Merge pull request #263 from thaJeztah/18.09_backport_39290alternate
[18.09 backport] Windows: Don't attempt detach VHD for R/O layers Upstream-commit: ab9db72ae809597b5fb7a9e245f18fa3f99857ec Component: engine
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@@ -338,11 +338,14 @@ func (d *Driver) Remove(id string) error {
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// If permission denied, it's possible that the scratch is still mounted, an
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// artifact after a hard daemon crash for example. Worth a shot to try detaching it
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// before retrying the rename.
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if detachErr := vhd.DetachVhd(filepath.Join(layerPath, "sandbox.vhdx")); detachErr != nil {
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return errors.Wrapf(err, "failed to detach VHD: %s", detachErr)
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}
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if renameErr := os.Rename(layerPath, tmpLayerPath); renameErr != nil && !os.IsNotExist(renameErr) {
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return errors.Wrapf(err, "second rename attempt following detach failed: %s", renameErr)
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sandbox := filepath.Join(layerPath, "sandbox.vhdx")
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if _, statErr := os.Stat(sandbox); statErr == nil {
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if detachErr := vhd.DetachVhd(sandbox); detachErr != nil {
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return errors.Wrapf(err, "failed to detach VHD: %s", detachErr)
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}
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if renameErr := os.Rename(layerPath, tmpLayerPath); renameErr != nil && !os.IsNotExist(renameErr) {
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return errors.Wrapf(err, "second rename attempt following detach failed: %s", renameErr)
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}
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}
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}
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if err := hcsshim.DestroyLayer(d.info, tmpID); err != nil {
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