev.Action = mouseEventButton(p, e.ButtonState)
 | 
			
		||||
		if ev.Action == MouseActionRelease {
 | 
			
		||||
			ev.Type = MouseRelease
 | 
			
		||||
		}
 | 
			
		||||
		switch ev.Button {
 | 
			
		||||
		case MouseButtonLeft:
 | 
			
		||||
			ev.Type = MouseLeft
 | 
			
		||||
		case MouseButtonMiddle:
 | 
			
		||||
			ev.Type = MouseMiddle
 | 
			
		||||
		case MouseButtonRight:
 | 
			
		||||
			ev.Type = MouseRight
 | 
			
		||||
		case MouseButtonBackward:
 | 
			
		||||
			ev.Type = MouseBackward
 | 
			
		||||
		case MouseButtonForward:
 | 
			
		||||
			ev.Type = MouseForward
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.MOUSE_WHEELED:
 | 
			
		||||
		if e.WheelDirection > 0 {
 | 
			
		||||
			ev.Button = MouseButtonWheelUp
 | 
			
		||||
			ev.Type = MouseWheelUp
 | 
			
		||||
		} else {
 | 
			
		||||
			ev.Button = MouseButtonWheelDown
 | 
			
		||||
			ev.Type = MouseWheelDown
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.MOUSE_HWHEELED:
 | 
			
		||||
		if e.WheelDirection > 0 {
 | 
			
		||||
			ev.Button = MouseButtonWheelRight
 | 
			
		||||
			ev.Type = MouseWheelRight
 | 
			
		||||
		} else {
 | 
			
		||||
			ev.Button = MouseButtonWheelLeft
 | 
			
		||||
			ev.Type = MouseWheelLeft
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.MOUSE_MOVED:
 | 
			
		||||
		ev.Button, _ = mouseEventButton(p, e.ButtonState)
 | 
			
		||||
		ev.Action = MouseActionMotion
 | 
			
		||||
		ev.Type = MouseMotion
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return ev
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func keyType(e coninput.KeyEventRecord) KeyType {
 | 
			
		||||
	code := e.VirtualKeyCode
 | 
			
		||||
 | 
			
		||||
	shiftPressed := e.ControlKeyState.Contains(coninput.SHIFT_PRESSED)
 | 
			
		||||
	ctrlPressed := e.ControlKeyState.Contains(coninput.LEFT_CTRL_PRESSED | coninput.RIGHT_CTRL_PRESSED)
 | 
			
		||||
 | 
			
		||||
	switch code {
 | 
			
		||||
	case coninput.VK_RETURN:
 | 
			
		||||
		return KeyEnter
 | 
			
		||||
	case coninput.VK_BACK:
 | 
			
		||||
		return KeyBackspace
 | 
			
		||||
	case coninput.VK_TAB:
 | 
			
		||||
		if shiftPressed {
 | 
			
		||||
			return KeyShiftTab
 | 
			
		||||
		}
 | 
			
		||||
		return KeyTab
 | 
			
		||||
	case coninput.VK_SPACE:
 | 
			
		||||
		return KeyRunes // this could be KeySpace but on unix space also produces KeyRunes
 | 
			
		||||
	case coninput.VK_ESCAPE:
 | 
			
		||||
		return KeyEscape
 | 
			
		||||
	case coninput.VK_UP:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftUp
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftUp
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlUp
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyUp
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_DOWN:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftDown
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftDown
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlDown
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyDown
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_RIGHT:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftRight
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftRight
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlRight
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyRight
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_LEFT:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftLeft
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftLeft
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlLeft
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyLeft
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_HOME:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftHome
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftHome
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlHome
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyHome
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_END:
 | 
			
		||||
		switch {
 | 
			
		||||
		case shiftPressed && ctrlPressed:
 | 
			
		||||
			return KeyCtrlShiftEnd
 | 
			
		||||
		case shiftPressed:
 | 
			
		||||
			return KeyShiftEnd
 | 
			
		||||
		case ctrlPressed:
 | 
			
		||||
			return KeyCtrlEnd
 | 
			
		||||
		default:
 | 
			
		||||
			return KeyEnd
 | 
			
		||||
		}
 | 
			
		||||
	case coninput.VK_PRIOR:
 | 
			
		||||
		return KeyPgUp
 | 
			
		||||
	case coninput.VK_NEXT:
 | 
			
		||||
		return KeyPgDown
 | 
			
		||||
	case coninput.VK_DELETE:
 | 
			
		||||
		return KeyDelete
 | 
			
		||||
	default:
 | 
			
		||||
		switch {
 | 
			
		||||
		case e.ControlKeyState.Contains(coninput.LEFT_CTRL_PRESSED) && e.ControlKeyState.Contains(coninput.RIGHT_ALT_PRESSED):
 | 
			
		||||
			// AltGr is pressed, then it's a rune.
 | 
			
		||||
			fallthrough
 | 
			
		||||
		case !e.ControlKeyState.Contains(coninput.LEFT_CTRL_PRESSED) && !e.ControlKeyState.Contains(coninput.RIGHT_CTRL_PRESSED):
 | 
			
		||||
			return KeyRunes
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		switch e.Char {
 | 
			
		||||
		case '@':
 | 
			
		||||
			return KeyCtrlAt
 | 
			
		||||
		case '\x01':
 | 
			
		||||
			return KeyCtrlA
 | 
			
		||||
		case '\x02':
 | 
			
		||||
			return KeyCtrlB
 | 
			
		||||
		case '\x03':
 | 
			
		||||
			return KeyCtrlC
 | 
			
		||||
		case '\x04':
 | 
			
		||||
			return KeyCtrlD
 | 
			
		||||
		case '\x05':
 | 
			
		||||
			return KeyCtrlE
 | 
			
		||||
		case '\x06':
 | 
			
		||||
			return KeyCtrlF
 | 
			
		||||
		case '\a':
 | 
			
		||||
			return KeyCtrlG
 | 
			
		||||
		case '\b':
 | 
			
		||||
			return KeyCtrlH
 | 
			
		||||
		case '\t':
 | 
			
		||||
			return KeyCtrlI
 | 
			
		||||
		case '\n':
 | 
			
		||||
			return KeyCtrlJ
 | 
			
		||||
		case '\v':
 | 
			
		||||
			return KeyCtrlK
 | 
			
		||||
		case '\f':
 | 
			
		||||
			return KeyCtrlL
 | 
			
		||||
		case '\r':
 | 
			
		||||
			return KeyCtrlM
 | 
			
		||||
		case '\x0e':
 | 
			
		||||
			return KeyCtrlN
 | 
			
		||||
		case '\x0f':
 | 
			
		||||
			return KeyCtrlO
 | 
			
		||||
		case '\x10':
 | 
			
		||||
			return KeyCtrlP
 | 
			
		||||
		case '\x11':
 | 
			
		||||
			return KeyCtrlQ
 | 
			
		||||
		case '\x12':
 | 
			
		||||
			return KeyCtrlR
 | 
			
		||||
		case '\x13':
 | 
			
		||||
			return KeyCtrlS
 | 
			
		||||
		case '\x14':
 | 
			
		||||
			return KeyCtrlT
 | 
			
		||||
		case '\x15':
 | 
			
		||||
			return KeyCtrlU
 | 
			
		||||
		case '\x16':
 | 
			
		||||
			return KeyCtrlV
 | 
			
		||||
		case '\x17':
 | 
			
		||||
			return KeyCtrlW
 | 
			
		||||
		case '\x18':
 | 
			
		||||
			return KeyCtrlX
 | 
			
		||||
		case '\x19':
 | 
			
		||||
			return KeyCtrlY
 | 
			
		||||
		case '\x1a':
 | 
			
		||||
			return KeyCtrlZ
 | 
			
		||||
		case '\x1b':
 | 
			
		||||
			return KeyCtrlOpenBracket // KeyEscape
 | 
			
		||||
		case '\x1c':
 | 
			
		||||
			return KeyCtrlBackslash
 | 
			
		||||
		case '\x1f':
 | 
			
		||||
			return KeyCtrlUnderscore
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		switch code {
 | 
			
		||||
		case coninput.VK_OEM_4:
 | 
			
		||||
			return KeyCtrlOpenBracket
 | 
			
		||||
		case coninput.VK_OEM_6:
 | 
			
		||||
			return KeyCtrlCloseBracket
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return KeyRunes
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										53
									
								
								vendor/github.com/charmbracelet/bubbletea/logging.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								vendor/github.com/charmbracelet/bubbletea/logging.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,53 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"log"
 | 
			
		||||
	"os"
 | 
			
		||||
	"unicode"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// LogToFile sets up default logging to log to a file. This is helpful as we
 | 
			
		||||
// can't print to the terminal since our TUI is occupying it. If the file
 | 
			
		||||
// doesn't exist it will be created.
 | 
			
		||||
//
 | 
			
		||||
// Don't forget to close the file when you're done with it.
 | 
			
		||||
//
 | 
			
		||||
//	  f, err := LogToFile("debug.log", "debug")
 | 
			
		||||
//	  if err != nil {
 | 
			
		||||
//			fmt.Println("fatal:", err)
 | 
			
		||||
//			os.Exit(1)
 | 
			
		||||
//	  }
 | 
			
		||||
//	  defer f.Close()
 | 
			
		||||
func LogToFile(path string, prefix string) (*os.File, error) {
 | 
			
		||||
	return LogToFileWith(path, prefix, log.Default())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// LogOptionsSetter is an interface implemented by stdlib's log and charm's log
 | 
			
		||||
// libraries.
 | 
			
		||||
type LogOptionsSetter interface {
 | 
			
		||||
	SetOutput(io.Writer)
 | 
			
		||||
	SetPrefix(string)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// LogToFileWith does allows to call LogToFile with a custom LogOptionsSetter.
 | 
			
		||||
func LogToFileWith(path string, prefix string, log LogOptionsSetter) (*os.File, error) {
 | 
			
		||||
	f, err := os.OpenFile(path, os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0o600) //nolint:gomnd
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return nil, fmt.Errorf("error opening file for logging: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
	log.SetOutput(f)
 | 
			
		||||
 | 
			
		||||
	// Add a space after the prefix if a prefix is being specified and it
 | 
			
		||||
	// doesn't already have a trailing space.
 | 
			
		||||
	if len(prefix) > 0 {
 | 
			
		||||
		finalChar := prefix[len(prefix)-1]
 | 
			
		||||
		if !unicode.IsSpace(rune(finalChar)) {
 | 
			
		||||
			prefix += " "
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	log.SetPrefix(prefix)
 | 
			
		||||
 | 
			
		||||
	return f, nil
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										308
									
								
								vendor/github.com/charmbracelet/bubbletea/mouse.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										308
									
								
								vendor/github.com/charmbracelet/bubbletea/mouse.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,308 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import "strconv"
 | 
			
		||||
 | 
			
		||||
// MouseMsg contains information about a mouse event and are sent to a programs
 | 
			
		||||
// update function when mouse activity occurs. Note that the mouse must first
 | 
			
		||||
// be enabled in order for the mouse events to be received.
 | 
			
		||||
type MouseMsg MouseEvent
 | 
			
		||||
 | 
			
		||||
// String returns a string representation of a mouse event.
 | 
			
		||||
func (m MouseMsg) String() string {
 | 
			
		||||
	return MouseEvent(m).String()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MouseEvent represents a mouse event, which could be a click, a scroll wheel
 | 
			
		||||
// movement, a cursor movement, or a combination.
 | 
			
		||||
type MouseEvent struct {
 | 
			
		||||
	X      int
 | 
			
		||||
	Y      int
 | 
			
		||||
	Shift  bool
 | 
			
		||||
	Alt    bool
 | 
			
		||||
	Ctrl   bool
 | 
			
		||||
	Action MouseAction
 | 
			
		||||
	Button MouseButton
 | 
			
		||||
 | 
			
		||||
	// Deprecated: Use MouseAction & MouseButton instead.
 | 
			
		||||
	Type MouseEventType
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// IsWheel returns true if the mouse event is a wheel event.
 | 
			
		||||
func (m MouseEvent) IsWheel() bool {
 | 
			
		||||
	return m.Button == MouseButtonWheelUp || m.Button == MouseButtonWheelDown ||
 | 
			
		||||
		m.Button == MouseButtonWheelLeft || m.Button == MouseButtonWheelRight
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// String returns a string representation of a mouse event.
 | 
			
		||||
func (m MouseEvent) String() (s string) {
 | 
			
		||||
	if m.Ctrl {
 | 
			
		||||
		s += "ctrl+"
 | 
			
		||||
	}
 | 
			
		||||
	if m.Alt {
 | 
			
		||||
		s += "alt+"
 | 
			
		||||
	}
 | 
			
		||||
	if m.Shift {
 | 
			
		||||
		s += "shift+"
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if m.Button == MouseButtonNone { //nolint:nestif
 | 
			
		||||
		if m.Action == MouseActionMotion || m.Action == MouseActionRelease {
 | 
			
		||||
			s += mouseActions[m.Action]
 | 
			
		||||
		} else {
 | 
			
		||||
			s += "unknown"
 | 
			
		||||
		}
 | 
			
		||||
	} else if m.IsWheel() {
 | 
			
		||||
		s += mouseButtons[m.Button]
 | 
			
		||||
	} else {
 | 
			
		||||
		btn := mouseButtons[m.Button]
 | 
			
		||||
		if btn != "" {
 | 
			
		||||
			s += btn
 | 
			
		||||
		}
 | 
			
		||||
		act := mouseActions[m.Action]
 | 
			
		||||
		if act != "" {
 | 
			
		||||
			s += " " + act
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return s
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MouseAction represents the action that occurred during a mouse event.
 | 
			
		||||
type MouseAction int
 | 
			
		||||
 | 
			
		||||
// Mouse event actions.
 | 
			
		||||
const (
 | 
			
		||||
	MouseActionPress MouseAction = iota
 | 
			
		||||
	MouseActionRelease
 | 
			
		||||
	MouseActionMotion
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
var mouseActions = map[MouseAction]string{
 | 
			
		||||
	MouseActionPress:   "press",
 | 
			
		||||
	MouseActionRelease: "release",
 | 
			
		||||
	MouseActionMotion:  "motion",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MouseButton represents the button that was pressed during a mouse event.
 | 
			
		||||
type MouseButton int
 | 
			
		||||
 | 
			
		||||
// Mouse event buttons
 | 
			
		||||
//
 | 
			
		||||
// This is based on X11 mouse button codes.
 | 
			
		||||
//
 | 
			
		||||
//	1 = left button
 | 
			
		||||
//	2 = middle button (pressing the scroll wheel)
 | 
			
		||||
//	3 = right button
 | 
			
		||||
//	4 = turn scroll wheel up
 | 
			
		||||
//	5 = turn scroll wheel down
 | 
			
		||||
//	6 = push scroll wheel left
 | 
			
		||||
//	7 = push scroll wheel right
 | 
			
		||||
//	8 = 4th button (aka browser backward button)
 | 
			
		||||
//	9 = 5th button (aka browser forward button)
 | 
			
		||||
//	10
 | 
			
		||||
//	11
 | 
			
		||||
//
 | 
			
		||||
// Other buttons are not supported.
 | 
			
		||||
const (
 | 
			
		||||
	MouseButtonNone MouseButton = iota
 | 
			
		||||
	MouseButtonLeft
 | 
			
		||||
	MouseButtonMiddle
 | 
			
		||||
	MouseButtonRight
 | 
			
		||||
	MouseButtonWheelUp
 | 
			
		||||
	MouseButtonWheelDown
 | 
			
		||||
	MouseButtonWheelLeft
 | 
			
		||||
	MouseButtonWheelRight
 | 
			
		||||
	MouseButtonBackward
 | 
			
		||||
	MouseButtonForward
 | 
			
		||||
	MouseButton10
 | 
			
		||||
	MouseButton11
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
var mouseButtons = map[MouseButton]string{
 | 
			
		||||
	MouseButtonNone:       "none",
 | 
			
		||||
	MouseButtonLeft:       "left",
 | 
			
		||||
	MouseButtonMiddle:     "middle",
 | 
			
		||||
	MouseButtonRight:      "right",
 | 
			
		||||
	MouseButtonWheelUp:    "wheel up",
 | 
			
		||||
	MouseButtonWheelDown:  "wheel down",
 | 
			
		||||
	MouseButtonWheelLeft:  "wheel left",
 | 
			
		||||
	MouseButtonWheelRight: "wheel right",
 | 
			
		||||
	MouseButtonBackward:   "backward",
 | 
			
		||||
	MouseButtonForward:    "forward",
 | 
			
		||||
	MouseButton10:         "button 10",
 | 
			
		||||
	MouseButton11:         "button 11",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MouseEventType indicates the type of mouse event occurring.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use MouseAction & MouseButton instead.
 | 
			
