Use DiffSize instead of Size in v1 push
The v1 push code was querying the size of the layer chain up to the layer it was pushing, rather than just that layer. This made the progress indicator inaccurate. Signed-off-by: Aaron Lehmann <aaron.lehmann@docker.com> Upstream-commit: 741924384ee7a617af1a0275e2dc674e86b9d0d9 Component: engine
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@@ -432,7 +432,7 @@ func (p *v1Pusher) pushImage(v1Image v1Image, ep string) (checksum string, err e
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defer arch.Close()
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// don't care if this fails; best effort
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size, _ := l.Size()
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size, _ := l.DiffSize()
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// Send the layer
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logrus.Debugf("rendered layer for %s of [%d] size", v1ID, size)
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