Update thecodingmachine/workadventure-back Docker tag to v1.4.7 (main) #11

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renovate-bot merged 1 commits from renovate/main-docker-thecodingmachine-workadventure-back-1.x into main 2021-07-13 07:04:12 +00:00
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This PR contains the following updates:

Package Update Change
thecodingmachine/workadventure-back patch v1.4.6 -> v1.4.7

Release Notes

thecodingmachine/workadventure

v1.4.7

Compare Source

Merged

Thanks a lot 🚀 ❤️


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♻️ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


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This PR has been generated by Renovate Bot.

This PR contains the following updates: | Package | Update | Change | |---|---|---| | [thecodingmachine/workadventure-back](https://github.com/thecodingmachine/workadventure) | patch | `v1.4.6` -> `v1.4.7` | --- ### Release Notes <details> <summary>thecodingmachine/workadventure</summary> ### [`v1.4.7`](https://github.com/thecodingmachine/workadventure/releases/v1.4.7) [Compare Source](https://github.com/thecodingmachine/workadventure/compare/v1.4.6...v1.4.7) ##### Merged - Return at the new line into the Pop-up [@&#8203;gparant](https://github.com/gparant) - SetProperty delete a property where tha value is undefined and load the map of exitUrl property [@&#8203;GRL78](https://github.com/GRL78) - SetTiles can now set a tile to null so that there is no more tile. [@&#8203;GRL78](https://github.com/GRL78) - Show/Hide Layer now unset collision and can show/hide all the layer in a group layer [@&#8203;GRL78](https://github.com/GRL78) - Users blocking now rely on UUID rather than ID [@&#8203;moufmouf](https://github.com/moufmouf) - Adding a playersStore [@&#8203;moufmouf](https://github.com/moufmouf) - Add new "query/answer" utility functions for the scripting API [@&#8203;moufmouf](https://github.com/moufmouf) - Merging Jonnytest1's PR tiles-start-positions + Correction of metadata function [@&#8203;GRL78](https://github.com/GRL78) - fixed invalid unauathorized handler [@&#8203;jonnytest1](https://github.com/jonnytest1) - Fixing NPM package generation [@&#8203;moufmouf](https://github.com/moufmouf) - Backporting master into develop [@&#8203;moufmouf](https://github.com/moufmouf) - Cowebsite opened by script can use Iframe Api [@&#8203;GRL78](https://github.com/GRL78) - Allow a website opened by script to use iframe_api [@&#8203;GRL78](https://github.com/GRL78) - Adding a warning message if an unauthorized iFrame tries to communicate with WA [@&#8203;GRL78](https://github.com/GRL78) - WorkAdventure PWA [@&#8203;gparant](https://github.com/gparant) - Trying to find iframe_api.js URL script dynamically [@&#8203;moufmouf](https://github.com/moufmouf) - Fixing a lock when the player is moving from one room to the other [@&#8203;moufmouf](https://github.com/moufmouf) - FIX: solved a menu crash [@&#8203;Kharhamel](https://github.com/Kharhamel) - Fix collides [@&#8203;GRL78](https://github.com/GRL78) - immutableData was never assigned [@&#8203;jonnytest1](https://github.com/jonnytest1) - Applying prettier in CI for pusher and back containers [@&#8203;moufmouf](https://github.com/moufmouf) - Setting up prettier on pusher and back [@&#8203;moufmouf](https://github.com/moufmouf) - Setting up prettier [@&#8203;moufmouf](https://github.com/moufmouf) - allow start hashes in tiles [@&#8203;jonnytest1](https://github.com/jonnytest1) - Change Tile with scripting API [@&#8203;GRL78](https://github.com/GRL78) - Putting an outline on the character name [@&#8203;moufmouf](https://github.com/moufmouf) - Enabling Outline back on actionable objects [@&#8203;moufmouf](https://github.com/moufmouf) - Migrating animations documentation [@&#8203;moufmouf](https://github.com/moufmouf) - Add animated Tiles plugin [@&#8203;moufmouf](https://github.com/moufmouf) - Correction of button customize WOKA scene issue [@&#8203;GRL78](https://github.com/GRL78) - menu command api [@&#8203;jonnytest1](https://github.com/jonnytest1) - FIX: no more whitespaces in player names [@&#8203;Kharhamel](https://github.com/Kharhamel) - Migrating ConsoleGlobalMessageManager in svelte [@&#8203;GRL78](https://github.com/GRL78) - tile propeties can be used for effects [@&#8203;jonnytest1](https://github.com/jonnytest1) - FIX: loading errors after the preload stage should not crash the game anymore [@&#8203;Kharhamel](https://github.com/Kharhamel) - Iframe api refactor v2 [@&#8203;moufmouf](https://github.com/moufmouf) - setup to also run on windows [@&#8203;jonnytest1](https://github.com/jonnytest1) - Adding svelte-check to the build process [@&#8203;jonnytest1](https://github.com/jonnytest1) Thanks a lot :rocket: :heart: </details> --- ### Configuration :date: **Schedule**: At any time (no schedule defined). :vertical_traffic_light: **Automerge**: Enabled. :recycle: **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. :no_bell: **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box. --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate).
renovate-bot added 1 commit 2021-07-13 07:04:11 +00:00
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748204ee87
Update thecodingmachine/workadventure-back Docker tag to v1.4.7
renovate-bot merged commit 748204ee87 into main 2021-07-13 07:04:12 +00:00
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Reference: coop-cloud/workadventure#11
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