		||||
type MouseEventType int
 | 
			
		||||
 | 
			
		||||
// Mouse event types.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use MouseAction & MouseButton instead.
 | 
			
		||||
const (
 | 
			
		||||
	MouseUnknown MouseEventType = iota
 | 
			
		||||
	MouseLeft
 | 
			
		||||
	MouseRight
 | 
			
		||||
	MouseMiddle
 | 
			
		||||
	MouseRelease // mouse button release (X10 only)
 | 
			
		||||
	MouseWheelUp
 | 
			
		||||
	MouseWheelDown
 | 
			
		||||
	MouseWheelLeft
 | 
			
		||||
	MouseWheelRight
 | 
			
		||||
	MouseBackward
 | 
			
		||||
	MouseForward
 | 
			
		||||
	MouseMotion
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// Parse SGR-encoded mouse events; SGR extended mouse events. SGR mouse events
 | 
			
		||||
// look like:
 | 
			
		||||
//
 | 
			
		||||
//	ESC [ < Cb ; Cx ; Cy (M or m)
 | 
			
		||||
//
 | 
			
		||||
// where:
 | 
			
		||||
//
 | 
			
		||||
//	Cb is the encoded button code
 | 
			
		||||
//	Cx is the x-coordinate of the mouse
 | 
			
		||||
//	Cy is the y-coordinate of the mouse
 | 
			
		||||
//	M is for button press, m is for button release
 | 
			
		||||
//
 | 
			
		||||
// https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Extended-coordinates
 | 
			
		||||
func parseSGRMouseEvent(buf []byte) MouseEvent {
 | 
			
		||||
	str := string(buf[3:])
 | 
			
		||||
	matches := mouseSGRRegex.FindStringSubmatch(str)
 | 
			
		||||
	if len(matches) != 5 { //nolint:gomnd
 | 
			
		||||
		// Unreachable, we already checked the regex in `detectOneMsg`.
 | 
			
		||||
		panic("invalid mouse event")
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	b, _ := strconv.Atoi(matches[1])
 | 
			
		||||
	px := matches[2]
 | 
			
		||||
	py := matches[3]
 | 
			
		||||
	release := matches[4] == "m"
 | 
			
		||||
	m := parseMouseButton(b, true)
 | 
			
		||||
 | 
			
		||||
	// Wheel buttons don't have release events
 | 
			
		||||
	// Motion can be reported as a release event in some terminals (Windows Terminal)
 | 
			
		||||
	if m.Action != MouseActionMotion && !m.IsWheel() && release {
 | 
			
		||||
		m.Action = MouseActionRelease
 | 
			
		||||
		m.Type = MouseRelease
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	x, _ := strconv.Atoi(px)
 | 
			
		||||
	y, _ := strconv.Atoi(py)
 | 
			
		||||
 | 
			
		||||
	// (1,1) is the upper left. We subtract 1 to normalize it to (0,0).
 | 
			
		||||
	m.X = x - 1
 | 
			
		||||
	m.Y = y - 1
 | 
			
		||||
 | 
			
		||||
	return m
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const x10MouseByteOffset = 32
 | 
			
		||||
 | 
			
		||||
// Parse X10-encoded mouse events; the simplest kind. The last release of X10
 | 
			
		||||
// was December 1986, by the way. The original X10 mouse protocol limits the Cx
 | 
			
		||||
// and Cy coordinates to 223 (=255-032).
 | 
			
		||||
//
 | 
			
		||||
// X10 mouse events look like:
 | 
			
		||||
//
 | 
			
		||||
//	ESC [M Cb Cx Cy
 | 
			
		||||
//
 | 
			
		||||
// See: http://www.xfree86.org/current/ctlseqs.html#Mouse%20Tracking
 | 
			
		||||
func parseX10MouseEvent(buf []byte) MouseEvent {
 | 
			
		||||
	v := buf[3:6]
 | 
			
		||||
	m := parseMouseButton(int(v[0]), false)
 | 
			
		||||
 | 
			
		||||
	// (1,1) is the upper left. We subtract 1 to normalize it to (0,0).
 | 
			
		||||
	m.X = int(v[1]) - x10MouseByteOffset - 1
 | 
			
		||||
	m.Y = int(v[2]) - x10MouseByteOffset - 1
 | 
			
		||||
 | 
			
		||||
	return m
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Extended-coordinates
 | 
			
		||||
func parseMouseButton(b int, isSGR bool) MouseEvent {
 | 
			
		||||
	var m MouseEvent
 | 
			
		||||
	e := b
 | 
			
		||||
	if !isSGR {
 | 
			
		||||
		e -= x10MouseByteOffset
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const (
 | 
			
		||||
		bitShift  = 0b0000_0100
 | 
			
		||||
		bitAlt    = 0b0000_1000
 | 
			
		||||
		bitCtrl   = 0b0001_0000
 | 
			
		||||
		bitMotion = 0b0010_0000
 | 
			
		||||
		bitWheel  = 0b0100_0000
 | 
			
		||||
		bitAdd    = 0b1000_0000 // additional buttons 8-11
 | 
			
		||||
 | 
			
		||||
		bitsMask = 0b0000_0011
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
	if e&bitAdd != 0 {
 | 
			
		||||
		m.Button = MouseButtonBackward + MouseButton(e&bitsMask)
 | 
			
		||||
	} else if e&bitWheel != 0 {
 | 
			
		||||
		m.Button = MouseButtonWheelUp + MouseButton(e&bitsMask)
 | 
			
		||||
	} else {
 | 
			
		||||
		m.Button = MouseButtonLeft + MouseButton(e&bitsMask)
 | 
			
		||||
		// X10 reports a button release as 0b0000_0011 (3)
 | 
			
		||||
		if e&bitsMask == bitsMask {
 | 
			
		||||
			m.Action = MouseActionRelease
 | 
			
		||||
			m.Button = MouseButtonNone
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Motion bit doesn't get reported for wheel events.
 | 
			
		||||
	if e&bitMotion != 0 && !m.IsWheel() {
 | 
			
		||||
		m.Action = MouseActionMotion
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Modifiers
 | 
			
		||||
	m.Alt = e&bitAlt != 0
 | 
			
		||||
	m.Ctrl = e&bitCtrl != 0
 | 
			
		||||
	m.Shift = e&bitShift != 0
 | 
			
		||||
 | 
			
		||||
	// backward compatibility
 | 
			
		||||
	switch {
 | 
			
		||||
	case m.Button == MouseButtonLeft && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseLeft
 | 
			
		||||
	case m.Button == MouseButtonMiddle && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseMiddle
 | 
			
		||||
	case m.Button == MouseButtonRight && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseRight
 | 
			
		||||
	case m.Button == MouseButtonNone && m.Action == MouseActionRelease:
 | 
			
		||||
		m.Type = MouseRelease
 | 
			
		||||
	case m.Button == MouseButtonWheelUp && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseWheelUp
 | 
			
		||||
	case m.Button == MouseButtonWheelDown && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseWheelDown
 | 
			
		||||
	case m.Button == MouseButtonWheelLeft && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseWheelLeft
 | 
			
		||||
	case m.Button == MouseButtonWheelRight && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseWheelRight
 | 
			
		||||
	case m.Button == MouseButtonBackward && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseBackward
 | 
			
		||||
	case m.Button == MouseButtonForward && m.Action == MouseActionPress:
 | 
			
		||||
		m.Type = MouseForward
 | 
			
		||||
	case m.Action == MouseActionMotion:
 | 
			
		||||
		m.Type = MouseMotion
 | 
			
		||||
		switch m.Button { //nolint:exhaustive
 | 
			
		||||
		case MouseButtonLeft:
 | 
			
		||||
			m.Type = MouseLeft
 | 
			
		||||
		case MouseButtonMiddle:
 | 
			
		||||
			m.Type = MouseMiddle
 | 
			
		||||
		case MouseButtonRight:
 | 
			
		||||
			m.Type = MouseRight
 | 
			
		||||
		case MouseButtonBackward:
 | 
			
		||||
			m.Type = MouseBackward
 | 
			
		||||
		case MouseButtonForward:
 | 
			
		||||
			m.Type = MouseForward
 | 
			
		||||
		}
 | 
			
		||||
	default:
 | 
			
		||||
		m.Type = MouseUnknown
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return m
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										28
									
								
								vendor/github.com/charmbracelet/bubbletea/nil_renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								vendor/github.com/charmbracelet/bubbletea/nil_renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,28 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
type nilRenderer struct{}
 | 
			
		||||
 | 
			
		||||
func (n nilRenderer) start()                     {}
 | 
			
		||||
func (n nilRenderer) stop()                      {}
 | 
			
		||||
func (n nilRenderer) kill()                      {}
 | 
			
		||||
func (n nilRenderer) write(_ string)             {}
 | 
			
		||||
func (n nilRenderer) repaint()                   {}
 | 
			
		||||
func (n nilRenderer) clearScreen()               {}
 | 
			
		||||
func (n nilRenderer) altScreen() bool            { return false }
 | 
			
		||||
func (n nilRenderer) enterAltScreen()            {}
 | 
			
		||||
func (n nilRenderer) exitAltScreen()             {}
 | 
			
		||||
func (n nilRenderer) showCursor()                {}
 | 
			
		||||
func (n nilRenderer) hideCursor()                {}
 | 
			
		||||
func (n nilRenderer) enableMouseCellMotion()     {}
 | 
			
		||||
func (n nilRenderer) disableMouseCellMotion()    {}
 | 
			
		||||
func (n nilRenderer) enableMouseAllMotion()      {}
 | 
			
		||||
func (n nilRenderer) disableMouseAllMotion()     {}
 | 
			
		||||
func (n nilRenderer) enableBracketedPaste()      {}
 | 
			
		||||
func (n nilRenderer) disableBracketedPaste()     {}
 | 
			
		||||
func (n nilRenderer) enableMouseSGRMode()        {}
 | 
			
		||||
func (n nilRenderer) disableMouseSGRMode()       {}
 | 
			
		||||
func (n nilRenderer) bracketedPasteActive() bool { return false }
 | 
			
		||||
func (n nilRenderer) setWindowTitle(_ string)    {}
 | 
			
		||||
func (n nilRenderer) reportFocus() bool          { return false }
 | 
			
		||||
func (n nilRenderer) enableReportFocus()         {}
 | 
			
		||||
func (n nilRenderer) disableReportFocus()        {}
 | 
			
		||||
							
								
								
									
										252
									
								
								vendor/github.com/charmbracelet/bubbletea/options.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										252
									
								
								vendor/github.com/charmbracelet/bubbletea/options.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,252 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"context"
 | 
			
		||||
	"io"
 | 
			
		||||
	"sync/atomic"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// ProgramOption is used to set options when initializing a Program. Program can
 | 
			
		||||
// accept a variable number of options.
 | 
			
		||||
//
 | 
			
		||||
// Example usage:
 | 
			
		||||
//
 | 
			
		||||
//	p := NewProgram(model, WithInput(someInput), WithOutput(someOutput))
 | 
			
		||||
type ProgramOption func(*Program)
 | 
			
		||||
 | 
			
		||||
// WithContext lets you specify a context in which to run the Program. This is
 | 
			
		||||
// useful if you want to cancel the execution from outside. When a Program gets
 | 
			
		||||
// cancelled it will exit with an error ErrProgramKilled.
 | 
			
		||||
func WithContext(ctx context.Context) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.ctx = ctx
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithOutput sets the output which, by default, is stdout. In most cases you
 | 
			
		||||
// won't need to use this.
 | 
			
		||||
func WithOutput(output io.Writer) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.output = output
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithInput sets the input which, by default, is stdin. In most cases you
 | 
			
		||||
// won't need to use this. To disable input entirely pass nil.
 | 
			
		||||
//
 | 
			
		||||
//	p := NewProgram(model, WithInput(nil))
 | 
			
		||||
func WithInput(input io.Reader) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.input = input
 | 
			
		||||
		p.inputType = customInput
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithInputTTY opens a new TTY for input (or console input device on Windows).
 | 
			
		||||
func WithInputTTY() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.inputType = ttyInput
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithEnvironment sets the environment variables that the program will use.
 | 
			
		||||
// This useful when the program is running in a remote session (e.g. SSH) and
 | 
			
		||||
// you want to pass the environment variables from the remote session to the
 | 
			
		||||
// program.
 | 
			
		||||
//
 | 
			
		||||
// Example:
 | 
			
		||||
//
 | 
			
		||||
//	var sess ssh.Session // ssh.Session is a type from the github.com/charmbracelet/ssh package
 | 
			
		||||
//	pty, _, _ := sess.Pty()
 | 
			
		||||
//	environ := append(sess.Environ(), "TERM="+pty.Term)
 | 
			
		||||
//	p := tea.NewProgram(model, tea.WithEnvironment(environ)
 | 
			
		||||
func WithEnvironment(env []string) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.environ = env
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithoutSignalHandler disables the signal handler that Bubble Tea sets up for
 | 
			
		||||
// Programs. This is useful if you want to handle signals yourself.
 | 
			
		||||
func WithoutSignalHandler() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withoutSignalHandler
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithoutCatchPanics disables the panic catching that Bubble Tea does by
 | 
			
		||||
// default. If panic catching is disabled the terminal will be in a fairly
 | 
			
		||||
// unusable state after a panic because Bubble Tea will not perform its usual
 | 
			
		||||
// cleanup on exit.
 | 
			
		||||
func WithoutCatchPanics() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withoutCatchPanics
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithoutSignals will ignore OS signals.
 | 
			
		||||
// This is mainly useful for testing.
 | 
			
		||||
func WithoutSignals() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		atomic.StoreUint32(&p.ignoreSignals, 1)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithAltScreen starts the program with the alternate screen buffer enabled
 | 
			
		||||
// (i.e. the program starts in full window mode). Note that the altscreen will
 | 
			
		||||
// be automatically exited when the program quits.
 | 
			
		||||
//
 | 
			
		||||
// Example:
 | 
			
		||||
//
 | 
			
		||||
//	p := tea.NewProgram(Model{}, tea.WithAltScreen())
 | 
			
		||||
//	if _, err := p.Run(); err != nil {
 | 
			
		||||
//	    fmt.Println("Error running program:", err)
 | 
			
		||||
//	    os.Exit(1)
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
// To enter the altscreen once the program has already started running use the
 | 
			
		||||
// EnterAltScreen command.
 | 
			
		||||
func WithAltScreen() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withAltScreen
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithoutBracketedPaste starts the program with bracketed paste disabled.
 | 
			
		||||
func WithoutBracketedPaste() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withoutBracketedPaste
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithMouseCellMotion starts the program with the mouse enabled in "cell
 | 
			
		||||
// motion" mode.
 | 
			
		||||
//
 | 
			
		||||
// Cell motion mode enables mouse click, release, and wheel events. Mouse
 | 
			
		||||
// movement events are also captured if a mouse button is pressed (i.e., drag
 | 
			
		||||
// events). Cell motion mode is better supported than all motion mode.
 | 
			
		||||
//
 | 
			
		||||
// This will try to enable the mouse in extended mode (SGR), if that is not
 | 
			
		||||
// supported by the terminal it will fall back to normal mode (X10).
 | 
			
		||||
//
 | 
			
		||||
// To enable mouse cell motion once the program has already started running use
 | 
			
		||||
// the EnableMouseCellMotion command. To disable the mouse when the program is
 | 
			
		||||
// running use the DisableMouse command.
 | 
			
		||||
//
 | 
			
		||||
// The mouse will be automatically disabled when the program exits.
 | 
			
		||||
func WithMouseCellMotion() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withMouseCellMotion // set
 | 
			
		||||
		p.startupOptions &^= withMouseAllMotion // clear
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithMouseAllMotion starts the program with the mouse enabled in "all motion"
 | 
			
		||||
// mode.
 | 
			
		||||
//
 | 
			
		||||
// EnableMouseAllMotion is a special command that enables mouse click, release,
 | 
			
		||||
// wheel, and motion events, which are delivered regardless of whether a mouse
 | 
			
		||||
// button is pressed, effectively enabling support for hover interactions.
 | 
			
		||||
//
 | 
			
		||||
// This will try to enable the mouse in extended mode (SGR), if that is not
 | 
			
