This commit is contained in:
John Barton (joho) 2015-03-23 12:15:01 +11:00
parent e1c92610d7
commit 19b5c2bf30

View File

@ -1,18 +1,17 @@
/*
A go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
Examples/readme can be found on the github page at https://github.com/joho/godotenv
The TL;DR is that you make a .env file that looks something like
SOME_ENV_VAR=somevalue
and then in your go code you can call
godotenv.Load()
and all the env vars declared in .env will be avaiable through os.Getenv("SOME_ENV_VAR")
*/
// Package godotenv
// A go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
//
// Examples/readme can be found on the github page at https://github.com/joho/godotenv
//
// The TL;DR is that you make a .env file that looks something like
//
// SOME_ENV_VAR=somevalue
//
// and then in your go code you can call
//
// godotenv.Load()
//
// and all the env vars declared in .env will be avaiable through os.Getenv("SOME_ENV_VAR")
package godotenv
import (
@ -23,17 +22,17 @@ import (
"strings"
)
/*
Call this function as close as possible to the start of your program (ideally in main)
If you call Load without any args it will default to loading .env in the current path
You can otherwise tell it which files to load (there can be more than one) like
godotenv.Load("fileone", "filetwo")
It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults
*/
// Load will read your env file(s) and load them into ENV for this process.
//
// Call this function as close as possible to the start of your program (ideally in main)
//
// If you call Load without any args it will default to loading .env in the current path
//
// You can otherwise tell it which files to load (there can be more than one) like
//
// godotenv.Load("fileone", "filetwo")
//
// It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults
func Load(filenames ...string) (err error) {
filenames = filenamesOrDefault(filenames)
@ -46,10 +45,8 @@ func Load(filenames ...string) (err error) {
return
}
/*
Read all env (with same file loading semantics as Load) but return values as
a map rather than automatically writing values into env
*/
// Read all env (with same file loading semantics as Load) but return values as
// a map rather than automatically writing values into env
func Read(filenames ...string) (envMap map[string]string, err error) {
filenames = filenamesOrDefault(filenames)
envMap = make(map[string]string)
@ -70,15 +67,13 @@ func Read(filenames ...string) (envMap map[string]string, err error) {
return
}
/*
Loads env vars from the specified filenames (empty map falls back to default)
then executes the cmd specified.
Simply hooks up os.Stdin/err/out to the command and calls Run()
If you want more fine grained control over your command it's recommended
that you use `Load()` or `Read()` and the `os/exec` package yourself.
*/
// Exec loads env vars from the specified filenames (empty map falls back to default)
// then executes the cmd specified.
//
// Simply hooks up os.Stdin/err/out to the command and calls Run()
//
// If you want more fine grained control over your command it's recommended
// that you use `Load()` or `Read()` and the `os/exec` package yourself.
func Exec(filenames []string, cmd string, cmdArgs []string) error {
Load(filenames...)
@ -97,10 +92,10 @@ func filenamesOrDefault(filenames []string) []string {
}
}
func loadFile(filename string) (err error) {
func loadFile(filename string) error {
envMap, err := readFile(filename)
if err != nil {
return
return err
}
for key, value := range envMap {
@ -109,7 +104,7 @@ func loadFile(filename string) (err error) {
}
}
return
return nil
}
func readFile(filename string) (envMap map[string]string, err error) {
@ -149,7 +144,7 @@ func parseLine(line string) (key string, value string, err error) {
if strings.Contains(line, "#") {
segmentsBetweenHashes := strings.Split(line, "#")
quotesAreOpen := false
segmentsToKeep := make([]string, 0)
var segmentsToKeep []string
for _, segment := range segmentsBetweenHashes {
if strings.Count(segment, "\"") == 1 || strings.Count(segment, "'") == 1 {
if quotesAreOpen {