All checks were successful
continuous-integration/drone/push Build is passing
See #478
133 lines
2.6 KiB
Go
133 lines
2.6 KiB
Go
package compressor
|
|
|
|
import (
|
|
"bytes"
|
|
"io"
|
|
"unicode/utf8"
|
|
|
|
"github.com/muesli/ansi"
|
|
)
|
|
|
|
type Writer struct {
|
|
Forward io.Writer
|
|
|
|
ansi bool
|
|
ansiseq bytes.Buffer
|
|
lastseq bytes.Buffer
|
|
prevlastseq bytes.Buffer
|
|
resetreq bool
|
|
runeBuf []byte
|
|
compressed int
|
|
uncompressed int
|
|
}
|
|
|
|
// Bytes is shorthand for declaring a new default compressor instance,
|
|
// used to immediately compress a byte slice.
|
|
func Bytes(b []byte) []byte {
|
|
var buf bytes.Buffer
|
|
f := Writer{
|
|
Forward: &buf,
|
|
}
|
|
_, _ = f.Write(b)
|
|
_ = f.Close()
|
|
|
|
return buf.Bytes()
|
|
}
|
|
|
|
// String is shorthand for declaring a new default compressor instance,
|
|
// used to immediately compress a string.
|
|
func String(s string) string {
|
|
return string(Bytes([]byte(s)))
|
|
}
|
|
|
|
// Write is used to write content to the ANSI buffer.
|
|
func (w *Writer) Write(b []byte) (int, error) {
|
|
w.uncompressed += len(b)
|
|
|
|
for _, c := range string(b) {
|
|
if c == ansi.Marker {
|
|
// ANSI escape sequence
|
|
w.ansi = true
|
|
_, _ = w.ansiseq.WriteRune(c)
|
|
} else if w.ansi {
|
|
_, _ = w.ansiseq.WriteRune(c)
|
|
if ansi.IsTerminator(c) {
|
|
// ANSI sequence terminated
|
|
w.ansi = false
|
|
|
|
terminated := false
|
|
if bytes.HasSuffix(w.ansiseq.Bytes(), []byte("[0m")) {
|
|
// reset sequence
|
|
w.prevlastseq.Reset()
|
|
w.prevlastseq.Write(w.lastseq.Bytes())
|
|
|
|
w.lastseq.Reset()
|
|
terminated = true
|
|
w.resetreq = true
|
|
} else if c == 'm' {
|
|
// color code
|
|
_, _ = w.lastseq.Write(w.ansiseq.Bytes())
|
|
}
|
|
|
|
if !terminated {
|
|
// did we reset the sequence just to restore it again?
|
|
if bytes.Equal(w.ansiseq.Bytes(), w.prevlastseq.Bytes()) {
|
|
w.resetreq = false
|
|
w.ansiseq.Reset()
|
|
}
|
|
|
|
w.prevlastseq.Reset()
|
|
|
|
if w.resetreq {
|
|
w.ResetAnsi()
|
|
}
|
|
|
|
_, _ = w.Forward.Write(w.ansiseq.Bytes())
|
|
w.compressed += w.ansiseq.Len()
|
|
}
|
|
|
|
w.ansiseq.Reset()
|
|
}
|
|
} else {
|
|
if w.resetreq {
|
|
w.ResetAnsi()
|
|
}
|
|
|
|
_, err := w.writeRune(c)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
}
|
|
}
|
|
|
|
return len(b), nil
|
|
}
|
|
|
|
func (w *Writer) writeRune(r rune) (int, error) {
|
|
if w.runeBuf == nil {
|
|
w.runeBuf = make([]byte, utf8.UTFMax)
|
|
}
|
|
n := utf8.EncodeRune(w.runeBuf, r)
|
|
w.compressed += n
|
|
return w.Forward.Write(w.runeBuf[:n])
|
|
}
|
|
|
|
// Close finishes the compression operation. Always call it before trying to
|
|
// retrieve the final result.
|
|
func (w *Writer) Close() error {
|
|
if w.resetreq {
|
|
w.ResetAnsi()
|
|
}
|
|
|
|
// log.Println("Written uncompressed: ", w.uncompressed)
|
|
// log.Println("Written compressed: ", w.compressed)
|
|
|
|
return nil
|
|
}
|
|
|
|
func (w *Writer) ResetAnsi() {
|
|
w.prevlastseq.Reset()
|
|
_, _ = w.Forward.Write([]byte("\x1b[0m"))
|
|
w.resetreq = false
|
|
}
|