		||||
// supported by the terminal it will fall back to normal mode (X10).
 | 
			
		||||
//
 | 
			
		||||
// Many modern terminals support this, but not all. If in doubt, use
 | 
			
		||||
// EnableMouseCellMotion instead.
 | 
			
		||||
//
 | 
			
		||||
// To enable the mouse once the program has already started running use the
 | 
			
		||||
// EnableMouseAllMotion command. To disable the mouse when the program is
 | 
			
		||||
// running use the DisableMouse command.
 | 
			
		||||
//
 | 
			
		||||
// The mouse will be automatically disabled when the program exits.
 | 
			
		||||
func WithMouseAllMotion() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withMouseAllMotion   // set
 | 
			
		||||
		p.startupOptions &^= withMouseCellMotion // clear
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithoutRenderer disables the renderer. When this is set output and log
 | 
			
		||||
// statements will be plainly sent to stdout (or another output if one is set)
 | 
			
		||||
// without any rendering and redrawing logic. In other words, printing and
 | 
			
		||||
// logging will behave the same way it would in a non-TUI commandline tool.
 | 
			
		||||
// This can be useful if you want to use the Bubble Tea framework for a non-TUI
 | 
			
		||||
// application, or to provide an additional non-TUI mode to your Bubble Tea
 | 
			
		||||
// programs. For example, your program could behave like a daemon if output is
 | 
			
		||||
// not a TTY.
 | 
			
		||||
func WithoutRenderer() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.renderer = &nilRenderer{}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithANSICompressor removes redundant ANSI sequences to produce potentially
 | 
			
		||||
// smaller output, at the cost of some processing overhead.
 | 
			
		||||
//
 | 
			
		||||
// This feature is provisional, and may be changed or removed in a future version
 | 
			
		||||
// of this package.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: this incurs a noticeable performance hit. A future release will
 | 
			
		||||
// optimize ANSI automatically without the performance penalty.
 | 
			
		||||
func WithANSICompressor() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withANSICompressor
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithFilter supplies an event filter that will be invoked before Bubble Tea
 | 
			
		||||
// processes a tea.Msg. The event filter can return any tea.Msg which will then
 | 
			
		||||
// get handled by Bubble Tea instead of the original event. If the event filter
 | 
			
		||||
// returns nil, the event will be ignored and Bubble Tea will not process it.
 | 
			
		||||
//
 | 
			
		||||
// As an example, this could be used to prevent a program from shutting down if
 | 
			
		||||
// there are unsaved changes.
 | 
			
		||||
//
 | 
			
		||||
// Example:
 | 
			
		||||
//
 | 
			
		||||
//	func filter(m tea.Model, msg tea.Msg) tea.Msg {
 | 
			
		||||
//		if _, ok := msg.(tea.QuitMsg); !ok {
 | 
			
		||||
//			return msg
 | 
			
		||||
//		}
 | 
			
		||||
//
 | 
			
		||||
//		model := m.(myModel)
 | 
			
		||||
//		if model.hasChanges {
 | 
			
		||||
//			return nil
 | 
			
		||||
//		}
 | 
			
		||||
//
 | 
			
		||||
//		return msg
 | 
			
		||||
//	}
 | 
			
		||||
//
 | 
			
		||||
//	p := tea.NewProgram(Model{}, tea.WithFilter(filter));
 | 
			
		||||
//
 | 
			
		||||
//	if _,err := p.Run(); err != nil {
 | 
			
		||||
//		fmt.Println("Error running program:", err)
 | 
			
		||||
//		os.Exit(1)
 | 
			
		||||
//	}
 | 
			
		||||
func WithFilter(filter func(Model, Msg) Msg) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.filter = filter
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithFPS sets a custom maximum FPS at which the renderer should run. If
 | 
			
		||||
// less than 1, the default value of 60 will be used. If over 120, the FPS
 | 
			
		||||
// will be capped at 120.
 | 
			
		||||
func WithFPS(fps int) ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.fps = fps
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// WithReportFocus enables reporting when the terminal gains and loses
 | 
			
		||||
// focus. When this is enabled [FocusMsg] and [BlurMsg] messages will be sent
 | 
			
		||||
// to your Update method.
 | 
			
		||||
//
 | 
			
		||||
// Note that while most terminals and multiplexers support focus reporting,
 | 
			
		||||
// some do not. Also note that tmux needs to be configured to report focus
 | 
			
		||||
// events.
 | 
			
		||||
func WithReportFocus() ProgramOption {
 | 
			
		||||
	return func(p *Program) {
 | 
			
		||||
		p.startupOptions |= withReportFocus
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										85
									
								
								vendor/github.com/charmbracelet/bubbletea/renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										85
									
								
								vendor/github.com/charmbracelet/bubbletea/renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,85 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
// renderer is the interface for Bubble Tea renderers.
 | 
			
		||||
type renderer interface {
 | 
			
		||||
	// Start the renderer.
 | 
			
		||||
	start()
 | 
			
		||||
 | 
			
		||||
	// Stop the renderer, but render the final frame in the buffer, if any.
 | 
			
		||||
	stop()
 | 
			
		||||
 | 
			
		||||
	// Stop the renderer without doing any final rendering.
 | 
			
		||||
	kill()
 | 
			
		||||
 | 
			
		||||
	// Write a frame to the renderer. The renderer can write this data to
 | 
			
		||||
	// output at its discretion.
 | 
			
		||||
	write(string)
 | 
			
		||||
 | 
			
		||||
	// Request a full re-render. Note that this will not trigger a render
 | 
			
		||||
	// immediately. Rather, this method causes the next render to be a full
 | 
			
		||||
	// repaint. Because of this, it's safe to call this method multiple times
 | 
			
		||||
	// in succession.
 | 
			
		||||
	repaint()
 | 
			
		||||
 | 
			
		||||
	// Clears the terminal.
 | 
			
		||||
	clearScreen()
 | 
			
		||||
 | 
			
		||||
	// Whether or not the alternate screen buffer is enabled.
 | 
			
		||||
	altScreen() bool
 | 
			
		||||
	// Enable the alternate screen buffer.
 | 
			
		||||
	enterAltScreen()
 | 
			
		||||
	// Disable the alternate screen buffer.
 | 
			
		||||
	exitAltScreen()
 | 
			
		||||
 | 
			
		||||
	// Show the cursor.
 | 
			
		||||
	showCursor()
 | 
			
		||||
	// Hide the cursor.
 | 
			
		||||
	hideCursor()
 | 
			
		||||
 | 
			
		||||
	// enableMouseCellMotion enables mouse click, release, wheel and motion
 | 
			
		||||
	// events if a mouse button is pressed (i.e., drag events).
 | 
			
		||||
	enableMouseCellMotion()
 | 
			
		||||
 | 
			
		||||
	// disableMouseCellMotion disables Mouse Cell Motion tracking.
 | 
			
		||||
	disableMouseCellMotion()
 | 
			
		||||
 | 
			
		||||
	// enableMouseAllMotion enables mouse click, release, wheel and motion
 | 
			
		||||
	// events, regardless of whether a mouse button is pressed. Many modern
 | 
			
		||||
	// terminals support this, but not all.
 | 
			
		||||
	enableMouseAllMotion()
 | 
			
		||||
 | 
			
		||||
	// disableMouseAllMotion disables All Motion mouse tracking.
 | 
			
		||||
	disableMouseAllMotion()
 | 
			
		||||
 | 
			
		||||
	// enableMouseSGRMode enables mouse extended mode (SGR).
 | 
			
		||||
	enableMouseSGRMode()
 | 
			
		||||
 | 
			
		||||
	// disableMouseSGRMode disables mouse extended mode (SGR).
 | 
			
		||||
	disableMouseSGRMode()
 | 
			
		||||
 | 
			
		||||
	// enableBracketedPaste enables bracketed paste, where characters
 | 
			
		||||
	// inside the input are not interpreted when pasted as a whole.
 | 
			
		||||
	enableBracketedPaste()
 | 
			
		||||
 | 
			
		||||
	// disableBracketedPaste disables bracketed paste.
 | 
			
		||||
	disableBracketedPaste()
 | 
			
		||||
 | 
			
		||||
	// bracketedPasteActive reports whether bracketed paste mode is
 | 
			
		||||
	// currently enabled.
 | 
			
		||||
	bracketedPasteActive() bool
 | 
			
		||||
 | 
			
		||||
	// setWindowTitle sets the terminal window title.
 | 
			
		||||
	setWindowTitle(string)
 | 
			
		||||
 | 
			
		||||
	// reportFocus returns whether reporting focus events is enabled.
 | 
			
		||||
	reportFocus() bool
 | 
			
		||||
 | 
			
		||||
	// enableReportFocus reports focus events to the program.
 | 
			
		||||
	enableReportFocus()
 | 
			
		||||
 | 
			
		||||
	// disableReportFocus stops reporting focus events to the program.
 | 
			
		||||
	disableReportFocus()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// repaintMsg forces a full repaint.
 | 
			
		||||
type repaintMsg struct{}
 | 
			
		||||
							
								
								
									
										248
									
								
								vendor/github.com/charmbracelet/bubbletea/screen.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										248
									
								
								vendor/github.com/charmbracelet/bubbletea/screen.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,248 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
// WindowSizeMsg is used to report the terminal size. It's sent to Update once
 | 
			
		||||
// initially and then on every terminal resize. Note that Windows does not
 | 
			
		||||
// have support for reporting when resizes occur as it does not support the
 | 
			
		||||
// SIGWINCH signal.
 | 
			
		||||
type WindowSizeMsg struct {
 | 
			
		||||
	Width  int
 | 
			
		||||
	Height int
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ClearScreen is a special command that tells the program to clear the screen
 | 
			
		||||
// before the next update. This can be used to move the cursor to the top left
 | 
			
		||||
// of the screen and clear visual clutter when the alt screen is not in use.
 | 
			
		||||
//
 | 
			
		||||
// Note that it should never be necessary to call ClearScreen() for regular
 | 
			
		||||
// redraws.
 | 
			
		||||
func ClearScreen() Msg {
 | 
			
		||||
	return clearScreenMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// clearScreenMsg is an internal message that signals to clear the screen.
 | 
			
		||||
// You can send a clearScreenMsg with ClearScreen.
 | 
			
		||||
type clearScreenMsg struct{}
 | 
			
		||||
 | 
			
		||||
// EnterAltScreen is a special command that tells the Bubble Tea program to
 | 
			
		||||
// enter the alternate screen buffer.
 | 
			
		||||
//
 | 
			
		||||
// Because commands run asynchronously, this command should not be used in your
 | 
			
		||||
// model's Init function. To initialize your program with the altscreen enabled
 | 
			
		||||
// use the WithAltScreen ProgramOption instead.
 | 
			
		||||
func EnterAltScreen() Msg {
 | 
			
		||||
	return enterAltScreenMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// enterAltScreenMsg in an internal message signals that the program should
 | 
			
		||||
// enter alternate screen buffer. You can send a enterAltScreenMsg with
 | 
			
		||||
// EnterAltScreen.
 | 
			
		||||
type enterAltScreenMsg struct{}
 | 
			
		||||
 | 
			
		||||
// ExitAltScreen is a special command that tells the Bubble Tea program to exit
 | 
			
		||||
// the alternate screen buffer. This command should be used to exit the
 | 
			
		||||
// alternate screen buffer while the program is running.
 | 
			
		||||
//
 | 
			
		||||
// Note that the alternate screen buffer will be automatically exited when the
 | 
			
		||||
// program quits.
 | 
			
		||||
func ExitAltScreen() Msg {
 | 
			
		||||
	return exitAltScreenMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// exitAltScreenMsg in an internal message signals that the program should exit
 | 
			
		||||
// alternate screen buffer. You can send a exitAltScreenMsg with ExitAltScreen.
 | 
			
		||||
type exitAltScreenMsg struct{}
 | 
			
		||||
 | 
			
		||||
// EnableMouseCellMotion is a special command that enables mouse click,
 | 
			
		||||
// release, and wheel events. Mouse movement events are also captured if
 | 
			
		||||
// a mouse button is pressed (i.e., drag events).
 | 
			
		||||
//
 | 
			
		||||
// Because commands run asynchronously, this command should not be used in your
 | 
			
		||||
// model's Init function. Use the WithMouseCellMotion ProgramOption instead.
 | 
			
		||||
func EnableMouseCellMotion() Msg {
 | 
			
		||||
	return enableMouseCellMotionMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// enableMouseCellMotionMsg is a special command that signals to start
 | 
			
		||||
// listening for "cell motion" type mouse events (ESC[?1002l). To send an
 | 
			
		||||
// enableMouseCellMotionMsg, use the EnableMouseCellMotion command.
 | 
			
		||||
type enableMouseCellMotionMsg struct{}
 | 
			
		||||
 | 
			
		||||
// EnableMouseAllMotion is a special command that enables mouse click, release,
 | 
			
		||||
// wheel, and motion events, which are delivered regardless of whether a mouse
 | 
			
		||||
// button is pressed, effectively enabling support for hover interactions.
 | 
			
		||||
//
 | 
			
		||||
// Many modern terminals support this, but not all. If in doubt, use
 | 
			
		||||
// EnableMouseCellMotion instead.
 | 
			
		||||
//
 | 
			
		||||
// Because commands run asynchronously, this command should not be used in your
 | 
			
		||||
// model's Init function. Use the WithMouseAllMotion ProgramOption instead.
 | 
			
		||||
func EnableMouseAllMotion() Msg {
 | 
			
		||||
	return enableMouseAllMotionMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// enableMouseAllMotionMsg is a special command that signals to start listening
 | 
			
		||||
// for "all motion" type mouse events (ESC[?1003l). To send an
 | 
			
		||||
// enableMouseAllMotionMsg, use the EnableMouseAllMotion command.
 | 
			
		||||
type enableMouseAllMotionMsg struct{}
 | 
			
		||||
 | 
			
		||||
// DisableMouse is a special command that stops listening for mouse events.
 | 
			
		||||
func DisableMouse() Msg {
 | 
			
		||||
	return disableMouseMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// disableMouseMsg is an internal message that signals to stop listening
 | 
			
		||||
// for mouse events. To send a disableMouseMsg, use the DisableMouse command.
 | 
			
		||||
type disableMouseMsg struct{}
 | 
			
		||||
 | 
			
		||||
// HideCursor is a special command for manually instructing Bubble Tea to hide
 | 
			
		||||
// the cursor. In some rare cases, certain operations will cause the terminal
 | 
			
		||||
// to show the cursor, which is normally hidden for the duration of a Bubble
 | 
			
		||||
// Tea program's lifetime. You will most likely not need to use this command.
 | 
			
		||||
func HideCursor() Msg {
 | 
			
		||||
	return hideCursorMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// hideCursorMsg is an internal command used to hide the cursor. You can send
 | 
			
		||||
// this message with HideCursor.
 | 
			
		||||
type hideCursorMsg struct{}
 | 
			
		||||
 | 
			
		||||
// ShowCursor is a special command for manually instructing Bubble Tea to show
 | 
			
		||||
// the cursor.
 | 
			
		||||
func ShowCursor() Msg {
 | 
			
		||||
	return showCursorMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// showCursorMsg is an internal command used to show the cursor. You can send
 | 
			
		||||
// this message with ShowCursor.
 | 
			
		||||
type showCursorMsg struct{}
 | 
			
		||||
 | 
			
		||||
// EnableBracketedPaste is a special command that tells the Bubble Tea program
 | 
			
		||||
// to accept bracketed paste input.
 | 
			
		||||
//
 | 
			
		||||
// Note that bracketed paste will be automatically disabled when the
 | 
			
		||||
// program quits.
 | 
			
		||||
func EnableBracketedPaste() Msg {
 | 
			
		||||
	return enableBracketedPasteMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// enableBracketedPasteMsg in an internal message signals that
 | 
			
		||||
// bracketed paste should be enabled. You can send an
 | 
			
		||||
// enableBracketedPasteMsg with EnableBracketedPaste.
 | 
			
		||||
type enableBracketedPasteMsg struct{}
 | 
			
		||||
 | 
			
		||||
// DisableBracketedPaste is a special command that tells the Bubble Tea program
 | 
			
		||||
// to accept bracketed paste input.
 | 
			
		||||
//
 | 
			
		||||
// Note that bracketed paste will be automatically disabled when the
 | 
			
		||||
// program quits.
 | 
			
		||||
func DisableBracketedPaste() Msg {
 | 
			
		||||
	return disableBracketedPasteMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// disableBracketedPasteMsg in an internal message signals that
 | 
			
