forked from coop-cloud-mirrors/godotenv
Merge pull request #4 from GoIncremental/4-windows-line-returns
Tests failing on Windows
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commit
68b1921266
13
godotenv.go
13
godotenv.go
@ -16,8 +16,8 @@ and all the env vars declared in .env will be avaiable through os.Getenv("SOME_E
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package godotenv
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import (
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"bufio"
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"errors"
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"io/ioutil"
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"os"
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"strings"
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)
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@ -87,14 +87,21 @@ func loadFile(filename string) (err error) {
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}
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func readFile(filename string) (envMap map[string]string, err error) {
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content, err := ioutil.ReadFile(filename)
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file, err := os.Open(filename)
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// content, err := ioutil.ReadFile(filename)
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if err != nil {
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return
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}
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defer file.Close()
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envMap = make(map[string]string)
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lines := strings.Split(string(content), "\n")
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var lines []string
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scanner := bufio.NewScanner(file)
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for scanner.Scan() {
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lines = append(lines, scanner.Text())
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}
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for _, fullLine := range lines {
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if !isIgnoredLine(fullLine) {
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@ -32,7 +32,8 @@ func loadEnvAndCompareValues(t *testing.T, envFileName string, expectedValues ma
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func TestLoadWithNoArgsLoadsDotEnv(t *testing.T) {
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err := Load()
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if err.Error() != "open .env: no such file or directory" {
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pathError := err.(*os.PathError)
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if pathError == nil || pathError.Op != "open" || pathError.Path != ".env"{
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t.Errorf("Didn't try and open .env by default")
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}
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}
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