		||||
// bracketed paste should be disabled. You can send an
 | 
			
		||||
// disableBracketedPasteMsg with DisableBracketedPaste.
 | 
			
		||||
type disableBracketedPasteMsg struct{}
 | 
			
		||||
 | 
			
		||||
// enableReportFocusMsg is an internal message that signals to enable focus
 | 
			
		||||
// reporting. You can send an enableReportFocusMsg with EnableReportFocus.
 | 
			
		||||
type enableReportFocusMsg struct{}
 | 
			
		||||
 | 
			
		||||
// EnableReportFocus is a special command that tells the Bubble Tea program to
 | 
			
		||||
// report focus events to the program.
 | 
			
		||||
func EnableReportFocus() Msg {
 | 
			
		||||
	return enableReportFocusMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// disableReportFocusMsg is an internal message that signals to disable focus
 | 
			
		||||
// reporting. You can send an disableReportFocusMsg with DisableReportFocus.
 | 
			
		||||
type disableReportFocusMsg struct{}
 | 
			
		||||
 | 
			
		||||
// DisableReportFocus is a special command that tells the Bubble Tea program to
 | 
			
		||||
// stop reporting focus events to the program.
 | 
			
		||||
func DisableReportFocus() Msg {
 | 
			
		||||
	return disableReportFocusMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// EnterAltScreen enters the alternate screen buffer, which consumes the entire
 | 
			
		||||
// terminal window. ExitAltScreen will return the terminal to its former state.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use the WithAltScreen ProgramOption instead.
 | 
			
		||||
func (p *Program) EnterAltScreen() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.enterAltScreen()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions |= withAltScreen
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ExitAltScreen exits the alternate screen buffer.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: The altscreen will exited automatically when the program exits.
 | 
			
		||||
func (p *Program) ExitAltScreen() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.exitAltScreen()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions &^= withAltScreen
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// EnableMouseCellMotion enables mouse click, release, wheel and motion events
 | 
			
		||||
// if a mouse button is pressed (i.e., drag events).
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use the WithMouseCellMotion ProgramOption instead.
 | 
			
		||||
func (p *Program) EnableMouseCellMotion() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.enableMouseCellMotion()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions |= withMouseCellMotion
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// DisableMouseCellMotion disables Mouse Cell Motion tracking. This will be
 | 
			
		||||
// called automatically when exiting a Bubble Tea program.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: The mouse will automatically be disabled when the program exits.
 | 
			
		||||
func (p *Program) DisableMouseCellMotion() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.disableMouseCellMotion()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions &^= withMouseCellMotion
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// EnableMouseAllMotion enables mouse click, release, wheel and motion events,
 | 
			
		||||
// regardless of whether a mouse button is pressed. Many modern terminals
 | 
			
		||||
// support this, but not all.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use the WithMouseAllMotion ProgramOption instead.
 | 
			
		||||
func (p *Program) EnableMouseAllMotion() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.enableMouseAllMotion()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions |= withMouseAllMotion
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// DisableMouseAllMotion disables All Motion mouse tracking. This will be
 | 
			
		||||
// called automatically when exiting a Bubble Tea program.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: The mouse will automatically be disabled when the program exits.
 | 
			
		||||
func (p *Program) DisableMouseAllMotion() {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.disableMouseAllMotion()
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupOptions &^= withMouseAllMotion
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetWindowTitle sets the terminal window title.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: Use the SetWindowTitle command instead.
 | 
			
		||||
func (p *Program) SetWindowTitle(title string) {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.setWindowTitle(title)
 | 
			
		||||
	} else {
 | 
			
		||||
		p.startupTitle = title
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										33
									
								
								vendor/github.com/charmbracelet/bubbletea/signals_unix.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								vendor/github.com/charmbracelet/bubbletea/signals_unix.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,33 @@
 | 
			
		||||
//go:build darwin || dragonfly || freebsd || linux || netbsd || openbsd || solaris || aix || zos
 | 
			
		||||
// +build darwin dragonfly freebsd linux netbsd openbsd solaris aix zos
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"os"
 | 
			
		||||
	"os/signal"
 | 
			
		||||
	"syscall"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// listenForResize sends messages (or errors) when the terminal resizes.
 | 
			
		||||
// Argument output should be the file descriptor for the terminal; usually
 | 
			
		||||
// os.Stdout.
 | 
			
		||||
func (p *Program) listenForResize(done chan struct{}) {
 | 
			
		||||
	sig := make(chan os.Signal, 1)
 | 
			
		||||
	signal.Notify(sig, syscall.SIGWINCH)
 | 
			
		||||
 | 
			
		||||
	defer func() {
 | 
			
		||||
		signal.Stop(sig)
 | 
			
		||||
		close(done)
 | 
			
		||||
	}()
 | 
			
		||||
 | 
			
		||||
	for {
 | 
			
		||||
		select {
 | 
			
		||||
		case <-p.ctx.Done():
 | 
			
		||||
			return
 | 
			
		||||
		case <-sig:
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		p.checkResize()
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										10
									
								
								vendor/github.com/charmbracelet/bubbletea/signals_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								vendor/github.com/charmbracelet/bubbletea/signals_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,10 @@
 | 
			
		||||
//go:build windows
 | 
			
		||||
// +build windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
// listenForResize is not available on windows because windows does not
 | 
			
		||||
// implement syscall.SIGWINCH.
 | 
			
		||||
func (p *Program) listenForResize(done chan struct{}) {
 | 
			
		||||
	close(done)
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										786
									
								
								vendor/github.com/charmbracelet/bubbletea/standard_renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										786
									
								
								vendor/github.com/charmbracelet/bubbletea/standard_renderer.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,786 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"bytes"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"strings"
 | 
			
		||||
	"sync"
 | 
			
		||||
	"time"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/ansi"
 | 
			
		||||
	"github.com/muesli/ansi/compressor"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
const (
 | 
			
		||||
	// defaultFramerate specifies the maximum interval at which we should
 | 
			
		||||
	// update the view.
 | 
			
		||||
	defaultFPS = 60
 | 
			
		||||
	maxFPS     = 120
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// standardRenderer is a framerate-based terminal renderer, updating the view
 | 
			
		||||
// at a given framerate to avoid overloading the terminal emulator.
 | 
			
		||||
//
 | 
			
		||||
// In cases where very high performance is needed the renderer can be told
 | 
			
		||||
// to exclude ranges of lines, allowing them to be written to directly.
 | 
			
		||||
type standardRenderer struct {
 | 
			
		||||
	mtx *sync.Mutex
 | 
			
		||||
	out io.Writer
 | 
			
		||||
 | 
			
		||||
	buf                bytes.Buffer
 | 
			
		||||
	queuedMessageLines []string
 | 
			
		||||
	framerate          time.Duration
 | 
			
		||||
	ticker             *time.Ticker
 | 
			
		||||
	done               chan struct{}
 | 
			
		||||
	lastRender         string
 | 
			
		||||
	lastRenderedLines  []string
 | 
			
		||||
	linesRendered      int
 | 
			
		||||
	altLinesRendered   int
 | 
			
		||||
	useANSICompressor  bool
 | 
			
		||||
	once               sync.Once
 | 
			
		||||
 | 
			
		||||
	// cursor visibility state
 | 
			
		||||
	cursorHidden bool
 | 
			
		||||
 | 
			
		||||
	// essentially whether or not we're using the full size of the terminal
 | 
			
		||||
	altScreenActive bool
 | 
			
		||||
 | 
			
		||||
	// whether or not we're currently using bracketed paste
 | 
			
		||||
	bpActive bool
 | 
			
		||||
 | 
			
		||||
	// reportingFocus whether reporting focus events is enabled
 | 
			
		||||
	reportingFocus bool
 | 
			
		||||
 | 
			
		||||
	// renderer dimensions; usually the size of the window
 | 
			
		||||
	width  int
 | 
			
		||||
	height int
 | 
			
		||||
 | 
			
		||||
	// lines explicitly set not to render
 | 
			
		||||
	ignoreLines map[int]struct{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// newRenderer creates a new renderer. Normally you'll want to initialize it
 | 
			
		||||
// with os.Stdout as the first argument.
 | 
			
		||||
func newRenderer(out io.Writer, useANSICompressor bool, fps int) renderer {
 | 
			
		||||
	if fps < 1 {
 | 
			
		||||
		fps = defaultFPS
 | 
			
		||||
	} else if fps > maxFPS {
 | 
			
		||||
		fps = maxFPS
 | 
			
		||||
	}
 | 
			
		||||
	r := &standardRenderer{
 | 
			
		||||
		out:                out,
 | 
			
		||||
		mtx:                &sync.Mutex{},
 | 
			
		||||
		done:               make(chan struct{}),
 | 
			
		||||
		framerate:          time.Second / time.Duration(fps),
 | 
			
		||||
		useANSICompressor:  useANSICompressor,
 | 
			
		||||
		queuedMessageLines: []string{},
 | 
			
		||||
	}
 | 
			
		||||
	if r.useANSICompressor {
 | 
			
		||||
		r.out = &compressor.Writer{Forward: out}
 | 
			
		||||
	}
 | 
			
		||||
	return r
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// start starts the renderer.
 | 
			
		||||
func (r *standardRenderer) start() {
 | 
			
		||||
	if r.ticker == nil {
 | 
			
		||||
		r.ticker = time.NewTicker(r.framerate)
 | 
			
		||||
	} else {
 | 
			
		||||
		// If the ticker already exists, it has been stopped and we need to
 | 
			
		||||
		// reset it.
 | 
			
		||||
		r.ticker.Reset(r.framerate)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Since the renderer can be restarted after a stop, we need to reset
 | 
			
		||||
	// the done channel and its corresponding sync.Once.
 | 
			
		||||
	r.once = sync.Once{}
 | 
			
		||||
 | 
			
		||||
	go r.listen()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// stop permanently halts the renderer, rendering the final frame.
 | 
			
		||||
func (r *standardRenderer) stop() {
 | 
			
		||||
	// Stop the renderer before acquiring the mutex to avoid a deadlock.
 | 
			
		||||
	r.once.Do(func() {
 | 
			
		||||
		r.done <- struct{}{}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	// flush locks the mutex
 | 
			
		||||
	r.flush()
 | 
			
		||||
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.EraseEntireLine)
 | 
			
		||||
	// Move the cursor back to the beginning of the line
 | 
			
		||||
	r.execute("\r")
 | 
			
		||||
 | 
			
		||||
	if r.useANSICompressor {
 | 
			
		||||
		if w, ok := r.out.(io.WriteCloser); ok {
 | 
			
		||||
			_ = w.Close()
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// execute writes a sequence to the terminal.
 | 
			
		||||
func (r *standardRenderer) execute(seq string) {
 | 
			
		||||
	_, _ = io.WriteString(r.out, seq)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// kill halts the renderer. The final frame will not be rendered.
 | 
			
		||||
func (r *standardRenderer) kill() {
 | 
			
		||||
	// Stop the renderer before acquiring the mutex to avoid a deadlock.
 | 
			
		||||
	r.once.Do(func() {
 | 
			
		||||
		r.done <- struct{}{}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.EraseEntireLine)
 | 
			
		||||
	// Move the cursor back to the beginning of the line
 | 
			
		||||
	r.execute("\r")
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// listen waits for ticks on the ticker, or a signal to stop the renderer.
 | 
			
		||||
func (r *standardRenderer) listen() {
 | 
			
		||||
	for {
 | 
			
		||||
		select {
 | 
			
		||||
		case <-r.done:
 | 
			
		||||
			r.ticker.Stop()
 | 
			
		||||
			return
 | 
			
		||||
 | 
			
		||||
		case <-r.ticker.C:
 | 
			
		||||
			r.flush()
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// flush renders the buffer.
 | 
			
		||||
func (r *standardRenderer) flush() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	if r.buf.Len() == 0 || r.buf.String() == r.lastRender {
 | 
			
		||||
		// Nothing to do.
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Output buffer.
 | 
			
		||||
	buf := &bytes.Buffer{}
 | 
			
		||||
 | 
			
		||||
	// Moving to the beginning of the section, that we rendered.
 | 
			
		||||
	if r.altScreenActive {
 | 
			
		||||
		buf.WriteString(ansi.CursorHomePosition)
 | 
			
		||||
	} else if r.linesRendered > 1 {
 | 
			
		||||
		buf.WriteString(ansi.CursorUp(r.linesRendered - 1))
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	newLines := strings.Split(r.buf.String(), "\n")
 | 
			
		||||
 | 
			
		||||
	// If we know the output's height, we can use it to determine how many
 | 
			
		||||
	// lines we can render. We drop lines from the top of the render buffer if
 | 
			
		||||
	// necessary, as we can't navigate the cursor into the terminal's scrollback
 | 
			
		||||
	// buffer.
 | 
			
		||||
	if r.height > 0 && len(newLines) > r.height {
 | 
			
		||||
		newLines = newLines[len(newLines)-r.height:]
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	flushQueuedMessages := len(r.queuedMessageLines) > 0 && !r.altScreenActive
 | 
			
		||||
 | 
			
		||||
	if flushQueuedMessages {
 | 
			
		||||
		// Dump the lines we've queued up for printing.
 | 
			
		||||
		for _, line := range r.queuedMessageLines {
 | 
			
		||||
			if ansi.StringWidth(line) < r.width {
 | 
			
		||||
				// We only erase the rest of the line when the line is shorter than
 | 
			
		||||
				// the width of the terminal. When the cursor reaches the end of
 | 
			
		||||
				// the line, any escape sequences that follow will only affect the
 | 
			
		||||
				// last cell of the line.
 | 
			
		||||
 | 
			
		||||
				// Removing previously rendered content at the end of line.
 | 
			
		||||
				line = line + ansi.EraseLineRight
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			_, _ = buf.WriteString(line)
 | 
			
		||||
			_, _ = buf.WriteString("\r\n")
 | 
			
		||||
		}
 | 
			
		||||
		// Clear the queued message lines.
 | 
			
		||||
		r.queuedMessageLines = []string{}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Paint new lines.
 | 
			
		||||
	for i := 0; i < len(newLines); i++ {
 | 
			
		||||
		canSkip := !flushQueuedMessages && // Queuing messages triggers repaint -> we don't have access to previous frame content.
 | 
			
		||||
			len(r.lastRenderedLines) > i && r.lastRenderedLines[i] == newLines[i] // Previously rendered line is the same.
 | 
			
		||||
 | 
			
		||||
		if _, ignore := r.ignoreLines[i]; ignore || canSkip {
 | 
			
		||||
			// Unless this is the last line, move the cursor down.
 | 
			
		||||
			if i < len(newLines)-1 {
 | 
			
		||||
				buf.WriteByte('\n')
 | 
			
		||||
			}
 | 
			
		||||
			continue
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if i == 0 && r.lastRender == "" {
 | 
			
		||||
			// On first render, reset the cursor to the start of the line
 | 
			
		||||
			// before writing anything.
 | 
			
		||||
			buf.WriteByte('\r')
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		line := newLines[i]
 | 
			
		||||
 | 
			
		||||
		// Truncate lines wider than the width of the window to avoid
 | 
			
		||||
		// wrapping, which will mess up rendering. If we don't have the
 | 
			
		||||
		// width of the window this will be ignored.
 | 
			
		||||
		//
 | 
			
		||||
		// Note that on Windows we only get the width of the window on
 | 
			
		||||
		// program initialization, so after a resize this won't perform
 | 
			
		||||
		// correctly (signal SIGWINCH is not supported on Windows).
 | 
			
		||||
		if r.width > 0 {
 | 
			
		||||
			line = ansi.Truncate(line, r.width, "")
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if ansi.StringWidth(line) < r.width {
 | 
			
		||||
			// We only erase the rest of the line when the line is shorter than
 | 
			
		||||
			// the width of the terminal. When the cursor reaches the end of
 | 
			
		||||
			// the line, any escape sequences that follow will only affect the
 | 
			
		||||
			// last cell of the line.
 | 
			
		||||
 | 
			
		||||
			// Removing previously rendered content at the end of line.
 | 
			
		||||
			line = line + ansi.EraseLineRight
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		_, _ = buf.WriteString(line)
 | 
			
		||||
 | 
			
		||||
		if i < len(newLines)-1 {
 | 
			
		||||
			_, _ = buf.WriteString("\r\n")
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Clearing left over content from last render.
 | 
			
		||||
	if r.lastLinesRendered() > len(newLines) {
 | 
			
		||||
		buf.WriteString(ansi.EraseScreenBelow)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if r.altScreenActive {
 | 
			
		||||
		r.altLinesRendered = len(newLines)
 | 
			
		||||
	} else {
 | 
			
		||||
		r.linesRendered = len(newLines)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Make sure the cursor is at the start of the last line to keep rendering
 | 
			
		||||
	// behavior consistent.
 | 
			
		||||
	if r.altScreenActive {
 | 
			
		||||
		// This case fixes a bug in macOS terminal. In other terminals the
 | 
			
		||||
		// other case seems to do the job regardless of whether or not we're
 | 
			
		||||
		// using the full terminal window.
 | 
			
		||||
		buf.WriteString(ansi.CursorPosition(0, len(newLines)))
 | 
			
		||||
	} else {
 | 
			
		||||
		buf.WriteString(ansi.CursorBackward(r.width))
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	_, _ = r.out.Write(buf.Bytes())
 | 
			
		||||
	r.lastRender = r.buf.String()
 | 
			
		||||
 | 
			
		||||
	// Save previously rendered lines for comparison in the next render. If we
 | 
			
		||||
	// don't do this, we can't skip rendering lines that haven't changed.
 | 
			
		||||
	// See https://github.com/charmbracelet/bubbletea/pull/1233
 | 
			
		||||
	r.lastRenderedLines = newLines
 | 
			
		||||
	r.buf.Reset()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// lastLinesRendered returns the number of lines rendered lastly.
 | 
			
		||||
func (r *standardRenderer) lastLinesRendered() int {
 | 
			
		||||
	if r.altScreenActive {
 | 
			
		||||
		return r.altLinesRendered
 | 
			
		||||
	}
 | 
			
		||||
	return r.linesRendered
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// write writes to the internal buffer. The buffer will be outputted via the
 | 
			
		||||
// ticker which calls flush().
 | 
			
		||||
func (r *standardRenderer) write(s string) {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
	r.buf.Reset()
 | 
			
		||||
 | 
			
		||||
	// If an empty string was passed we should clear existing output and
 | 
			
		||||
	// rendering nothing. Rather than introduce additional state to manage
 | 
			
		||||
	// this, we render a single space as a simple (albeit less correct)
 | 
			
		||||
	// solution.
 | 
			
		||||
	if s == "" {
 | 
			
		||||
		s = " "
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	_, _ = r.buf.WriteString(s)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) repaint() {
 | 
			
		||||
	r.lastRender = ""
 | 
			
		||||
	r.lastRenderedLines = nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) clearScreen() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.EraseEntireScreen)
 | 
			
		||||
	r.execute(ansi.CursorHomePosition)
 | 
			
		||||
 | 
			
		||||
	r.repaint()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) altScreen() bool {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	return r.altScreenActive
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enterAltScreen() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	if r.altScreenActive {
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	r.altScreenActive = true
 | 
			
		||||
	r.execute(ansi.SetAltScreenSaveCursorMode)
 | 
			
		||||
 | 
			
		||||
	// Ensure that the terminal is cleared, even when it doesn't support
 | 
			
		||||
	// alt screen (or alt screen support is disabled, like GNU screen by
 | 
			
		||||
	// default).
 | 
			
		||||
	//
 | 
			
		||||
	// Note: we can't use r.clearScreen() here because the mutex is already
 | 
			
		||||
	// locked.
 | 
			
		||||
	r.execute(ansi.EraseEntireScreen)
 | 
			
		||||
	r.execute(ansi.CursorHomePosition)
 | 
			
		||||
 | 
			
		||||
	// cmd.exe and other terminals keep separate cursor states for the AltScreen
 | 
			
		||||
	// and the main buffer. We have to explicitly reset the cursor visibility
 | 
			
		||||
	// whenever we enter AltScreen.
 | 
			
		||||
	if r.cursorHidden {
 | 
			
		||||
		r.execute(ansi.HideCursor)
 | 
			
		||||
	} else {
 | 
			
		||||
		r.execute(ansi.ShowCursor)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Entering the alt screen resets the lines rendered count.
 | 
			
		||||
	r.altLinesRendered = 0
 | 
			
		||||
 | 
			
		||||
	r.repaint()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) exitAltScreen() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	if !r.altScreenActive {
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	r.altScreenActive = false
 | 
			
		||||
	r.execute(ansi.ResetAltScreenSaveCursorMode)
 | 
			
		||||
 | 
			
		||||
	// cmd.exe and other terminals keep separate cursor states for the AltScreen
 | 
			
		||||
	// and the main buffer. We have to explicitly reset the cursor visibility
 | 
			
		||||
	// whenever we exit AltScreen.
 | 
			
		||||
	if r.cursorHidden {
 | 
			
		||||
		r.execute(ansi.HideCursor)
 | 
			
		||||
	} else {
 | 
			
		||||
		r.execute(ansi.ShowCursor)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	r.repaint()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) showCursor() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.cursorHidden = false
 | 
			
		||||
	r.execute(ansi.ShowCursor)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) hideCursor() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.cursorHidden = true
 | 
			
		||||
	r.execute(ansi.HideCursor)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enableMouseCellMotion() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.SetButtonEventMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) disableMouseCellMotion() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.ResetButtonEventMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enableMouseAllMotion() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.SetAnyEventMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) disableMouseAllMotion() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.ResetAnyEventMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enableMouseSGRMode() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.SetSgrExtMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) disableMouseSGRMode() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.ResetSgrExtMouseMode)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enableBracketedPaste() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.SetBracketedPasteMode)
 | 
			
		||||
	r.bpActive = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) disableBracketedPaste() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.ResetBracketedPasteMode)
 | 
			
		||||
	r.bpActive = false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) bracketedPasteActive() bool {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	return r.bpActive
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) enableReportFocus() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.SetFocusEventMode)
 | 
			
		||||
	r.reportingFocus = true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) disableReportFocus() {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	r.execute(ansi.ResetFocusEventMode)
 | 
			
		||||
	r.reportingFocus = false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (r *standardRenderer) reportFocus() bool {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	return r.reportingFocus
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// setWindowTitle sets the terminal window title.
 | 
			
		||||
func (r *standardRenderer) setWindowTitle(title string) {
 | 
			
		||||
	r.execute(ansi.SetWindowTitle(title))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// setIgnoredLines specifies lines not to be touched by the standard Bubble Tea
 | 
			
		||||
// renderer.
 | 
			
		||||
func (r *standardRenderer) setIgnoredLines(from int, to int) {
 | 
			
		||||
	// Lock if we're going to be clearing some lines since we don't want
 | 
			
		||||
	// anything jacking our cursor.
 | 
			
		||||
	if r.lastLinesRendered() > 0 {
 | 
			
		||||
		r.mtx.Lock()
 | 
			
		||||
		defer r.mtx.Unlock()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if r.ignoreLines == nil {
 | 
			
		||||
		r.ignoreLines = make(map[int]struct{})
 | 
			
		||||
	}
 | 
			
		||||
	for i := from; i < to; i++ {
 | 
			
		||||
		r.ignoreLines[i] = struct{}{}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Erase ignored lines
 | 
			
		||||
	lastLinesRendered := r.lastLinesRendered()
 | 
			
		||||
	if lastLinesRendered > 0 {
 | 
			
		||||
		buf := &bytes.Buffer{}
 | 
			
		||||
 | 
			
		||||
		for i := lastLinesRendered - 1; i >= 0; i-- {
 | 
			
		||||
			if _, exists := r.ignoreLines[i]; exists {
 | 
			
		||||
				buf.WriteString(ansi.EraseEntireLine)
 | 
			
		||||
			}
 | 
			
		||||
			buf.WriteString(ansi.CUU1)
 | 
			
		||||
		}
 | 
			
		||||
		buf.WriteString(ansi.CursorPosition(0, lastLinesRendered)) // put cursor back
 | 
			
		||||
		_, _ = r.out.Write(buf.Bytes())
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// clearIgnoredLines returns control of any ignored lines to the standard
 | 
			
		||||
// Bubble Tea renderer. That is, any lines previously set to be ignored can be
 | 
			
		||||
// rendered to again.
 | 
			
		||||
func (r *standardRenderer) clearIgnoredLines() {
 | 
			
		||||
	r.ignoreLines = nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// insertTop effectively scrolls up. It inserts lines at the top of a given
 | 
			
		||||
// area designated to be a scrollable region, pushing everything else down.
 | 
			
		||||
// This is roughly how ncurses does it.
 | 
			
		||||
//
 | 
			
		||||
// To call this function use command ScrollUp().
 | 
			
		||||
//
 | 
			
		||||
// For this to work renderer.ignoreLines must be set to ignore the scrollable
 | 
			
		||||
// region since we are bypassing the normal Bubble Tea renderer here.
 | 
			
		||||
//
 | 
			
		||||
// Because this method relies on the terminal dimensions, it's only valid for
 | 
			
		||||
// full-window applications (generally those that use the alternate screen
 | 
			
		||||
// buffer).
 | 
			
		||||
//
 | 
			
		||||
// This method bypasses the normal rendering buffer and is philosophically
 | 
			
		||||
// different than the normal way we approach rendering in Bubble Tea. It's for
 | 
			
		||||
// use in high-performance rendering, such as a pager that could potentially
 | 
			
		||||
// be rendering very complicated ansi. In cases where the content is simpler
 | 
			
		||||
// standard Bubble Tea rendering should suffice.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option is deprecated and will be removed in a future
 | 
			
		||||
// version of this package.
 | 
			
		||||
func (r *standardRenderer) insertTop(lines []string, topBoundary, bottomBoundary int) {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	buf := &bytes.Buffer{}
 | 
			
		||||
 | 
			
		||||
	buf.WriteString(ansi.SetTopBottomMargins(topBoundary, bottomBoundary))
 | 
			
		||||
	buf.WriteString(ansi.CursorPosition(0, topBoundary))
 | 
			
		||||
	buf.WriteString(ansi.InsertLine(len(lines)))
 | 
			
		||||
	_, _ = buf.WriteString(strings.Join(lines, "\r\n"))
 | 
			
		||||
	buf.WriteString(ansi.SetTopBottomMargins(0, r.height))
 | 
			
		||||
 | 
			
		||||
	// Move cursor back to where the main rendering routine expects it to be
 | 
			
		||||
	buf.WriteString(ansi.CursorPosition(0, r.lastLinesRendered()))
 | 
			
		||||
 | 
			
		||||
	_, _ = r.out.Write(buf.Bytes())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// insertBottom effectively scrolls down. It inserts lines at the bottom of
 | 
			
		||||
// a given area designated to be a scrollable region, pushing everything else
 | 
			
		||||
// up. This is roughly how ncurses does it.
 | 
			
		||||
//
 | 
			
		||||
// To call this function use the command ScrollDown().
 | 
			
		||||
//
 | 
			
		||||
// See note in insertTop() for caveats, how this function only makes sense for
 | 
			
		||||
// full-window applications, and how it differs from the normal way we do
 | 
			
		||||
// rendering in Bubble Tea.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option is deprecated and will be removed in a future
 | 
			
		||||
// version of this package.
 | 
			
		||||
func (r *standardRenderer) insertBottom(lines []string, topBoundary, bottomBoundary int) {
 | 
			
		||||
	r.mtx.Lock()
 | 
			
		||||
	defer r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	buf := &bytes.Buffer{}
 | 
			
		||||
 | 
			
		||||
	buf.WriteString(ansi.SetTopBottomMargins(topBoundary, bottomBoundary))
 | 
			
		||||
	buf.WriteString(ansi.CursorPosition(0, bottomBoundary))
 | 
			
		||||
	_, _ = buf.WriteString("\r\n" + strings.Join(lines, "\r\n"))
 | 
			
		||||
	buf.WriteString(ansi.SetTopBottomMargins(0, r.height))
 | 
			
		||||
 | 
			
		||||
	// Move cursor back to where the main rendering routine expects it to be
 | 
			
		||||
	buf.WriteString(ansi.CursorPosition(0, r.lastLinesRendered()))
 | 
			
		||||
 | 
			
		||||
	_, _ = r.out.Write(buf.Bytes())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// handleMessages handles internal messages for the renderer.
 | 
			
		||||
func (r *standardRenderer) handleMessages(msg Msg) {
 | 
			
		||||
	switch msg := msg.(type) {
 | 
			
		||||
	case repaintMsg:
 | 
			
		||||
		// Force a repaint by clearing the render cache as we slide into a
 | 
			
		||||
		// render.
 | 
			
		||||
		r.mtx.Lock()
 | 
			
		||||
		r.repaint()
 | 
			
		||||
		r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	case WindowSizeMsg:
 | 
			
		||||
		r.mtx.Lock()
 | 
			
		||||
		r.width = msg.Width
 | 
			
		||||
		r.height = msg.Height
 | 
			
		||||
		r.repaint()
 | 
			
		||||
		r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	case clearScrollAreaMsg:
 | 
			
		||||
		r.clearIgnoredLines()
 | 
			
		||||
 | 
			
		||||
		// Force a repaint on the area where the scrollable stuff was in this
 | 
			
		||||
		// update cycle
 | 
			
		||||
		r.mtx.Lock()
 | 
			
		||||
		r.repaint()
 | 
			
		||||
		r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	case syncScrollAreaMsg:
 | 
			
		||||
		// Re-render scrolling area
 | 
			
		||||
		r.clearIgnoredLines()
 | 
			
		||||
		r.setIgnoredLines(msg.topBoundary, msg.bottomBoundary)
 | 
			
		||||
		r.insertTop(msg.lines, msg.topBoundary, msg.bottomBoundary)
 | 
			
		||||
 | 
			
		||||
		// Force non-scrolling stuff to repaint in this update cycle
 | 
			
		||||
		r.mtx.Lock()
 | 
			
		||||
		r.repaint()
 | 
			
		||||
		r.mtx.Unlock()
 | 
			
		||||
 | 
			
		||||
	case scrollUpMsg:
 | 
			
		||||
		r.insertTop(msg.lines, msg.topBoundary, msg.bottomBoundary)
 | 
			
		||||
 | 
			
		||||
	case scrollDownMsg:
 | 
			
		||||
		r.insertBottom(msg.lines, msg.topBoundary, msg.bottomBoundary)
 | 
			
		||||
 | 
			
		||||
	case printLineMessage:
 | 
			
		||||
		if !r.altScreenActive {
 | 
			
		||||
			lines := strings.Split(msg.messageBody, "\n")
 | 
			
		||||
			r.mtx.Lock()
 | 
			
		||||
			r.queuedMessageLines = append(r.queuedMessageLines, lines...)
 | 
			
		||||
			r.repaint()
 | 
			
		||||
			r.mtx.Unlock()
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HIGH-PERFORMANCE RENDERING STUFF
 | 
			
		||||
 | 
			
		||||
type syncScrollAreaMsg struct {
 | 
			
		||||
	lines          []string
 | 
			
		||||
	topBoundary    int
 | 
			
		||||
	bottomBoundary int
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SyncScrollArea performs a paint of the entire region designated to be the
 | 
			
		||||
// scrollable area. This is required to initialize the scrollable region and
 | 
			
		||||
// should also be called on resize (WindowSizeMsg).
 | 
			
		||||
//
 | 
			
		||||
// For high-performance, scroll-based rendering only.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option will be removed in a future version of this package.
 | 
			
		||||
func SyncScrollArea(lines []string, topBoundary int, bottomBoundary int) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return syncScrollAreaMsg{
 | 
			
		||||
			lines:          lines,
 | 
			
		||||
			topBoundary:    topBoundary,
 | 
			
		||||
			bottomBoundary: bottomBoundary,
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type clearScrollAreaMsg struct{}
 | 
			
		||||
 | 
			
		||||
// ClearScrollArea deallocates the scrollable region and returns the control of
 | 
			
		||||
// those lines to the main rendering routine.
 | 
			
		||||
//
 | 
			
		||||
// For high-performance, scroll-based rendering only.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option will be removed in a future version of this package.
 | 
			
		||||
func ClearScrollArea() Msg {
 | 
			
		||||
	return clearScrollAreaMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type scrollUpMsg struct {
 | 
			
		||||
	lines          []string
 | 
			
		||||
	topBoundary    int
 | 
			
		||||
	bottomBoundary int
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ScrollUp adds lines to the top of the scrollable region, pushing existing
 | 
			
		||||
// lines below down. Lines that are pushed out the scrollable region disappear
 | 
			
		||||
// from view.
 | 
			
		||||
//
 | 
			
		||||
// For high-performance, scroll-based rendering only.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option will be removed in a future version of this package.
 | 
			
		||||
func ScrollUp(newLines []string, topBoundary, bottomBoundary int) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return scrollUpMsg{
 | 
			
		||||
			lines:          newLines,
 | 
			
		||||
			topBoundary:    topBoundary,
 | 
			
		||||
			bottomBoundary: bottomBoundary,
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type scrollDownMsg struct {
 | 
			
		||||
	lines          []string
 | 
			
		||||
	topBoundary    int
 | 
			
		||||
	bottomBoundary int
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ScrollDown adds lines to the bottom of the scrollable region, pushing
 | 
			
		||||
// existing lines above up. Lines that are pushed out of the scrollable region
 | 
			
		||||
// disappear from view.
 | 
			
		||||
//
 | 
			
		||||
// For high-performance, scroll-based rendering only.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: This option will be removed in a future version of this package.
 | 
			
		||||
func ScrollDown(newLines []string, topBoundary, bottomBoundary int) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return scrollDownMsg{
 | 
			
		||||
			lines:          newLines,
 | 
			
		||||
			topBoundary:    topBoundary,
 | 
			
		||||
			bottomBoundary: bottomBoundary,
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type printLineMessage struct {
 | 
			
		||||
	messageBody string
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Println prints above the Program. This output is unmanaged by the program and
 | 
			
		||||
// will persist across renders by the Program.
 | 
			
		||||
//
 | 
			
		||||
// Unlike fmt.Println (but similar to log.Println) the message will be print on
 | 
			
		||||
// its own line.
 | 
			
		||||
//
 | 
			
		||||
// If the altscreen is active no output will be printed.
 | 
			
		||||
func Println(args ...interface{}) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return printLineMessage{
 | 
			
		||||
			messageBody: fmt.Sprint(args...),
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Printf prints above the Program. It takes a format template followed by
 | 
			
		||||
// values similar to fmt.Printf. This output is unmanaged by the program and
 | 
			
		||||
// will persist across renders by the Program.
 | 
			
		||||
//
 | 
			
		||||
// Unlike fmt.Printf (but similar to log.Printf) the message will be print on
 | 
			
		||||
// its own line.
 | 
			
		||||
//
 | 
			
		||||
// If the altscreen is active no output will be printed.
 | 
			
		||||
func Printf(template string, args ...interface{}) Cmd {
 | 
			
		||||
	return func() Msg {
 | 
			
		||||
		return printLineMessage{
 | 
			
		||||
			messageBody: fmt.Sprintf(template, args...),
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										841
									
								
								vendor/github.com/charmbracelet/bubbletea/tea.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										841
									
								
								vendor/github.com/charmbracelet/bubbletea/tea.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,841 @@
 | 
			
		||||
// Package tea provides a framework for building rich terminal user interfaces
 | 
			
		||||
// based on the paradigms of The Elm Architecture. It's well-suited for simple
 | 
			
		||||
// and complex terminal applications, either inline, full-window, or a mix of
 | 
			
		||||
// both. It's been battle-tested in several large projects and is
 | 
			
		||||
// production-ready.
 | 
			
		||||
//
 | 
			
		||||
// A tutorial is available at https://github.com/charmbracelet/bubbletea/tree/master/tutorials
 | 
			
		||||
//
 | 
			
		||||
// Example programs can be found at https://github.com/charmbracelet/bubbletea/tree/master/examples
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"context"
 | 
			
		||||
	"errors"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"os"
 | 
			
		||||
	"os/signal"
 | 
			
		||||
	"runtime"
 | 
			
		||||
	"runtime/debug"
 | 
			
		||||
	"sync"
 | 
			
		||||
	"sync/atomic"
 | 
			
		||||
	"syscall"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/term"
 | 
			
		||||
	"github.com/muesli/cancelreader"
 | 
			
		||||
	"golang.org/x/sync/errgroup"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// ErrProgramKilled is returned by [Program.Run] when the program gets killed.
 | 
			
		||||
var ErrProgramKilled = errors.New("program was killed")
 | 
			
		||||
 | 
			
		||||
// ErrInterrupted is returned by [Program.Run] when the program get a SIGINT
 | 
			
		||||
// signal, or when it receives a [InterruptMsg].
 | 
			
		||||
var ErrInterrupted = errors.New("program was interrupted")
 | 
			
		||||
 | 
			
		||||
// Msg contain data from the result of a IO operation. Msgs trigger the update
 | 
			
		||||
// function and, henceforth, the UI.
 | 
			
		||||
type Msg interface{}
 | 
			
		||||
 | 
			
		||||
// Model contains the program's state as well as its core functions.
 | 
			
		||||
type Model interface {
 | 
			
		||||
	// Init is the first function that will be called. It returns an optional
 | 
			
		||||
	// initial command. To not perform an initial command return nil.
 | 
			
		||||
	Init() Cmd
 | 
			
		||||
 | 
			
		||||
	// Update is called when a message is received. Use it to inspect messages
 | 
			
		||||
	// and, in response, update the model and/or send a command.
 | 
			
		||||
	Update(Msg) (Model, Cmd)
 | 
			
		||||
 | 
			
		||||
	// View renders the program's UI, which is just a string. The view is
 | 
			
		||||
	// rendered after every Update.
 | 
			
		||||
	View() string
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Cmd is an IO operation that returns a message when it's complete. If it's
 | 
			
		||||
// nil it's considered a no-op. Use it for things like HTTP requests, timers,
 | 
			
		||||
// saving and loading from disk, and so on.
 | 
			
		||||
//
 | 
			
		||||
// Note that there's almost never a reason to use a command to send a message
 | 
			
		||||
// to another part of your program. That can almost always be done in the
 | 
			
		||||
// update function.
 | 
			
		||||
type Cmd func() Msg
 | 
			
		||||
 | 
			
		||||
type inputType int
 | 
			
		||||
 | 
			
		||||
const (
 | 
			
		||||
	defaultInput inputType = iota
 | 
			
		||||
	ttyInput
 | 
			
		||||
	customInput
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// String implements the stringer interface for [inputType]. It is inteded to
 | 
			
		||||
// be used in testing.
 | 
			
		||||
func (i inputType) String() string {
 | 
			
		||||
	return [...]string{
 | 
			
		||||
		"default input",
 | 
			
		||||
		"tty input",
 | 
			
		||||
		"custom input",
 | 
			
		||||
	}[i]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Options to customize the program during its initialization. These are
 | 
			
		||||
// generally set with ProgramOptions.
 | 
			
		||||
//
 | 
			
		||||
// The options here are treated as bits.
 | 
			
		||||
type startupOptions int16
 | 
			
		||||
 | 
			
		||||
func (s startupOptions) has(option startupOptions) bool {
 | 
			
		||||
	return s&option != 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const (
 | 
			
		||||
	withAltScreen startupOptions = 1 << iota
 | 
			
		||||
	withMouseCellMotion
 | 
			
		||||
	withMouseAllMotion
 | 
			
		||||
	withANSICompressor
 | 
			
		||||
	withoutSignalHandler
 | 
			
		||||
	// Catching panics is incredibly useful for restoring the terminal to a
 | 
			
		||||
	// usable state after a panic occurs. When this is set, Bubble Tea will
 | 
			
		||||
	// recover from panics, print the stack trace, and disable raw mode. This
 | 
			
		||||
	// feature is on by default.
 | 
			
		||||
	withoutCatchPanics
 | 
			
		||||
	withoutBracketedPaste
 | 
			
		||||
	withReportFocus
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// channelHandlers manages the series of channels returned by various processes.
 | 
			
		||||
// It allows us to wait for those processes to terminate before exiting the
 | 
			
		||||
// program.
 | 
			
		||||
type channelHandlers []chan struct{}
 | 
			
		||||
 | 
			
		||||
// Adds a channel to the list of handlers. We wait for all handlers to terminate
 | 
			
		||||
// gracefully on shutdown.
 | 
			
		||||
func (h *channelHandlers) add(ch chan struct{}) {
 | 
			
		||||
	*h = append(*h, ch)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// shutdown waits for all handlers to terminate.
 | 
			
		||||
func (h channelHandlers) shutdown() {
 | 
			
		||||
	var wg sync.WaitGroup
 | 
			
		||||
	for _, ch := range h {
 | 
			
		||||
		wg.Add(1)
 | 
			
		||||
		go func(ch chan struct{}) {
 | 
			
		||||
			<-ch
 | 
			
		||||
			wg.Done()
 | 
			
		||||
		}(ch)
 | 
			
		||||
	}
 | 
			
		||||
	wg.Wait()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Program is a terminal user interface.
 | 
			
		||||
type Program struct {
 | 
			
		||||
	initialModel Model
 | 
			
		||||
 | 
			
		||||
	// handlers is a list of channels that need to be waited on before the
 | 
			
		||||
	// program can exit.
 | 
			
		||||
	handlers channelHandlers
 | 
			
		||||
 | 
			
		||||
	// Configuration options that will set as the program is initializing,
 | 
			
		||||
	// treated as bits. These options can be set via various ProgramOptions.
 | 
			
		||||
	startupOptions startupOptions
 | 
			
		||||
 | 
			
		||||
	// startupTitle is the title that will be set on the terminal when the
 | 
			
		||||
	// program starts.
 | 
			
		||||
	startupTitle string
 | 
			
		||||
 | 
			
		||||
	inputType inputType
 | 
			
		||||
 | 
			
		||||
	ctx    context.Context
 | 
			
		||||
	cancel context.CancelFunc
 | 
			
		||||
 | 
			
		||||
	msgs     chan Msg
 | 
			
		||||
	errs     chan error
 | 
			
		||||
	finished chan struct{}
 | 
			
		||||
 | 
			
		||||
	// where to send output, this will usually be os.Stdout.
 | 
			
		||||
	output io.Writer
 | 
			
		||||
	// ttyOutput is null if output is not a TTY.
 | 
			
		||||
	ttyOutput           term.File
 | 
			
		||||
	previousOutputState *term.State
 | 
			
		||||
	renderer            renderer
 | 
			
		||||
 | 
			
		||||
	// the environment variables for the program, defaults to os.Environ().
 | 
			
		||||
	environ []string
 | 
			
		||||
 | 
			
		||||
	// where to read inputs from, this will usually be os.Stdin.
 | 
			
		||||
	input io.Reader
 | 
			
		||||
	// ttyInput is null if input is not a TTY.
 | 
			
		||||
	ttyInput              term.File
 | 
			
		||||
	previousTtyInputState *term.State
 | 
			
		||||
	cancelReader          cancelreader.CancelReader
 | 
			
		||||
	readLoopDone          chan struct{}
 | 
			
		||||
 | 
			
		||||
	// was the altscreen active before releasing the terminal?
 | 
			
		||||
	altScreenWasActive bool
 | 
			
		||||
	ignoreSignals      uint32
 | 
			
		||||
 | 
			
		||||
	bpWasActive bool // was the bracketed paste mode active before releasing the terminal?
 | 
			
		||||
	reportFocus bool // was focus reporting active before releasing the terminal?
 | 
			
		||||
 | 
			
		||||
	filter func(Model, Msg) Msg
 | 
			
		||||
 | 
			
		||||
	// fps is the frames per second we should set on the renderer, if
 | 
			
		||||
	// applicable,
 | 
			
		||||
	fps int
 | 
			
		||||
 | 
			
		||||
	// mouseMode is true if the program should enable mouse mode on Windows.
 | 
			
		||||
	mouseMode bool
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Quit is a special command that tells the Bubble Tea program to exit.
 | 
			
		||||
func Quit() Msg {
 | 
			
		||||
	return QuitMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// QuitMsg signals that the program should quit. You can send a [QuitMsg] with
 | 
			
		||||
// [Quit].
 | 
			
		||||
type QuitMsg struct{}
 | 
			
		||||
 | 
			
		||||
// Suspend is a special command that tells the Bubble Tea program to suspend.
 | 
			
		||||
func Suspend() Msg {
 | 
			
		||||
	return SuspendMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SuspendMsg signals the program should suspend.
 | 
			
		||||
// This usually happens when ctrl+z is pressed on common programs, but since
 | 
			
		||||
// bubbletea puts the terminal in raw mode, we need to handle it in a
 | 
			
		||||
// per-program basis.
 | 
			
		||||
//
 | 
			
		||||
// You can send this message with [Suspend()].
 | 
			
		||||
type SuspendMsg struct{}
 | 
			
		||||
 | 
			
		||||
// ResumeMsg can be listen to to do something once a program is resumed back
 | 
			
		||||
// from a suspend state.
 | 
			
		||||
type ResumeMsg struct{}
 | 
			
		||||
 | 
			
		||||
// InterruptMsg signals the program should suspend.
 | 
			
		||||
// This usually happens when ctrl+c is pressed on common programs, but since
 | 
			
		||||
// bubbletea puts the terminal in raw mode, we need to handle it in a
 | 
			
		||||
// per-program basis.
 | 
			
		||||
//
 | 
			
		||||
// You can send this message with [Interrupt()].
 | 
			
		||||
type InterruptMsg struct{}
 | 
			
		||||
 | 
			
		||||
// Interrupt is a special command that tells the Bubble Tea program to
 | 
			
		||||
// interrupt.
 | 
			
		||||
func Interrupt() Msg {
 | 
			
		||||
	return InterruptMsg{}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewProgram creates a new Program.
 | 
			
		||||
func NewProgram(model Model, opts ...ProgramOption) *Program {
 | 
			
		||||
	p := &Program{
 | 
			
		||||
		initialModel: model,
 | 
			
		||||
		msgs:         make(chan Msg),
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Apply all options to the program.
 | 
			
		||||
	for _, opt := range opts {
 | 
			
		||||
		opt(p)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// A context can be provided with a ProgramOption, but if none was provided
 | 
			
		||||
	// we'll use the default background context.
 | 
			
		||||
	if p.ctx == nil {
 | 
			
		||||
		p.ctx = context.Background()
 | 
			
		||||
	}
 | 
			
		||||
	// Initialize context and teardown channel.
 | 
			
		||||
	p.ctx, p.cancel = context.WithCancel(p.ctx)
 | 
			
		||||
 | 
			
		||||
	// if no output was set, set it to stdout
 | 
			
		||||
	if p.output == nil {
 | 
			
		||||
		p.output = os.Stdout
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// if no environment was set, set it to os.Environ()
 | 
			
		||||
	if p.environ == nil {
 | 
			
		||||
		p.environ = os.Environ()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *Program) handleSignals() chan struct{} {
 | 
			
		||||
	ch := make(chan struct{})
 | 
			
		||||
 | 
			
		||||
	// Listen for SIGINT and SIGTERM.
 | 
			
		||||
	//
 | 
			
		||||
	// In most cases ^C will not send an interrupt because the terminal will be
 | 
			
		||||
	// in raw mode and ^C will be captured as a keystroke and sent along to
 | 
			
		||||
	// Program.Update as a KeyMsg. When input is not a TTY, however, ^C will be
 | 
			
		||||
	// caught here.
 | 
			
		||||
	//
 | 
			
		||||
	// SIGTERM is sent by unix utilities (like kill) to terminate a process.
 | 
			
		||||
	go func() {
 | 
			
		||||
		sig := make(chan os.Signal, 1)
 | 
			
		||||
		signal.Notify(sig, syscall.SIGINT, syscall.SIGTERM)
 | 
			
		||||
		defer func() {
 | 
			
		||||
			signal.Stop(sig)
 | 
			
		||||
			close(ch)
 | 
			
		||||
		}()
 | 
			
		||||
 | 
			
		||||
		for {
 | 
			
		||||
			select {
 | 
			
		||||
			case <-p.ctx.Done():
 | 
			
		||||
				return
 | 
			
		||||
 | 
			
		||||
			case s := <-sig:
 | 
			
		||||
				if atomic.LoadUint32(&p.ignoreSignals) == 0 {
 | 
			
		||||
					switch s {
 | 
			
		||||
					case syscall.SIGINT:
 | 
			
		||||
						p.msgs <- InterruptMsg{}
 | 
			
		||||
					default:
 | 
			
		||||
						p.msgs <- QuitMsg{}
 | 
			
		||||
					}
 | 
			
		||||
					return
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}()
 | 
			
		||||
 | 
			
		||||
	return ch
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// handleResize handles terminal resize events.
 | 
			
		||||
func (p *Program) handleResize() chan struct{} {
 | 
			
		||||
	ch := make(chan struct{})
 | 
			
		||||
 | 
			
		||||
	if p.ttyOutput != nil {
 | 
			
		||||
		// Get the initial terminal size and send it to the program.
 | 
			
		||||
		go p.checkResize()
 | 
			
		||||
 | 
			
		||||
		// Listen for window resizes.
 | 
			
		||||
		go p.listenForResize(ch)
 | 
			
		||||
	} else {
 | 
			
		||||
		close(ch)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return ch
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// handleCommands runs commands in a goroutine and sends the result to the
 | 
			
		||||
// program's message channel.
 | 
			
		||||
func (p *Program) handleCommands(cmds chan Cmd) chan struct{} {
 | 
			
		||||
	ch := make(chan struct{})
 | 
			
		||||
 | 
			
		||||
	go func() {
 | 
			
		||||
		defer close(ch)
 | 
			
		||||
 | 
			
		||||
		for {
 | 
			
		||||
			select {
 | 
			
		||||
			case <-p.ctx.Done():
 | 
			
		||||
				return
 | 
			
		||||
 | 
			
		||||
			case cmd := <-cmds:
 | 
			
		||||
				if cmd == nil {
 | 
			
		||||
					continue
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				// Don't wait on these goroutines, otherwise the shutdown
 | 
			
		||||
				// latency would get too large as a Cmd can run for some time
 | 
			
		||||
				// (e.g. tick commands that sleep for half a second). It's not
 | 
			
		||||
				// possible to cancel them so we'll have to leak the goroutine
 | 
			
		||||
				// until Cmd returns.
 | 
			
		||||
				go func() {
 | 
			
		||||
					// Recover from panics.
 | 
			
		||||
					if !p.startupOptions.has(withoutCatchPanics) {
 | 
			
		||||
						defer p.recoverFromPanic()
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					msg := cmd() // this can be long.
 | 
			
		||||
					p.Send(msg)
 | 
			
		||||
				}()
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}()
 | 
			
		||||
 | 
			
		||||
	return ch
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *Program) disableMouse() {
 | 
			
		||||
	p.renderer.disableMouseCellMotion()
 | 
			
		||||
	p.renderer.disableMouseAllMotion()
 | 
			
		||||
	p.renderer.disableMouseSGRMode()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// eventLoop is the central message loop. It receives and handles the default
 | 
			
		||||
// Bubble Tea messages, update the model and triggers redraws.
 | 
			
		||||
func (p *Program) eventLoop(model Model, cmds chan Cmd) (Model, error) {
 | 
			
		||||
	for {
 | 
			
		||||
		select {
 | 
			
		||||
		case <-p.ctx.Done():
 | 
			
		||||
			return model, nil
 | 
			
		||||
 | 
			
		||||
		case err := <-p.errs:
 | 
			
		||||
			return model, err
 | 
			
		||||
 | 
			
		||||
		case msg := <-p.msgs:
 | 
			
		||||
			// Filter messages.
 | 
			
		||||
			if p.filter != nil {
 | 
			
		||||
				msg = p.filter(model, msg)
 | 
			
		||||
			}
 | 
			
		||||
			if msg == nil {
 | 
			
		||||
				continue
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			// Handle special internal messages.
 | 
			
		||||
			switch msg := msg.(type) {
 | 
			
		||||
			case QuitMsg:
 | 
			
		||||
				return model, nil
 | 
			
		||||
 | 
			
		||||
			case InterruptMsg:
 | 
			
		||||
				return model, ErrInterrupted
 | 
			
		||||
 | 
			
		||||
			case SuspendMsg:
 | 
			
		||||
				if suspendSupported {
 | 
			
		||||
					p.suspend()
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
			case clearScreenMsg:
 | 
			
		||||
				p.renderer.clearScreen()
 | 
			
		||||
 | 
			
		||||
			case enterAltScreenMsg:
 | 
			
		||||
				p.renderer.enterAltScreen()
 | 
			
		||||
 | 
			
		||||
			case exitAltScreenMsg:
 | 
			
		||||
				p.renderer.exitAltScreen()
 | 
			
		||||
 | 
			
		||||
			case enableMouseCellMotionMsg, enableMouseAllMotionMsg:
 | 
			
		||||
				switch msg.(type) {
 | 
			
		||||
				case enableMouseCellMotionMsg:
 | 
			
		||||
					p.renderer.enableMouseCellMotion()
 | 
			
		||||
				case enableMouseAllMotionMsg:
 | 
			
		||||
					p.renderer.enableMouseAllMotion()
 | 
			
		||||
				}
 | 
			
		||||
				// mouse mode (1006) is a no-op if the terminal doesn't support it.
 | 
			
		||||
				p.renderer.enableMouseSGRMode()
 | 
			
		||||
 | 
			
		||||
				// XXX: This is used to enable mouse mode on Windows. We need
 | 
			
		||||
				// to reinitialize the cancel reader to get the mouse events to
 | 
			
		||||
				// work.
 | 
			
		||||
				if runtime.GOOS == "windows" && !p.mouseMode {
 | 
			
		||||
					p.mouseMode = true
 | 
			
		||||
					p.initCancelReader(true) //nolint:errcheck
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
			case disableMouseMsg:
 | 
			
		||||
				p.disableMouse()
 | 
			
		||||
 | 
			
		||||
				// XXX: On Windows, mouse mode is enabled on the input reader
 | 
			
		||||
				// level. We need to instruct the input reader to stop reading
 | 
			
		||||
				// mouse events.
 | 
			
		||||
				if runtime.GOOS == "windows" && p.mouseMode {
 | 
			
		||||
					p.mouseMode = false
 | 
			
		||||
					p.initCancelReader(true) //nolint:errcheck
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
			case showCursorMsg:
 | 
			
		||||
				p.renderer.showCursor()
 | 
			
		||||
 | 
			
		||||
			case hideCursorMsg:
 | 
			
		||||
				p.renderer.hideCursor()
 | 
			
		||||
 | 
			
		||||
			case enableBracketedPasteMsg:
 | 
			
		||||
				p.renderer.enableBracketedPaste()
 | 
			
		||||
 | 
			
		||||
			case disableBracketedPasteMsg:
 | 
			
		||||
				p.renderer.disableBracketedPaste()
 | 
			
		||||
 | 
			
		||||
			case enableReportFocusMsg:
 | 
			
		||||
				p.renderer.enableReportFocus()
 | 
			
		||||
 | 
			
		||||
			case disableReportFocusMsg:
 | 
			
		||||
				p.renderer.disableReportFocus()
 | 
			
		||||
 | 
			
		||||
			case execMsg:
 | 
			
		||||
				// NB: this blocks.
 | 
			
		||||
				p.exec(msg.cmd, msg.fn)
 | 
			
		||||
 | 
			
		||||
			case BatchMsg:
 | 
			
		||||
				for _, cmd := range msg {
 | 
			
		||||
					cmds <- cmd
 | 
			
		||||
				}
 | 
			
		||||
				continue
 | 
			
		||||
 | 
			
		||||
			case sequenceMsg:
 | 
			
		||||
				go func() {
 | 
			
		||||
					// Execute commands one at a time, in order.
 | 
			
		||||
					for _, cmd := range msg {
 | 
			
		||||
						if cmd == nil {
 | 
			
		||||
							continue
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						msg := cmd()
 | 
			
		||||
						if batchMsg, ok := msg.(BatchMsg); ok {
 | 
			
		||||
							g, _ := errgroup.WithContext(p.ctx)
 | 
			
		||||
							for _, cmd := range batchMsg {
 | 
			
		||||
								cmd := cmd
 | 
			
		||||
								g.Go(func() error {
 | 
			
		||||
									p.Send(cmd())
 | 
			
		||||
									return nil
 | 
			
		||||
								})
 | 
			
		||||
							}
 | 
			
		||||
 | 
			
		||||
							//nolint:errcheck
 | 
			
		||||
							g.Wait() // wait for all commands from batch msg to finish
 | 
			
		||||
							continue
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						p.Send(msg)
 | 
			
		||||
					}
 | 
			
		||||
				}()
 | 
			
		||||
 | 
			
		||||
			case setWindowTitleMsg:
 | 
			
		||||
				p.SetWindowTitle(string(msg))
 | 
			
		||||
 | 
			
		||||
			case windowSizeMsg:
 | 
			
		||||
				go p.checkResize()
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			// Process internal messages for the renderer.
 | 
			
		||||
			if r, ok := p.renderer.(*standardRenderer); ok {
 | 
			
		||||
				r.handleMessages(msg)
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			var cmd Cmd
 | 
			
		||||
			model, cmd = model.Update(msg) // run update
 | 
			
		||||
			cmds <- cmd                    // process command (if any)
 | 
			
		||||
			p.renderer.write(model.View()) // send view to renderer
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Run initializes the program and runs its event loops, blocking until it gets
 | 
			
		||||
// terminated by either [Program.Quit], [Program.Kill], or its signal handler.
 | 
			
		||||
// Returns the final model.
 | 
			
		||||
func (p *Program) Run() (Model, error) {
 | 
			
		||||
	p.handlers = channelHandlers{}
 | 
			
		||||
	cmds := make(chan Cmd)
 | 
			
		||||
	p.errs = make(chan error)
 | 
			
		||||
	p.finished = make(chan struct{}, 1)
 | 
			
		||||
 | 
			
		||||
	defer p.cancel()
 | 
			
		||||
 | 
			
		||||
	switch p.inputType {
 | 
			
		||||
	case defaultInput:
 | 
			
		||||
		p.input = os.Stdin
 | 
			
		||||
 | 
			
		||||
		// The user has not set a custom input, so we need to check whether or
 | 
			
		||||
		// not standard input is a terminal. If it's not, we open a new TTY for
 | 
			
		||||
		// input. This will allow things to "just work" in cases where data was
 | 
			
		||||
		// piped in or redirected to the application.
 | 
			
		||||
		//
 | 
			
		||||
		// To disable input entirely pass nil to the [WithInput] program option.
 | 
			
		||||
		f, isFile := p.input.(term.File)
 | 
			
		||||
		if !isFile {
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
		if term.IsTerminal(f.Fd()) {
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		f, err := openInputTTY()
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return p.initialModel, err
 | 
			
		||||
		}
 | 
			
		||||
		defer f.Close() //nolint:errcheck
 | 
			
		||||
		p.input = f
 | 
			
		||||
 | 
			
		||||
	case ttyInput:
 | 
			
		||||
		// Open a new TTY, by request
 | 
			
		||||
		f, err := openInputTTY()
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return p.initialModel, err
 | 
			
		||||
		}
 | 
			
		||||
		defer f.Close() //nolint:errcheck
 | 
			
		||||
		p.input = f
 | 
			
		||||
 | 
			
		||||
	case customInput:
 | 
			
		||||
		// (There is nothing extra to do.)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Handle signals.
 | 
			
		||||
	if !p.startupOptions.has(withoutSignalHandler) {
 | 
			
		||||
		p.handlers.add(p.handleSignals())
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Recover from panics.
 | 
			
		||||
	if !p.startupOptions.has(withoutCatchPanics) {
 | 
			
		||||
		defer p.recoverFromPanic()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// If no renderer is set use the standard one.
 | 
			
		||||
	if p.renderer == nil {
 | 
			
		||||
		p.renderer = newRenderer(p.output, p.startupOptions.has(withANSICompressor), p.fps)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Check if output is a TTY before entering raw mode, hiding the cursor and
 | 
			
		||||
	// so on.
 | 
			
		||||
	if err := p.initTerminal(); err != nil {
 | 
			
		||||
		return p.initialModel, err
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Honor program startup options.
 | 
			
		||||
	if p.startupTitle != "" {
 | 
			
		||||
		p.renderer.setWindowTitle(p.startupTitle)
 | 
			
		||||
	}
 | 
			
		||||
	if p.startupOptions&withAltScreen != 0 {
 | 
			
		||||
		p.renderer.enterAltScreen()
 | 
			
		||||
	}
 | 
			
		||||
	if p.startupOptions&withoutBracketedPaste == 0 {
 | 
			
		||||
		p.renderer.enableBracketedPaste()
 | 
			
		||||
	}
 | 
			
		||||
	if p.startupOptions&withMouseCellMotion != 0 {
 | 
			
		||||
		p.renderer.enableMouseCellMotion()
 | 
			
		||||
		p.renderer.enableMouseSGRMode()
 | 
			
		||||
	} else if p.startupOptions&withMouseAllMotion != 0 {
 | 
			
		||||
		p.renderer.enableMouseAllMotion()
 | 
			
		||||
		p.renderer.enableMouseSGRMode()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// XXX: Should we enable mouse mode on Windows?
 | 
			
		||||
	// This needs to happen before initializing the cancel and input reader.
 | 
			
		||||
	p.mouseMode = p.startupOptions&withMouseCellMotion != 0 || p.startupOptions&withMouseAllMotion != 0
 | 
			
		||||
 | 
			
		||||
	if p.startupOptions&withReportFocus != 0 {
 | 
			
		||||
		p.renderer.enableReportFocus()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Start the renderer.
 | 
			
		||||
	p.renderer.start()
 | 
			
		||||
 | 
			
		||||
	// Initialize the program.
 | 
			
		||||
	model := p.initialModel
 | 
			
		||||
	if initCmd := model.Init(); initCmd != nil {
 | 
			
		||||
		ch := make(chan struct{})
 | 
			
		||||
		p.handlers.add(ch)
 | 
			
		||||
 | 
			
		||||
		go func() {
 | 
			
		||||
			defer close(ch)
 | 
			
		||||
 | 
			
		||||
			select {
 | 
			
		||||
			case cmds <- initCmd:
 | 
			
		||||
			case <-p.ctx.Done():
 | 
			
		||||
			}
 | 
			
		||||
		}()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Render the initial view.
 | 
			
		||||
	p.renderer.write(model.View())
 | 
			
		||||
 | 
			
		||||
	// Subscribe to user input.
 | 
			
		||||
	if p.input != nil {
 | 
			
		||||
		if err := p.initCancelReader(false); err != nil {
 | 
			
		||||
			return model, err
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Handle resize events.
 | 
			
		||||
	p.handlers.add(p.handleResize())
 | 
			
		||||
 | 
			
		||||
	// Process commands.
 | 
			
		||||
	p.handlers.add(p.handleCommands(cmds))
 | 
			
		||||
 | 
			
		||||
	// Run event loop, handle updates and draw.
 | 
			
		||||
	model, err := p.eventLoop(model, cmds)
 | 
			
		||||
	killed := p.ctx.Err() != nil || err != nil
 | 
			
		||||
	if killed && err == nil {
 | 
			
		||||
		err = fmt.Errorf("%w: %s", ErrProgramKilled, p.ctx.Err())
 | 
			
		||||
	}
 | 
			
		||||
	if err == nil {
 | 
			
		||||
		// Ensure we rendered the final state of the model.
 | 
			
		||||
		p.renderer.write(model.View())
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Restore terminal state.
 | 
			
		||||
	p.shutdown(killed)
 | 
			
		||||
 | 
			
		||||
	return model, err
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// StartReturningModel initializes the program and runs its event loops,
 | 
			
		||||
// blocking until it gets terminated by either [Program.Quit], [Program.Kill],
 | 
			
		||||
// or its signal handler. Returns the final model.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: please use [Program.Run] instead.
 | 
			
		||||
func (p *Program) StartReturningModel() (Model, error) {
 | 
			
		||||
	return p.Run()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Start initializes the program and runs its event loops, blocking until it
 | 
			
		||||
// gets terminated by either [Program.Quit], [Program.Kill], or its signal
 | 
			
		||||
// handler.
 | 
			
		||||
//
 | 
			
		||||
// Deprecated: please use [Program.Run] instead.
 | 
			
		||||
func (p *Program) Start() error {
 | 
			
		||||
	_, err := p.Run()
 | 
			
		||||
	return err
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Send sends a message to the main update function, effectively allowing
 | 
			
		||||
// messages to be injected from outside the program for interoperability
 | 
			
		||||
// purposes.
 | 
			
		||||
//
 | 
			
		||||
// If the program hasn't started yet this will be a blocking operation.
 | 
			
		||||
// If the program has already been terminated this will be a no-op, so it's safe
 | 
			
		||||
// to send messages after the program has exited.
 | 
			
		||||
func (p *Program) Send(msg Msg) {
 | 
			
		||||
	select {
 | 
			
		||||
	case <-p.ctx.Done():
 | 
			
		||||
	case p.msgs <- msg:
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Quit is a convenience function for quitting Bubble Tea programs. Use it
 | 
			
		||||
// when you need to shut down a Bubble Tea program from the outside.
 | 
			
		||||
//
 | 
			
		||||
// If you wish to quit from within a Bubble Tea program use the Quit command.
 | 
			
		||||
//
 | 
			
		||||
// If the program is not running this will be a no-op, so it's safe to call
 | 
			
		||||
// if the program is unstarted or has already exited.
 | 
			
		||||
func (p *Program) Quit() {
 | 
			
		||||
	p.Send(Quit())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Kill stops the program immediately and restores the former terminal state.
 | 
			
		||||
// The final render that you would normally see when quitting will be skipped.
 | 
			
		||||
// [program.Run] returns a [ErrProgramKilled] error.
 | 
			
		||||
func (p *Program) Kill() {
 | 
			
		||||
	p.shutdown(true)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Wait waits/blocks until the underlying Program finished shutting down.
 | 
			
		||||
func (p *Program) Wait() {
 | 
			
		||||
	<-p.finished
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// shutdown performs operations to free up resources and restore the terminal
 | 
			
		||||
// to its original state.
 | 
			
		||||
func (p *Program) shutdown(kill bool) {
 | 
			
		||||
	p.cancel()
 | 
			
		||||
 | 
			
		||||
	// Wait for all handlers to finish.
 | 
			
		||||
	p.handlers.shutdown()
 | 
			
		||||
 | 
			
		||||
	// Check if the cancel reader has been setup before waiting and closing.
 | 
			
		||||
	if p.cancelReader != nil {
 | 
			
		||||
		// Wait for input loop to finish.
 | 
			
		||||
		if p.cancelReader.Cancel() {
 | 
			
		||||
			if !kill {
 | 
			
		||||
				p.waitForReadLoop()
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		_ = p.cancelReader.Close()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		if kill {
 | 
			
		||||
			p.renderer.kill()
 | 
			
		||||
		} else {
 | 
			
		||||
			p.renderer.stop()
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	_ = p.restoreTerminalState()
 | 
			
		||||
	if !kill {
 | 
			
		||||
		p.finished <- struct{}{}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// recoverFromPanic recovers from a panic, prints the stack trace, and restores
 | 
			
		||||
// the terminal to a usable state.
 | 
			
		||||
func (p *Program) recoverFromPanic() {
 | 
			
		||||
	if r := recover(); r != nil {
 | 
			
		||||
		p.shutdown(true)
 | 
			
		||||
		fmt.Printf("Caught panic:\n\n%s\n\nRestoring terminal...\n\n", r)
 | 
			
		||||
		debug.PrintStack()
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ReleaseTerminal restores the original terminal state and cancels the input
 | 
			
		||||
// reader. You can return control to the Program with RestoreTerminal.
 | 
			
		||||
func (p *Program) ReleaseTerminal() error {
 | 
			
		||||
	atomic.StoreUint32(&p.ignoreSignals, 1)
 | 
			
		||||
	if p.cancelReader != nil {
 | 
			
		||||
		p.cancelReader.Cancel()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	p.waitForReadLoop()
 | 
			
		||||
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.stop()
 | 
			
		||||
		p.altScreenWasActive = p.renderer.altScreen()
 | 
			
		||||
		p.bpWasActive = p.renderer.bracketedPasteActive()
 | 
			
		||||
		p.reportFocus = p.renderer.reportFocus()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return p.restoreTerminalState()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// RestoreTerminal reinitializes the Program's input reader, restores the
 | 
			
		||||
// terminal to the former state when the program was running, and repaints.
 | 
			
		||||
// Use it to reinitialize a Program after running ReleaseTerminal.
 | 
			
		||||
func (p *Program) RestoreTerminal() error {
 | 
			
		||||
	atomic.StoreUint32(&p.ignoreSignals, 0)
 | 
			
		||||
 | 
			
		||||
	if err := p.initTerminal(); err != nil {
 | 
			
		||||
		return err
 | 
			
		||||
	}
 | 
			
		||||
	if err := p.initCancelReader(false); err != nil {
 | 
			
		||||
		return err
 | 
			
		||||
	}
 | 
			
		||||
	if p.altScreenWasActive {
 | 
			
		||||
		p.renderer.enterAltScreen()
 | 
			
		||||
	} else {
 | 
			
		||||
		// entering alt screen already causes a repaint.
 | 
			
		||||
		go p.Send(repaintMsg{})
 | 
			
		||||
	}
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.start()
 | 
			
		||||
	}
 | 
			
		||||
	if p.bpWasActive {
 | 
			
		||||
		p.renderer.enableBracketedPaste()
 | 
			
		||||
	}
 | 
			
		||||
	if p.reportFocus {
 | 
			
		||||
		p.renderer.enableReportFocus()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// If the output is a terminal, it may have been resized while another
 | 
			
		||||
	// process was at the foreground, in which case we may not have received
 | 
			
		||||
	// SIGWINCH. Detect any size change now and propagate the new size as
 | 
			
		||||
	// needed.
 | 
			
		||||
	go p.checkResize()
 | 
			
		||||
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Println prints above the Program. This output is unmanaged by the program
 | 
			
		||||
// and will persist across renders by the Program.
 | 
			
		||||
//
 | 
			
		||||
// If the altscreen is active no output will be printed.
 | 
			
		||||
func (p *Program) Println(args ...interface{}) {
 | 
			
		||||
	p.msgs <- printLineMessage{
 | 
			
		||||
		messageBody: fmt.Sprint(args...),
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Printf prints above the Program. It takes a format template followed by
 | 
			
		||||
// values similar to fmt.Printf. This output is unmanaged by the program and
 | 
			
		||||
// will persist across renders by the Program.
 | 
			
		||||
//
 | 
			
		||||
// Unlike fmt.Printf (but similar to log.Printf) the message will be print on
 | 
			
		||||
// its own line.
 | 
			
		||||
//
 | 
			
		||||
// If the altscreen is active no output will be printed.
 | 
			
		||||
func (p *Program) Printf(template string, args ...interface{}) {
 | 
			
		||||
	p.msgs <- printLineMessage{
 | 
			
		||||
		messageBody: fmt.Sprintf(template, args...),
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										22
									
								
								vendor/github.com/charmbracelet/bubbletea/tea_init.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								vendor/github.com/charmbracelet/bubbletea/tea_init.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"github.com/charmbracelet/lipgloss"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func init() {
 | 
			
		||||
	// XXX: This is a workaround to make assure that Lip Gloss and Termenv
 | 
			
		||||
	// query the terminal before any Bubble Tea Program runs and acquires the
 | 
			
		||||
	// terminal. Without this, Programs that use Lip Gloss/Termenv might hang
 | 
			
		||||
	// while waiting for a a [termenv.OSCTimeout] while querying the terminal
 | 
			
		||||
	// for its background/foreground colors.
 | 
			
		||||
	//
 | 
			
		||||
	// This happens because Bubble Tea acquires the terminal before termenv
 | 
			
		||||
	// reads any responses.
 | 
			
		||||
	//
 | 
			
		||||
	// Note that this will only affect programs running on the default IO i.e.
 | 
			
		||||
	// [os.Stdout] and [os.Stdin].
 | 
			
		||||
	//
 | 
			
		||||
	// This workaround will be removed in v2.
 | 
			
		||||
	_ = lipgloss.HasDarkBackground()
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										141
									
								
								vendor/github.com/charmbracelet/bubbletea/tty.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										141
									
								
								vendor/github.com/charmbracelet/bubbletea/tty.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,141 @@
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"errors"
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"io"
 | 
			
		||||
	"time"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/term"
 | 
			
		||||
	"github.com/muesli/cancelreader"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func (p *Program) suspend() {
 | 
			
		||||
	if err := p.ReleaseTerminal(); err != nil {
 | 
			
		||||
		// If we can't release input, abort.
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	suspendProcess()
 | 
			
		||||
 | 
			
		||||
	_ = p.RestoreTerminal()
 | 
			
		||||
	go p.Send(ResumeMsg{})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *Program) initTerminal() error {
 | 
			
		||||
	if _, ok := p.renderer.(*nilRenderer); ok {
 | 
			
		||||
		// No need to initialize the terminal if we're not rendering
 | 
			
		||||
		return nil
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if err := p.initInput(); err != nil {
 | 
			
		||||
		return err
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	p.renderer.hideCursor()
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// restoreTerminalState restores the terminal to the state prior to running the
 | 
			
		||||
// Bubble Tea program.
 | 
			
		||||
func (p *Program) restoreTerminalState() error {
 | 
			
		||||
	if p.renderer != nil {
 | 
			
		||||
		p.renderer.disableBracketedPaste()
 | 
			
		||||
		p.renderer.showCursor()
 | 
			
		||||
		p.disableMouse()
 | 
			
		||||
 | 
			
		||||
		if p.renderer.reportFocus() {
 | 
			
		||||
			p.renderer.disableReportFocus()
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if p.renderer.altScreen() {
 | 
			
		||||
			p.renderer.exitAltScreen()
 | 
			
		||||
 | 
			
		||||
			// give the terminal a moment to catch up
 | 
			
		||||
			time.Sleep(time.Millisecond * 10) //nolint:gomnd
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return p.restoreInput()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// restoreInput restores the tty input to its original state.
 | 
			
		||||
func (p *Program) restoreInput() error {
 | 
			
		||||
	if p.ttyInput != nil && p.previousTtyInputState != nil {
 | 
			
		||||
		if err := term.Restore(p.ttyInput.Fd(), p.previousTtyInputState); err != nil {
 | 
			
		||||
			return fmt.Errorf("error restoring console: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if p.ttyOutput != nil && p.previousOutputState != nil {
 | 
			
		||||
		if err := term.Restore(p.ttyOutput.Fd(), p.previousOutputState); err != nil {
 | 
			
		||||
			return fmt.Errorf("error restoring console: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// initCancelReader (re)commences reading inputs.
 | 
			
		||||
func (p *Program) initCancelReader(cancel bool) error {
 | 
			
		||||
	if cancel && p.cancelReader != nil {
 | 
			
		||||
		p.cancelReader.Cancel()
 | 
			
		||||
		p.waitForReadLoop()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	var err error
 | 
			
		||||
	p.cancelReader, err = newInputReader(p.input, p.mouseMode)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return fmt.Errorf("error creating cancelreader: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	p.readLoopDone = make(chan struct{})
 | 
			
		||||
	go p.readLoop()
 | 
			
		||||
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *Program) readLoop() {
 | 
			
		||||
	defer close(p.readLoopDone)
 | 
			
		||||
 | 
			
		||||
	err := readInputs(p.ctx, p.msgs, p.cancelReader)
 | 
			
		||||
	if !errors.Is(err, io.EOF) && !errors.Is(err, cancelreader.ErrCanceled) {
 | 
			
		||||
		select {
 | 
			
		||||
		case <-p.ctx.Done():
 | 
			
		||||
		case p.errs <- err:
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// waitForReadLoop waits for the cancelReader to finish its read loop.
 | 
			
		||||
func (p *Program) waitForReadLoop() {
 | 
			
		||||
	select {
 | 
			
		||||
	case <-p.readLoopDone:
 | 
			
		||||
	case <-time.After(500 * time.Millisecond): //nolint:gomnd
 | 
			
		||||
		// The read loop hangs, which means the input
 | 
			
		||||
		// cancelReader's cancel function has returned true even
 | 
			
		||||
		// though it was not able to cancel the read.
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// checkResize detects the current size of the output and informs the program
 | 
			
		||||
// via a WindowSizeMsg.
 | 
			
		||||
func (p *Program) checkResize() {
 | 
			
		||||
	if p.ttyOutput == nil {
 | 
			
		||||
		// can't query window size
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	w, h, err := term.GetSize(p.ttyOutput.Fd())
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		select {
 | 
			
		||||
		case <-p.ctx.Done():
 | 
			
		||||
		case p.errs <- err:
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	p.Send(WindowSizeMsg{
 | 
			
		||||
		Width:  w,
 | 
			
		||||
		Height: h,
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										49
									
								
								vendor/github.com/charmbracelet/bubbletea/tty_unix.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										49
									
								
								vendor/github.com/charmbracelet/bubbletea/tty_unix.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,49 @@
 | 
			
		||||
//go:build darwin || dragonfly || freebsd || linux || netbsd || openbsd || solaris || aix || zos
 | 
			
		||||
// +build darwin dragonfly freebsd linux netbsd openbsd solaris aix zos
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"os"
 | 
			
		||||
	"os/signal"
 | 
			
		||||
	"syscall"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/term"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func (p *Program) initInput() (err error) {
 | 
			
		||||
	// Check if input is a terminal
 | 
			
		||||
	if f, ok := p.input.(term.File); ok && term.IsTerminal(f.Fd()) {
 | 
			
		||||
		p.ttyInput = f
 | 
			
		||||
		p.previousTtyInputState, err = term.MakeRaw(p.ttyInput.Fd())
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return fmt.Errorf("error entering raw mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if f, ok := p.output.(term.File); ok && term.IsTerminal(f.Fd()) {
 | 
			
		||||
		p.ttyOutput = f
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func openInputTTY() (*os.File, error) {
 | 
			
		||||
	f, err := os.Open("/dev/tty")
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return nil, fmt.Errorf("could not open a new TTY: %w", err)
 | 
			
		||||
	}
 | 
			
		||||
	return f, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const suspendSupported = true
 | 
			
		||||
 | 
			
		||||
// Send SIGTSTP to the entire process group.
 | 
			
		||||
func suspendProcess() {
 | 
			
		||||
	c := make(chan os.Signal, 1)
 | 
			
		||||
	signal.Notify(c, syscall.SIGCONT)
 | 
			
		||||
	_ = syscall.Kill(0, syscall.SIGTSTP)
 | 
			
		||||
	// blocks until a CONT happens...
 | 
			
		||||
	<-c
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										68
									
								
								vendor/github.com/charmbracelet/bubbletea/tty_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								vendor/github.com/charmbracelet/bubbletea/tty_windows.go
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,68 @@
 | 
			
		||||
//go:build windows
 | 
			
		||||
// +build windows
 | 
			
		||||
 | 
			
		||||
package tea
 | 
			
		||||
 | 
			
		||||
import (
 | 
			
		||||
	"fmt"
 | 
			
		||||
	"os"
 | 
			
		||||
 | 
			
		||||
	"github.com/charmbracelet/x/term"
 | 
			
		||||
	"golang.org/x/sys/windows"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
func (p *Program) initInput() (err error) {
 | 
			
		||||
	// Save stdin state and enable VT input
 | 
			
		||||
	// We also need to enable VT
 | 
			
		||||
	// input here.
 | 
			
		||||
	if f, ok := p.input.(term.File); ok && term.IsTerminal(f.Fd()) {
 | 
			
		||||
		p.ttyInput = f
 | 
			
		||||
		p.previousTtyInputState, err = term.MakeRaw(p.ttyInput.Fd())
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return err
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Enable VT input
 | 
			
		||||
		var mode uint32
 | 
			
		||||
		if err := windows.GetConsoleMode(windows.Handle(p.ttyInput.Fd()), &mode); err != nil {
 | 
			
		||||
			return fmt.Errorf("error getting console mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if err := windows.SetConsoleMode(windows.Handle(p.ttyInput.Fd()), mode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err != nil {
 | 
			
		||||
			return fmt.Errorf("error setting console mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Save output screen buffer state and enable VT processing.
 | 
			
		||||
	if f, ok := p.output.(term.File); ok && term.IsTerminal(f.Fd()) {
 | 
			
		||||
		p.ttyOutput = f
 | 
			
		||||
		p.previousOutputState, err = term.GetState(f.Fd())
 | 
			
		||||
		if err != nil {
 | 
			
		||||
			return err
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var mode uint32
 | 
			
		||||
		if err := windows.GetConsoleMode(windows.Handle(p.ttyOutput.Fd()), &mode); err != nil {
 | 
			
		||||
			return fmt.Errorf("error getting console mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if err := windows.SetConsoleMode(windows.Handle(p.ttyOutput.Fd()), mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err != nil {
 | 
			
		||||
			return fmt.Errorf("error setting console mode: %w", err)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Open the Windows equivalent of a TTY.
 | 
			
		||||
func openInputTTY() (*os.File, error) {
 | 
			
		||||
	f, err := os.OpenFile("CONIN$", os.O_RDWR, 0o644)
 | 
			
		||||
	if err != nil {
 | 
			
		||||
		return nil, err
 | 
			
		||||
	}
 | 
			
		||||
	return f, nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const suspendSupported = false
 | 
			
		||||
 | 
			
		||||
func suspendProcess() {}
 | 
			
		||||
		Reference in New Issue
	
	Block a user